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New Patch today!


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#101
Hiero_Glyph

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You probably shouldn't take everything you read as serious.


Including patch notes apparently.
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#102
rlro

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Including patch notes apparently.

 

Specially those  :angry:



#103
BioMasika

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http://answers.ea.co...253620#U4253620
 

UPDATE JAN 27: There was a small update for PC players on January 26th, with the following 2 changes:

 

  • Fixed an issue with crafted shields and armor values
  • Minimized the occurrence of MP Key Drop issue

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#104
Kenny Bania

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<Necromancer>Thanks, I suppose</Necromancer>


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#105
Stinja

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Yay. 

 

Our PC Guinea pigs continue as suitable test subjects.  Observation, and further small patches, will continue until we notice a marked drop in whining and moaning...

 

I just read that this game was developed as a MP only? If so, why does the SP feel 90% complete while the MP feels like an afterthought?

 

I half remember that while it was designed for "multiplayer",  the impression it was more the single player campaign/story in co-op.  With the other hint being MMO-ish.  The multiplayer was not ME3MP style MP, if that's what you mean.



#106
LexXxich

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This "minimised the occurrence of MP key bug", does it have anything to do with additional spawns that sometime happen at the end of stages? Like, you finish the last group and notice how you have 3-4 enemy mooks behind you, you kill them and key drops.



#107
DrKilledbyDeath

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The only word about the key glitch we got was that it had something to do with red templars dying to elemental damage



#108
wolfhowwl

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I just read that this game was developed as a MP only? If so, why does the SP feel 90% complete while the MP feels like an afterthought?

 

Very early in development they took over the work on the Frostbite engine from a cancelled multiplayer only Dragon Age game.

 

There was a rumor a long time ago on Kotaku about some arena horde spinoff which was probably referring to that project.



#109
Fredvdp

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http://answers.ea.co...253620#U4253620
 

UPDATE JAN 27: There was a small update for PC players on January 26th, with the following 2 changes:

 

  • Fixed an issue with crafted shields and armor values
  • Minimized the occurrence of MP Key Drop issue

 

I wonder if EA_Nils got it straight from Bioware or if this is just an educated guess. Somehow I'm more skeptical reading seemingly official information in one of my own posts.



#110
Jeremiah12LGeek

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I just read that this game was developed as a MP only? If so, why does the SP feel 90% complete while the MP feels like an afterthought?

 

Since several people have sort of half-answered this, I'll go ahead and clarify.

 

Part of Dragon Age was built on work that was cannibalized from a cancelled project that was MP-only. However, the project in question was not Dragon Age: Inquisition*. Of all the parts of Dragon Age, it is the oldest. That is the source of the misunderstanding that spawned the rumour that DA:I was begun as a "multiplayer-only" project.

 

Dragon Age: Inquisition was green-lit in 2011, with the full intention of continuing the single-player experience from Dragon Age 2. At that time, they incorporated the work done on an abandoned MP project, that pre-dated Dragon Age: Inquisition.

 

 

*Edit: I must confess, I hadn't realized that the originally cannibalized game had been intended to tie in with the Dragon Age franchise, but it actually had been. However, it was from before DA 2, and had nothing to do with DA:I, other than to have components of it incorporated into DA:I after it was cancelled.



#111
OneEyeRed

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More musical wisdom from Rush's "circumstances" in my attempted Geddy Lee pitch:

 

"All the same we take our chances

Laughed at by time
Tricked by circumstances
Plus ca change
Plus c'est la meme chose
The more that things change
The more they stay the same"
 
Carry on nothing else here to see.....


#112
VilniusNastavnik

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Yay. 

 

Our PC Guinea pigs continue as suitable test subjects.  Observation, and further small patches, will continue until we notice a marked drop in whining and moaning...

 

 

They had better stop shortly because very soon there will be no more PC Guinea pigs left to test on. I have noticed more and more each day quitting the game entirely because of this BS and the various other issues Bioware is aparently incapable of addressing.



#113
Bocochoco

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http://answers.ea.co...253620#U4253620
 
UPDATE JAN 27: There was a small update for PC players on January 26th, with the following 2 changes:
 

  • Fixed an issue with crafted shields and armor values
  • Minimized the occurrence of MP Key Drop issue

Exploit still removed
:(
Guess I should remove my install

#114
quebra

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is this why MP is crap?
http://www.vg247.com...r-only-project/

 

Soo, freakin glitchy I think I'm done.  :(



#115
TormDK

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Whiners will be whiners.

 

If Bioware devs engage with the community, we rage.

If they do not, we rage.

 

If they try and fix issues, we rage because it wasn't fast enough/not 100% all the time/some other random stuff

If they do not, we rage.

 

It's a shame they can't be forthcoming with information on what is going on, and their expected development cycles from a timeline perspective, but unfortunately it seems the BSN isn't a mature enough place to have such conversations.

 

I haven't encountered the key bug since Patch 3, and I've been grouping with a number of fire storm casting Elementalists since then.


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#116
OneEyeRed

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is this why MP is crap?
http://www.vg247.com...r-only-project/

 

Soo, freakin glitchy I think I'm done.  :(

 

It is certainly a massive test in patience....

 

P.S. Just found this which makes it even sadder considering the kind of money they made off this game:

 

http://www.ign.com/a...74a5c1e2c000031



#117
Bocochoco

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Whiners will be whiners.
 
If Bioware devs engage with the community, we rage.
If they do not, we rage.
 
If they try and fix issues, we rage because it wasn't fast enough/not 100% all the time/some other random stuff
If they do not, we rage.
 
It's a shame they can't be forthcoming with information on what is going on, and their expected development cycles from a timeline perspective, but unfortunately it seems the BSN isn't a mature enough place to have such conversations.
 
I haven't encountered the key bug since Patch 3, and I've been grouping with a number of fire storm casting Elementalists since then.


Maybe they should TEST their patch first then and NOT remove content, abilities or exploits
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#118
Shelled

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is this why MP is crap?
http://www.vg247.com...r-only-project/

 

Soo, freakin glitchy I think I'm done.  :(

It's why the single player is crap as well. 

It's a refurbished mmo. Plays exactly like one as well. 



#119
russ4ua16

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Whiners will be whiners.
 
If Bioware devs engage with the community, we rage.
If they do not, we rage.
 
If they try and fix issues, we rage because it wasn't fast enough/not 100% all the time/some other random stuff
If they do not, we rage.
 
It's a shame they can't be forthcoming with information on what is going on, and their expected development cycles from a timeline perspective, but unfortunately it seems the BSN isn't a mature enough place to have such conversations.
 
I haven't encountered the key bug since Patch 3, and I've been grouping with a number of fire storm casting Elementalists since then.

Or maybe they should toughen up. The internet is a rough place, especially gaming forums. Maybe Candy Land is hiring.

#120
Lexa_D

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Just had no key issue on my host, no elementalists in the party. Some work left to be done.



#121
DrKilledbyDeath

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People make it sound like these forums are a cesspool of all the worst things humanity can muster up. Lighten up, it's taco Tuesday.


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#122
Kinom001

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That is the source of the misunderstanding that spawned the rumour that DA:I was begun as a "multiplayer-only" project.

Misunderstanding and misinterpretation on BSN? Say it ain't so. That's crazy talk.


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#123
DrKilledbyDeath

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Misunderstanding and misinterpretation on BSN? Say it ain't so. That's crazy talk.

Are you calling him crazy? How dare you, you don't even know Jeremiah. I can't believe the ignorance on these boards. This is bull****


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#124
russ4ua16

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It is certainly a massive test in patience....

P.S. Just found this which makes it even sadder considering the kind of money they made off this game:

http://www.ign.com/a...74a5c1e2c000031

For those too lazy to check the link: EA's revenue in the last four months of 2014 was $1,400,000,000. Infuriating

#125
DrKilledbyDeath

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For those too lazy to check the link: EA's revenue in the last four months of 2014 was $1,400,000,000

You know I was wondering how much cash they actually pull in from platinum in DAI, probably a lot higher than we might think based off that number.