Grenade Capacity V + Drell = Sync Immunity
He can run and dodge too.
Grenade Capacity V + Drell = Sync Immunity
He can run and dodge too.
Headshots prevent synch kills.
But ... but Geth Scanner?
I'd still take the geth scanner.
These posts reflect my thoughts exactly.
Headshots prevent synch kills.
Exactly.
On a Krogan, maybe. But probably not.
Screw sync immunity I rarely get synced. What I want is stagger immunity and more specifically combat drone stagger immunity. How about a stagger resistance gear that gives you destroyer speed?
A NovaGuard with synch-kill immunity? What could possibly go wrong?
I dun need no Cobras, I gots me HYYYRRUUUUAAAAH!
No, I NEED those cobras when the rocket troopers come!
Screw sync immunity I rarely get synced. What I want is stagger immunity and more specifically combat drone stagger immunity. How about a stagger resistance gear that gives you destroyer speed?
I'd buy that for Typhoon and Spitfire use.
I need a gear for my Volus to over-cover grab Banshees and Praetorians
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I've said from the beginning that I don't understand why sync kills knock you out for the round, and then you just jump back on your feet when all the enemies are dead. If it's because you need more medical attention to get back up then you should still be allowed to be revived, but it should be a longer revive timer, like 5-10 seconds, but you can't medi gel to get up from one.
Forget sync-kill immunity, what I want is cover immunity, I would almost never die to sync-kills if I wasn't drawn into the gravitational field of every piece of cover between me and a successful escape when trying to put distance between my self and a Banshee.
We play games for the adrenaline rush. Biovar gave it to us in spades ![]()
I want a gear that makes you have vorcha bloodlust or be able to hijack an atlas.
what about a Cerberus Phantom gear that increase melee to the point that your character's heavy is on par of their sync kill and increase speed and shields.
Honestly the sync-kill is the least dangerous thing about a Phantom, hand of denial, invulnerability flips, and palm blaster, now those are things that would be worthy of obtaining in gear form.what about a Cerberus Phantom gear that increase melee to the point that your character's heavy is on par of their sync kill and increase speed and shields.
immunity to sync kill is not that useful. If a defensive gear is to take away cobra, it needs to be more powerful, like switching heavy melee to phantom's bubble, or greatly increase run speed (why is there no movement speed gear
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'Cause if a Jugg refuses to run, it's going to walk. If a volus refuses to lose weight, adding more speed is only going to make him slower. Those small feet ain't goin' any faster. Now, if you slap that on an asari... you might as well put your penis on a wheelchair.
Here's some gear you might be interested in thenI want a gear that makes you have vorcha bloodlust or be able to hijack an atlas.
Honestly the sync-kill is the least dangerous thing about a Phantom, hand of denial, invulnerability flips, and palm blaster, now those are things that would be worthy of obtaining in gear form.
Well I do like the Cerberus Phantoms and You do have an excellent point. Chicks with skin tight outfits and swords are major turn on for me.
Well I do like the Cerberus Phantoms ... Chicks with skin tight outfits and swords are instant death for me.
Fixed.
'Cause if a Jugg refuses to run, it's going to walk. If a volus refuses to lose weight, adding more speed is only going to make him slower. Those small feet ain't goin' any faster. Now, if you slap that on an asari... you might as well put your penis on a wheelchair.
We honestly don't know if voluses (volui?) are fat. They could have a slim body inside ![]()