Don't get me wrong, I prefer dragon age to the witcher 10:1... but with all the fetch quests, the partial move away from cinematics, the low gore, low tragedy stylings of inquisition, are we in a spot where we have to look elsewhere for dragon age style storytelling?
Hard decisions, mature themes (outside of sexuality, of course, which DAI does a good job with), tragedy and gravity, DAI took a step back and got a lot more sanitary, and a lot less immediate and dangerous, I suppose.
World ending? Let's put flowers on a grave for a guy in redcliff whose too lazy to walk.
The rifts were there... but did they really change and endanger the world for the most part? If so, I didn't really see it. Time was never pressing, lives were never in the balance.
Except for the one, really good, tough choice we had to make... and you all know what that was. We need more of that, we need some serious story DLC that explores dragon age type themes like betrayal, the impact of the war, and the emotional consequences for our friends.
We're not there yet, too much empty wilderness, too many quests from discarded notes on the ground, and bosses we don't even realize are bosses until we notice they're taking too long to die... hoping for some A+ DLC to put the witcher where it belongs, in second place.
So until we get some story heavy dlc, is the witcher going to be where we have to look for mature storytelling?
Débuté par
Saphiron123
, janv. 26 2015 09:19
#1
Posté 26 janvier 2015 - 09:19
- Uccio, Heathen Oxman et Vader20 aiment ceci




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