I was specifically comparing video games and novels, I said "My problem with this, is that video games do not have (I will add, cannot have) the same artistry nor do they cover the wide range of subjects that novels can."
As such, I do not want video games taking the ethical place of novels for any generation, as video games cannot properly fill that place like a novel can.
Lolita will not transpose to a video game (it did not transfer well to film, let alone a medium that ups the ante for interaction) because of the subject matter, and Finnegan's Wake will not either, because it is a book about language--which is meant to be read. So unless you are going to address video games taking the place of novels, go peddle your pencils to someone else.