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Finished recently - game is spectacular! Polite suggestions for DLC and future games :)


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#1
StElmo

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I wrote in another feedback thread how incredible of an experience this game was for me [Spoilers] (http://forum.bioware...eplay-spoilers/)

 

I don't have many suggestions, but if I was asked what I would like to see more of, there are a few things I'm excited to suggest to the the amazing people who made this game :)

 

1. More cinematic, scripted, camera angles during conversations, would be really wonderful, I understand it'd be resource intensive to be animating so many character facial interactions up close, but if it's possible to see more cinematic conversations I would really love that <3

 

(Addendum: I also found the character models and textures to be so detailed and beautiful, that encouraging more close ups would certainly give more opportunity to show off the immaculate work of the whole team :])

 

2. More music during exploration and chance combat - I really loved the music and would love to hear more of it during non-story moments such as exploration and random encounters.

 

3. More quests that involve conversation and dialogue trees - I love murder mysteries, debates, local politics. Kind of like the judgments but peppered around the world map would be really cool.

 

4. Open, but also more directed locations. I loved the freedom of movement and tactical openness of the fields, I would love to see more direction though, Fallow Mire felt linear enough to keep you grounded and directed towards the assault on the keep, but had enough nooks and crannies to be interesting, for instance. :)

Overall the game is deserving of 9s and 10s, I really did love it and it is a proud achievement to the consistently high quality legacy of BioWare. <3


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#2
C0uncil0rTev0s

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Folks, do you see it too?

 

Nah, must've been some hallucinations...


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#3
Dubya75

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Folks, do you see it too?

 

Nah, must've been some hallucinations...

 

Yep



#4
C0uncil0rTev0s

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Yep

I'm still wondering - what's the point in denying the obvious? If the game has serious flaws it isn't something devs should mourn about. It gives a goal to go.

So again, what's the point in that we've just witnessed?



#5
TheOgre

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Folks, do you see it too?

Nah, must've been some hallucinations...


See what..? Someone enjoying the game? I guess I'm glad people are even if I don't agree.. Or is something else fishy happening?
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#6
AWTEW

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Oooh how much cash did they give you this time OP?



#7
C0uncil0rTev0s

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See what..? Someone enjoying the game? I guess I'm glad people are even if I don't agree.. Or is something else fishy happening?

Indeed :)



#8
Andraste_Reborn

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Does anyone have any evidence that the OP is a paid shill?

 

(If the evidence is 'anyone who says they like the game must be getting kickbacks!' then my cheque from BioWare is way late.)


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#9
Winged Silver

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1. More cinematic, scripted, camera angles during conversations, would be really wonderful, I understand it'd be resource intensive to be animating so many character facial interactions up close, but if it's possible to see more cinematic conversations I would really love that <3

 

2. More music during exploration and chance combat - I really loved the music and would love to hear more of it during non-story moments such as exploration and random encounters.

 

3. More quests that involve conversation and dialogue trees - I love murder mysteries, debates, local politics. Kind of like the judgments but peppered around the world map would be really cool.

 

4. Open, but also more directed locations. I loved the freedom of movement and tactical openness of the fields, I would love to see more direction though, Fallow Mire felt linear enough to keep you grounded and directed towards the assault on the keep, but had enough nooks and crannies to be interesting, for instance. :)

 

OP I'm glad you liked the game :)

 

I agree with these suggestions. More cutscenes, particularly with the characters we're getting to know across the game, would be fantastic. It might be a draw on the resources, but I would think they could find a decent balance. Certainly a few more cutscenes would've been great to see ^.^

 

Out of curiosity, for the music, is it specific to this album/composer alone? Or do you think the way they did it in the past two games was varied enough? I'm pretty sure this OST is my favorite of the three.

 

Quest variety!  :wub:  A murder mystery would've been a lot of fun, though I'm not sure what the best way for them to implement it with the Inquisitor's storyline would be. That being said, the Inquisitor did a lot that didn't necessarily fit with their character (why are they chasing after rams again? :P) so it would probably be fine.

 

Yes to the narrowing of the maps. The open world is very cool, but I would think it'd be better used as a tool for specific places that perhaps are characterized as vast, desolate, etc. (like the Hissing Wastes), rather than having huge maps to explore every time (but I mean, I can go either way honestly. Just one is going to take me longer to finish XP)


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#10
C0uncil0rTev0s

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Now we need Elsie. Elsie?



#11
StElmo

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OP I'm glad you liked the game :)

I agree with these suggestions. More cutscenes, particularly with the characters we're getting to know across the game, would be fantastic. It might be a draw on the resources, but I would think they could find a decent balance. Certainly a few more cutscenes would've been great to see ^.^

Out of curiosity, for the music, is it specific to this album/composer alone? Or do you think the way they did it in the past two games was varied enough? I'm pretty sure this OST is my favorite of the three.

Quest variety! :wub: A murder mystery would've been a lot of fun, though I'm not sure what the best way for them to implement it with the Inquisitor's storyline would be. That being said, the Inquisitor did a lot that didn't necessarily fit with their character (why are they chasing after rams again? :P) so it would probably be fine.

Yes to the narrowing of the maps. The open world is very cool, but I would think it'd be better used as a tool for specific places that perhaps are characterized as vast, desolate, etc. (like the Hissing Wastes), rather than having huge maps to explore every time (but I mean, I can go either way honestly. Just one is going to take me longer to finish XP)


All intruiging points. Re:music - it was fantastic, just would love to hear it more when doing random exploring and fighting :) it is an excellent ost.

Inquisitor could have a detective mission in some dlc, it is somewhat part lf their name to "inquire" eh? :P

P.S. amazed people think i got paid... I didn't of course. I'm an enthusiastic fan like anyone else.

#12
Jeffry

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I too know a lot of people who enjoyed and absolutely loved the game, played it 3 times in a row, and so on. One of my friends absolutely despises DA2, mocks it on every occasion and refuses to acknowledge the fact that the game doesn't do everything poorly and in fact improved upon Origins in a few aspects, while on the other hand loves DAI so far and doesn't see the things that are bothering me and many others here. After all, people have different tastes, if OP truly enjoys the game, let him enjoy it. The talk about him being paid is by this point quite ridiculous :)


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#13
Winged Silver

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All intruiging points. Re:music - it was fantastic, just would love to hear it more when doing random exploring and fighting :) it is an excellent ost.

Inquisitor could have a detective mission in some dlc, it is somewhat part lf their name to "inquire" eh? :P

P.S. amazed people think i got paid... I didn't of course. I'm an enthusiastic fan like anyone else.

 

Indeed. Inon Zur did a great job with the first two, but I'm really liking the new direction with Trevor Morris. 

 

"inquire"...haha ^.^ yes I see what you mean.

 

From what I've seen, some people have difficulty going with the flow and accepting that some people genuinely enjoyed the game. So they try to make jokes. That is, at least, the view I'm going to take on it :P (though I certainly wouldn't say no if EA offered to pay me for playing any future DA games XD)


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#14
TheOgre

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Spoiler

 

This is me just ranting, give me a full hour and I'll have everything listed out. So I'm going to spoiler my complaints for anyone that really wants to read it. before someone tries to be snarky and say no one wants to read it, that's for people to decide when I spoiler it.

 

OP, paid shill, or genuine human being, I really hope you had a fun time. Myself and quite a few others will disagree that this was a great game overall, but hey, not everyone can share the same experiences. It pains me to think anyone would make a fake review just because they were paid so I hope its just the Illuminati speaking. Reason being, feedbacks help shift and guide the direction of games (in theory) and anything less than genuine will tarnish any chance for sustained growth of the product down the line.

 

For angered fans like myself? We have some games to look forward to, if not the Dragon Age universe, POE is one. Not too much a fan of the style from what I saw but I'll give it a chance, would prefer BG mechanics more..


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#15
Saphiron123

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I'm with you, OP. This is exactly what I want the dlc to be about: Story. We need moments that trump ostagar in DAO, so far, DAI hasn't captured that magic.



#16
Lukas Trevelyan

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Folks, do you see it too?

 

Nah, must've been some hallucinations...

OT, but I highly recommend you find a new hobby. 


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#17
mutantspicy

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I like the few ideas you've presented.  I would add in addition an expanded Val Royeaux. This could be the locale for your murder mystery.

Also the music in Val Royeaux could be more frequent and the French singer could be involved in the murder plot.  

 

The one thing this game really missed was a city adventure, and I would have loved to do one in Val Royeaux if they would have opened it beyond the city center.


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#18
Poohzhunny

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I would like to add suggestions as well:

- more available haircuts (I know I know...but they are generally not very nice...at least from my girlie perspective)

- different formal outfit options for the Ball (yes again I realize how that sounds)

- more cutscenes for the Solas romance: there is a giant gap between the last scene and the 2nd kiss scene. The romance itself was great (/sigh) but there just wasn't much to keep you going between those two "milestones"

- I really enjoyed the little dialogue Cole had after the end game when Solas pulls a Cole on well...Cole. Would have liked to see something a little more personal as my LI. A note on my desk maybe? A memory crystal he recorded to apologize?

- Varric doesn't say anything at the end party...not sure if that's a glitch for me or what, but would be nice to hear what he has to say about how things turned out

Of course, any DLC's would be awesome and I am truly looking forward to see what happens next! Abelas DLC? Rhys and Evangeline? Briala? Scout Harding (she is one of my favourites)? I would add a Solas DLC but I have a feeling that's for another full instalment (pleeeaase).
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#19
StElmo

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I too know a lot of people who enjoyed and absolutely loved the game, played it 3 times in a row, and so on. One of my friends absolutely despises DA2, mocks it on every occasion and refuses to acknowledge the fact that the game doesn't do everything poorly and in fact improved upon Origins in a few aspects, while on the other hand loves DAI so far and doesn't see the things that are bothering me and many others here. After all, people have different tastes, if OP truly enjoys the game, let him enjoy it. The talk about him being paid is by this point quite ridiculous :)

 

That's interesting! I also love DAI and DA2 is one of my favorite BioWare games, love the tragic arc of Hawke and I found the whole one location over a decade an interesting concept! Felt like a different kind of story, which was cool.


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#20
Frenrihr

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I wrote in another feedback thread how incredible of an experience this game was for me [Spoilers] (http://forum.bioware...eplay-spoilers/)

 

I don't have many suggestions, but if I was asked what I would like to see more of, there are a few things I'm excited to suggest to the the amazing people who made this game :)

 

1. More cinematic, scripted, camera angles during conversations, would be really wonderful, I understand it'd be resource intensive to be animating so many character facial interactions up close, but if it's possible to see more cinematic conversations I would really love that <3

 

2. More music during exploration and chance combat - I really loved the music and would love to hear more of it during non-story moments such as exploration and random encounters.

 

3. More quests that involve conversation and dialogue trees - I love murder mysteries, debates, local politics. Kind of like the judgments but peppered around the world map would be really cool.

 

4. Open, but also more directed locations. I loved the freedom of movement and tactical openness of the fields, I would love to see more direction though, Fallow Mire felt linear enough to keep you grounded and directed towards the assault on the keep, but had enough nooks and crannies to be interesting, for instance. :)

Overall the game is deserving of 9s and 10s, I really did love it and it is a proud achievement to the consistently high quality legacy of BioWare. <3

 

tele-hypno-visa.jpg



#21
Thrillian

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I absolutely agree with you OP, it was a great gaming experience that could do with some (all of your suggested) improvements. Loved the game as is though and can't wait for more!

#22
TheOgre

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I liked the post because it talks about what you enjoyed about the game and want to see more of. 


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#23
Thrillian

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I liked the post because it talks about what you enjoyed about the game and want to see more of. 

 

Me too.  While I did enjoy DA:I immensely, I am aware that it has faults and is in need of imrovements.


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#24
StElmo

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I liked the post because it talks about what you enjoyed about the game and want to see more of. 

 

Thankyou!



#25
Kulyok

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I fully agree. (And, well, "more music, more scenes, more conversation, more story" would always have my support). I loved Fallow Mire, myself - it was short enough, story-esque enough, and it gave me a sense of accomplishment - hey, I've only been here for an hour and a half, but I've completed the entire area! Yay me!

 

I hope DLC would be more story-like.