I wrote in another feedback thread how incredible of an experience this game was for me [Spoilers] (http://forum.bioware...eplay-spoilers/)
I don't have many suggestions, but if I was asked what I would like to see more of, there are a few things I'm excited to suggest to the the amazing people who made this game ![]()
1. More cinematic, scripted, camera angles during conversations, would be really wonderful, I understand it'd be resource intensive to be animating so many character facial interactions up close, but if it's possible to see more cinematic conversations I would really love that ![]()
(Addendum: I also found the character models and textures to be so detailed and beautiful, that encouraging more close ups would certainly give more opportunity to show off the immaculate work of the whole team :])
2. More music during exploration and chance combat - I really loved the music and would love to hear more of it during non-story moments such as exploration and random encounters.
3. More quests that involve conversation and dialogue trees - I love murder mysteries, debates, local politics. Kind of like the judgments but peppered around the world map would be really cool.
4. Open, but also more directed locations. I loved the freedom of movement and tactical openness of the fields, I would love to see more direction though, Fallow Mire felt linear enough to keep you grounded and directed towards the assault on the keep, but had enough nooks and crannies to be interesting, for instance. ![]()
Overall the game is deserving of 9s and 10s, I really did love it and it is a proud achievement to the consistently high quality legacy of BioWare. ![]()





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