I really hate this RNG system. I've done two playthroughs and barely heard any of the banter in the game. Feels like I'm playing an unfinished product. Just map the banter to certain points on the map. I don't understand why people would complain about running out of banter. If you run out of banter then its your own damn fault for triggering it constantly. The game still has the same amount of banter regardless. I'd love it if they allowed us to trigger banter manually by pushing a button or walking past a specific location or something. I don't care if it makes things feel unnatural. Unnatural banter timing is a hell of a lot better than barely getting any banter at all...
As far as I'm concerned, it's entirely my own problem if I decide to generate all the banter by running over a bridge 321 times in ten minutes.
I think Bioware should take a cue from iTunes/iPods - the "shuffle" function is semi-random, because genuine randomness would potentially result in the iPod or phone playing "Hungry Like The Wolf" on infinite loop for some poor chump. I feel like the banter in this game is genuinely random, and I'm in the 100th percentile of people whom the characters don't trust enough to chat in front of me.





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