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Inquisition the "most successful launch in BioWare history"


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#326
SofaJockey

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I don't know why I'm bothering to point this out, but I'm thirty-four (turning thirty five at the end of February, in fact), have been playing CRPGs since 1993, and so far I've sunk two hundred hours into Dragon Age: Inquisition and consider it time well spent.

 

It is not actually compulsory for Old Skool fans to think that everything is getting worse all the time.

 

Oh wow, I'm over 50 and I'm loving it

(and so do two of my daughters...)


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#327
AllThatJazz

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Oh wow, I'm over 50 and I'm loving it
(and so do two of my daughters...)


40 here and loving DAI, been playing computer games for well over twenty years now, a great many of them CRPGs. It's such a good time to be a gamer, there's something out there for everyone :)
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#328
Realmzmaster

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Oh wow, I'm over 50 and I'm loving it

(and so do two of my daughters...)

 

I am over 50 also. I have been playing p & p RPGs since 1976 and cRPGS since 1979. I have over 200 hours in DAI on the PC. It is money well spent IMHO. I assume I fall into the category of hardcore and old school that many posters mention. I like DAI. The number of games on my selves and in boxes represents a Who's Who of cRPGs  On the other shelf I have all the p & p rpg systems I have used from D n D to Power and Perils to World of Darkness and many in between..


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#329
SofaJockey

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Watch out, this is turning into an 'old gits' derailment,

we're preventing some of the youngsters talking about why the game sucks and made no money ...  ;)


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#330
rapscallioness

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Watch out, this is turning into an 'old gits' derailment,

we're preventing some of the youngsters talking about why the game sucks and made no money ...  ;)

 

 

lol!

 

But what's the saying, " Old age and treachery will always beat youth and exuberance." --david Mamet

 

:lol:


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#331
realguile

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Congrats Bioware. Hopefully with this success you can get some new fans and some of these doomsaying scrubs can GTFO.


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#332
Fast Jimmy

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This is false.  While user polls suffer from self-selection bias issues, the above sample sizes are more than large enough to be statistically significant samples.  As an example, public opinion polls will often use sample sizes of 500-1500 responders as representative of the electorate of the United States (>100 million voters).  

 

The presence of self-selection bias is PRECISELY what makes them too small of a sample size to be statistically significant. Political polls (respectable ones, at least) determine their sample population in a concerted yet random method - that's why they can use a sample size of .0001% of the population and still get accurate results. Otherwise it's comparing apples to orange crates.


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#333
Melca36

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40 here and loving DAI, been playing computer games for well over twenty years now, a great many of them CRPGs. It's such a good time to be a gamer, there's something out there for everyone :)

Over 30 here and loving it.   :)


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#334
Melca36

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Watch out, this is turning into an 'old gits' derailment,

we're preventing some of the youngsters talking about why the game sucks and made no money ...  ;)

 

 

There definitely is a generational divide with gamers.  A great many younger gamers harbor a resentment to older gamers and seem to be in denial over the fact that games existed for us back when we were their age.



#335
KaiserShep

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That's cuz the olds were a bunch of abacus jockeys. F'real.
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#336
SofaJockey

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There definitely is a generational divide with gamers.  A great many younger gamers harbor a resentment to older gamers and seem to be in denial over the fact that games existed for us back when we were their age.

 

hmm, maybe for some...

I think both closed and open minds and a rigid or flexible approach to change can be found among gamers of all ages.

 

For players who have gone through several hardware generations, it's easy to feel really grateful

not to be playing games that look like this any more ! :

 

kq3a.jpg

 

This is Kings Quest III (1986) - which I played -, although it was a next-gen graphics success (really)

some reviewers preferred to replay Kings Quest I or that Kings Quest III be more like Kings Quest I.

(things never change)

 

That's cuz the olds were a bunch of abacus jockeys. F'real.

 

Not abacus, I was right at the end of the slide rule (slipstick) generation.

 

/end of 'old git derailment' 2 ...


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#337
katokires

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qsw7pt.gif

 

So just so I'm understanding this: boring combat and gameplay = good, because you don't want action? But doesn't "boring combat" pretty much indicate that combat still exists, thus there's still action, but it's simply uninteresting and tedious? Is this all a deep mushroom-induced fever dream?

EXACTLY. And it doesn't matter because I'm not performing any action at all, my character is. I'm just boringly, slowly, uninterestingly clicking on some pointing in the screen and watching as the sprites or 3D models interact with each other. Now I do have to do things, in battle is holding a button and occasionally moving, outside battle jumping. (Won't complain about WASD because I adopted that n DAO)



#338
Diabolus_Musica

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How do they get the 113 million hour statistic. Do the servers track player play time?

I think they just took a wild guess.



#339
Joseph Warrick

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I hate action, all action games. All adventures games, All sport games. All action RPGs. I hate Skyrim. I hate the Witcher. I hate everything that is not RPG or fighting. And even in RPGs I hate everything with action and without stat points. So Bioware gave me a thing I don't hate, for 15 years. Now they took it all away in one blow.

 

Jade Empire came out 10 years ago and here you are. Have you been this fuill of hatred for the last decade? Maybe find something healthy to do instead? Like playing the games you like?

 

Edit: okay I read the whole post. I find your dramatism funny and suspect a Poe is going on here. :D



#340
Fast Jimmy

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Hmm, Jade Empire came out 10 years ago and here you are.

 

To be fair, sandwiched between KOTOR, NWN and DA:O, one couldn't be blamed for seeing that as the aberration and not the herald of things to come.



#341
In Exile

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To be fair, sandwiched between KOTOR, NWN and DA:O, one couldn't be blamed for seeing that as the abjuration and not the herald of things to come.


But after JE there was ME. DAO was quite far removed from KoTOR.

#342
Fast Jimmy

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But after JE there was ME. DAO was quite far removed from KoTOR.

 

I guess my response would be that I didn't really consider ME to be an RPG? At least not in the same way as other Bioware games. Jade Empire was less of an action game than ME1. And ME1 was still very RPG/stat-heavy, before they went full-arcade mode on the series.

 

EDIT: And I was just talking sequentially. KOTOR was a long time away from DA:O, but there wasn't a ton of releases from Bioware during that time, either. 



#343
KaiserShep

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The game could look like anything they wanted as long as I could make stats build. DOS interface is godlike if I have stat points to distribute. My character is my stats, couldn't care less in which world, in which story and which graphics are used, as long as there is no action in gameplay. But simplifying things: They shouldn't have forgotten their player base who enjoyed making builds since their old players consisted of DnD players, and DnD players make builds. SImples as that. They could have made any **** with this game besides taking away stat points and putting action in, they did both.
 
And again people should stop saying games they like as if it meant anything. Like "I played X thing my whole life and I love Inquisition". In fact what you like means little, what you hate says a lot. Because what you like won't make you hate a game, will just make you like it or not. What you hate on the other hand says a lot.
 
I hate action, all action games. All adventures games, All sport games. All action RPGs. I hate Skyrim. I hate the Witcher. I hate everything that is not RPG or fighting. And even in RPGs I hate everything with action and without stat points. So Bioware gave me a thing I don't hate, for 15 years. Now they took it all away in one blow. They transformed the game that had all I needed into a game that is all I hate.

But it doesn't matter. As most of you know I just post here to vomit my **** in their forums. To annoy people. It is the only way I feel avenged by what they did to me.


It makes you strong. Gives you focus.
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#344
In Exile

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I guess my response would be that I didn't really consider ME to be an RPG? At least not in the same way as other Bioware games. Jade Empire was less of an action game than ME1. And ME1 was still very RPG/stat-heavy, before they went full-arcade mode on the series.

EDIT: And I was just talking sequentially. KOTOR was a long time away from DA:O, but there wasn't a ton of releases from Bioware during that time, either.


ME was the featured "Spiritual Successor" to KoTOR. The only reason I even tried ME was because of the pitch that it would be like KoTOR.

And there's no way JE was less action than ME1. JE had pure real time combat with almost no stats.

#345
Fast Jimmy

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ME was the featured "Spiritual Successor" to KoTOR. The only reason I even tried ME was because of the pitch that it would be like KoTOR.

And there's no way JE was less action than ME1. JE had pure real time combat with almost no stats.

 

Yes, but ME's combat is based around the player aiming a gun. If you, as a player, are terrible at aiming a gun, you'd fail at combat, even with fully maxed out skills. If you, as a player, can master the controls and aim a sniper rifle just, right adjusting for the trail the game puts in because your character has zero skill with sniper rifles, you can headshot and one-shot-kill bad guys from insane distances. 

 

That, to me, is more "action" oriented, at least in terms of divorcing the player from the RPG/stat elements of the game.



#346
Fast Jimmy

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I'm loving this "us old gamers love us some faster paced, action-RPG mechanics instead of boring, slow tactical mechanics and enjoy seeing shiny, polished graphics over a better designed UI or improved gameplay - you young whippersnappers need to quit being so negative about these new games" conversation going on. It's so bizarrely backwards than how I've seen this same conversation play out a million times before that it is kind of blowing my mind.

 

 

Please, continue. This is much cheaper than beer.

 

EDIT: Reading this, it may have sounded snarky. It was not intended to be - I'm seriously cracking up at this Opposite Day type of dialogue going on.


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#347
Joseph Warrick

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The guy says he hates action. Bioware has been making games with the kind of action he hates for a decade. He makes so little sense I suspect he's laughing his ass off with this thread.



#348
Andraste_Reborn

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Mass Effect has a pause function, unlike Jade Empire. As someone who has the reflexes of a dead tortoise and sucks at action games, I found the ME series much more congenial than Jade Empire, because I could just play a sniper and pause to aim each shot.

 

This is also why I don't regard Inquisition as true action game - it doesn't rely on player reflexes. I should know, because I don't have any.

 

The guy says he hates action. Bioware has been making games with the kind of action he hates for a decade. He makes so little sense I suspect he's laughing his ass off with this thread.

 

He's either a troll or has a serious mental illness. I hope for the former but suspect the latter.



#349
Fast Jimmy

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Mass Effect has a pause function, unlike Jade Empire. As someone who has the reflexes of a dead tortoise and sucks at action games, I found the ME series much more congenial than Jade Empire, because I could just play a sniper and pause to aim each shot.

 

This is also why I don't regard Inquisition as true action game - it doesn't rely on player reflexes. I should know, because I don't have any.

 

That's fair. Still, at least ME and Jade Empire were fun as action games - I'm not against action games. But party-based RPGs that try to ALSO incorporate action elements just rub me the VERY wrong way. Nothing about DA:I's system leaves me with any type of positive feeling. I love corny ScyFy channel movies. I love Isaac Asimov. I would be appalled to see a corny ScyFy channel movie rendition of a classic Asimov story.

 

 

 

I realize this is my own hang ups and that it's probably some mental complex that is preventing me from enjoying what is, I'm sure, a perfectly okay game.

 

But you know what they say... you can't spell dysfunction without fun!


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#350
KaiserShep

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This is also why I don't regard Inquisition as true action game - it doesn't rely on player reflexes. I should know, because I don't have any.

 

I find that the rogue kind of relies on reflex a bit. The learning curve for this class is a bit steeper than the previous games. Personally I enjoy that about it, though there are definitely some talents that can feel crippled or clumsy as a result (FLANK ATTACK OFF A LEDGE GO!).