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The only thing I'm dissappointed with


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#26
Lebanese Dude

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 I would have preferred 4 thought out 'power' missions rather than 80 hours of fetch the wedding ring and bring me rocks.

 

 

 

This is a hyperbole I wish people would stop using.

 

The requisitions don't count as actual quests. 

 

Most of the random "fetch quests" take place in the Hinterlands which makes perfect sense given that assisting the refugees is the first step to gaining power and influence. You do that via any means necessary. 

 

Later on, the "fetch quests" start revolving around the main quests themselves, expanding your reach in individual zones (keep quests for example), recruiting agents, or dragons.

I mean...think about Exalted Plains (one of the bigger maps).

 

Spoiler

 

All have purpose that goes beyond a single person. I see no "get me wedding ring" quests here.



#27
Exalus

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This is a hyperbole I wish people would stop using.

 

The requisitions don't count as actual quests. 

Most of the actual fetch quests take place in the Hinterlands since that is the first place where your Inquisition goes and assisting the refugees is the first step to gaining power and influence. You do that with any means necessary.

Later on, the "fetch quests" start revolving around the main quests themselves, expanding your reach in individual zones (keep quests for example), or dragons.

Can you give me examples of those post hinterlands fetch quests that revolve around the main quest? I can think of maybe a handful on the top of my head, generally the first quest when unlocking a post skyhold arae.



#28
Phoe77

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I think this is the best way to handle a subtle enemy.  I guess Inquisition's antagonist doesn't seem subtle to some people, but you have to consider that his operation is in its infancy just like the Inquisition's is.  He doesn't have the power base to be a big, in your face threat for the entirety of the game, so showing his influence by having him work through agents makes it seem more believable.  The problem with that is that it's easier to lose sight of the big bad who's pulling all the strings.  I know several fans were annoyed with how the Reapers were pretty much absent in ME2, for instance.  Having the Elder One's agents crop up across the map is a good way to keep him in our minds.  

 

It all feels very similar to a Sith Lord in Star Wars to me.  Maybe that's why I like it :)



#29
Lebanese Dude

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Can you give me examples of those post hinterlands fetch quests that revolve around the main quest? I can think of maybe a handful on the top of my head, generally the first quest when unlocking a post skyhold arae.

 

The Inquisition is concerned with gaining power and influence in order to gain the ability to combat the main antagonist.

 

Everything you do has a purpose and a consequence in your fight against the main antagonist. You do it in incremental steps. There are no "leap of faith"s while leading an organization tasked with saving the world from a mad aspiring god.

 

The war table is the best example of this.

 

Examples:

 

Spoiler


#30
Kroepoek

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This just proves that not everything is inherently tied to the Inquisition as you are capable of partaking in random tasks while your organization readies itself for the next step.

 

It was actually a sarcastic post, but since you'll undulge, why can't I go for a nap while others ready things, that way I can save my strength for what is coming next.


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#31
Raoni Luna

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-You had to seal a rift in Crestwood that affected the citizens there.

 

-There were red lyrium deposits and lots of Venatori in Western Approach, that being said the focus did shift towards capturing the keep/ridding the darkspawn/dragon studies.

-I'll give you FO and FM but you still had reasons to be there if you wished. Whether its to unlock what you discovered about the shards (and encountering Venatori), rescuing your soldiers.

-You have to liberate the Exalted Plains, clearing the rifts and the undead so that the Imperial army can re-establish themselves.

 

-in Emerald Graves you go because a man has information on Red Templars, and that arc continues there.

JESUS CHRIST!

You consider this something worthy of mentioning?

Even if the game tied into the main story it would be awful so yeah, whatever... there is no point in complaining about specifics Bioware can just trashcan the whole thing and go to another dimension where they never made such mistake, start fresh



#32
Phoe77

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Because then the game would be nothing but a boss fight.


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#33
Lebanese Dude

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It was actually a sarcastic post, but since you'll undulge, why can't I go for a nap while others ready things, that way I can save my strength for what is coming next.

 

Oh yes I know. I was just using it to prove my point lol :P



#34
Nethalf

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You're thinking about it the wrong way.

 

You aim to help the elves to garner their support for fighting the Blight.

You cure Arl Eamon to receive a powerful voice in countering Loghain who is fracturing the humans. You must defeat him to unite them. Why? To fight the Blight.

 

Similarly,

 

Spoiler

 

The side quests have also never made more sense than they did in Inquisition. Why would Hawke go out of his way to help random people? Why would the Warden not fight the Blight when he only has less than a dozen people in their name? It's pretty much a constant suicide trip for the Warden. At least the Inquisitor has the whole forces and agents of the Inquisition to make stuff easy.

 

In Inquisition, you do those "side-quests" to spread influence and gain power for your Inquisition.

And I would love these quests if there wasn't Cory's agents or influence in all of 'em.

 

Why I think DAI's main plot is flat and DAO's is not? 'Cause DAO shows us the world that is much bigger than even the Blight.

 

Yes, we helped elves to gain their support to fight darkspawn, but elves didn't care much about darkspawn. They did care, they just had bigger problems at the moment.

Yes, we saved Circle of Magi to get templars or mages, but we learned that darkspawn are not the only threat to Thedas.

 

What we learn at DAI quests? That Corypheus is everywhere. He commands demons, he commands mages or templars, he commands venatori dudes, he whispers to the Wardens, he corrupts Orlais, he corrupts Ferelden, and Nevarra, and Tevinter, and Fade, and birds, and cookies, and red colour.

 

In DAI, the world is not bigger than the main antagonist and everything in the world is about allmighty evildoer. That's why I called DAI flat.



#35
Raoni Luna

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The Inquisition is concerned with gaining power and influence in order to gain the ability to combat the main antagonist.

 

Everything you do has a purpose and a consequence in your fight against the main antagonist. You do it in incremental steps. There are no "leap of faith"s while leading an organization tasked with saving the world from a mad aspiring god.

 

The war table is the best example of this.

 

Examples:

 

Spoiler

And if you are not into this Inquisition thing?... I wish I could just let Cassandra be the Inquisitor and do something interesting, funny and amazing which translates to: NOT BEING THE INQUISITOR.

Well, we can't have it all can we? I envy you Hawke and Warden T-T



#36
Lebanese Dude

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And if you are not into this Inquisition thing?... I wish I could just let Cassandra be the Inquisitor and do something interesting, funny and amazing which translates to: NOT BEING THE INQUISITOR.

Well, we can't have it all can we? I envy you Hawke and Warden T-T

It seems you prefer not having an organization and just "Do your thing". That''s fine, but that's not what Dragon Age: Inquisition is about :)

 

Honestly, you'd just end up leading either way even if Cassandra was the leader (like she technically was for the first part of the game)

You are the PC after all, so events hinge on you. Unless you're Hawke. Then you follow them :P



#37
Lebanese Dude

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And I would love these quests if there wasn't Cory's agents or influence in all of 'em.

 

Why I think DAI's main plot is flat and DAO's is not? 'Cause DAO shows us the world that is much bigger than even the Blight.

 

Yes, we helped elves to gain their support to fight darkspawn, but elves didn't care much about darkspawn. They did care, they just had bigger problems at the moment.

Yes, we saved Circle of Magi to get templars or mages, but we learned that darkspawn are not the only threat to Thedas.

 

What we learn at DAI quests? That Corypheus is everywhere. He commands demons, he commands mages or templars, he commands venatori dudes, he whispers to the Wardens, he corrupts Orlais, he corrupts Ferelden, and Nevarra, and Tevinter, and Fade, and birds, and cookies, and red colour.

 

In DAI, the world is not bigger than the main antagonist and everything in the world is about allmighty evildoer. That's why I called DAI flat.

 

Again similarly,

 

Spoiler

It seems you prefer a sandbox style of game where you do things completely irrelevant in your task against the main antagonists. Even DAO doesn't do this so I fail to see why you keep using it as an example.

 

Bethesda games seem more up your alley. 



#38
Phoe77

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At the very least, I think Inquisition demonstrates the fragility of Thedosian society.  The enemy wouldn't be much of a threat at all if there weren't so many opportunities for him to worm his way into things and manipulate them to his own advantage.  

 

All of which is just further confirmation that

Spoiler


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#39
Lebanese Dude

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At the very least, I think Inquisition demonstrates the fragility of Thedosian society.  The enemy wouldn't be much of a threat at all if there weren't so many opportunities for him to worm his way into things and manipulate them to his own advantage.  

 

 

Agreed.



#40
Nethalf

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Again similarly,
 

Spoiler

It seems you prefer a sandbox style of game where you do things completely irrelevant in your task against the main antagonists. Even DAO doesn't do this so I fail to see why you keep using it as an example.
 
Bethesda games seem more up your alley.

No, that is not a difference between us. And no, I treat sandbox games differently. I love GTA but Skyrim is meh for me. And I never played Morrowind or Oblivion.
 
The difference is, I try to understand why Bioware made the plot this way and didn't make it that way, and you keep throwing explains from the actual plot at me. I know Cory's supposed to be everywhere in this game. But does he have to?
 
I mean they could've made it other way. For instance, Weekes wrote a freaking book about the civil war in Orlais. They prepared us for the upcoming war. You remember how excited many of us were? We were thinking we would take part in the orlesian civil war. Haha, good days  :)
 

Spoiler



#41
Raoni Luna

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It seems you prefer not having an organization and just "Do your thing". That''s fine, but that's not what Dragon Age: Inquisition is about :)

 

Honestly, you'd just end up leading either way even if Cassandra was the leader (like she technically was for the first part of the game)

You are the PC after all, so events hinge on you. Unless you're Hawke. Then you follow them :P

I made a HUGE mistake. In all advertisement I missed an interview or something like that where developers say you would be the leader, the tip of the spear, you would storm forts and make them work for you. Had I read that would never buy the game. Guess people like being important... me I LOVED being Hawke, I hate Bioware voiced PCs but Hawke is special. If I needed to be someone Bioware invented then Hawke, for 300 games, no one else.