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DA:I Most successful game launch ever for Bioware


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#1
wolfsite

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http://www.gamespot....mpaign=homepage

 

Doesn't give sales figures but they have stated it is there most successful game launch title.

 

 

EA reports that revenue was down slightly however that could be due to the delay of Battlefield: Hardline and no Need for Speed title this year.

 

 

Also funny how people complain about EA releasing so many games to get peoples money but when they announced they delayed PGA golf and the Sims 4 expansion people are complaining about why they can't just put the game out.

 

 

But Congrats to Bioware for this milestone well deserved.


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#2
Phoe77

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Inb4 "They're spinning things to hide the fact that Inquisition is, in fact, the worst thing ever to be created"

 

All joking aside, I'm glad that it's done well.  The game has shortcomings, but I still think that it's one of the better games to come out in a while, and not just from Bioware.  


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#3
Lebanese Dude

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Was there ever any doubt?

Begone skeptics.

tumblr_mffbhqvmYK1r278dio1_r2_500.gif
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#4
Guest_TrillClinton_*

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Well, bioware will change their development philosophy to the one inquisition used. Good or bad? Depending on who you ask.
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#5
Biotic Flash Kick

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the game still has a metric fuckton of problems tho 



#6
Jeremiah12LGeek

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To some extent, it's important to remember that math is surprisingly flexible.

 

For example, a year after Titanic came out, it was touted as the movie that had made the most money in all of history.

 

The catch was, that if you accounted for inflation, it didn't even make the top 10. In fact, the number one money-making movie at that time, accounting for inflation? Gone With the Wind... a movie that had been made 70 years earlier!

 

Just food for thought.



#7
Lebanese Dude

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To some extent, it's important to remember that math is surprisingly flexible.

For example, a year after Titanic came out, it was touted as the movie that had made the most money in all of history.

The catch was, that if you accounted for inflation, it didn't even make the top 10. In fact, the number one money-making movie at that time, accounting for inflation? Gone With the Wind... a movie that had been made 70 years earlier!

Just food for thought.

Right because BioWares oldest game was released before WW2.

It's only been 5 or so years, and PC game prices aren't that differen even accounting inflation.
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#8
wolfsite

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To some extent, it's important to remember that math is surprisingly flexible.

 

For example, a year after Titanic came out, it was touted as the movie that had made the most money in all of history.

 

The catch was, that if you accounted for inflation, it didn't even make the top 10. In fact, the number one money-making movie at that time, accounting for inflation? Gone With the Wind... a movie that had been made 70 years earlier!

 

Just food for thought.

 

Got to love it when people just can't be happy about anything.


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#9
TheJediSaint

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So long as this means more Dragon Age content, I'm happy.


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#10
dlux

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Doesn't give sales figures but they have stated it is there most successful game launch title.

EA only boasts with sales numbers when they were very good or exceeded internal expectations. "Most successful launch", i.e. first week sales, isn't very meaningful. DA2 sold like hotcakes the first week BTW.
 
113 million hours played and 2,6 million dragons killed (there are 10 in the game) sure makes it sound like they haven't sold very many copies of the game.
 

"They're spinning things to hide the fact that Inquisition is, in fact, the worst thing ever to be created"

This. It is all PR speak.
 
heh heh



#11
Lebanese Dude

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EA only boasts with sales numbers when they were very good. "Most successful launch", i.e. first week sales, isn't very meaningful. DA2 sold like hotcakes the first week BTW. 113 million hours played and 2,6 million dragons killed (there are 10 in the game) sure makes it sound like they haven't sold very many copies of the game.This. It is all PR speak. heh heh


You're running out of straws.
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#12
dlux

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You're running out of straws.

Come on, you can do better than that.



#13
Lebanese Dude

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Come on, you can do better than that.


It's late here sorry. :D

#14
Andraste_Reborn

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"Excuse me while I do my happy dance!"

 

While we'll probably never know the hard sales numbers, it sounds like the game is doing well enough to justify DLC and another sequel, which is all I actually care about.


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#15
Phoe77

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This. It is all PR speak.

 
heh heh

 

I was inb4 and that's all that matters.


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#16
tself55

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113 million hours estimates to about 3+ million users, not bad considering the lowball numbers some posters on these forums tried to have us believe. Digital sales really push the number up.



#17
Eelectrica

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If they do a sequel, I just hope they listen to some of the issues raised about the emptiness of the area's and bring some more chances to RP your character.
The decisions don't have to be world shaking Bevins sword quest is a good example. Allowing us to RP our character.

I'm expecting them to produce COD with magic though. Dwarves could totally invent shotguns right?
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#18
HydroFlame20

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This is good news i'm happy for them and us.

#19
Ieldra

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Let me say this:

 

I want DAI to be a huge success, so this is, at first glance, good news. However, it is also marketing, and it doesn't give reliable numbers for anything, so that statement really doesn't say a lot about how well DAI actually did. Also, business reports are spun from here to Alpha Centauri and back, I think if you don't have experience in this kind of stuff, such statements could be completely misleading. They could've said this to bring more people to pay attention to DAI and buy it, exactly because it didn't sell enough to make profit. I'm not saying it is so, but the information content of the statement is nil because we can't exclude the possibility that it is so beyond reasonable doubt. 

 

State of things: we don't know crap. None of the numbers published, by whoever, positive or negative, says anything reliable to those of us who care about "Did DAI do well enough to merit another DA game". If you look elsewhere you'll notice that DAI has been generally received well, so I'll tentatively conclude that DAI was a success. Was it enough of a success? No idea.


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#20
Fredward

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~snicker~

 

This is the kind of thing that makes all those people who make OTT the top speeches about how Bioware is dying and how everyone is gonna abandon them look incredibly stupid.


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#21
fchopin

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I have played over 400 hours so far so not really surprised.

Can you imagine how successful the game would be if it was tested more and had better mouse and keyboard improvements.
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#22
kingjezza

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There is a reason why EA, a company who have no problems releasing sale figures when it suits, has avoided that and instead used vague language about being the most successful Bioware launce ever (that's hardly surprising considering the marketing push and the fact it was released on five platforms) and completely irrelevent information like 113 million hours enjoyed in game.

 

I'm not saying it's a complete failure, it's obviously not but the one thing that is 100% garunteed is that if this game was a great seller EA would be shouting it from the rooftops.


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#23
Dreamer

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There is a reason why EA, a company who have no problems releasing sale figures when it suits, has avoided that and instead used vague language about being the most successful Bioware launce ever (that's hardly surprising considering the marketing push and the fact it was released on five platforms) and completely irrelevent information like 113 million hours enjoyed in game.

 

I'm not saying it's a complete failure, it's obviously not but the one thing that is 100% garunteed is that if this game was a great seller EA would be shouting it from the rooftops.

 

This.

 

When they sit around that table and use flowery words and little substance, your red flags should be flying.



#24
AllThatJazz

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This.

 

When they sit around that table and use flowery words and little substance, your red flags should be flying.

They didn't have to mention the game at all though. They made no mention of The Sims 4, for example (historically, and unlike Dragon Age, one of EA's biggest franchises), presumably because it didn't do anything positive for their numbers. So if DAI has flopped and should be raising red flags, why even bother talking about it in the earnings call?

 

I think EA is probably happy with the sales. Did DAI's numbers set the gaming world on fire? Well no, none of the DA games have been that massive from a sales pov - but I can't see then having referred to the title at all if sales were bad.

 

Edit: Also, what wolfsite said. EA hasn't revealed sales numbers for a while now. They (as in a quote from an EA spokesperson) did say in that Gamespot article, that the 'success' of DAI refers to units sold.


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#25
wolfsite

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There is a reason why EA, a company who have no problems releasing sale figures when it suits, has avoided that and instead used vague language about being the most successful Bioware launce ever (that's hardly surprising considering the marketing push and the fact it was released on five platforms) and completely irrelevent information like 113 million hours enjoyed in game.

 

I'm not saying it's a complete failure, it's obviously not but the one thing that is 100% garunteed is that if this game was a great seller EA would be shouting it from the rooftops.

I've never seen Valve release sales figures for any of it's games  (most I could find are from 2008 and even then they are estimates) so by your logic they are not really preforming as expected either.