Personally, I expect either of 3 things to happen: Inquisitor in main role for DA4, a significant role for Inquisitor in DA4 or simply a large expansion for DAI.
Why? Simply because one of the major questions posed by DAI hasn't really been answered: will the Inquisitor become the force that saves or destroys the world?
Also - the scope. I mean, wasn't one the major complains about DA2 that after DA:O the game and story felt smaller and more limited - simply because it was, basically, a side-story?
Yet, after Inquisition, what direction can they take, really?
It's probably either a.) to introduce a character that's supposed to become a literal god OR b.) to limit character's impact on the world and introduce a smaller story, however inter-weaved with main events.... Unless they'd go in a very different direction and DA4 won't center around events in the present, but we'll be thrown e.g. into ancient Thedas, to maybe see what really destroyed Elvenhan. Or maybe it'd take place in the Fade or something.
I also don't think the Hero of Ferelden will return as main protagonist - I don't think people who advocate it realize how bad decision this would be, especially from business perspective (from story perspective, they've already explained it in interviews like this: http://www.pcgamer.c...the-open-world/).
Inquisition is Bioware's most successful launch to date and most people will be identifying with Inquisitor, not with the character from 2 games prior to that, released 5 years ago. Forcing most folks to play with character they have no emotional connection to would be a bad move.
It's also one of reasons I think Inquisitor returning as main DA4 protagonist is least likely, at least out of 3 options I expect BioWare to go. It *would* be most logical, if we'd have to choose between three DA heroes... but who knows, maybe we'd be able to choose?
Hopefully zero. I can do without bland, cardboard cut-out, characters.
It's only as cardboard as you make it to be.
I thought the voice acting was good as well. It was the lines she had to read that sucked. Everything was neutral or diplomatic. No funny snarky sarcastic options, no renegade options. Just boring old neutral middle of the road options.
.... Huh? Option 1 is usually good/diplomatic/empathetic, option 2 is humorous/snarky/inquisitive, option 3 is direct/confrontational/disagreeable... Not only that, whichever option we picked gained us varied levels of approval or disapproval from different party members. Plus, we were never forced to pick one personality, we were able to mix and match to create more nuanced characters.
Of course, it could be argued that options could differ more between one another in terms of delivery alone, but I can't really complain - differences might be a bit too subtle for some people to notice, but they are there.
Modifié par midnight_tea, 28 janvier 2015 - 10:19 .