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Seriosuly... what kind of RPG has no cities?


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#51
Winged Silver

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So we have the town of redlciff and... nothing. Val Royeaux is one screen so it doesn't count.

It's the world's first RPG that takes place entirely in the wilderness.

Where's Denerim? Where's the blighted rebuilding of lothering? Why do we live like savages? 

 

It'd be nice if they expanded Val Royeaux. I'd like to see the alienage there. But for the one screen hub, I thought it was a good start.

 

I would think it would take more than 10 years for the land of Lothering to fully recover? But I haven't read the codexs about that in a long while, so I may be inaccurate. 

 

I have to admit, I'd love to see Antiva City, or Denerim enhanced using the new graphics engine. Hopefully in DLC or future installments.



#52
Shelled

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its because this was a botched project from the beginning that was intended to be a multiplayer-only game, which was refurbished by ea into what it is now.


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#53
Rawgrim

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Dragon Age Inquisition is a hack and slash controller optimized offline MMO with some RPG features. 

 

So there will be no cities. 

 

Exactly. The game has city "hubs" like Diablo 3 did. Just fit a few stores and some fetch quests into the city, and we have enough. No need for a huge city when the game is just about killing monsters with the awesome button.


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#54
Winged Silver

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its because this was a botched project from the beginning that was intended to be a multiplayer-only game, which was refurbished by ea into what it is now.

 

It wasn't intended to be a multiplayer from the get go. There was a separate division that was focusing on multiplayer aspects, but that was ultimately scrapped, and elements of it were added to Inquisition. 



#55
C0uncil0rTev0s

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If that's what we're counting, we have to add a few to ME's total. London, Thessia, Grunt and Tali's RMs, the Benning N7 mission.... any others?

I'm OK with just adding Noveria and Feros, myself.

Me too. It's actually hell of a lot already.



#56
Shelled

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It wasn't intended to be a multiplayer from the get go. There was a separate division that was focusing on multiplayer aspects, but that was ultimately scrapped, and elements of it were added to Inquisition. 

same thing either way, the game plays just like a crappy mmo and the tactical mode is crap.


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#57
Saphiron123

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Exactly. The game has city "hubs" like Diablo 3 did. Just fit a few stores and some fetch quests into the city, and we have enough. No need for a huge city when the game is just about killing monsters with the awesome button.

This is what they're doing. I want to see cities, have real side quests with companions who have opinions about them. I want complex stories and cinematics, dragon age stuff.

I don't want to run for 20 minutes across the hinterland to drop off flowers for +2 power, and then to never bother telling the guy who asked me to do it about it because I guess "quest complete?"