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It's time to bring back the Warden.


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#1
Saphiron123

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We can rebuild him, we have the technology. Seriously, the custom hawke method worked great... give us four-six voices and a character creator and the warden can live again.

And make him playable.

I dig my inquisitor, but he's already head of the inquisition. The warden is going to be far closer to the action, and the series can't end until we get to see the warden again. Hawke is a sidekick these days, though I like him/her. And let's face it, the inquisitor is basically a king now, where the warden is still a soldier, the inquisitor is rich and has an entire army at his fingertips so he'll probably never be playable again after the dlc for inquisition.

Besides, to anybody who wants yet another protagonist, there's a lot of unanswered questions that need answers first. And the warden is closer to the main players then anybody. And damn it, the warden means darkspawn, real darkspawn again. There's 6 more magister darkspawn, the calling, the old gods who are set to become archdemons, and at least two living gods to resurrect.

The story will never feel complete if we only read about the warden in text. Da4 should be story focused and tie up some loose ends. And the warden has deep stories with loghain, alistair, Leliana, morrigan, flemith, you name it. Could be the best dragon age story ever told.

And for wardens who died, there's always a new warden commander, or the orlesian warden as options, perfect if the architect comes back (and he should, or something similar if he was killed). There's always an option for new PCs and we'd be encouraged to make those too, because it'd change the dialogue and give us even MORE to replay. It'd be amazing.

Flemith with the right motivation (resurrecting mythal for instance, or under control of the wolf) would be an amazing and very complex antagonist. She's been heavily underused since origins.


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#2
TheOgre

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Problem with that is there are people who did the noble sacrifice thing :/



#3
Dominic_910

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Problem with that is there are people who did the noble sacrifice thing :/

Then the HoF would be replaced with Warden-Commander from awakening.


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#4
AlanC9

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VOd with an Orlais accent, of course.

#5
TheOgre

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Then the HoF would be replaced with Warden-Commander from awakening.

 

That could work actually, I don't know if they'd actually reference him as the Hero however because he died. Concern would be they'd have to build the game with two different characters in mind.


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#6
Dukemon

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a little remake from dragon age origins for the new consols would be better.
New graphi power, a lively envoirment with more then two hallas in the bricillian forest and better integrity from DLCs.
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#7
Snake241079

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That could work actually, I don't know if they'd actually reference him as the Hero however because he died. Concern would be they'd have to build the game with two different characters in mind.


They could just make him/her the Ferelden warden commander regardless as to if you import Awakening Keep data or committed the sacrifice and just refer to him/her as that. They then could only referencing them as Hero in certain more important dialogue scenes that could handle multiple variations.

#8
Dominic_910

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That could work actually, I don't know if they'd actually reference him as the Hero however because he died. Concern would be they'd have to build the game with two different characters in mind.

Honestly i wish they had just left the Warden alone after Awakening. If they didn't mention the Warden at the end of DA2 then it would be just fine but now he/she is on some quest to deal with the calling and it just leaves the Wardens fate up in the air again.



#9
TheOgre

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They could just make him/her the Ferelden warden commander regardless as to if you import Awakening Keep data or committed the sacrifice and just refer to him/her as that. They then could only referencing them as Hero in certain more important dialogue scenes that could handle multiple variations.

 

Could work again

 

But I think the focus of DA4 will be further away from Dark Spawn unfortunately. I liked the darkspawn, brood mothers and the deeproads.. But we're probably doing something in tevinter or near it (Qunari lands)


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#10
Saphiron123

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Problem with that is there are people who did the noble sacrifice thing :/


No problem, the new one just won 't be the warden commander. Hell, he can be the orlesian warden from awakening. Experience with the architect and everything.

#11
MACharlie1

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Could work again

 

But I think the focus of DA4 will be further away from Dark Spawn unfortunately. I liked the darkspawn, brood mothers and the deeproads.. But we're probably doing something in tevinter or near it (Qunari lands)

Inquisition heavily insinuated a future plotline with the Wardens rebelling and the Calling. 

 

And of course theres the whole "origin of the Blight" in regards to the Elven Gods plot going on...



#12
Wrath_Of_Deadguy

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Completely disagree. I liked my Warden a great deal... I liked my Hawke too. The myth arc in Dragon Age just isn't headed for a single unified character arc like Mass Effect did... it would feel forced. Especially if they started it now. Remember that the Warden was a cipher- you could put almost any thoughts in his/her head. The sheer number of possible stories for that character is so large that they'd spend the equivalent of an entire game development cycle just sorting out all the choices and origins (multiply the number of origins by the number of choices, then multiply that by the number of outcomes).

 

Awakening was as much of a conclusion as we really needed. We got to see what our Wardens did next. Then they buggered off and had lives. I'm about done with the interconnectedness of the DA stories thus far... it's barely plausible as it stands. It's time to create a whole new cast and move on with a new hero.

 

Preferably someone we've never seen, or been in the general vicinity of- so that as few characters as possible can pop in for implausible cameos. Like a Dwarf. From Kal Sharok.

 

I don't want to be the Chosen One. I want to be the unlikely hero who people think is the Chosen One, because of a propensity for solving problems at the right place at the right time. If Bioware gave us back one of our previous heroes, it would become very difficult to swallow the notion that we were anything but divine intervention incarnate, and frankly at that point my whole investment in the series would find itself defenestrated.



#13
TheOgre

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I'm happy to be wrong then Charlie, I'd rather focus on the darkspawn and grey wardens than tevinter or the qunari.

 

 

Inquisition heavily insinuated a future plotline with the Wardens rebelling and the Calling. 

 

And of course theres the whole "origin of the Blight" in regards to the Elven Gods plot going on...

 

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#14
Saphiron123

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That could work actually, I don't know if they'd actually reference him as the Hero however because he died. Concern would be they'd have to build the game with two different characters in mind.


Just a few dialogue changes, can still be on the same quest.

Could work again
 
But I think the focus of DA4 will be further away from Dark Spawn unfortunately. I liked the darkspawn, brood mothers and the deeproads.. But we're probably doing something in tevinter or near it (Qunari lands)


I'd like tavinter, especially starting there as a means of removing his/her top tier warden gear. Hopefully if they do qunari lands they bring back some of that da2 magic, the inquisition qunari look like humans with horns. I'd like to see more darkspawn though, they 're great, and they don't appear in a single cutscene in inquisition... Which is a damn shame, and no I don't count corypheus... Though there are 6 other magisters, dormant arch demons, and live gods as well to work with.

Broodmothers would be neat in current gen. And gross.

a little remake from dragon age origins for the new consols would be better.
New graphi power, a lively envoirment with more then two hallas in the bricillian forest and better integrity from DLCs.


I hope not, I mean I love origins (playing it right now actually) but I want to continue the story! See the impact of my past decisions, see old characters like shale again.

The inquisitor is cool, but he'll never be the warden.
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#15
MACharlie1

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I'm happy to be wrong then Charlie, I'd rather focus on the darkspawn and grey wardens than tevinter or the qunari.

Going to Tevinter means going through the Anderfels. 

 

Know whats there, right? 


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#16
Saphiron123

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Completely disagree. I liked my Warden a great deal... I liked my Hawke too. The myth arc in Dragon Age just isn't headed for a single unified character arc like Mass Effect did... it would feel forced. Especially if they started it now. Remember that the Warden was a cipher- you could put almost any thoughts in his/her head. The sheer number of possible stories for that character is so large that they'd spend the equivalent of an entire game development cycle just sorting out all the choices and origins (multiply the number of origins by the number of choices, then multiply that by the number of outcomes).
 
Awakening was as much of a conclusion as we really needed. We got to see what our Wardens did next. Then they buggered off and had lives. I'm about done with the interconnectedness of the DA stories thus far... it's barely plausible as it stands. It's time to create a whole new cast and move on with a new hero.
 
Preferably someone we've never seen, or been in the general vicinity of- so that as few characters as possible can pop in for implausible cameos. Like a Dwarf. From Kal Sharok.
 
I don't want to be the Chosen One. I want to be the unlikely hero who people think is the Chosen One, because of a propensity for solving problems at the right place at the right time. If Bioware gave us back one of our previous heroes, it would become very difficult to swallow the notion that we were anything but divine intervention incarnate, and frankly at that point my whole investment in the series would find itself defenestrated.


I strongly disagree. The decision fallout on the world is great, but we need to get back to our central hero. I want to know what's happened to the warden since origins.

I have plenty of new games out there to play, I want to continue the story. I want answers! When they actually answer my questions about flemith and morrigan and the world in general, we can have a new protagonist.

First tie up some loose ends!
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#17
Rawgrim

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We can rebuild him, we have the technology. Seriously, the custom hawke method worked great... give us four-six voices and a character creator and the warden can live again.

 

And make him playable.

I dig my inquisitor, but he's already head of the inquisition. The warden is going to be far closer to the action, and the series can't end until we get to see the warden again.

 

No. Hell no. Beacuse.

 

01. Dual Wielding warriors are gone from Thedas.

02. The armour limitations on classes has been added

03. All the specializations (mostly) that the Warden can have, are gone.

04. The Warden could have healing spells if he was a Mage. Also gone now. Would be lam if your warden just forgot his spells, wouldn't it?

05. The PG-13 rating in the writing and animations vs the ones in Origins would be like Robocop vs Robocop 3.

06. The DA:I animations and combat are way too cartoony and flashy. Turning the warden into a Power ranger would not be a cool thing.


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#18
Saphiron123

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No. Hell no. Beacuse.
 
01. Dual Wielding warriors are gone from Thedas.
02. The armour limitations on classes has been added
03. All the specializations (mostly) that the Warden can have, are gone.
04. The Warden could have healing spells if he was a Mage. Also gone now. Would be lam if your warden just forgot his spells, wouldn't it?
05. The PG-13 rating in the writing and animations vs the ones in Origins would be like Robocop vs Robocop 3.
06. The DA:I animations and combat are way too cartoony and flashy. Turning the warden into a Power ranger would not be a cool thing.


So you don't want questions answered or the warden's story with morrigan etc and the calling wrapped up put of text because of some gameplay changes? Dragon age is about story man, and who says he can't dual wield in the next game? They can do whatever they want. In fact they can add in most of those things to a new game easily, its just customization stuff, and half of it is stuff people have complained about and they'll probably change anyway.

Story is the best part of dragon age, they need to wrap up some of these plot lines and it shouldn't be in text boxes. It should be in fully voiced cinematic cut scenes.



#19
Saphiron123

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Going to Tevinter means going through the Anderfels. 
 
Know whats there, right?


God I'd love to see the warden commander in the home base of the grey wardens. Meet the head honcho finally.
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#20
TheOgre

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No. Hell no. Beacuse.

 

01. Dual Wielding warriors are gone from Thedas.

02. The armour limitations on classes has been added

03. All the specializations (mostly) that the Warden can have, are gone.

04. The Warden could have healing spells if he was a Mage. Also gone now. Would be lam if your warden just forgot his spells, wouldn't it?

05. The PG-13 rating in the writing and animations vs the ones in Origins would be like Robocop vs Robocop 3.

06. The DA:I animations and combat are way too cartoony and flashy. Turning the warden into a Power ranger would not be a cool thing.

 

 

So you don't want questions answered or the warden's story with morrigan etc and the calling wrapped up put of text because of some gameplay changes? Dragon age is about story man, and who says he can't dual wield in the next game? They can do whatever they want.

Story is the best part of dragon age, they need to wrap up some of these plot lines and it shouldn't be in text boxes. It should be in fully voiced cinematic cut scenes.

 

Feel free to correct me Rawr -- I think what Rawr is saying is he'd rather not have the identity of the warden at all altered if he has a dual wielding warrior. When creating lore items, heroes often have stories told about their weapons (where they used it and how they used it) for historians to tell the story of that weapon and add historical importance to said item.

 

Minor if that's the right train of thought but identity and being able to roleplay weapons of history is a legit argument.

 

Right train?



#21
KaiserShep

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The Warden is just too complicated to bring back satisfactorily as a playable character for a full-length game. For one, those that did the Ultimate Sacrifice would be forced to either resurrect this character in their world state, or deal with some stand-in, either that Orlesian from Awakening or some new character that will share much of the same dialogue and get only a few special options to indicate that this character is apparently the Hero of Ferelden, and of course the different voice options to reflect the human, dwarf or elf you could be in Origins, and possibly the one with an accent for the Orlesian. Then there's the purists who stand steadfast by the silent protagonist format, and love Origins, that will feel slighted no matter how many rainbows, puppies and magic BioWare shoots out of their asses. Frankly it just doesn't seem worth the effort, especially since anything BioWare does is going to be rewarded with little more than major hate around here.

 

A new protagonist comes with little to no baggage. People might complain, but these complaints won't be nearly as bad as the complaints that the Warden was ruined, which is pretty much guaranteed.

 

And really, I really dislike this whole Warden business. Unless I can undermine or destroy them, I really would rather not deal with them again, let alone actually play as a Warden again.


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#22
Xiomara

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I loved Origins. I still do, but I have no interest in going down the Grey Warden/Blight/Darkspawn route again in terms of story. It's been done and there is really no reason for the Warden to feature again. It's doubtful that everyone's Warden could be faithfully recreated anyway. I mean my Hawke in Inquisition looked nothing like the Hawke I went through an entire game with.

#23
TheOgre

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The Warden is just too complicated to bring back satisfactorily as a playable character for a full-length game. For one, those that did the Ultimate Sacrifice would be forced to either resurrect this character in their world state, or deal with some stand-in, either that Orlesian from Awakening or some new character that will share much of the same dialogue and get only a few special options to indicate that this character is apparently the Hero of Ferelden, and of course the different voice options to reflect the human, dwarf or elf you could be in Origins, and possibly the one with an accent for the Orlesian. Then there's the purists who stand steadfast by the silent protagonist format, and love Origins, that will feel slighted no matter how many rainbows, puppies and magic BioWare shoots out of their asses. Frankly it just doesn't seem worth the effort, especially since anything BioWare does is going to be rewarded with little more than major hate around here.

 

A new protagonist comes with little to no baggage. People might complain, but these complaints won't be nearly as bad as the complaints that the Warden was ruined, which is pretty much guaranteed.

 

And really, I really dislike this whole Warden business. Unless I can undermine or destroy them, I really would rather not deal with them again, let alone actually play as a Warden again.

 

 

different strokes for different folks right? :D Wardens are like the Jedi of the Dragon Age universe though. Either way you look at it your going to be facing warden problems because, you still have old god souls being tainted and blights as a thing, until Mythra or whatever that hag wants to call herself collects those souls, just trust me when I say wardens will always be a thing in DA

 

I think Orlais should burn too, I want to burn it but I can't have that either, we can't have nice things :(

 

edit: not to mention, the Blight is what build the DA universe, take it away or wardens and you'll find a lot of people coming to the forum to gripe.


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#24
Saphiron123

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All I know is they can't tell half the story with anew protagonist, as they could with the original... otherwise why even have the keep or past decisions? Dragon age, like mass effect, has an overarching story to tell, and a new character whose never even met Morrigan won't have half the storytelling potential as the character she has history with. Do you really want to meet her for the first time every single game? I want to see that story end, with the characters involved actually in it. Darkspawn and wardens is the core of dragon age. And there's no point to the series if we've spent so many games building on key questions and then just abandon it.

Yes the warden will change in appearance a bit, but it's been years, and origins tech was very limited. And my hawke looked VERY much like hawke in DA2. It's just a matter of getting it right, the hair might change, but then hair changes in life too.

Nah, the warden deserves at least one more game. All the choices we made were the warden's choices, the characters who matter most were the warden's friends and enemies. You'll never get a better main character for dragon age in my opinion, and neither of the darkspawnless games have told as story on par with origins.

DAI didn't answer any of my questions, while creating new ones... and since the warden can never be added as a backup character because the personality needs to be player controlled (no good, bad, humorous archtype) it's either they star, or we never ever get any answers because the warden will exists, at best, as a text box. And for the purists who stand by the silent protagonist formula... that formula is gone, it doesn't work anymore with modern technology, so the truth is they'll never be satisfied whether they bring back the warden or not.

Never seeing the warden again except for tiny boxes of text would be truly unfortunate. It'd be like starting lord of the rings and then switching to a different group every book, and never finishing the story about the original characters except as sidenotes.

Wouldn't feel like bioware. 

 


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#25
Saphiron123

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The Warden is just too complicated to bring back satisfactorily as a playable character for a full-length game. For one, those that did the Ultimate Sacrifice would be forced to either resurrect this character in their world state, or deal with some stand-in, either that Orlesian from Awakening or some new character that will share much of the same dialogue and get only a few special options to indicate that this character is apparently the Hero of Ferelden, and of course the different voice options to reflect the human, dwarf or elf you could be in Origins, and possibly the one with an accent for the Orlesian. Then there's the purists who stand steadfast by the silent protagonist format, and love Origins, that will feel slighted no matter how many rainbows, puppies and magic BioWare shoots out of their asses. Frankly it just doesn't seem worth the effort, especially since anything BioWare does is going to be rewarded with little more than major hate around here.

 

A new protagonist comes with little to no baggage. People might complain, but these complaints won't be nearly as bad as the complaints that the Warden was ruined, which is pretty much guaranteed.

 

And really, I really dislike this whole Warden business. Unless I can undermine or destroy them, I really would rather not deal with them again, let alone actually play as a Warden again.

Sorry dude, but if you don't like wardens or darkspawn, you sort of dislike dragon age... it all revolves around the warden and his actions, down to who is king and who you're going to meet.