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It's time to bring back the Warden.


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#51
Rawgrim

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But not seeing him again would ignore the calling, the cause of the blights, the decisions made in the past. it'd be like playing mass effect and instead of dealing with the reapers changing characters to someone dealing with less important issues.

It's true, he has to be done right, but the calling, finding the old gods, discovering the source of the blight, the ones behind it (probably magisters like corypheus), and tying up storylines like morrigan's with a main character who has reason to care about the situation as opposed to someone whose meeting her for the first time... I don't know, sounds awesome. Plus, imagine stuff like meeting leliana if you fought her at the urn of scared ashes, my warden did, and she talked about it with my inquisitor. Divine Victoria is very angry with the warden. Morrigan could be a lover or someone you tried to murder.

Plus, are we going to conclude the old god baby storyline without ever seeing the father again? "Oh hey morrigan, i wish i could be there but i have other stuff to do, so here's a letter, and best of luck to you".

Anyway, why does he have to be dumbed down, with some stylish moves and 10 years older, the warden could be awesome yet again. And the reapers of dragon age are the darkspawn, it's the only real world shattering threat. Even DAI is, at heart, about an ancient darkspawn and his trusty archdemon.

DA2 wasn't, and the mages/templars were never as big a threat as ostagar or denerim was in origins.

 

EA is dumbing down all their games to reach a broader audience. Look at how the DA games have become more and more limited since EA took over. No chance they will go back to a more complex rpg. Is almost a joke. I would much rather just have my DA:O warden get reduced to a simple letter or a codex entry when he gets the Calling, than see him in anything like the Inquisition combat\gameplay.


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#52
Hair Serious Business

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4/6 voices just for HoF? Easy job? lol

I don't think so :)



#53
BSpud

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I would love at least a Hawke-type appearance. I don't expect or demand more, although I certainly wouldn't complain.


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#54
Koneko Koji

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I'd like to see my Warden again - but no way with an Orlesian accent >_<

 

And there is scope in the game to do it - we KNOW *SPOILERS*:

 

There are more ancient darkspawn - only one was pulled apart by the others, so there are more

There's a freaking archdemon in the mineshaft (Maker only knows why they didn't collapse that damn place when they read THAT information)

 

and after First Flight, I really want to see Crooky's babies!! <3


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#55
Saphiron123

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Yeah I'd rather have the HOF or another warden commander from ferelden. The orlesian one might not lend himself too well to voice acting, as a Frenchman myself, i can say DAI hit me with enough bad French accents for a lifetime.

Or hell, make him talk without an accent, the orlesian warden can be from the borderlands near ferelden.

Not saying it'd be easy, but I don't think another new protagonist can trump one of the current ones, and the inquisitor is written into a corner (he's basically a lord now, and filthy rich).

#56
Enzar17

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Because his death marked a refusal to ally with him while him living marked an agreement to ally with him. 

 

But that just results in a single line of dialogue, and only from Anders if you bring him on the Legacy DLC in Dragon Age II. That's it. Why is it a decision in the Keep if they weren't going to use it in some way, especially when he's never even so much as mentioned in Inquisition?



#57
Enzar17

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4/6 voices just for HoF? Easy job? lol

I don't think so :)

 

For a Hawke-type appearance in a DLC at least? That's not to bad, really. Not nearly what it was to get 4 different voice actors to narrate every Inquisitor line in this entire massive game. If they wanted to, they could totally do it.



#58
Dai Grepher

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Well voices wise after all this time I think they could have a little freedom, I mean the warden never spoke except basic "understood", "that was a tough fight etc." so options like in inquisition (4 voices or so) would probably do the job.

They should definitely show us the first line of what we say, there's a great thread about that right now actually.

The biggest change would be physical, obviously the warden would have be redesigned for modern tech, but that's actually cooler then it is with Hawke because you wouldn't just be updating your warden, you'd be aging them 10 years. Would they look exactly alike, no. Then again, do any of us look like we did 10 years ago?


 

 

Sorry, couldn't disagree more. If you have played multiple characters like I have, you know that the wise male sounds totally different from the cocky male, or some other combination of voices. So having both characters sound the same would be unacceptable.

 

The bright side is that each voice has a personality attributed to it. So it shouldn't be too difficult to assign appropriate lines to each, and then have a good/evil split.

 

This means a cocky male for example won't need lines where he sounds humble, or mystical won't need to sound serious. Violent won't need diplomatic lines. So it closes off most of the multiple possibilities that would normally be required. And in any rare case where a response would not match the Hero, headcanon will suffice.

 

I'm aware the Hero should look aged and that we should account for that. I wish BioWare had done the same with certain characters.



#59
Yulia

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my issue with going back to the Warden is a blight just ended and Wardens aren't known for showing unless a blight is threatening Thedas. I like and miss my warden but I think the story is over, people would also agree as either they're tired of the "being a legend thing" in games as it's used to much imo or they're rather tired of reusing the same protagonist in games and BioWare has said they plan on never using the same protagonist in the Dragon Age series (whether they actually do or not is up to them however) I'd rather be someone small and go unnoticed. (undercover spy and such who denies reconition and avoids attention). I'd be perfectly ok with my warden again I there was a blight but blights don't just appear right after one just ended. It's been a while since I've read the codex but if I remember right the most blights in a century was 2 I think, so what are the odds a blight follows the 10 years after the first? slim to none. if they do a blight again, they need to make this one actually seem like a real threat to Thedas instead of just Fereldan. Make it to where Orlais and Fereldan and a few other countries are knee deep in dark spawn armies swarming their main cities and make it to where all over Thedas has to unite and defeat the main source of dark spawn sacrificing a few key cities to keep the main army alive and to give them extra time while dark spawn maul the cities left for them. I could go one and on about what they could add but I won't ass I think they know they have a ton of lore and such they could add to the game.



#60
ardarn

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my issue with going back to the Warden is a blight just ended and Wardens aren't known for showing unless a blight is threatening Thedas. I like and miss my warden but I think the story is over, people would also agree as either they're tired of the "being a legend thing" in games as it's used to much imo or they're rather tired of reusing the same protagonist in games and BioWare has said they plan on never using the same protagonist in the Dragon Age series (whether they actually do or not is up to them however) I'd rather be someone small and go unnoticed. (undercover spy and such who denies reconition and avoids attention). I'd be perfectly ok with my warden again I there was a blight but blights don't just appear right after one just ended. It's been a while since I've read the codex but if I remember right the most blights in a century was 2 I think, so what are the odds a blight follows the 10 years after the first? slim to none. if they do a blight again, they need to make this one actually seem like a real threat to Thedas instead of just Fereldan. Make it to where Orlais and Fereldan and a few other countries are knee deep in dark spawn armies swarming their main cities and make it to where all over Thedas has to unite and defeat the main source of dark spawn sacrificing a few key cities to keep the main army alive and to give them extra time while dark spawn maul the cities left for them. I could go one and on about what they could add but I won't ass I think they know they have a ton of lore and such they could add to the game.

The whole premise of the franchise is to deal with darkspawn and dragons. ..hence the title. In one way or the other wardens can and will show up as they have strong ties to the basic premise.

I honestly believe it would be just a lazy move to follow a dumbed, watered down version of the original concept. There is a huge lore and many incredible characters, old and new ones, just waiting to be used.

For a 4. Game it would be just epic to be able to see all the old and new characters working together And maybe, god knows, entering the black city.
Imagine: alistar, inquisitor, hawk, morigan, solas, zevran, sten, varric fighting back to back at the gates of "heaven" right behind them maybe Sandals follows as a benevolent spirit. And one by one fall and die to help the others. To finally get to see who is standing before the Black Throne....who was pulling the strings all along.....;)

I would give half of my salary to see a game like this.
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#61
Dai Grepher

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Speak for yourself Yulia. My Hero is the King of Ferelden. Of course he's relevant.

 

Also, I was hoping Dragon Age would be a series that features the same custom character from Origins across the entire series, or the Orlesian Warden for those who made the ultimate sacrifice.


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#62
Jeremiah12LGeek

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I didn't like the re-appearance of Hawke, and I'm pretty sure that I would be even more bothered by bringing the Warden back.

 

When it comes to certain things, if you can't do them justice, it is far better not to do them, at all.


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#63
sunnydxmen

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dragon age iis not that type series where it is the same hero from origins to the next into the next ,there will always be new heroes to rise up to save the world from evil ind dragon age.



#64
Yulia

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The whole concept isn't about fighting dragons and dark spawn. The reason it's called "dragon age" is it's a century the Divine declared because she foresaw an age of violence, she didn't say that it would be all about dragons and dark spawn. she saw rebellion, fighting, betrayals which can include the dark spawn as they are part of the violence but htye are not the "sole" reason why. And dragons have not been much of a threat in any of the games yet to where they are effecting anything in a major way.

 

Next matter of the one saying his warden is the king, well that won't be the cannon story so technically he isn't the king as BioWare doesn't plan on the warden being the king, it's either going to be Allistar (which most people have) or Queen Anora, or the both of them together. The reason why is a warden isn't meant to be king, they already have much to deal with being a warden, and one of that stature definitely would not be recommended for king. This one is my opinion, however I do think BioWare has confirmed they will pick which cannon to use for the upcoming games so if you really want your warden king to be relevant then I'd hope they pick that one. I suspect the cannon will be Allistar and Anora.



#65
thebigbad1013

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*sigh* this thread again. Okay, Dragon Age was never supposed to be about just the Warden, it's about Thedas and the events that occur there during the Dragon Age. BioWare has always said that they wanted a different protagonist for each game. While I can certainly understand that people are invested in their Warden(s), the Warden's story ended with the blight. It was stated multiple times in Origins that the world of Thedas had little use for Wardens except during Blights, and that they are all but forgotten by the general public when a blight is not actively razing the land.

 

Also, as has already been pointed out, some peoplees Wardens are dead due to the Ultimate Sacrifice ending in Origins, and those that still live, given the amount of time that has passed since Origins (I don't remember how many years exactly it is that Alistair says the Warden's got to live in Origins) but aren't we getting close to that given the timeline?


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#66
xkg

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^ Hey Beckett, you forgot about Warden Commanders. No one's is dead and they are doing ok  :P



#67
Innsmouth Dweller

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no, they'd butcher him/her, making a politically correct hero or some other facepalm-worthy crap. i want to think only good thoughts about the Warden


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#68
Saphiron123

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To anybody who says the blight is over, I say the hero is looking to stop the calling. He's gone hunting for the cause.

Nothing in thedas is a bigger threat then the blights. Skipping this storyline would be like playing mass effect 1 and then playing an unrelated story while getting text updates on the war consuming the galaxy while you deal with border conflicts. Otherwise the blights will happen over and over... Seriously there's a minority of you who would make terrible heroes :P

It's the biggest story they haven't told. I want to know what causes the blights, what happened to the other magisters, about the calling, and it's make most of the current stories more personal.

DAI wasn't personal, there was no history there, the emphasis wasn't on tying up storylines, and it didn't feel like a bioware game because we had a protagonist who had no real reason to be there except for a glowing hand.

And bioware could ABSOLUTELY do the warden credit, most of the concerns about doing this seem to be that bioware would screw it up, but if that's how you feel you have given up on bioware anyway so... Hell, let them try.

A new protagonist doesn't care about morrigan's baby, they won't solve the source of the blights, can't kill an archdemon (never mind many archdemons), and probably doesn't have the power to take down the remaining magisters.

I'm sick of Templars vs. mages. It hasn't been that compelling, in my opinion, the source of the darkspawn is way more engaging. For that you need a warden, and preferably, the warden.

As for hawke, sure the tech has changed and hawke looks more like a real person, but it talks like hawke, it acts like hawke (if you used the keep to specify) and the update will be way less jarring on the warden becuas his/her original model wasn't that detailed... Now you get a real life looking version, aged 10 years, with a voice and there's no reason we can't have the same options.
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#69
Saphiron123

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Seriously, if you think bioware will change the warden and screw him up, why are you even playing dragon age... Better to have them try and fall a little short, then bail on the story.
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#70
Yulia

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I never said that I would not like a story with my hero, I just believe they won't. I'll only be ok if they bring the warden back IF they make it a serious reason to bring back the warden. As to the calling, they do somewhat have that figured out, you hear noises, which means your time is almost there. you either die in the deep roads fighting dark spawn or you turn into on of them. the time span of a wardens life is about 30 years, it's been 10 years after the warden became "the warden" so almost half of his/her life is already gone. and like BioWare has stated themselves, Dragon Age is about Thedas and the events around it (the Templar and mage war, keeping stability between Fereldan and Orlais, reestablishing the chantry and ect, not JUST blights or dark spawn. The series is more than just dark spawn so you're crazy if you think the series is all about dark spawn cause if that were true then where were they in DA II and DAI? they were not mention much and they had NO impact in the game between those two.



#71
Dai Grepher

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Good point Saphiron. People talk about how they don't want BioWare making their Warden do something out of character, but are there not dialogue choices in Origins that don't quite fit any of our custom characters? In those cases you choose the best one and then headcanon your own response into the story. That's all.

 

Being afraid of seeing something bad isn't a reason to not continue the Hero's storyline.

 

Also, for the one saying the male Cousland can't be king, check out the thread dealing with that. BioWare does refer to him as king in some cases and not in others, which means they don't have the story straight as of yet. So this would still be an option for future games.

 

As for the blights. Theoretically there are two left. I haven't finished Inquisition yet so I don't know if Cory's dragon was an archdemon or not. But even ignoring the blights, many players had custom characters that did not consider themselves to be Grey Wardens, and rejected most of what the Wardens were. So being a Warden isn't going to make our CCs disappear or become irrelevant.

 

And it doesn't matter if BioWare wants a new protagonist in every new installment. What matters is what the fans want. And topics like these are what inform BioWare as to what the fans want. So keep it up OP.

 

About Hawke. I haven't played DA2 yet, so I don't know how that character is portrayed and her appearance in Inquisition didn't bother me. But what you guys have to understand is that Hawke is not YOUR character. Hawke is BioWare's character. You only get to decide a few fundamental things about that character. Otherwise, BioWare owns it. Playing Hawke is basically like playing as Leliana in Leliana's Song. You get to make some choices for her, but ultimately Leliana is her own character independent of you. Hawke should be viewed the same way.

 

The Hero on the other hand is custom made by us, and BioWare should put in the effort to make the Hero's options as diverse and all encompassing as possible.

 

And I'm not saying have the Hero return as the main character. Even returning in a companion character role, a Hawke-like role, or even an NPC role would be just fine.


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#72
Guest_Lathrim_*

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Seriously, if you think bioware will change the warden and screw him up, why are you even playing dragon age... Better to have them try and fall a little short, then bail on the story.

 

Because the world fascinates me. That has absolutely nothing to do with any protagonists we have ever played as.


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#73
Yulia

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and to answer as to what "causes these blights", it's the old god souls aka the blight dragons that actually start a blight. the one thing we don't know is what actually startsthe calling, but we do know what the calling is.



#74
Saphiron123

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and to answer as to what "causes these blights", it's the old god souls aka the blight dragons that actually start a blight. the one thing we don't know is what actually startsthe calling, but we do know what the calling is.

But we don't know, we know the old gods are awoken and lead the horde, but we don't know who wakes them up. we don't know how darkspawn live when the blights aren't occurring, we don't know what happened to the other magisters, and we don't know who is calling the wardens when they get older... if there's no archdemon, then whose voice do they hear? 

Who "leads" the darkspawn? Corypheus was one of the magisters who went to the black city, and he wasn't their leader. And finding the calling means going after the old gods too, and the source of the darkspawn.

It might mean seeing the architect again too (assuming he isn't dead) and opens up the storyline for morrigan's child, who has the same kind of soul that the blight uses to create archdemons.

We really know very little about the blight.



#75
Saphiron123

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Because the world fascinates me. That has absolutely nothing to do with any protagonists we have ever played as.

The world and the blights are interconnected. For blights you need a warden, and to expand on the stories that haven't been closed you need someone involved to get the most out of them... sort of like shephard in mass effect.

A new character has no reason to care, the better story in my opinion would include the warden, not yet another new protagonist meeting morrigan for the first time.

Besides, the wardens got a bad rep in DAI, they need a hero to sort them out.


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