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It's time to bring back the Warden.


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#176
Saphiron123

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exactly I want to be able to face the consequenses of my decision as warden and not as a new character, this has always been a problem when introducing a new character because meeting familiair faces and the decisions you made before always felt disconnecting.

Agreed, and with the same kind of extensive dialogue that has always been a staple of the series, by making introductions and certain conversations unique to new characters and imported HoFs, they could give us two very distinct experiences with only switching out lines.

Those who want or have a living HoF can experience that, those who don't can experience a greener warden.

And we need a warden, bioware kind of crapped on their reputation in DAI.



#177
Lord Raijin

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The Warden and Hawke isn't Dragon Age it is the people of Thedas including cultures and so on. I do not want the Warden to return in any of the future Dragon Age games. People need to learn to move on and go forward. Their will be new hero's to get attach to.



#178
Saphiron123

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The Warden and Hawke isn't Dragon Age it is the people of Thedas including cultures and so on. I do not want the Warden to return in any of the future Dragon Age games. People need to learn to move on and go forward. Their will be new hero's to get attach to.

Our heroes shouldn't just be discarded every game.

They shouldn't be bodies of text. And they deserve closure. If bioware is going to tell us about the warden searching for the calling and the source of the darkspawn (which sounds far more awesome then anything we're doing) then they'd better show us.

And if you don't want your warden, make a new PC. Easy solution. Let the rest of us finish our stories. This is story driven stuff, not a sandbox like skyrim, and discarding characters is going to make it incredibly impersonal. 

I can play another game in another world for a new hero. I want to see the characters we know and love in Dragon age.
 

 

I support you, bro. Please, bring back Hoskar, Lord Prince Aeducan, Alive Paragon, hero of Fereldon, Warden Commander! As many people already said on this forum, I want answers. DAO left many open things! What's They will say in next game? "Where is the hero Grey Warden?" Dead? It's a easiest answers, but most of Warden wasn't dead. Still unseen? What is his (her) problem? It impoverishes the story. There are people Who dislike him (her) or left to die. There is also a way to resove this problem. Criate another char when the our Warden appaers . Don't They like to criate another char else? I don't. I really want to play another time with Hoskar. Go to Ozarmmar and Deep Road. Talk again to Morrigan (who he has a child), Leliana, Ailister, many other. I want to see by "own his eyes" What Thedas turned after Blight... Now, before the Inquisition. I want to see what happen with him in 9:30 to 9:32...

 

This guy gets it. 



#179
AlanC9

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If bioware is going to tell us about the warden searching for the calling and the source of the darkspawn (which sounds far more awesome then anything we're doing) then they'd better show us.


You're OK with this being a total failure, right? With the Warden not discovering anything interesting or useful?

#180
KaiserShep

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And we need a warden, bioware kind of crapped on their reputation in DAI.

 

No they didn't. The Wardens as an order were always willing to take far more extreme measures than other organizations would for two reasons: their unique connection to the Blight puts them in considerably more extreme circumstances, and aside from their own leadership, they are not subject to any real oversight. We've already observed how Wardens are willing to go as far as summon a demon army well before the events of Inquisition.


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#181
In Exile

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There was a high dragon in origins who was totally optional as well. My warden's made sweet sweet armor from his scales.

I guess the archdemon and the false archdemon are dragons too... pity the false one was so easy.

The true archdemon in origins was pretty tough and had stremas of enemies backing him up, a good final boss fight.


The AD was a joke. And that's assuming you fought it outright instead of just taking the whole day to fix ballista.

#182
Saphiron123

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No they didn't. The Wardens as an order were always willing to take far more extreme measures than other organizations would for two reasons: their unique connection to the Blight puts them in considerably more extreme circumstances, and aside from their own leadership, they are not subject to any real oversight. We've already observed how Wardens are willing to go as far as summon a demon army well before the events of Inquisition.

True, but the orlesian commander made some very bad decisions... there's doing whatever you have to, and straight up crapping the bed with bad choices. The HoF wouldn't have had any of that crap.

 

You're OK with this being a total failure, right? With the Warden not discovering anything interesting or useful?

You don't know that. Besides, the search for the calling means dwarves (maybe even Kal Shirok), the deep roads, the source of the darkspawn (which means magisters)... so why the inquisitor is doing his best to take on one magister, the warden is left with... what, up to 6 others?

Broodmothers.

 

The architect (who I'm pretty sure IS one of the magisters, which is interesting because it means he opposes the others and is trying to free the darkspawn).

The two remaining slumbering archdemons (which, let's face it, they'd wake up for the sake of awesomeness alone).

If it's a total failure, and that's how they write it just to keep the warden off screen, bioware has just done the worst job of story telling this side of the original dead island (which, while fun with friends, was so badly told and acted that it holds the title for worst story ever in my mind).

The warden's quest could be one hell of an adventure.



#183
Saphiron123

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The AD was a joke. And that's assuming you fought it outright instead of just taking the whole day to fix ballista.

He was still tougher then the DAI version, which started out half dead and didn't have darkspawn backup.



#184
Vegeta 77

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You warden fanboys need to get over it you are not playing him again 5 years later still can't move on little sad. These are not your characters there biowares but some people fail to understand this you just borrow them there not yours.


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#185
luism

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Captain Morgan sorry

#186
AlanC9

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You don't know that.


I know that if Bio puts that quest in just to bring the Warden back, he won't find anything.

Put another way, I think your argument goes at this backwards. The only way to make this work is to sell to Bio -- you can practice on us -- that revealing the source of the darkspawn in the next game is a good plan on the merits. Then bringing the Warden back looks like a natural thing. Right now it's pretty transparent that you're flailing around for a pretext to bring the Warden back, and the plot of the next game is secondary to that desire. The problem this introduces is that you're trying to sell the idea to people who are more interested in the plot than they are in the Warden.

#187
In Exile

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He was still tougher then the DAI version, which started out half dead and didn't have darkspawn backup.


Again, I can't agree with that. Easily massacred mooks don't make the fight harder, and to balance out the mooks you had unkillable NPCs.

#188
TheOgre

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AD was a lot more challenging from a technical point of view then Cory, and a lot more engaging. To prolong the fight and force a cinematic view with him just ranting about how godly he is/antly you are they made phases just where he throws projectiles while you are being talked to death/beamed on..

 

I'm going to go ahead and list off Merideth as probably the most engaging 'end game' boss i've fought in DA.



#189
Saphiron123

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I know that if Bio puts that quest in just to bring the Warden back, he won't find anything.
Put another way, I think your argument goes at this backwards. The only way to make this work is to sell to Bio -- you can practice on us -- that revealing the source of the darkspawn in the next game is a good plan on the merits. Then bringing the Warden back looks like a natural thing. Right now it's pretty transparent that you're flailing around for a pretext to bring the Warden back, and the plot of the next game is secondary to that desire. The problem this introduces is that you're trying to sell the idea to people who are more interested in the plot than they are in the Warden.


Who said anything about a quest? A lot of us would love to see him/her as the protagonist next game. Definitely wouldn't end in not finding anything, and versus wandering the hissing wastes (admittedly pretty) which doesn't have a single npc with dialogue, it sounds like the makings of a fantastic story based mission.

And tou're dead wrong, it's for plot that I want him back. Our past decisions carry over, our former companions are carrying over, and a new pc has no investment in any of that. The warden has a personal involvement in those events, and you'll get far better story out of having the characters involved actually involved, as opposed to being talked about second hand. The warden could explore the relationships he built in origins, for the inquisitor it's like "hey, nice to meet you".

I don't need to meet my friends for the first time every single game. It'd be nice to be recognized, and have commentary about the things that happened in previous games that actually applies to the characters discussing it. Leliana was furious in DAI that one of my wardens almost killed her at the urn of sacred ashes, it was great, and watching them face off? That would be amazing.

Besides, Corypheus is just one of the magisters, pretty sure the architect is another, and now that the Qunari are basically really tall, really pretty elves with horns versus the beastial fanatics they were in past games, the darkspawn is the only intimidating enemy left...

And seeing orzimmar and Kal shirok would be nice. Sick of big empty forests.
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#190
Saphiron123

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Besides, even if you don't like the warden, and somehow a new pc is only good enough if the hero can't participate, no great character deserves to be a box of text in a game that directly evolves from their decisions.

#191
dsl08002

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if bioware just add a selection of at least 4 voices to choose from in the beginning like with the inquisitor. It would increase the chance to find a voice you are happy with. And just like DAO people would respond to you slightly different. Having the HoF return as protaganist is a lot better and safer for Bioware rather than returning as NPC because here they have to write different personalities.

#192
Shechinah

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(to dsl08002) Oh, I very much disagree with the idea it'd be safer.



#193
Lord Raijin

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here's hoping we get to meet the real duncan the next time we are in the fade :33

 

I fudging love that intro :D



#194
Lord Raijin

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Our heroes shouldn't just be discarded every game.

They shouldn't be bodies of text. And they deserve closure. If bioware is going to tell us about the warden searching for the calling and the source of the darkspawn (which sounds far more awesome then anything we're doing) then they'd better show us.

And if you don't want your warden, make a new PC. Easy solution. Let the rest of us finish our stories. This is story driven stuff, not a sandbox like skyrim, and discarding characters is going to make it incredibly impersonal. 

I can play another game in another world for a new hero. I want to see the characters we know and love in Dragon age.

 

Yes they do and let me explain why.

 

Isn't the responsibility of each player to provide closure for their characters? Isn't that part of inventing a story? What happen to total freedom? Oh I forgot. Bioware doesn't believe in freedom that is in the game. By Bioware returning our hero's to the next game gives us lack of control of their own destiny.

 

In Dragon Age 2 My male Hawke sided with the mages and romanced Anders.

 

The situation was: http://dragonage.wik...ge:_Inquisition

 

If Hawke sided with the mages: Fearing that Divine Justinia V was planning an Exalted March on Kirkwall, Hawke and their companions left Kirkwall to spare its denizens and also to divide the Divine's forces should she send them to hunt for them.

Romanced Anders and Anders survived: As all the Circles of Magi were rising in rebellion, Hawke and their companions helped a lot of them take that final step.

 

Base on the decisions that my male Hawke took shouldn't he be with Rhys and Evangeline de Brassard fighting rogue Templars? Or at least be the leader of the mage rebellion with Anders at his side? It makes zero sense for him to be getting involved with the situation of the Wardens. Bioware had taken my character and totally ignored the decisions that I took.

 

As for the warden and the task of finding the cure for the calling is very uncalled for, and it goes against the DNA of my warden. He (Romanced with Morrigan) would NEVER ever take off leaving his family behind so that he can find this calling. Bioware turned my caring warden into a dead beat father who abandoned his family.

 

I don't need Bioware to make the final decisions on what my heroes do.



#195
AlanC9

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Who said anything about a quest? A lot of us would love to see him/her as the protagonist next game.

Yeah, I meant to say "main quest" there.

And tou're dead wrong, it's for plot that I want him back. Our past decisions carry over, our former companions are carrying over, and a new pc has no investment in any of that. The warden has a personal involvement in those events, and you'll get far better story out of having the characters involved actually involved, as opposed to being talked about second hand.

You're looking for a plot that justifies bringing the Warden back. You're not talking about making Hawke or the Inquisitor the next PC. And who says who's coming back for DA4? Is there a list?

This argument's a 2-step. First you have to sell us on bringing back any PC . After you've cleared that bar, then you can move on to selling us on the Warden in particular, out of the three candidates.

And as usual, I feel compelled to point out that if DA retains players as well as ME did, less than 20% of DA4 players will even have a Warden to import.

#196
Epzaos

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The franchise is called "Dragon Age", not "Warden Age".


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#197
Lord Raijin

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The franchise is called "Dragon Age", not "Warden Age".

 

Nor Hawke Age ;)


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#198
Eelectrica

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My first warden made the ultimate sacrifice.

I'm not saying it's time to move on but...



#199
jlb524

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I don't think the Warden is coming back.

 

Patrick Weekes at PAX East

 

Spoiler

 

I don't know how accurate this transcript is (and they do change their minds) but idk...doesn't look good for the Warden showing up again.



#200
Saphiron123

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Yes they do and let me explain why.

 

Isn't the responsibility of each player to provide closure for their characters? Isn't that part of inventing a story? What happen to total freedom? Oh I forgot. Bioware doesn't believe in freedom that is in the game. By Bioware returning our hero's to the next game gives us lack of control of their own destiny.

 

In Dragon Age 2 My male Hawke sided with the mages and romanced Anders.

 

The situation was: http://dragonage.wik...ge:_Inquisition

 

If Hawke sided with the mages: Fearing that Divine Justinia V was planning an Exalted March on Kirkwall, Hawke and their companions left Kirkwall to spare its denizens and also to divide the Divine's forces should she send them to hunt for them.

Romanced Anders and Anders survived: As all the Circles of Magi were rising in rebellion, Hawke and their companions helped a lot of them take that final step.

 

Base on the decisions that my male Hawke took shouldn't he be with Rhys and Evangeline de Brassard fighting rogue Templars? Or at least be the leader of the mage rebellion with Anders at his side? It makes zero sense for him to be getting involved with the situation of the Wardens. Bioware had taken my character and totally ignored the decisions that I took.

 

As for the warden and the task of finding the cure for the calling is very uncalled for, and it goes against the DNA of my warden. He (Romanced with Morrigan) would NEVER ever take off leaving his family behind so that he can find this calling. Bioware turned my caring warden into a dead beat father who abandoned his family.

 

I don't need Bioware to make the final decisions on what my heroes do.

Bioware made that decision for you already with that whole "the warden is investigating the calling and the source of the darkspawn" bit. 

And it makes sense for hawke to help, varrick called him/her, and the world WAS about to end. Hard to fight templars when you're dead.

I'm going to go ahead and say that a warden who ignored the calling that took over the entire order AND is supposed to be a precurser to his/her own death is just being reasonable. If your warden was like "nah, screw the other wardens, let 'em die" then he's be sort of a douche.

Never the less, I know where my warden is, bioware made that call and it sounds like a huge adventure, and hey, there's always a new PC option, so I hope they do a game on the search for the calling and you're welcome to bring in an non-HoF of you like. 

 

Yeah, I meant to say "main quest" there.

You're looking for a plot that justifies bringing the Warden back. You're not talking about making Hawke or the Inquisitor the next PC. And who says who's coming back for DA4? Is there a list?

This argument's a 2-step. First you have to sell us on bringing back any PC . After you've cleared that bar, then you can move on to selling us on the Warden in particular, out of the three candidates.

And as usual, I feel compelled to point out that if DA retains players as well as ME did, less than 20% of DA4 players will even have a Warden to import.

They gave us the plot. Told us all about it in this game. And the warden was a great character so pretending he doesn't exist is just the worst way to handle it imaginable. You may not care about him/her, but a lot of people do... choose your favorite series, then just remove the protagonist from the book, with nothing but a footnote about what happened to the character. Bet it'd ruin the story for you, eh?

A lot of us would love to see it, and with dialogue changes a new PC option handles the rest. Hawke is hawke, you couldn't have a new PC option there, and the inquisitor is basically the pope with an army and so much wealth he spends gold sovereigns on elfroots. I'd like to see the inquisitor too, but they wrote themselves into a massive corner with him. The warden is the only one they could conceiveably bring back and still have an option for fresh PCs.

And if they don't, it means ONLY a new PC, and the same bloody introductions every game. Our decisions won't matter because, like the inquisitor, a new PC doesn't have any reason to care. Shepard's story, ending aside, was so incredible because his decisions and his companions were his. Does it actually matter if we see bella from redcliff again in one of her possible outcomes if it's always a new guy who has no reason to care who she is? Do you really want to meet leliana for the first time in every single game?

We'd just spend the series hearing about the decisions of our original PCs in boxes of text. We'd be secondary characters to the guy/girl who actually influenced our world. The warden deserves an ending, and the search for the calling sounds like a hell of an adventure. Some will disagree, but that's true of everything.