Agree with the thread title; am glad Bioware is listening to their fans.
Not sure if honest or just honest
Agree with the thread title; am glad Bioware is listening to their fans.
Not sure if honest or just honest
Hold on a minute. While the game has been pretty buggy for a lot of people you're really wrong about the historic stability of PC releases.
I had to use crazy workarounds like boot disks to get some titles to run and that's not even accounting for all the hardware and driver incompatibility nightmares that could happen.
Wing Commander still fills me with dread.
I said the "Gaming industry".. Not specifically PC titles.. I had the NES within weeks of its release, and almost every single console since.. I remember playing Doom in DoS dial up with my friend down the street. I even still have my Original Atari..
Theres exceptions to EVERY rule.. Never did i state every single game released in the last 40yrs have been perfection.. However.. When a title was released in bad condition, it was news in the gaming community.. It stuck out like a sore thumb! Today, its common practice, and to some, "nbd" because its become the norm.. It didnt used to be this way.. I dare say, since the PS3/Xbox360 era, has this atrocious practice become everyday happenings..
More of us need to step up, and put these developers on blast! Things change when consumers want them, and the wallet is the way to do it.. Today, we also have social media! The ball is in our court!
Edit: i have a personal list of despicable companies: EA, Activision, Ubisoft, Capcom, Bethesda, Blizzard.. Im sure theres others, but those would be the most common, and well known.. They used to be great! Now theyre just greedy!
lmao...
I wasn't aware this game was even released for 360 and ps3... WOW.
Lmao... it runs relatively funky on 780ti w/ sli profile as it only makes a marginal difference.
I can only imagine the fps struggle on those consoles.... ughhhhh...
I tight-fit, they say releasing this game on 360/ps3, LOL!....
Hmm, I recall the days when Minimal and Recommended hardware settings for PC games could be taken seriously to achieve CRISP results with max-settings [provided if your hardware exceeded] recommended specs... long gone are those days tho.
Releasing it for these older systems is the biggest problem with the entire spectacle! As if it werent difficult enough to create a multi platform game, you now have 2 different generations of the same console, AND pc..
Worse still, is the fact that the game itself must be tuned down drastically to accomodate the weaker ps3/360, effectively gimping it for the rest of us! Imagine what this gam could have been had it actually been a "next gen" game? With a full development cycle, not halted bythe holiday?!?
Releasing it for these older systems is the biggest problem with the entire spectacle! As if it werent difficult enough to create a multi platform game, you now have 2 different generations of the same console, AND pc..
Worse still, is the fact that the game itself must be tuned down drastically to accomodate the weaker ps3/360, effectively gimping it for the rest of us! Imagine what this gam could have been had it actually been a "next gen" game? With a full development cycle, not halted bythe holiday?!?
Actually, the evidence would suggest that it wasn't tuned down to accommodate the old systems at all - hence their massive performance problems. If you want a game that was gimped by console porting, look to Skyrim. It requires all sorts of tricks with the memory usage to get around it's hard cap of 4gb in order to run it with lots of nice texture mods.
Unless you've got a time machine, this is a current gen game, not a "next gen" game - as if that even means anything. The game is very impressive on PC, at any rate.
Actually, the evidence would suggest that it wasn't tuned down to accommodate the old systems at all - hence their massive performance problems. If you want a game that was gimped by console porting, look to Skyrim. It requires all sorts of tricks with the memory usage to get around it's hard cap of 4gb in order to run it with lots of nice texture mods.
Unless you've got a time machine, this is a current gen game, not a "next gen" game - as if that even means anything. The game is very impressive on PC, at any rate.
Looks gorgeous on pc, but I see quite a few people as well as myself unable to play it even with power machines
It boggles my mind, too. I took all the precautions, updated my drivers, etc. I've logged about 170 hours, and I personally haven't had so much as a single crash, playing the game at a mix of high and ultra. I can't imagine what all these other people are doing wrong, if anything.
Someone else in my household encountered the white screen of death crashes early on (were those the DX ones?), but they were easily fixed, and she hasn't encountered them since that first week.
I'll answer this one seriously. Even if it's completely unrelated at all, even if no resources have been taken from the "patching/fixing" and transferred to the production of this, it is at the very least completely crass, provocative and insulting to make such a disclaimer. "Here's what you asked for." It's demeaning, yet another example of the manner by which we, us complaining customers, have been treated so far. Now that's my serious answer, doesn't happen often, but, since you asked in earnest, there you go.
Except I know a number of people who were thrilled because they had asked where they could find official versions of the bard songs.
I don't think it was meant to be rude or insulting at all, they were delivering to the group who asked for it.
That is not the point.
It is about where their FOCUS lies. Laidlaw should be tweeting about what they are doing to resolve issues with the game, not about how awesome he is for giving away 10 tunes that we've already heard a million times.
Today [SPECIFIC EMPLOYEE] tried some fixes for [PERSISTENT CRASH] and still hasn't figured it out.
[SPECIFIC EMPLOYEE] tried to replicate [MAJOR ERROR] but hasn't succeeded yet.
[SPECIFIC EMPLOYEE] fixed [SEVERAL MINOR ERRORS], which hopefully will decrease occurrences of [COMPLAINED ABOUT BUG], but it's not yet confirmed.
[ANOTHER EMPLOYEE] fixed [MINOR ISSUES THAT YOU DON'T CARE ABOUT] because they were easy fixes.
Stuff like that? Keeping you up-to-date on each fix. So that people can misguidedly complain that they aren't rolling out the fixes as they are done?
Or should they inform you whenever they sent a patch to Mircosoft and Sony for verification only to have it bounce back for something minor?
The reality is that they'd be spending a load of time communicating things you can do very little with and is just as likely to draw ire, because X thinks they should fix the specific issue he is faced with first, while Y thinks they should hurry up and give him the fix for his specific problem.
It's a no win situation.
I wonder why... ? I play DAI on PC with very little issues. I know others that do as well. Would be interesting to find out what makes the difference.
I think if people actually knew, we would see a lot less bugged releases.
I wonder why... ? I play DAI on PC with very little issues. I know others that do as well. Would be interesting to find out what makes the difference.
The game appears to be poorly coded and unstable. A number of things can be the culprit, from drivers, to internal layout (overheating), to what you have on the background (including origin itself). That's why in each patch they fix something and broke something else.
For example, after I unplugged my controller the game stopped crashing (it used to CTD after a few minutes of playing). God knows why, because Bioware do not.
If you have a good, stable and top of the line machine you have better chances. It is not guaranteed, though, as there are some performance issues and crashing even on beast machines, but they are more rare.
Except I know a number of people who were thrilled because they had asked where they could find official versions of the bard songs.
I don't think it was meant to be rude or insulting at all, they were delivering to the group who asked for it.
To me it is obvious that he wasn't meant to be rude.
But it is just dumb to say something like that with so many people complaining about the state of the game.
It shows how disconnected they are, just responding and paying attention to trivial things (and only positive) without considering the whole picture.
By all means release the songs, but be at the same time be respectful with your costumers that cannot play the game properly (or play at all). Throw a bone to those guys. It is something so simple to do and they seem unable to do it. It is weird and kind of comical. The guy is a dev from a huge company, why throw himself to the wolves like that?
Is it ego? Is it naivety? Is it a complete lack of social empathy? Is it lack of a basic PR orientation? Maybe a bit of this all?
What would your priority be if you were a dev, releasing patches for the people who can't play or have huge playability issues or releasing a bard songs DL?
Different people.
Your ire is perfectly justified, and I'm glad to see someone else who understands they are not a "community member" or a "Bioware fan," but a paying customer. But... give it a little more time before walking away.
There are a couple ways to interpret this. EA does not understand how much worse they make it by not communicating. They're run by pretty standard cookie-cutter corporate VIPs who view the idea of open communication with stark horror.
I do not believe the songs are meant to distract anyone from the very real issues we're facing. It may have even been planned ahead of time; these things are frequently scheduled in advance, you know. It's not like some Bioware dev ran screaming out of his office yelling "Give me the songs! All the bard songs! I'm gonna post 'em all on the website and you can't stop me!! Ahahahahahahaha"
The rights to the music, to freely distribute for a limited time, management sign-off, preparing infrastructure for a large download hit... these things all happened long before you saw that tweet.
And at the same time, they may view it as something to show, see we're still doing stuff, while the real issues are being worked on. They don't understand how it could be taken badly. For those that might have understood that, they are very probably not in a position to do anything about it.
If it was "we've looked at your KB/M concerns, here's a free downloadable coupon for a 10% discount on an Xbox controller, thanks to our partnership with Microsoft!" then you'd probably be justified in giving up and walking away
.
But I think the songs offer is perfectly innocent. And also pretty cool.
I agree with the fact that releasing a few tavern songs(which don't interest me one bit, might I add) to be given away for free(when many of us paid 60-80€ to be beta testers and the same in $ ofcourse), is poor compensation for the sorry experience many have had with this game. I personally have very few issues with the game over all, but yeah, it's poor compensation in my opinion.
Dear Bioware,
*snip* sadly, we didn't ask for bard songs.
*snip*
Rather generous use of 'we', as though you speak for the entire forum.
YOU didn't ask for it. Clearly several people in this thread, didn't, either. But I, and many others right here on the BSN, did.
For a lot of people, they got Deluxe Edition for the soundtrack, so they were upset to find that the tavern songs were not in them, as though they got 'only half' the soundtrack. (You can see as much in the thread DEDICATED to the tavern songs!)
Thus not only releasing them, but making it free for a few days.
And they ARE patching it you silly nugget. In fact they seem in such a hurry to patch the more prominent bugs that smaller ones keep slipping in (like no armour, low shader lock, etc), which then get hotfixes within a couple days. They weren't patching over New Years because after four years having 100+ hour weeks the staff were allowed a holiday. For like, a week.
And the people releasing the music ARE NOT THE SAME PEOPLE AS-- how would you think that'd even work? It takes an entire team of programmers and QAs to convert sound files and compress them into a *.zip? Once the release was approved by marketing or legal department or whatever, they could've done that in a day. Then we were only waiting for iTunes certification.
I agree with the fact that releasing a few tavern songs(which don't interest me one bit, might I add) to be given away for free(when many of us paid 60-80€ to be beta testers and the same in $ ofcourse), is poor compensation for the sorry experience many have had with this game. I personally have very few issues with the game over all, but yeah, it's poor compensation in my opinion.
It's not meant to be compensation for anything. It's just free stuff.
And still some people complain. ![]()
I played Skyrim on PS3 and for me it was a nightmare after they released the last DLCs and patches. So I gave up and uninstalled the whole thing. It will probably run better on 360.
Strange I have Skyrim on PS3 with all the DLCs etc and it plays fine for me...
It's not meant to be compensation for anything. It's just free stuff.
And still some people complain.
Might not be no, but I guess them announcing it now, and me having read sooooo many threads, with loads of complaints, I somehow connected it to that.
like I said, I personally don't care, cause I've had no huge issues with the game and the songs don't interest me. I'll be glad if they release something cool as compensation later though, I feel bad for those who've had seriously bad experiences with the game. Glad the songs are just that then, free stuff. :3 I meant no offence.
Well, I understand. Bioware communication is absolute crap on this game.
We : "We can't play at all..."
Bio : "Yeah! We are GOTY"
We : "Still can't play..."
Bio : "Look at the wonderful cake!"
We : "Still waiting..."
Bio : "We are going to vacations! So long!"
We : "Did you see all the bugs we posted about in your official forum?"
Bio : "Multiplayer DLC! Yeah!"
We : *post deleted on facebook*
Bio : "And now, the long awaited bard songs!"
We : *Posts deleted on facebook*
pretty much this
Strange I have Skyrim on PS3 with all the DLCs etc and it plays fine for me...
I was playing on an old 320 GB slim model.
Dear Bioware,
thanks for giving us "what we asked for", all the bard songs. sadly, we didn't ask for bard songs.
we asked for game fixes.
but priorities are priorities, right?
not gonna bother with you or your games ever again. no, not even ME4 unless it's so good i'm liable to get an orgasm every ten minutes of gameplay.
definitely not yours, truly,
a fed-up paying customer.
No one asked for bard songs? Color me shocked. Also thanks for the reminder I am gonna go download them.
It's not even just bug fixes... the game is mediocre regardless.
I played Skyrim on PS3 and for me it was a nightmare after they released the last DLCs and patches. So I gave up and uninstalled the whole thing. It will probably run better on 360.
Nope. For me and many others, Skyrim has been a complete disaster on Xbox 360. The latest version is 1.9, but the Official Patch thread doesn't even list 1.9 in the patch notes. That should tell you something. Oh, and 1.9 actually made the game less stable than 1.8 but unfortunately there is no way to "roll back" a patch on the Console, as you can see discussed in this thread. Also, you have to Patch the game if you want to use any of the Skyrim DLC. Vanilla Skyrim won't recognize the DLC on XBox 360, and Bethesda has no plans to release a Patch 2.0 to fix what 1.9 broke. After Patch 1.9 the game would freeze / crash / glitch much more frequently than after Patch 1.8. SO, I gave up on Skyrim and deleted the game, the DLC and my saves from the Xbox 360 HDD.
A brief history: I bought Collector's Edition of Fallout 3 (for PS3) at game launch. HUGE mistake. Learned from it and never purchased another Bethesda game for PS3. Bought Fallout 3 (for Xbox 360) used (condition was very very good) and then purchased the DLC disc (off Ebay) when Fallout 3 GOTY ($50.00) version was released . I spent about $30 total between the used copy of Fallout 3 and the DLC disc. I had some issues (freezes, minor bugs, etc.) but was able to complete all of the Story and all DLC, except for The Pitt. The frame rate would always chug for some reason, so I gave up on that DLC. Bought Fallout: New Vegas Collector's Edition for Xbox 360. That also ended up being a mistake since, for some unknown reason, my save game would not load. I waited about 15-20 minutes for it to load before finally giving up.
Checked the Xbox 360 HDD and the Icon for the save was not a yellow exclamation, indicating the save was corrupt. I had a save from 2-3 hours before, but at that point I was not willing to risk putting in the 2-3 hours (again) only to possibly have another save I could not use. I have had no issues with either Rage or Wolfenstein: The New Order. Both games were published by Bethesda. At this point, I plan on staying far away from anything Bethesda develops for Xbox 360 and PS3. I will do the same once I can afford a PS4 or Xbox One. I won't purchase a Bethesda developed game until I browse the forums and get substantial feedback about a game, from others who have purchased and / or played it.
Modifié par Poisd2Strike, 29 janvier 2015 - 03:37 .
Actually, the evidence would suggest that it wasn't tuned down to accommodate the old systems at all - hence their massive performance problems. If you want a game that was gimped by console porting, look to Skyrim. It requires all sorts of tricks with the memory usage to get around it's hard cap of 4gb in order to run it with lots of nice texture mods.
Unless you've got a time machine, this is a current gen game, not a "next gen" game - as if that even means anything. The game is very impressive on PC, at any rate.
Come check how the graphics are on my console and then tell me it wasn't dumped down. Apart from the fact that they blatantly said so, to begin with. On twitter ofc, not here.