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#101
Octarin

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Different people.

 

Your ire is perfectly justified, and I'm glad to see someone else who understands they are not a "community member" or a "Bioware fan," but a paying customer.  But... give it a little more time before walking away.

 

There are a couple ways to interpret this.  EA does not understand how much worse they make it by not communicating.  They're run by pretty standard cookie-cutter corporate VIPs who view the idea of open communication with stark horror.

 

I do not believe the songs are meant to distract anyone from the very real issues we're facing.  It may have even been planned ahead of time; these things are frequently scheduled in advance, you know.  It's not like some Bioware dev ran screaming out of his office yelling "Give me the songs!  All the bard songs!  I'm gonna post 'em all on the website and you can't stop me!! Ahahahahahahaha"

 

The rights to the music, to freely distribute for a limited time, management sign-off, preparing infrastructure for a large download hit... these things all happened long before you saw that tweet.

 

And at the same time, they may view it as something to show, see we're still doing stuff, while the real issues are being worked on.  They don't understand how it could be taken badly.  For those that might have understood that, they are very probably not in a position to do anything about it.

 

If it was "we've looked at your KB/M concerns, here's a free downloadable coupon for a 10% discount on an Xbox controller, thanks to our partnership with Microsoft!" then you'd probably be justified in giving up and walking away ;).

 

But I think the songs offer is perfectly innocent.  And also pretty cool.

 

Bioware has an entire PAID PR department to inform them about how bad they make it not communicating. 

 

Moreso, we have been informing them about how bad the silent treatment is since November.

 

As for the rest, I've already answer it, see previous posts. 

 

Thank you.



#102
Octarin

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Nope.  For me and many others, Skyrim has been a complete disaster on Xbox 360.  The latest version is 1.9, but the Official Patch thread doesn't even list 1.9 in the patch notes.  That should tell you something.  Oh, and 1.9 actually made the game less stable than 1.8 but unfortunately there is no way to "roll back" a patch on the Console, as you can see discussed in this thread.  Also, you have to Patch the game if you want to use any of the Skyrim DLC.  Vanilla Skyrim won't recognize the DLC on XBox 360, and Bethesda has no plans to release a Patch 2.0 to fix what 1.9 broke.  After Patch 1.9 the game would freeze / crash / glitch much more frequently than after Patch 1.8.  SO, I gave up on Skyrim and deleted the game, the DLC and my saves from the Xbox 360 HDD. 

 

A brief history:  I bought Collector's Edition of Fallout 3 (for PS3) at game launch.  HUGE mistake.  Learned from it and never purchased another Bethesda game for PS3.  Bought Fallout 3 (for Xbox 360) used (condition was very very good) and then purchased the DLC disc (off Ebay) when Fallout 3 GOTY ($50.00) version was released .  I spent about $30 total between the used copy of Fallout 3 and the DLC disc.  I had some issues (freezes, minor bugs, etc.) but was able to complete all of the Story and all DLC, except for The Pitt.  The frame rate would always chug for some reason, so I gave up on that DLC.  Bought Fallout: New Vegas Collector's Edition for Xbox 360.  That also ended up being a mistake since, for some unknown reason, my save game would not load.  I waited about 15-20 minutes for it to load before finally giving up.

 

Checked the Xbox 360 HDD and the Icon for the save was not a yellow exclamation, indicating the save was corrupt.  I had a save from 2-3 hours before, but at that point I was not willing to risk putting in the 2-3 hours (again) only to possibly have another save I could not use.  I have had no issues with either Rage or Wolfenstein: The New Order.  Both games were published by Bethesda.  At this point, I plan on staying far away from anything Bethesda develops for Xbox 360 and PS3.  I will do the same once I can afford a PS4 or Xbox One.  I won't purchase a Bethesda developed game until I browse the forums and get substantial feedback about a game, from others who have purchased and / or played it.

 

Thanks for that, that gives me an overall idea as well. 



#103
Elsariel

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Come check how the graphics are on my console and then tell me it wasn't dumped down. Apart from the fact that they blatantly said so, to begin with. On twitter ofc, not here.



Yeah, my friend has the game on PS3 and it's not nearly as pretty as how it looks on PC on "ultra" settings. They definitely had to bring down the graphics level to make it work on those consoles. It's not super terrible to look at but it's noticeable.

#104
Dubya75

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I'd be even happier if they patched the bug in the game that keeps me from hearing music at all while playing.

 

Let me help you with this:

 

Those tavern song collection IS the music bug patch! You're supposed to play it on your music device while playing the game. See? Fixed!


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#105
Octarin

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Yeah, my friend has the game on PS3 and it's not nearly as pretty as how it looks on PC on "ultra" settings. They definitely had to bring down the graphics level to make it work on those consoles. It's not super terrible to look at but it's noticeable.

 

It really is super terrible. Please check the link on my signature and you'll find some examples of the graphics old gen consoles are having.



#106
Keitaro57

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Yeah, my friend has the game on PS3 and it's not nearly as pretty as how it looks on PC on "ultra" settings. They definitely had to bring down the graphics level to make it work on those consoles. It's not super terrible to look at but it's noticeable.

Well, as an old-gen player and a retroplayer, I understand that lower performance can give poor graphics. I'm still playing with my game boy and my SNES and I don't hope they give graphics like my 360. No, the problem lies in the freezing issues : Game don't launch, game freeze, game don't load after you walk pass a door, game don't load a cutscene, etc... If they cut all the grass, bring down half of the tree and made poorer textures, no problem for me! But don't be able to enjoy the game at all, this has absolutely NOTHING to do with the power of the console!



#107
Octarin

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Well, as an old-gen player and a retroplayer, I understand that lower performance can give poor graphics. I'm still playing with my game boy and my SNES and I don't hope they give graphics like my 360. No, the problem lies in the freezing issues : Game don't launch, game freeze, game don't load after you walk pass a door, game don't load a cutscene, etc... If they cut all the grass, bring down half of the tree and made poorer textures, no problem for me! But don't be able to enjoy the game at all, this has absolutely NOTHING to do with the power of the console!

 

Speak for yourself Kei, did you ever see what was inside Cullen's little drug box? I never had. First time I saw what was in the damn thing was from a thread over here, that someone posted a screenie. Cause in my xbox360 game the box was a brown rectangle with some blurry elongated colours in the middle. That's NOT chopping down the grass and having less tree detail and no shadow. That's NOT being able to effectively understand what the fu.ck is going on! 



#108
Keitaro57

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Speak for yourself Kei, did you ever see what was inside Cullen's little drug box? I never had. First time I saw what was in the damn thing was from a thread over here, that someone posted a screenie. Cause in my xbox360 game the box was a brown rectangle with some blurry elongated colours in the middle. That's NOT chopping down the grass and having less tree detail and no shadow. That's NOT being able to effectively understand what the fu.ck is going on! 

If you can't see at all an item that is part of the story, it is another thing! My problem about that are the Inquisitions symbols. You have banners and other tissu that show Inquisition places but for me they are blank : Only a big perpetual loading texture. And each time during a cutscene the camera change angle, all the textures start to pop-up. It is REALLY the same team that has done the Mass Effect trilogy?



#109
Octarin

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If you can't see at all an item that is part of the story, it is another thing! My problem about that are the Inquisitions symbols. You have banners and other tissu that show Inquisition places but for me they are blank : Only a big perpetual loading texture. And each time during a cutscene the camera change angle, all the textures start to pop-up. It is REALLY the same team that has done the Mass Effect trilogy?

 

lol, yeah alright, I get your problem now, visually, as I'm having something similar... not perpetual loading, although it's happened a few times, but permanent blur, as in blur, total blur, not even distinguishable pixelation. Just colour blur. During the love scene with Cullen I couldn't make out where his hand ended and her begun, or her face or anything. What's the point f playing a game and effectively missing it? And the rest of the textures never fully load anyway, so I get cutscenes with rectangles and triangles for faces and circles for eyes, reminds me of when I was in art school, taught how to make people from geometric shapes. 



#110
jeromefiefdom

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It really is super terrible. Please check the link on my signature and you'll find some examples of the graphics old gen consoles are having.

 

It really isn't though. There is no way in hell Bioware could have managed to keep that pretty current-gen graphics on last-gen consoles. They even stated ahead of time that graphics would be considerably worse on old consoles, but that the core gameplay would be the same. (I would find the source, but I'm on school wifi, so I doubt I could do that)



#111
Dubya75

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It really isn't though. There is no way in hell Bioware could have managed to keep that pretty current-gen graphics on last-gen consoles. They even stated ahead of time that graphics would be considerably worse on old consoles, but that the core gameplay would be the same. (I would find the source, but I'm on school wifi, so I doubt I could do that)

 

Wow, are you making excuses for Bioware's incompetence at even making DAI reasonably decent for last gen consoles? I have seen what the game looks like on these consoles (and I'm not even going to get into the long list of performance issues and bugs). I have a PS3 and I have played games on it from years ago that look way better than this piece of crap people paid good money for!

If Bioware knew they are incapable of providing a decent game, they should have excluded last gen! Or they could have shown people what it would look like so they can make informed decisions about purchasing.

This didn't happen. Instead, a huge chunk of consumers were deliberately mislead into buying the game.

These are the same people who are STILL having to beg Bioware on these forums for a patch to make their game playable.  

 

So please....stop this nauseating defence of Bioware.


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#112
Guest_Donkson_*

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Fun fact:

 

Alleged FB posts consisting of complaints being deleted... = conspiracy theory.


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#113
Jeffry

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The game should have never been released on the old gen, period. Those consoles are outdated pieces of junk for modern games. Honestly I am surprised that for some people it is even playable there. But I don't think that the version for current gen has been gimped (much). It either wasn't (and only the old gen version was gimped) or BW pulled some sort of Ubisoft-level of optimization here or combination of both. Because nobody can play the game without glitches on the highest possible settings (full AA and all that shizzle), single titan or maxwell gpu is not enough, the game requires two of them in sli (and that is broken, lol).


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#114
Guest_Donkson_*

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While I am well aware of the fact that a lot of people whinge and nit-pick about things that aren't worth whinging and nit-picking about....

 

I think it's fair enough that people are angered and fed up when they play a game and it doesn't even run properly.

 

Just because some of you got lucky, doesn't mean this applies for all... I know this, I'm on the PS4; yet, depending on how lucky I am from PT to PT, it either goes fine, no issues at all... or the opposite. 


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#115
TurretSyndrome

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I understand your frustration but the Tavern songs being released before the bug fixes doesn't mean they were prioritizing one over the other. Those song files were probably just lying around on their PC so they made a list and then allowed people to download. 

 

 

It really isn't though. There is no way in hell Bioware could have managed to keep that pretty current-gen graphics on last-gen consoles. They even stated ahead of time that graphics would be considerably worse on old consoles, but that the core gameplay would be the same. (I would find the source, but I'm on school wifi, so I doubt I could do that)

 

And can you attest to the game running perfectly fine on the last gen consoles? All they've said before release was that the game will not have the level of detail current-gen consoles and PC will, on the older platforms. They didn't say the game will be broken on many of them.

 

If they could not release a stable version of the game on the old gen, then they shouldn't have bothered in the first place. But since they did, all thanks to corporate greed, they are accountable for whatever problems people face, just as they are accountable for the game being problematic for some Nvidia users on PC. 

 

 

The game should have never been released on the old gen, period. Those consoles are outdated pieces of junk for modern games. Honestly I am surprised that for some people it is even playable there. But I don't think that the version for current gen has been gimped (much). It either wasn't (and only the old gen version was gimped) or BW pulled some sort of Ubisoft-level of optimization here or combination of both. Because nobody can play the game without glitches on the highest possible settings (full AA and all that shizzle), single titan or maxwell gpu is not enough, the game requires two of them in sli (and that is broken, lol).

 

When they first announced the game for all 5 platforms, I knew this was going to happen. Those consoles are done and are now huge bottlenecks for today's AAA titles. Not only will the games run in a minimum presentable fashion, the developer is forced to outright remove elements that significantly hamper the performance of the consoles. Just so they can sell more copies, they are forcefully degrading the overall quality of their games.

 

I am glad atleast CD Projekt Red had some sense in them to not release Witcher 3 on anything below XONE. Hopefully 2014 has been a year of learning for all the major publishers that releasing games on PS3 and X360 is no longer practical.


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#116
Jeffry

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I am glad atleast CD Projekt Red had some sense in them to not release Witcher 3 on anything below XONE. Hopefully 2014 has been a year of learning for all the major publishers that releasing games on PS3 and X360 is no longer practical.

 

Well Rockstar managed to pull it off :D Though waiting a year and a half for a port is infuriating. And I don't really know what to think of W3's HW requirements, what that game has as a minimum GTA5 has as recommended and it already looks absolutely gorgeous on current gen. Either CD Projekt is gonna bring us the best graphics we have ever seen (doesn't look so from previews) or they are just protecting themselves or they suck at optimizing almost as much as Ubisoft.

 

But the reason I dislike DAI being released on the last gen the most, is that it took away precious resources they could have used on further QA and polishing.



#117
jeromefiefdom

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Wow, are you making excuses for Bioware's incompetence at even making DAI reasonably decent for last gen consoles? I have seen what the game looks like on these consoles (and I'm not even going to get into the long list of performance issues and bugs). I have a PS3 and I have played games on it from years ago that look way better than this piece of crap people paid good money for!

If Bioware knew they are incapable of providing a decent game, they should have excluded last gen! Or they could have shown people what it would look like so they can make informed decisions about purchasing.

This didn't happen. Instead, a huge chunk of consumers were deliberately mislead into buying the game.

These are the same people who are STILL having to beg Bioware on these forums for a patch to make their game playable.  

 

So please....stop this nauseating defence of Bioware.

 

Wel thats more than slightly rude. Personally, I loved it on the 360. Its the last game I plan on buying for years (college is coming up), and was a great way to finsih off gaming.



#118
TurretSyndrome

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Well Rockstar managed to pull it off :D Though waiting a year and a half for a port is infuriating. And I don't really know what to think of W3's HW requirements, what that game has as a minimum GTA5 has as recommended and it already looks absolutely gorgeous on current gen. Either CD Projekt is gonna bring us the best graphics we have ever seen (doesn't look so from previews) or they are just protecting themselves or they suck at optimizing almost as much as Ubisoft.

 

But the reason I dislike DAI being released on the last gen the most, is that it took away precious resources they could have used on further QA and polishing.

 

I agree with you about the system requirements. However, I still respect the fact that they do not wish to compromise the overall quality of the game by forcing it on older systems. 

 

I dislike DA:I being released on older consoles because I know of the cut backs on memory capacity they'd have to do to get the game running on those systems. There was even a comment regarding that from Mark Darrah about how he reminded some of devs to keep the old gen systems in mind before pushing something too far and face problems getting it running on those systems. The game came out more or less decent looking but I wonder what they could've implemented if it hadn't been held back by outdated hardware. 


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#119
jeromefiefdom

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I agree with you about the system requirements. However, I still respect the fact that they do not wish to compromise the overall quality of the game by forcing it on older systems. 

 

I dislike DA:I being released on older consoles because I know of the cut backs on memory capacity they'd have to do to get the game running on those systems. There was even a comment regarding that from Mark Darrah about how he reminded some of devs to keep the old gen systems in mind before pushing something too far and face problems getting it running on those systems. The game came out more or less decent looking but I wonder what they could've implemented if it hadn't been held back by outdated hardware. 

 

See guys? THis is how you criticize something while remain polite about it, rather than just ranting



#120
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Yes but.......

 

Where's the fun in "constructive criticism"?


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#121
jeromefiefdom

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Yes but.......

 

Where's the fun in "constructive criticism"?

 

Making better lego buildings



#122
Guest_Donkson_*

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I don't like lego, never have.

 

I always stepped on them. Hurt like a b*tch.



#123
jeromefiefdom

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I don't like lego, never have.

 

I always stepped on them. Hurt like a b*tch.

 

Then make lego tripmines



#124
Guest_Donkson_*

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Nahhhh.....

 

Ranting and acting like a d*ck on the BSN is so much more fun. ;)


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#125
TurretSyndrome

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Nahhhh.....

 

Ranting and acting like a d*ck on the BSN is so much more fun. ;)

 

I'm willing to act like a ****** for a while provided you do that enticing animation move you used to do from Origins.