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General dev-fan MP interaction discussion thread


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#301
Kenny Bania

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Don't bother, I remember Jim. He went out of his way to derail every MP thread he could when DAMP was first announced. He even went so far as labelling people that were excited for DAMP as Dew guzzlers etc. He went at it for almost two days and his claims grew ever more grandiose lol.

 

Ah, thanks for the heads up. I see the butthurt hasn't gone away...


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#302
Ashen Nedra

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Thanks Bioware-folk for reaching out. The truth is, I think, that less participation has happened everywhere, and that's why gamers are more prickly to it.

 

It would be fine if one company seemed to be absent, but these days it seems that every company is picking interaction/ feedback/ participation with the consumer as the thing to trim from the overhead budget in the last couple years. It's easy to point the finger at gamers and say it's no fun hearing criticism, and that's why companies have retreated. But truth is, just like taking game manuals online, there's some budget incentive to retreating as well. Not well advised of course, customer loyalty has a true value added quality... but for a company that's looking at short term math (cannibalizing the laurels) rather than long term math (rotating crops), I can see why a company could decide to cut back on fan interaction. That's why it is easy for me to believe that a lot of game companies are experimenting with being non responsive / non interactive. I don't know it's Bioware though. But when it happens at a handful of game makers, one worries about whether game companies in general can be trusted to produce good products.

 

I hope Bioware's in the good fight, if they are they're one of very few game companies to be in the good fight.

 

-----------------------------------------------

 

 

Just as a random idea... has any message board ever had a 'frustration' thread where people could be cranky, to act as a sort of pressure release to let the remainder of the boards be civil to friendly?

 

Because I understand constructive criticism is the most helpful... and that making things personal or confrontational might be fulfilling in the short term but not effective in the long run. Just spit-balling with the idea of a frustration thread for people to vent without any expectation of developer interaction. I don't know if it's been tried and failed, or never attempted.

 

 

You're coming late to the fray, Citizen Tom: nowadays, for EA and other big companies, it sometimes seems that the 'frustration' threads you are proposing are the whole of the Internet, excepting Twitter and Twitch.

 

 

 

For DAI and 'Bioware a Division of EA':  such approach is applied to, basically, the whole of the BSN... you know that place with loons in it, and don't forget ME3, don't forget GamersGate, gamers are vile, gamers are toxic....

 

Or something.

 

 

Anyway, many thanks for M. Schumacher for communicating.

 
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#303
DisturbedJim83

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For someone who hates DAMP, you sure spend a lot of time in the DAMP forums crying about it.

Well when the devs haven't contributed to the SP forums in over a month there comes a point where if they wont come to that section of the forum then those affected have to go where the devs choose to hide/whatever and right now they are hiding in the MP forums in the hope of keeping their future revenue stream going.

 

Yes I don't care about DAMP it's a pointless tack on purely to give EA a platform on which to insert MT's like the "totally optional"(yeah right) premium currency,before you know it they will have skin/weapon/map packs to nickel and dime you into the ether.Since they did a total balls up of the MP also this "interaction" is damage control nothing more.Take a look at how fast Titanfall's MP dropped off,it dropped off so bad that the game has been on a permanent 48hr Free Trial on Origin.Then there's SW:TOR now gone F2P after sub numbers nosedived.

 

If that means that people who want the SP campaign issues addressed have to come to the MP section to try and get a answer from the devs hiding in here then so be it.


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#304
Angry_Elcor

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Well when the devs haven't contributed to the SP forums in over a month there comes a point where if they wont come to that section of the forum then those affected have to go where the devs choose to hide/whatever and right now they are hiding in the MP forums in the hope of keeping their future revenue stream going.

 

Yes I don't care about DAMP it's a pointless tack on purely to give EA a platform on which to insert MT's like the "totally optional"(yeah right) premium currency,before you know it they will have skin/weapon/map packs to nickel and dime you into the ether.Since they did a total balls up of the MP also this "interaction" is damage control nothing more.Take a look at how fast Titanfall's MP dropped off,it dropped off so bad that the game has been on a permanent 48hr Free Trial on Origin.Then there's SW:TOR now gone F2P after sub numbers nosedived.

 

If that means that people who want the SP campaign issues addressed have to come to the MP section to try and get a answer from the devs hiding in here then so be it.

 

The devs aren't responding to your rants about how bad they are and how you hate their games and don't care about them? I can't imagine why.


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#305
Kinom001

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<not worth quoting>

Ah yes. Microtransactions. Future "nickel and dimeing". The same old, tired arguments I used to see in the ME3MP forum...all of which proved untrue.

 

Honestly, be a contributing factor to making the game better, both SP and MP, instead of...this. Whatever it is.


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#306
russ4ua16

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Yes I don't care about DAMP it's a pointless tack on


We had this discussion. This game started as a MP only project. SP was tacked on. That being said, I only tried the MP because I was so disappointed that the SP was over. They're basically identical modes, scrambled different ways. I think we can all get along :P

#307
Catastrophy

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Well when the devs haven't contributed to the SP forums in over a month there comes a point where if they wont come to that section of the forum then those affected have to go where the devs choose to hide/whatever and right now they are hiding in the MP forums in the hope of keeping their future revenue stream going.

 

Yes I don't care about DAMP it's a pointless tack on purely to give EA a platform on which to insert MT's like the "totally optional"(yeah right) premium currency,before you know it they will have skin/weapon/map packs to nickel and dime you into the ether.Since they did a total balls up of the MP also this "interaction" is damage control nothing more.Take a look at how fast Titanfall's MP dropped off,it dropped off so bad that the game has been on a permanent 48hr Free Trial on Origin.Then there's SW:TOR now gone F2P after sub numbers nosedived.

 

If that means that people who want the SP campaign issues addressed have to come to the MP section to try and get a answer from the devs hiding in here then so be it.

So much grumpy. Here's a happy thought for you, too. :)


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#308
Kenny Bania

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Loooooooooooooool



#309
DisturbedJim83

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So much grumpy. Here's a happy thought for you, too. :)

I'll be happy when they fix the damn game and give us the "made by PC Gamers for PC Gamers" game that they claimed DAI is (hint remove the stupid arbitrary console limitations like only a 8 ability hotbar,locking the cutscenes to 30FPS and give us a decent M/KB UI and control scheme ) all of which are far more important than some keydrop issue in some worthless MP mode that exists purely for EA to insert MT's into the franchise.

 

Some people who have systems that exceed the Recommended Specs can't even get the game to run and there are numerous issues with the implementation of Mantle API people affected by issues like that dont give a rat's ass about some keydrop issue in a portion of a game that wont even load.


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#310
KalGerion_Beast

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And you know what?  I dont give a rat's ass about implementation of Mantle API issues.  I do care about the key drop bug and other MP issues.  Having 30% of games fail isnt fun.

 

See, it works both ways.  

 

Not to say your issue isnt important, but its a balance act between fixing glitches exclusive to 1/5th the community (PC players), versus the whole community (MP)

 

Plus, all this is irrelevant  since MP and SP teams are different.  Your venting your concerns to the wrong people who cant do anything about it.  


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#311
russ4ua16

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Lots of people give a rat's ass. We're the squeaky wheel bud. Let go your anger. Contribute, you will.

#312
Draining Dragon

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We had this discussion. This game started as a MP only project. SP was tacked on. That being said, I only tried the MP because I was so disappointed that the SP was over. They're basically identical modes, scrambled different ways. I think we can all get along :P


There is no evidence to suggest that the MP mode we got is what they originally set out to create. All we know is that the game started as MP-only. And no, the SP was not "tacked on."

#313
russ4ua16

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There is no evidence to suggest that the MP mode we got is what they originally set out to create. All we know is that the game started as MP-only. And no, the SP was not "tacked on."

I know but the troll sounded so hungry.

#314
CatatonicMan

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Plus, all this is irrelevant since MP and SP teams are different. Your venting your concerns to the wrong people who cant do anything about it.


Even if true, they at least have shown signs that they're still alive and listening. That's better than talking to (at?) the desiccated corpse that is the SP forum.

#315
Kinom001

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Even if true, they at least have shown signs that they're still alive and listening. That's better than talking to (at?) the desiccated corpse that is the SP forum.

It took quite a while before the MP forum received this much interaction with the dev's. They're coming by now, though, and that's what matters.



#316
Hadred

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I understand those that are here from the SP forums have issues that are important and you are trying to get your voice heard.  But coming into the MP forums and declaring MP issues "Worthless." is not the way to go about things.  MP has important bugs that need fixing as well.

 

You have problems in SP? Fine, I for one, don't mind you trying to contact them here, but don't start attacking the MP community in the process.  No one wins.


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#317
CatatonicMan

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It took quite a while before the MP forum received this much interaction with the dev's. They're coming by now, though, and that's what matters.

 

Well, they came through once. That's not enough to form a pattern. Maybe you'll get lucky, though.

 

We have a 480+ page thread - started by a dev, no less - that is being studiously ignored. It's rather frustrating, to say the least.



#318
Kinom001

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Well, they came through once. That's not enough to form a pattern. Maybe you'll get lucky, though.

 

We have a 480+ page thread - started by a dev, no less - that is being studiously ignored. It's rather frustrating, to say the least.

Oh, I know. I've read the campaign forums, and I'm not saying that there's no reason to complain...but coming to the multiplayer forum, after we finally get the communication we've been asking for, to voice that complaint is more than a little gauche. Not you, so much, but others who insist that the MP is a "a pointless tack on purely blah blah blah whing some more".

 

Some people bought this game for the MP. Others enjoy having a MP to go along with the campaign (I include myself in this group). Bashing either part of the game just because someone feels like the dev's aren't giving them enough attention is counterproductive to both sides.



#319
Shelled

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Multiplayer rewards need to be improved for players who've played for a large amount of time. I've played for 480+ hours, 1,300,000 gold spent, that sort of thing and I still haven't received an improved longshot ring. Lol. Hear me out for a second devs because the reward system based on RNG is just broken. Someone could have half that gold spent and half that time played and have better items than myself. Granted I only need a few things to be completely done item-wise but that is besides the point. This current loot system is a disaster. I've received 8 longbows of the gryphon and axe of the dragon hunters but I've never seen caliban, suliven, best shield, best staff, or a long shot ring. 

It's just bad design and regardless of what anyone thinks the fact of the matter is that the current loot system is bad for the players and only hurts the players and I refuse to believe it is because of the cash shop attachment. 

We need crafting to be a real part of the multiplayer. Not to craft slightly weaker variations of the purple loot, but the same items, just for a lot of mats or something. 

Another idea would be to somehow configure the chest rewards to know what the player has received or how many chests they have opened to increase their reward chances or something....  Right now its just freakin brutal. Only the most die-hard of grinders will even play and I've only done so because I had nothing else to play otherwise I would have stopped a long time ago based on how poor the current design is. I'm sorry but that's just the truth, the RNG is just too damn much and we aren't allowed to trade items with other people so it cannot even be compared to how diablo works. It's just a poor design bioware.



#320
DisturbedJim83

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Oh, I know. I've read the campaign forums, and I'm not saying that there's no reason to complain...but coming to the multiplayer forum, after we finally get the communication we've been asking for, to voice that complaint is more than a little gauche. Not you, so much, but others who insist that the MP is a "a pointless tack on purely blah blah blah whing some more".

 

Some people bought this game for the MP. Others enjoy having a MP to go along with the campaign (I include myself in this group). Bashing either part of the game just because someone feels like the dev's aren't giving them enough attention is counterproductive to both sides.

That's because it is a pointless tack on DA2 met EA's requirement for all their games to have a "online component" and when the SP portion of the latest game in a franchise that had always been SP only has clearly been compromised because of the inclusion of a mode that was not needed then of course we are going to get mad.So much focus was put into MP that key parts of the SP were streamlined and in some cases were clearly rushed due to being a afterthought that they might as well not even included at all:

 

1)AI tactics are almost none existent having been curtailed to follow and defend.

2)Number of ability's you can map has been curtailed to 8 for no other reason than because the controllers of XB1/360/PS3/PS4 can only map 8 ability's and what do most console gamers obsess about ? MP!,MP!,MP!

 

There are a whole bunch of other issues caused by the game being gutted to cater to the "everything must have MP and Zombies is awesomez" mentality of the typical  MP obsessed console gamer.Quite a lot of people who have posted here and in other forums have PC's that easily exceed the recommended specs and yet they can't even get the game to run at all due to the incompetence of Bioware's coding,yet Bioware are wasting time addressing relatively trivial issues like fixing a key drop bug and stop Varric's leg from twitching when you talk to him. 

 

Whichever way you try to spin it and entire mode was inserted into the game that was not needed to meet EA's terms and as a result the one part of the game that has been the key part and USP of the entire franchise is compromised because of it and that is the problem.The only reason they are interacting at all with the MP fans is because EA's entire plan for funding extra post launch content is via the MT's they have put in DAMP so now they are trying to placate potential future customers in order to maintain what they have planned to be the main revenue stream for DAI.



#321
DrKilledbyDeath

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"everything must have MP and Zombies is awesomez"

Dying Light is pretty sweet :D



#322
Kinom001

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<snip>

Oh, what a load of crap. DAMP was announced with the campaign. Calling it "tacked on" makes you sound ridiculous.

 

Meh. Responses such as that aren't worth the effort to read, much less respond to. I heard all of this same whinging B.S. when ME3MP was released. It was silly then, it's silly now.


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#323
Draining Dragon

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DAMP feels tacked on, at least for me, but that doesn't mean it's bad. ME3MP also felt tacked on, but was really fun regardless.
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#324
Noelemahc

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DAMP feels tacked on, at least for me, but that doesn't mean it's bad. ME3MP also felt tacked on, but was really fun regardless.

I wonder if the same complaints were ever made against Dead Space 2's MP, on which Mass Effect 3's seems to be heavily based.



#325
Zorinho20_CRO

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Devs,

 when we can expect Darkspawn as enemy faction?