You misquoted me. Fix that please. I wish to defuse not inflame.I would love to drag some devs through perilous games
And not just because I would use the elementalist glitch on the live stream for ULTIMATE LULZ
General dev-fan MP interaction discussion thread
#151
Posté 29 janvier 2015 - 08:51
#152
Posté 29 janvier 2015 - 08:51
I don't report, really. I think I've reported a total of 3 times in over two years, but I'm not 100% sure of that.
It's rare for me too.
And I don't do it unless I've had the cojones to challenge the person first, to their electronic face.
But failing that, these angry conversations can go on for pages and that's not fair on anyone
and risks getting the thread locked.
Anyway, enough of that...
#153
Posté 29 janvier 2015 - 08:55
The word "perspective" was used a lot, and for good reason. People on both sides need to keep certain things in mind when approaching a situation.
Customers need to have reasonable expectations, and need to remember that the devs are real people, not emotionless machines.
That said, I think the devs (and in this case, BW in particular) need to keep a few things in perspective.
1. Be aware of the state of the gaming industry in 2015. After dealing with poor customer support, broken products, straight up lies, etc for over 10 years, many gamers have a shorter than average tolerance for dealing with these kinds of issues....especially if we feel like we're being told that it's us who is the problem.
No one at BW is responsible for establishing this paradigm, but it is what it is.
2. Tying into 1, BW needs to be conscious of the negative baggage that comes along with the EA badge.
I'm not really hating on EA, but having gamed for over 20 years, I've watched EA make millions, billions, off of what I can only describe as shrewd business decisions. I can't really hold that against them, as in our capatalist economy, EAs purpose was to make games for profit....which they did, very well.
The problem is, we as gamers have watched the quality of the product slip, all in the name of making more money. So with that in mind, it's difficult to not view this situation as "EA screwing up another good franchise". If this were the first time, most people would think nothing of it. But we've all been here before, and seen the results.
I think in many cases (certainly mine), co-op fantasy games were one of the last bastions of "real gaming" that hadn't been diluted into mush like the FPS genre. I think it's for this reason many people get so upset at what, from the outside looking in, just seems like another case of EA screwing up a franchise just so they can make more money off of it.
3. Last point. Again, regarding perspective.
Keeping points 1 and 2 in mind, it's very discouraging (not sure if that's the best word) to come into the BSN forums and quite literally see devs complaining about how tough they have it.
-BSN is the most polite, constructive forum community I have ever seen. You want to see hostile, toxic environments, go check out some other forums.
-in no way am I trying to say that a dev is expected to take crap from people, but please try to remember....you get to develop video games for a living. You're living the dream compared to most of us.
-you're "worst day ever" is nothing compared to what most people deal with at work. Try being a crane operator. Try being a Cop. Try being a helicopter mechanic. I've got friends who have nearly died, more than once, because of exposure to H2S gas while working in the oil fields. Myself, I've fallen off 20 foot ladders, bruised my hip, broken my ankle, and had to get more stitches than I can count. People (myself included) work in industries where we dont get payed a dime until the customer is 100% satisfied....and you wouldn't believe the hoops people have to jump through to get payed for work that had been completed. After having days like that at work, it's really difficult to take you seriously when the worst you have to deal with is some randoms of a forum being slightly rude.
That's it, no more rants from me
Like I said, glad to see this community moving forward. I hope everyone can learn a thing or two from all of this.
- Noelemahc, Cette, chrstnmonks et 4 autres aiment ceci
#154
Posté 29 janvier 2015 - 08:55
Is it too late to join this weird illuminati clique? I'm on the Xbone too, so would that rule me out?
- Angry_Elcor et Yumi aiment ceci
#155
Posté 29 janvier 2015 - 09:00
Is it too late to join this weird illuminati clique? I'm on the Xbone too, so would that rule me out?
You XBoners weren't forged in the fire of the Collectors bug, like us PS 3 warriors. It takes a lot to phase you when you've faced down 2 scions and 2 praetorians with 1 FPS.
- DragonRacer, Yumi et Kenny Bania aiment ceci
#156
Posté 29 janvier 2015 - 09:35
Huh. It's unfortunate that this thread basically exists on the forum that I'm not likely to ever visit, given that I've only had a few matches on multiplayer.
That said, I'm glad it exists, and that some of the developers have shown up to communicate on this thread. Hopefully there will be more interaction.
Though that said, I've said my piece on what I think of the game, and there is another thread that has polled how "buggy/stable" DAI is for 400 BSNers; both links are in my signature.
Other than that: What issues are you hoping to patch come patch 4? Are you guys looking to add more content in the next patch as well?
#157
Posté 29 janvier 2015 - 09:39
From UnearthlyCheese:
" People (myself included) work in industries where we dont get payed a dime until the customer is 100% satisfied....
Like I said, glad to see this community moving forward. I hope everyone can learn a thing or two from all of this."
100%. Who are you and why did you only start posting recently? We need more people like you involved
#158
Posté 29 janvier 2015 - 09:57
100%. Who are you and why did you only start posting recently? We need more people like you involved
Cheese has been around, selectively dropping words of wisdom. Don't know if I've seen every post but they are usually quite good.
- Yumi aime ceci
#159
Posté 29 janvier 2015 - 10:17
Allan's milkshake brought me back to the yard.
I edited my original post to better reflect that.
Oh. My. GOD. There is a mental image there that may... that may never go away again. ![]()
You XBoners weren't forged in the fire of the Collectors bug, like us PS 3 warriors. It takes a lot to phase you when you've faced down 2 scions and 2 praetorians with 1 FPS.
Gold/Collectors/Goddess Wave 8 and beyond (if lucky) = Microsoft PowerPoint Slideshow. GET ON OUR LEVEL!!! ![]()
For all you guys know, Penguin is one of the new forum mods. Let sleeping dogs lie.
Ty BW. I have hope again!
K my on topic comment: Let's get the devs playing with the fanbase in a weekly or bi-weekly live stream please!!! Things like this make players happier than pigs in ****.
Looks like they'll be playing with some of the fanbase when they do their livestreams to launch the weekend challenges: http://forum.bioware...lenge-feedback/
#160
Posté 29 janvier 2015 - 10:41
A big thank you to the devs for taking their time to come here and interact with us. Fruitful discussion like this has been lacking in recent time and it is wonderful to see it's return.
Also, looking forward to the patches making their way to consoles once the details are finalized. Let's make sure and do our part as the community of gamers to keep things heading in the right direction and make it a safe place for the devs to interact.
- SoulRebel_1979, Robbiesan, SofaJockey et 1 autre aiment ceci
#161
Posté 29 janvier 2015 - 11:17
I might be inclined to go with "blind." Because, just for fun, I spent 5 whole seconds searching the first forum, and here is what I see:
[snip]
The first eight threads all have BioWare tags in them, and that doesn't even account for the number of posts by BioWare employees in the threads.
Um. Only Bioware employees can post topics there; the "first forum" is News and Announcements.
I appreciate your desire to find facts. What you do is, go into each thread and click the "show Bioware posts only" button at the top, then go to the last page visible in the thread with that filter on. It will show you the most recent posts made by Bioware there. ![]()
- Noelemahc aime ceci
#162
Posté 29 janvier 2015 - 11:22
If your post was to lobby enthusiasm for the communications to also involve the single player forum areas more,
may I suggest that your approach to asking for that needs some finesse.
An excellent point. No need to get nasty, just express your concerns and hope for a response on when Single-Player engagement will happen. While Sofa probably just missed it, I made just such a request myself, some pages back. Unfortunately there hasn't been a response yet, but it's good to see several more developers coming into this thread as well, in addition to Conal, Allan, and Amelia. Hopefully one of them will know what the timeline for engaging the SP players is.
#163
Posté 29 janvier 2015 - 11:23
Allan's milkshake brought me back to the yard.
I edited my original post to better reflect that.
![]()
- DragonRacer et BWEAmelia aiment ceci
#164
Posté 29 janvier 2015 - 11:30
Um. Only Bioware employees can post topics there; the "first forum" is News and Announcements.
I appreciate your desire to find facts. What you do is, go into each thread and click the "show Bioware posts only" button at the top, then go to the last page visible in the thread with that filter on. It will show you the most recent posts made by Bioware there.
As I mentioned earlier, I could have done that, as well. However, I was responding to the original point - that the only threads or posts from devs were in the MP section.
It wouldn't take much additional effort to include the posts in the other forums in the picture, but the point still stands - it doesn't make a difference if there's always a reason why they "don't count."
And, technically, it is possible for non-BioWare employees to post in there, as thousands have, and for volunteers who aren't BioWare employees to start topics in there, as there is a thread without a BioWare tag.
#165
Posté 29 janvier 2015 - 11:48
You are totally welcome to give us feedback and to talk to us about what you'd like to see more/less/changed/tweaked/what have you. Your feedback is an invaluable resource to the dev team.
Here's a feedback (not about multiplayer though, because the solo game needs A LOT of fixing done and you people don't listen):
- The UI is ugly as hell and pretty much unusable on PC (we have a mouse, we don't need arrow keys for that), do you intend to keep it that way or are we going to get the PC experiece you've promised us? Simple question.
- The tac cam sucks massive monkey balls, is it ever going to get fixed? And by that i mean a free camera which doesn't get stuck behind rocks and real mouse controls. The game is pretty much unplayable for me because of that.
- We want to have total control over bindings, that mean every friggin button should be assignable (also mouse spinning during dialogs).
- Move to attack, because somehow the controlled melee character would prefer to swing air rather than cut down the enemy.
- Autoattack in action cam, it's not a friggin' hack&slash, holding a button to attack is the dumbest idea ever.
- Horribe, awful, painful to watch 30 fps cutscenes, animations (like doors opening, NPCs fighting in the distance etc...), any fix for that other than the command line that somehow stucks you into the walking mode forever?
- Many skills/detonators do not work as intended, or do not work at all, rings a bell? Are you fixing this?
If you bother to come by the "PC community concerns" thread, there's like 200 more of those (the first 50 pages are full of useful but mostly ignored feedback), and each one makes sense.
The reality is that not everyone is always going to like what I or other employees have to say when we post here, and when that happens forum goers are expected to handle it in a mature and civil manner.
I'm sorry, i have nothing against you on a personnal level, but "mature" would not be the adjective describing the way you handled criticism last time. So yeah, let's interact in a civil and mature manner, but you guys better stop lying to us and hiding whenever someone's a bit mean towards you. Tt's the internet, everyone's mean, deal with it.
We're watching you

- Noelemahc, DisturbedJim83 et LunaFancy aiment ceci
#166
Posté 30 janvier 2015 - 12:03
Whilst Glaso might have put it a little more nicely (and I'm not on PC I'm on Xbox One)
I do have empathy for the PC folk on the points Glaso raises.
Given that Mark posted the PC Concerns thread over two months ago,
I think those folk would be interested to know if some of the issues that go beyond bugs
and are more about features and UI are on the agenda for finesse or whether they
are so wired in to Frostbite 3 that these are considerations only for DA4.
I think half of the issue is just not knowing.
Even a 'no, maybe for DA4, no promises' is information (and resolution)
I would gladly sacrifice the Inquisitor's pyjamas and a storage chest (no I'm not speaking for everyone
)
if it meant that some of the PC folks issues got a little love on this.
- spacefiddle et Noelemahc aiment ceci
#167
Posté 30 janvier 2015 - 12:13
Oh yeah, the chest, forgot about that one. It's not like we've been asking for one since origins....
#168
Posté 30 janvier 2015 - 12:20
I thought the Chest was from a different game?

![]()
- spacefiddle, Cette et JRandall0308 aiment ceci
#169
Posté 30 janvier 2015 - 12:20
OK, I hope I'm not going to say anything too controversial and be permanently silenced for it, but for the good of this community it's damn well time Penguin be brought back. He had a fallout with several devs but the issues had been building for some time. I initially thought he was a self-important you-tuber, but to be honest I think he's been a big positive in raising some very important issues, and what hurts the most is that for someone who clearly genuinely cares to be the fall-guy when so much positive may end up being achieved by doing the hard thing, it's grossly unfair. BTW i''ve never spoken to the guy on any format, but as much as I wouldn't want to see Amelia be the fall-person neither do I want to see Pengiun. Neither Veramis for that matter who I believe hasn't been seen since posting a joke temporary community manager thread.
As fans so many of us felt frustrated at the lack of comms; it's all come to a head and it's been felt to cool things down certain people have been modded. I really DO hope that those with influence can see that those who spoke up for the masses shouldn't be held responsible, and should be let back in to contribute. We've all seen some insulting posts/tweets etc all round, and I'd hope we can knock it on the head with regards everyone - devs and community representatives (as they effectively are) equally. Anything less would be unfortunately one-sided.
signing out?
Lee
#170
Posté 30 janvier 2015 - 12:23
I thought the Chest was from a different game?
Aaaargh, me eyes. That's the opposite of hot.
#171
Posté 30 janvier 2015 - 12:28
Oh yeah, the chest, forgot about that one. It's not like we've been asking for one since origins....
Ha. Pointless in my opinion as there's nothing you need to keep ![]()
(ok, you could store your armor upgrades, but it's about priorities... )
Might I suggest that asking for something for a long time (that is not a bug fix)
is not establishing a basis for that thing to duly arrive.
That said Mark did say BioWare were looking into concerns about:
- Feedback on keyboard and mouse controls
- General user interface optimizations for PC
that they had been following those issues closely and were looking into them.
It would certainly be helpful to have an update when it was possible to give one.
* snip *
Understand the sentiment.
If you haven't seen it, this vid encourages that we let sleeping birds lie...
https://www.youtube....h?v=8h4W7F6J9rc
and in all honesty, Veramis was a rubbish temporary Community Manager ![]()
#172
Guest_Stormheart83_*
Posté 30 janvier 2015 - 12:48
Guest_Stormheart83_*
Thanks Amelia, can't speak for others but, I do love DAMP it's fun, frantic and a blast. I do hope Bioware does something with the rewards for weekend events though. I'm sure you're well aware of this but, in ME3MP you could take an Avenger X into Gold and still kick ass. That's not really possible with DAMP as it's heavily gear dependent( not a bad thing ) it's just some people have really been burned by RnG( I was one for quite some time )so, as a result they are unable to play perilous difficulty. Now I'm not asking for unique weapons to rain from the sky or anything but, a more balanced reward system for weekend events would rock.Schematics were mentioned as something we'd like to give out for weekend challenges in the future. We've been actively working towards that goal, but unforeseen difficulties as well as higher priority issues have delayed this feature a bit. I can't say for certain that they will eventually come, it may turn out to be way more trouble than its worth and we'll seek another way to reward you guys in a cool way, but we are actively working on these.
Agreed. Really sorry about that. We're aware of the cheaters, its not hard to miss them at the top of the leaderboards. Cheaters will be dealt with eventually but right now the process we're taking to deal with them is waiting on an external team.
Thats really interesting. I'll forward this to the designer that was looking at the issue and see if we can find something.
#173
Posté 30 janvier 2015 - 12:50
We are aware of this issue and have a fix for it. You should see this live in the near future, with the leaderboards re-synchronizing properly with your personal prestige points.
Synchronizing is only part of the problem. The promotions I had done over the four or five days period when the Prestige was broken were never awarded to me. And most likely they are lost in time now.
Still, I am glad this minor issue is of Bioware's concern at all.
#174
Posté 30 janvier 2015 - 01:01
As I mentioned earlier, I could have done that, as well. However, I was responding to the original point - that the only threads or posts from devs were in the MP section.
I think this falls into the "semantically correct but not constructive" category mentioned earlier. No one took that post to mean, in context, that they'd never posted anywhere else ever. And I think you know that.
- Noelemahc et Dinkledorf aiment ceci
#175
Posté 30 janvier 2015 - 01:05
Whilst Glaso might have put it a little more nicely (and I'm not on PC I'm on Xbox One)
I do have empathy for the PC folk on the points Glaso raises.
Given that Mark posted the PC Concerns thread over two months ago,
I think those folk would be interested to know if some of the issues that go beyond bugs
and are more about features and UI are on the agenda for finesse or whether they
are so wired in to Frostbite 3 that these are considerations only for DA4.
I think half of the issue is just not knowing.
Even a 'no, maybe for DA4, no promises' is information (and resolution)
I would gladly sacrifice the Inquisitor's pyjamas and a storage chest (no I'm not speaking for everyone
)
if it meant that some of the PC folks issues got a little love on this.
Thank you; turns out we are, if not precisely on the same page, probably the same book. Or at least library.
I am not sure how BW could not understand that seeing no less than 4, maybe 5, devs in here actively responding to individual questions and giving detailed responses on bugs and testing... might strike the SP folks as a little... odd.
The thing about silence is no one can tell what you're thinking. So it's not entirely appropriate to blame people for feeling hurt and left out, when they are left out.
I'm with you on the pajamas and storage chest. Skyhold seems like it has the space ![]()





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