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Why is Solas so angry about the Warden's plans to Kill the Old gods?


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#151
catabuca

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Anyone saying that Solas=Old God is thinking too far in

 

The old gods get corrupted by a touch from a blighted being, Solar/Flementh do not

 

The old gods are already tainted. That's why Solas locked them away. That's why they were warring.

 

Kill the old gods and the darkspawn have no reason to keep going underground to find them. Result: perma-blight.

 

Solas wants to find a solution to his tainted brethren that doesn't involve killing them and simultaneously dooming the world for all eternity.



#152
MrMrPendragon

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Because the Old Gods are they key to restoring the elven immortality.



#153
Dolfanar

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I'm loving this thread... thanks all!

 

I just finished my playthrough, and though I liked the game overall, I loved everything surrounding Flemeth/Morrigan/Kieran... but that post credits stinger really threw me for a loop!

 

Here is my contribution

 

On the is Solas an old elven god question;

More fuel to the fire, but at the Well of Souls, I actually offered Solas the opportunity to take the power of the well for himself. His response was an abrupt "No, and don't ask me again" (paraphrased). At the time I thought it was odd, and totally out of character. I was expecting him to object since clearly the devs wanted either the Inquisitor or Morrigan to take the well (with Morrigan the more interesting option imo) but I figured it would be a long winded speech about responsibility, etc... After the post credit sequence it's clear he simply didn't want to be bound to Mythal.

 

I think those looking to Greek/Norse myths are on the right track. Clearly Solas is modeled on Loki, which would make sense if you pay attention to pop culture. I also think we need to be careful about figuring out what the nature of a god even is in DA... I think it may be more akin to an ancient Pharaoh... some kind of living god-king who learns the secret of immortality through magical research.

 

I also tend to think the original Darkspawn may have been elves (much like the original Orcs were Elves in Tolkien lore). Maybe Fen'harel is also an analog for Lucifer/Morgoth as well.

 

Fun to speculate!



#154
xJLxKing

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The old gods are already tainted. That's why Solas locked them away. That's why they were warring.
 
Kill the old gods and the darkspawn have no reason to keep going underground to find them. Result: perma-blight.
 
Solas wants to find a solution to his tainted brethren that doesn't involve killing them and simultaneously dooming the world for all eternity.

First of all, NOWHERE does it state that the old gods are the Elven Gods. No where! That one of many theories going around.

It was stated in Origins numerous of times that without the Old God the Darkspawn aren't organized to lead a blight. They are effective in the deep road because they are restricted to limited paths to push through.

We really don't know what Solas wants. I can name dozen of reasons why he doesn't want the Old Gods dead. The fact is there just isn't enough facts out there to get a good answer To this.
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#155
catabuca

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First of all, NOWHERE does it state that the old gods are the Elven Gods. No where! That one of many theories going around.

It was stated in Origins numerous of times that without the Old God the Darkspawn aren't organized to lead a blight. They are effective in the deep road because they are restricted to limited paths to push through.

We really don't know what Solas wants. I can name dozen of reasons why he doesn't want the Old Gods dead. The fact is there just isn't enough facts out there to get a good answer To this.

 

And I was giving you one such theory, honey. That I didn't preface it with 'I think' shouldn't be a bar to you taking it as such.


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#156
MACharlie1

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First of all, NOWHERE does it state that the old gods are the Elven Gods. No where! That one of many theories going around.

It was stated in Origins numerous of times that without the Old God the Darkspawn aren't organized to lead a blight. They are effective in the deep road because they are restricted to limited paths to push through.

We really don't know what Solas wants. I can name dozen of reasons why he doesn't want the Old Gods dead. The fact is there just isn't enough facts out there to get a good answer To this.

Well. There is one. The constellations. Implies that some of the Old Gods were in fact taken from the Elven pantheon like Zeus/Jupiter.

Or I could just be reading that wrong.
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#157
xJLxKing

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And I was giving you one such theory, honey. That I didn't preface it with 'I think' shouldn't be a bar to you taking it as such.

i took that as you saying a fact


Yes, I like that theory though

#158
Vicious

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Well. There is one. The constellations. Implies that some of the Old Gods were in fact taken from the Elven pantheon like Zeus/Jupiter.

Or I could just be reading that wrong.

 

Many of them do actually. The constellation for Dumat was considered by ancient elves to be the constellation for Mythal, for instance. 

 

 

Anyway Solas is upset because he obviously knows lots others don't. 

 

But one need look no farther than the Architect.

 

He freed the Darkspawn from the calling. What happened? They became self-aware... Guess what, they still rose to the surface and slaughtered people in droves, and actually had enormous success if not for the warden-commander. Of ALL the disciples free from the calling, (alphas gifted with sentience) only ONE can become friendly, and even so he spreads the taint everywhere he goes.

 

 

There's no reason to believe, at all, ever, that the blight will stop when the old gods are gone. Darkspawn going to suddenly vanish into thin air? Nope. A single brood mother can give birth to thousands of darkspawn. Any female of any race can be a brood mother. The call of the old gods gives them direction, keeps them underground digging and tunnelling. Without that they will turn their eyes to the surface. Merely being in their presence kills crops and land. 

 

 

It seems more logical that when the last blight is over the Darkspawn will rise from the depths (they are, quite literally, EVERYWHERE in Thedas, from under Tevinter to under Ferelden and Orlais) and end the world. As the DA:I Alpha says, " There is no talk, no negotiations. You will die. Your world will die." 

 

 

Wiping out the Old Gods pre-emptively is a terrible plan. They buy the world time to live just a little while longer.


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#159
Rocknife

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Because they thought approaching an Old God with taint in their blood was a good idea? They'd end up starting a blight had they actually reached the Old Gods, just like the Architect did. Other than that, maybe Solas doesn't like wardens because they "use" the power of blight, might be something related to the source of blight.



#160
Heimdall

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Well. There is one. The constellations. Implies that some of the Old Gods were in fact taken from the Elven pantheon like Zeus/Jupiter.
Or I could just be reading that wrong.

It implies that the constellations were adopted, but it need go no further than that.

#161
Pokemario

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Because it's stupid. If it were that easy,they'd have done it ages ago. Oh,and let us not forget that Darkspawn search the Deep Roads for CENTURIES without finding any Old God.



#162
Iakus

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But there is an idea about the payoff, being the removal of the singular entity that can command the entire darkspawn horde above ground. Even if they began to flood to the surface as a result of the lack of any Old Gods to call to them, they'd at least be a far less organized force. Facing a disorganized mass of darkspawn is preferable to facing a tightly knit legion of monsters that do not need to sleep, never get tired, and are led by a monster that is massively destructive by itself. Seems to me that the principle behind the plan is a good one. I for one would wholeheartedly support the eradication of the Old Gods, unless someone can devise a plan to remove the darkspawn threat entirely, thereby making such a plan unnecessary.

 

Besides, even if someone found merit to the idea of preserving old magics and the sort, fat lot of good that does if the darkspawn corrupt them and make whatever Wardens are around to kill them anyway.

 

I don't really care at all about Solas' reasoning. I have no doubt that it has something to do with his whole trickster god alter ego, but since he gives objections with no alternate solutions, he can stuff it.

I'm not sure that Solas was saying killing the Old Gods would somehow make the Blights worse.

 

I think he was saying that killing the Old Gods would trigger something else.  Something that would be worse than the Blights.  He seemed to think the Old Gods (untainted, at least) were somehow necessary

 

but we have no idea what his reasoning is, beyond "I said so"


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#163
Precursor Meta

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I think alot of people are so against the Warden's plans just because Solas condemns it. He was introduced to this game as the intellectual that knows just about everything, and his end game status has made him a celebrity among the forums.

But this is also the guy that gave an evil magister an artifact of immense power which caused hundreds of deaths and invigorated tensions between mages and templars even more. So yeah, anything he says is totally legit and we'll follow his word without question...

#164
Antergaton

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I think alot of people are so against the Warden's plans just because Solas condemns it. He was introduced to this game as the intellectual that knows just about everything, and his end game status has made him a celebrity among the forums.

But this is also the guy that gave an evil magister an artifact of immense power which caused hundreds of deaths and invigorated tensions between mages and templars even more. So yeah, anything he says is totally legit and we'll follow his word without question...

 

Through DA:O, DA2 and some of DA:I we are taught that blood magic is wrong and it is. No matter what Solas claims, the Inquisitor said it best 'Other magic doesn't require the life of someone else' (or something to that effect). Solas counters with some bullcrap about a dagger but a knife is not the same thing. You kill with a dagger you don't get stronger, the dagger doesn't get stronger, you can't turn demons or force the wills of others because it's just a dagger. Also his analogy is horrible.

 

The Warden's plans are wrong because of the sacrifice needed to do it AND they are being tricked and will serve Coryface, nothing more. Solas' views are easily ignored because of the fact they are being tricked. Yet the idea behind it, venture into the deep roads and kill the last 2 Old Gods before the awake is a good one, just may require another way of doing it.



#165
Aren

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Solas could you please tell to us your reasons, instead to be as usual the elven god elitist first of the class so i can finally decide if is good or not to kill that damn archedemon in DAO!!!


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#166
Big Magnet

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I blame the writers. When they reveal Something big, they want us to be surprised. But with no lead up or hints to the suprise, some people might feel a bit cheated due to a lack of info.

So they give us clues so we aren't completely left in the dark. Only problem is they make these clue vague as hell.

 

Which leaves openings for a future "everything will be explained" DLC  :whistle:



#167
MACharlie1

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Because it's stupid. If it were that easy,they'd have done it ages ago. Oh,and let us not forget that Darkspawn search the Deep Roads for CENTURIES without finding any Old God.

I can't recall what group it was that did get close in Inquisition in I think the Western Approach. They got as close as literally hearing the Calling - not just hearing it in their heads like Wardens or those corrupted by Red Lyrium. But a cave in prevented them from going further.