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Just wondering your opinion on changing the ME universe between the games.


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#1
windsea

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(To stay on topic, please discard ME3 endings. You know how they completely derail a conversation)
 
I’m just wondering, in your opinion, how can things in mass effect universe change between the games while being both believable and still feeling like mass effect and should they.
(for example governments, organizations, prejudice, status, and so on) 
 
Personally I’m for reshuffling the deck so to speak, it would help to stabilize all the different world states and keep things new.
I'm talking things like the batarian rejoining citadel space, the terminus systems becoming a more meaningful threat, a new race joining the council, Yahg leaving their plant, so on.
 
Edited grammar.


#2
Mcfly616

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It's called an alternate universe.

 

 

 

I'll be going now.



#3
Han Shot First

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I have a feeling the Ark theory is going to pan out, and the game will be set entirely outside the regions of space explored in the previous three games. If so Bioware likely won't address changes to Council.

 

But if we ever do see a direct sequel set in Council space...

 

The Batarians no longer belonging to a rogue state. It was implied their government was finished in the Reaper War, so something else would likely emerge in the aftermath. After cooperation and close contact with the Council species during the Reaper War, they'd probably return to the Citadel as associate members with an embassy.

 

The Krogan (if the genophage was cured) would also be associate members with an embassy. The DMZ would no longer exist. Krogan are colonizing other words beyond Tuchanka and serving as Council ground forces. If the genophage was not cured the DMZ is still in place, Krogan are not associate members of the Council, and they are still stuck on Tuchanka.

 

The Volus are no longer a Turian protectorate and have a representative on the Citadel council. They stepped up in the Reaper War and played a major role in keeping the economy afloat, a supporting role in the Turian war effort, and were a major player in constructing the Crucible.

 

Quarians/Geth - A single faction if peace was made in ME3. Rannoch and other Quarian worlds are shared between the Quarians and Geth. A Quarian is on the Citadel Council unless the Geth were sided with. If the Geth were sided with the Quarians are not on the Council and are still space gypsies. If the Quarians were sided with the Geth are space gypsies and hostile towards all organics. If peace was made but Destroy was chosen the Quarians have rebuilt the Geth, but they are less trustful of organics other than the Quarians.

 

Raloi are a Turian protectorate and have an embassy on the Citadel.

 

The Rachni potentially have an embassy on the Citadel. The ambassador would be a member of another species, similar to the Asari representative you meet on Illium.



#4
Mcfly616

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Snip

 I'd bet the bank that "arc theory" isn't going to come to fruition at all. Unless ofcourse I'm missing something about the theory. But I fully expect to be venturing into uncharted space within the Milky Way. 

 

As for a direct sequel scenario (which I'm presuming you're hypothesizing with your post)....

 

I think the Batarians are finished. Not just from a government standpoint. But as a species. There will not be enough of them left to sustain their own existence.

 

The Krogan can die off as referenced by certain ME3 endings.

 

I could see the Volus getting a Council spot. They've been pissing and moaning about it since ME1

 

As far as Quarians and Geth go, it would seem as if siding with one leads to the imminent extinction of the other. If peace was made, I could see the Quarians getting an embassy on the presidium, but not a Council spot. Going from complete absence on the Citadel to having a seat on the Council is a bit much. They would also be ambassadors for the Geth to the rest of the Galactic community (due to organic bias as well as uneasiness towards the former hostile).

 

Didn't know the Raloi were a Turian protectorate (really?), but screw them anyway. I hope they're stranded on their little world that they retreated to and cowered away on. (I guess I'm just a little sick of hearing all the hype about a species we don't known a thing about other than what they're called and that they're an avian species)

 

Cool idea for the Rachni. Maybe someone from any of the species around the galaxy could be chosen or selected for such a duty? That'd be a neat bit of lore.



#5
windsea

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I think the Batarians are finished. Not just from a government standpoint. But as a species. There will not be enough of them left to sustain their own existence.

I disagree here, there were a lot of refugees did escaped and decent populations in the terminus system. At worst i see them on Drell population level.



#6
SNascimento

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I just hope it's something far from the original trilogy. Having it set during the same time are the Reaper War would be bad because it would one more thing that would made the reapers look highly ineffective (as if there wasn't enough of them already). No to mention having the shadow of the trilogy looming over the NME will only make it more restricted. You know what you're doing is not that relevant. 

A prequel would be even worse. 

 



#7
Linkenski

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Honestly I wouldn't have much of a problem with NME if it is about rediscovering the universe after ME3's galactic dark age with the Mass Relays being destroyed.

 

The way I see it, while it was always too sad of a note to end the trilogy on, I thought it was fitting that the things that were all part of the Reaper trap and the cycle of destruction were gone, which means the Citadel and the Relays, and ultimately a galactic dark age would imply a lot of new interesting themes, like a galactic disbanding of species because there's no longer a quick means to go from cluster to cluster... even if the Citadel remained after ME3 the entire universe would've witnessed what the Citadel really was in the end (when it was moved to Earth to begin the processing of the human race) and it realistically I think civilization would stay away from it (while some might cling on to it in denial) because they realize that the Citadel is a remainder or artefact of the war that killed all advanced life every 50k years -- thus the new Citadel-like structure we saw in the artwork of NME. (As in: We build our own citadel free of memories of Reapers and the War, free of Keepers; Our future to shape)

 

The only thing I have a hard time accepting if NME canonizes ME3's endings is the Catalyst because as it is, I don't think he was canon material. It was too contrived and out of place for Mass Effect and the whole thesis "Synthetics will ALWAYS destroy Organics" is a big frigging fallacy, and following that the 3 options are as well, because there is no issue... what are we trying to solve? I really wish there was just one way to fire the crucible but there would've been a choice as to whether you wanted to fire it or not and depending on your EMS the firing would obliterate life in the process, but no matter what the relays would be destroyed.

 

PS. And on point with galactic dark age and disbanding of MEU species I always wanted a romance between to characters that couldn't actually mate because of difference in physiology, (E.g. your human protagonist and a new kind of humanoid alien) so it would be rather sad but perhaps moving to see such an impossible love-story. Considering Chris Schlerf (Lead Writer) and his Halo 4 work this is right down his alley.



#8
SimonTheFrog

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This discussion is rather pointless, to be honest.

 

1.) The decisions that the player can do lead to too far ranged consequences. A meaningful continuation is simply not possible.

2.) Of course, if BioWare decides to still do a continuation, they can write everything they want, same as they did before. You killed the krogans? Nope, we found some on a distant planet... Batarians? Same here... Hanar saved or Hanar destroyed? Doesn't matter, we still got some somewhere if we want to continue them. You killed the Rachni? We ressurrect them via Reaper-tech -_- You get the idea.

 

So, whatever we discuss here, there is always the question: is it even possible? Does BioWare care about it not being possible?



#9
Anacronian Stryx

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Governments, organizations, prejudice, status - all these things change over time and in particular after big changing events like the reaper attack, I think i would be more dissapointed to find the ME universe feel kind of the same as in the old games after the reaper attack.



#10
Malanek

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I think the Batarians are finished. Not just from a government standpoint. But as a species. There will not be enough of them left to sustain their own existence.

Errr...just how many do you believe are left? They may be finished as a military and political force (for now) but unable to sustain their own species? They would only need a random sample of say 100 healthy Batarians if managed with a bit of care.


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#11
Mcfly616

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Errr...just how many do you believe are left? They may be finished as a military and political force (for now) but unable to sustain their own species? They would only need a random sample of say 100 healthy Batarians if managed with a bit of care.

 100 individuals cannot realistically sustain a population. 

 

But I'm not speculating on numbers. I'm simply going by what Hackett implied. Which is that they're finished. 

 

 

If it takes place after ME3 I certainly hope one or two of the civilizations we've come to know, will be extinct. Would make things interesting. Less of the same old.



#12
Ithurael

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Honestly I really think Bioware will go for a midquel...

 

If not that...then it will be just ME1 again without shepard or reapers.

 

Same galaxy, same species, mass relays, mass effect, etc

 

Just no shepard or reapers. And a new story.



#13
Mcfly616

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I wouldn't mind seeing a game set in the galactic dark age aftermath of the low ems destroy ending. Scrounging for supplies. Rag tag survivors. A narrative taking place over a long period of time, due to the destruction of the mass relay network.



#14
Mcfly616

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Honestly I really think Bioware will go for a midquel...

 

 This is what I'm actually hoping they go with. But people will be against the concept no matter how good the game or story turns out.



#15
Linkenski

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I wouldn't mind seeing a game set in the galactic dark age aftermath of the low ems destroy ending. Scrounging for supplies. Rag tag survivors. A narrative taking place over a long period of time, due to the destruction of the mass relay network.

Galactic dark age is also in the high-ems endings since the relays are still destroyed. But this is sort of where Extended Cut added something that I didn't need to be honest. I liked that it clearly showed that relays didn't blow up but that they were just disabled and damaged, but I did not like how Synthesis and Control shows them being rebuilt by Reapers, because that implies that they are quickly reestablished.

 

I wouldn't mind it if it would take several decades to rebuild the relays (I always thought because it was reaper tech the organic species wouldn't actually be able to tamper with it) so we could have an entire set of sequels where we explore the Mass Effect Universe in a time where galactic traveling is more sparse and potentially it would give us a new sense of discovery.



#16
Mcfly616

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Galactic dark age is also in the high-ems endings since the relays are still destroyed. But this is sort of where Extended Cut added something that I didn't need to be honest. I liked that it clearly showed that relays didn't blow up but that they were just disabled and damaged, but I did not like how Synthesis and Control shows them being rebuilt by Reapers, because that implies that they are quickly reestablished.

 

I wouldn't mind it if it would take several decades to rebuild the relays (I always thought because it was reaper tech the organic species wouldn't actually be able to tamper with it) so we could have an entire set of sequels where we explore the Mass Effect Universe in a time where galactic traveling is more sparse and potentially it would give us a new sense of discovery. 

 High ems leaves them disabled, dismantled and allows the possibility of being repaired. Low ems destroy does no such thing. The relays are no more in low ems. They go nova. They are gone.

 

 

But yeah, I wouldn't mind the dark age either way.