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If you are going to do romance....


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71 réponses à ce sujet

#1
gombie

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Might as well include it for your party members, like how it is hinted between isabella and fenris in DA2.

 

Would be even better if you romanced someone and they cheated on you, and you get the choice to kick them out. drama drama.

 

Relationships have just become very predictable in bioware games now, just pick romance options and be nice to them = done deal.

 

Have any romanced characters die too as part of plot devices. I want to see tears.


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#2
c00lgy24

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Um there is it's heavily hinted at in banter for Dorian /IB and Josie/Blackwall
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#3
mordy_was_here

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Might as well include it for your party members, like how it is hinted between isabella and fenris in DA2.

 

Would be even better if you romanced someone and they cheated on you, and you get the choice to kick them out. drama drama.

 

Relationships have just become very predictable in bioware games now, just pick romance options and be nice to them = done deal.

 

Have any romanced characters die too as part of plot devices. I want to see tears.

 

No thank you.


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#4
Andraste_Reborn

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Um there is it's heavily hinted at in banter for Dorian /IB and Josie/Blackwall

 

More than hinted in the case of Dorian and Bull. Apparently they even defiled the War Table.


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#5
c00lgy24

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More than hinted in the case of Dorian and Bull. Apparently they even defiled the War Table.


lol that's why I said Heavily !

#6
Hanako Ikezawa

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No. Followers romancing each other is one of the things that has ruined part of Bioware games for me. 


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#7
Elsariel

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I like followers romancing each other if you're not in a romance with them but yeah... no cheating. No thanks. I'll take some other kind of drama. That's just way too shitty.
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#8
Helmetto

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Might as well include it for your party members, like how it is hinted between isabella and fenris in DA2.

 

Would be even better if you romanced someone and they cheated on you, and you get the choice to kick them out. drama drama.

 

Relationships have just become very predictable in bioware games now, just pick romance options and be nice to them = done deal.

 

Have any romanced characters die too as part of plot devices. I want to see tears.

 

Well, all of our companions have strong moral values-

 

....

 

Okay, they can be pretty shitty, and while they got 99 problems, being a lying cheating skank bag ain't one. 



#9
catabuca

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Followers romancing each other is one of the things that I've really liked BioWare doing recently.

 

We keep asking for more realism in our games. For more depth. For verisimilitude. We want a living, breathing world. One way of doing that is to make companion characters more three dimensional, to make it clear they have lives beyond what we see when we happen to click on them to have a conversation.

 

These characters don't belong to me, like pets sitting around waiting until I shout "heel." I have favourite characters, I have preferred romance interests. But I'm not so self-centred/insecure/egotistical (throwing all of those out there because I really am not sure what drives this) that I demand they have to stand around passively doing nothing even if I'm currently romancing someone else.

 

I want characters to turn down my advances. I want random NPCs to flirt with me, where I can flirt back, politely take the compliment, tell them I'm not interested, or admonish them for being inappropriate. I want to be able to flirt with companions and NPCs and have it lead precisely nowhere because after a while we realise to start a relationship would be a really, really bad idea. I want to make rich friendships with characters - friendships that rival romance storylines in terms of content and screen time. I want to have a proper BFF companion who I can go to when I want to discuss what just happened, and pour my heart out to, and get a hug from, and get drunk with, and fall asleep next to after laughing until 3am, without it needing to turn into a romance. I want to be able to create a playthrough where it isn't necessary to romance anyone because there is rich, rewarding friendship content that fulfills my desire for some sort of emotional attachment to the game. I want to overhear my companions talking about who they find attractive, who they don't like, who they had a rather indiscreet liaison with the night before. I want my companions to fall in love with someone not in the party. I want my companions to go through a break up and come to me for consolation. 

 

I want all of this to be incidental stuff that makes up part of the background tapestry of the game, where it feels integrated, perfectly normal, just part of a living, breathing world I'm inhabiting.


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#10
Han Shot First

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Might as well include it for your party members, like how it is hinted between isabella and fenris in DA2.

 

Would be even better if you romanced someone and they cheated on you, and you get the choice to kick them out. drama drama.

 

Relationships have just become very predictable in bioware games now, just pick romance options and be nice to them = done deal.

 

Have any romanced characters die too as part of plot devices. I want to see tears.

 

Bioware tried that before with Jacob in Mass Effect 3. It didn't work out too well! 

 

That isn't to say that they can't work in a love triangle for drama. The route I think they should go is having a player character from a human noble origin already married (or engaged) at the start of the story. Historically arranged marriages for a political reasons were a thing for nobles, so it would be cool if Bioware mined that for some drama. Maybe that character romancing one of the companions leads to a scandal, with your family demanding you do your noble duty and break it off for the honor and well being of your house. The character would be presented with choosing between following their duty or following their heart. If the relationship continues perhaps the noble family of your spurned wife/husband vows vengeance and eternal enmity against your house, and that has deadly consequences.


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#11
Elsariel

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Followers romancing each other is one of the things that I've really liked BioWare doing recently.

We keep asking for more realism in our games. For more depth. For verisimilitude. We want a living, breathing world. One way of doing that is to make companion characters more three dimensional, to make it clear they have lives beyond what we see when we happen to click on them to have a conversation.

These characters don't belong to me, like pets sitting around waiting until I shout "heel." I have favourite characters, I have preferred romance interests. But I'm not so self-centred/insecure/egotistical (throwing all of those out there because I really am not sure what drives this) that I demand they have to stand around passively doing nothing even if I'm currently romancing someone else.

I want characters to turn down my advances. I want random NPCs to flirt with me, where I can flirt back, politely take the compliment, tell them I'm not interested, or admonish them for being inappropriate. I want to be able to flirt with companions and NPCs and have it lead precisely nowhere because after a while we realise to start a relationship would be a really, really bad idea. I want to make rich friendships with characters - friendships that rival romance storylines in terms of content and screen time. I want to have a proper BFF companion who I can go to when I want to discuss what just happened, and pour my heart out to, and get a hug from, and get drunk with, and fall asleep next to after laughing until 3am, without it needing to turn into a romance. I want to be able to create a playthrough where it isn't necessary to romance anyone because there is rich, rewarding friendship content that fulfills my desire for some sort of emotional attachment to the game. I want to overhear my companions talking about who they find attractive, who they don't like, who they had a rather indiscreet liaison with the night before. I want my companions to fall in love with someone not in the party. I want my companions to go through a break up and come to me for consolation.

I want all of this to be incidental stuff that makes up part of the background tapestry of the game, where it feels integrated, perfectly normal, just part of a living, breathing world I'm inhabiting.


I love all your ideas. I can't imagine not wanting to do a romance in a game (I just love them so much) but if I didn't like the romance options for some reason, it would be really great not to feel like I'm missing out on emotional attachment when playing the game.

#12
KBomb

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I dislike jealous, petty drama in real life and don't tolerate it there, no way do I want to deal with it in a video game.

 

Hanako Ikezawa, on 28 Jan 2015 - 11:53 PM, said:

No. Followers romancing each other is one of the things that has ruined part of Bioware games for me.

 

Out of curiosity, may I ask why?


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#13
Hanako Ikezawa

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Out of curiosity, may I ask why?

Well, as crazy/stupid/etc as it sounds the fact that the two who get coupled up and the couplings tends to be a very sweet one makes it so I can't romance either person in the coupling. It's not that they are moving in on my waifu/husbando or whatever, but in fact more the opposite. Whenever I try, I feel miserable about it since it feels like I am ruining something nice to the point where the once enjoyable romance arc is no longer fun for me. As for why it has ruined the games somewhat, it is because of the couples the majority involve my favorite LI of the game/franchise. Specifically, Garrus and Tali in the Mass Effect trilogy and now Josephine in Dragon Age: Inquisition.  


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#14
Shadow Fox

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Might as well include it for your party members, like how it is hinted between isabella and fenris in DA2.

 

Would be even better if you romanced someone and they cheated on you, and you get the choice to kick them out. drama drama.

 

Relationships have just become very predictable in bioware games now, just pick romance options and be nice to them = done deal.

 

Have any romanced characters die too as part of plot devices. I want to see tears.

No, because that type of "drama" is stupid.

 

Keep it in fanfiction where it belongs.


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#15
KBomb

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Well, as crazy/stupid/etc as it sounds the fact that the two who get coupled up and the couplings tends to be a very sweet one makes it so I can't romance either person in the coupling. It's not that they are moving in on my waifu/husbando or whatever, but in fact more the opposite. Whenever I try, I feel miserable about it since it feels like I am ruining something nice to the point where the once enjoyable romance arc is no longer fun for me. As for why it has ruined the games somewhat, it is because of the couples the majority involve my favorite LI of the game/franchise. Specifically, Garrus and Tali in the Mass Effect trilogy and now Josephine in Dragon Age: Inquisition.


But doesn't their "relationships" only begin after you're locked in a romance with someone else?

#16
Hanako Ikezawa

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But doesn't their "relationships" only begin after you're locked in a romance with someone else?

No, they begin if you just are not romancing them. I've had Shepards who never romanced anyone and Garrus/Tali still become a couple for example.



#17
Shadow Fox

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More than hinted in the case of Dorian and Bull. Apparently they even defiled the War Table.

...

 

"I put my hands on that table you dillholes!"



#18
Chardonney

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Have any romanced characters die too as part of plot devices. I want to see tears.

 

Have played (and still play) ME serie, so no, I don't, not again. No thank you.


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#19
Shadow Fox

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Have played ME serie, so no, I don't, not again. No thank you.

Also hello US Alistair romanced?

 

Or Anders romance?


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#20
DanteYoda

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Well i say let them romance each other because i have no interest in any of them at this point..



#21
Chardonney

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Also hello US Alistair romanced?

 

Or Anders romance?

 

Sorry, forgot to mention those. I still like to rant about ME romances after all this time, I guess. :lol:


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#22
metatheurgist

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No. Followers romancing each other is one of the things that has ruined part of Bioware games for me.


So Bioware games have been ruined for you since BG2?
 

Followers romancing each other is one of the things that I've really liked BioWare doing recently.


It's been happening since BG2.

On Topic, despite appearances on the boards, romance is not the most important thing ever. PS trophy records show only 25% of players even bothered with doing a romance. Given that, they're probably putting the correct amount of resources into romance. Or they could just continue their practice of abandoning their minority audience and remove it all together.

#23
Shadow Fox

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Sorry, forgot to mention those. I still like to rant about ME romances after all this time, I guess. :lol:

I was responding to the person you quoted. ;)

 

We cool  B)

 

Heck in Inquisition itself we have:

 

Blackwall,Sera,Solas and Cassandra's romances that can all end in heartbreak.



#24
Noelemahc

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Bioware tried that before with Jacob in Mass Effect 3. It didn't work out too well! 

It didn't work out well for multiple reasons none of which had anything to do with "trying":

  • It, along with Thane's death, reduced the pool of finishable (i.e. achievement/sex scene/babies ever after) love interests for female heterosexual Shepards to... Kaidan? And Garrus, sure, but only if you imported a save, IIRC. You can't get further than merely flirting with Vega, and Citadel ultimately has him hook up with Ashley.
  • He's the token not-white human party member, and you have him engage in stereotypical activity? Ewww.
  • Shepard's only available reactions are to fume or to grin and bear it. Actually, that's a systematic problem with the entirety of ME3, despite the game being fond of letting you perform war crimes for the core plot, you don't get the chance to vent steam into them in the sidequests. "I'm saving these scientists, but you are gonna stay here and hold the line until you've thought long and hard about what you did".

Basically, it looked like it was done for the sake of cutting a plot thread without much critical thinking applied, because it's badly-written and not at all good for BioWare's vaunted Quest For Representation.


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#25
Guest_Donkson_*

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If I get cheated on, I want the option of killing my partner.

 

Judgment in a box 2.0