Couldn't care less about MP, in any game.
Yeah... I haven't even thought about playing multiplayer...
#26
Posté 29 janvier 2015 - 02:59
- AmberDragon et DanteYoda aiment ceci
#27
Posté 29 janvier 2015 - 03:09
And what if SP is connected to MP and vice versa?
Then I wouldn't buy it. I want an open single-player game I can play at my leisure. Not be forced into dealing with random Internet lunatics in order to get full value for the game. When I want a multiplayer game, I'll play one. Tying it in only tells me: neither will be done well, as the budget is split, and going by all evidence neither will be ready for release anyway.
- AmberDragon et DanteYoda aiment ceci
#28
Posté 29 janvier 2015 - 03:13
I'm with you, OP. Zero interest in the multiplayer. I'm trying to think if there could be a piece of gear or an upgrade that could entice me in there, but coming up blank.
If there was gear I could only get for SP with MP I'd skip the game entirely. As it is, SP gear has reused art for half the stuff, and half the remaining stuff has very minor variations. If they withheld content from SP even more to bolt it on to trying to get me into MP so I would buy packs, I'd be done.
- phaonica et DanteYoda aiment ceci
#29
Posté 29 janvier 2015 - 03:37
I have a couple of RL friends who I might play with - only problem is finding a fourth person.
So far, though, I have played two hundred hours of DAI without touching the multiplayer at all. I'm happy for them to include it as long as there's no impact on the single-player story. (I wouldn't care if you could get gear or crafting resources or something out of it, though.)
#30
Posté 29 janvier 2015 - 05:25
I have no interest in MP - I've not even tried it, because I didn't buy DA:I for that - I want to play the main quest and game, enjoy myself in my own time and at my own pace. If I wanted to play a multiplayer fantasy game, I'd probably go back to WoW (which I stopped playing about 4 years ago).
- AmberDragon et DanteYoda aiment ceci
#31
Posté 29 janvier 2015 - 05:44
I wasn't expecting it to be any good. However, I didn't think that Mass Effect's multi player would be any good either, and I was wrong about it, I enjoyed it very much. So I gave Inquisitions MP a shot. I was not wrong in my expectations this time. DA:I's MP is terrible, I didn't have any fun with it at all. It feels to me that it was only tacked on so that they could sell people those stupid chests.
- spacefiddle et Kage aiment ceci
#32
Posté 29 janvier 2015 - 06:19
Is it just me, or are there others who have zero interest in MP? Didn't play it in Uncharted. Didn't play it in Tomb Raider. Didn't play it in ANY of the Assassin's Creed games. Single player games with multiplayer additions that have no connection to the core game hold no interest for me.
Have to say that for the most part I am just not interested in multiplayer additions at all, the only one I have ever played was on Assassin's Creed:Black Flag. The one on Assassin's Creed Unity is just an annoyance, especially if you try to open a chest in single player and then get told it's only for a multiplayer mission or worse still for the people who also play the phone app. Multiplayer just isn't my thing I prefer just wandering around in a game doing my own thing rather than teaming up with strangers to play (Especially if those strangers are kids who can wipe the floor with me in the game LOL).
#33
Posté 29 janvier 2015 - 06:22
But no. Ugly characters, virtually no customization, save armor/weapons. 4 repetitive zones. Limited skill trees, fewer power slots than singleplayer, and horrible RNG.
What a waste.
#34
Posté 29 janvier 2015 - 07:56
But I hope others are enjoying it.
#35
Posté 29 janvier 2015 - 09:06
Allmost =99% zero interest.
I clicked on it once, saw I could not create my own char, took the provided char to prance around solo in the instance and saw she was fugl...ehem, not to my tastes at all plus she had only the very ugly combat expression on
.
I just need to connect to my chars somehow.( I`ve played a lot Diablo 3 for instance where the chars are premade for you, but they mostly look good enough for me to play ..Thought usually solo that too. )
A huge pity I find that the MParmors look so very good compared to SP inquisitor armor).
Come now more love and dlc needed for single player!
#36
Posté 29 janvier 2015 - 09:36
I'm half with you, OP. I have - quite literally - zero interest in DA MP.
But I have zero interest in it being tied to SP. If it were, I'd not have purchased the game. And if they changed it after having purchased to the SP being tied to MP, then I'd be seriously p***ed.
If MP had elements of your SP campaign (items you'd crafted, or whatever), fine. Not bothered.
The single best - or good - bit of news about DA having MP was that it wasn't in any way connected/required to/for the SP campaign.
#37
Posté 29 janvier 2015 - 09:37
Is it just me, or are there others who have zero interest in MP? Didn't play it in Uncharted. Didn't play it in Tomb Raider. Didn't play it in ANY of the Assassin's Creed games. Single player games with multiplayer additions that have no connection to the core game hold no interest for me.
I've never touched it and will never touch it.
- spacefiddle, DragonKingReborn, phaonica et 2 autres aiment ceci
#38
Guest_Lathrim_*
Posté 29 janvier 2015 - 09:49
Guest_Lathrim_*
I've never touched it and will never touch it.
Colour me curious-- what about it makes it so you have no interest in the feature?
#39
Posté 30 janvier 2015 - 12:36
I had a lot of interest and was really excited about DAMP.
Played some games, and it was so boring I dont think I will ever touch it again.
#40
Posté 30 janvier 2015 - 12:40
Colour me curious-- what about it makes it so you have no interest in the feature?
I didn't buy an MMO or an FPS. I bought Dragon Age. Or I thought I did. When I want a multiplayer game, I'll play it. When I want an RPG, i buy something marketed heavily as an RPG designed for the PC - or at least I did. I won't any more.
But it does look like I was severely mistaken about something: I dismissed MP as a bolted-on appendage to the "real" game, designed to monetize those who'd already paid full price for a AAA single player "epic" campaign. I was wrong. It's becoming increasingly clear: Multiplayer cash shop was the reason this game was sold. It's the "PC RPG" that was bolted on.
I'd really love for Patch 4 to prove me wrong, but as no one has even bothered to pop in and say "hi sorry really busy we're working on it" to the SP folks, I don't know if I am any more.
- DanteYoda aime ceci
#41
Guest_Lathrim_*
Posté 30 janvier 2015 - 12:46
Guest_Lathrim_*
I didn't buy an MMO or an FPS. I bought Dragon Age. Or I thought I did. When I want a multiplayer game, I'll play it. When I want an RPG, i buy something marketed heavily as an RPG designed for the PC - or at least I did. I won't any more.
But it does look like I was severely mistaken about something: I dismissed MP as a bolted-on appendage to the "real" game, designed to monetize those who'd already paid full price for a AAA single player "epic" campaign. I was wrong. It's becoming increasingly clear: Multiplayer cash shop was the reason this game was sold. It's the "PC RPG" that was bolted on.
I'd really love for Patch 4 to prove me wrong, but as no one has even bothered to pop in and say "hi sorry really busy we're working on it" to the SP folks, I don't know if I am any more.
Don't quote me on this, but didn't a BioWare employee explicitly said that patch 3 would focus on the singleplayer portion of the game? I cannot attest to the truth in this both because I'm not particularly willing to go looking for this comment, and I have not looked at patch 3's notes yet.
#42
Posté 30 janvier 2015 - 12:48
Colour me curious-- what about it makes it so you have no interest in the feature?
I don't enjoy either cooperative or competitive gameplay for its own sake. It has 0 appeal for me. In MP rather than control my own party I just control one character in real time, and all I do are the same things I could do in SP.
If MP offered some form of gameplay unlike anything offered in SP I might consider it but otherwise playing with other people is more of a detriment. Gaming for me is enjoyable because it's solitary. It's like reading a book or watching a movie. Playing with others to me is like reading with others.
- spacefiddle, DragonKingReborn, AmberDragon et 1 autre aiment ceci
#43
Guest_Lathrim_*
Posté 30 janvier 2015 - 12:49
Guest_Lathrim_*
I don't enjoy either cooperative or competitive gameplay for its own sake. It has 0 appeal for me. In MP rather than control my own party I just control one character in real time, and all I do are the same things I could do in SP.
If MP offered some form of gameplay unlike anything offered in SP I might consider it but otherwise playing with other people is more of a detriment. Gaming for me is enjoyable because it's solitary. It's like reading a book or watching a movie. Playing with others to me is like reading with others.
Fair enough.
#44
Posté 30 janvier 2015 - 12:57
I have no desire to play MP against a bunch of random people. I however would support a return to local lan coop play or even online SP story coop play. It would be fun to play the SP story line with 3 other friends. That way I wouldn't be frustrated with setting up the limited tactics system and have my partners blow me up.
edit : on second thought I've played enough DnD to know that last statement isn't true.
- spacefiddle aime ceci
#45
Posté 30 janvier 2015 - 01:10
Mp was more fun to me than any of the side content of the SP game and the best part of it is you dont have to deal with the stupid AI ![]()
I still dont aprove the adition of MP in SP games.
#46
Posté 30 janvier 2015 - 01:49
Don't quote me on this, but didn't a BioWare employee explicitly said that patch 3 would focus on the singleplayer portion of the game? I cannot attest to the truth in this both because I'm not particularly willing to go looking for this comment, and I have not looked at patch 3's notes yet.
Patch 3 has been out for a week. It added a button that toggles "walking" vs. "running." Oh, but if you applied the community-discovered and Bioware-endorsed fix for low cinematic frame rate cap? The toggle button breaks.
They did say that, however. You are right about that.
In the end, it wound up being rushed out the door as there were some severe blocker bugs preventing progression on a few things. Understandable that needed to be turned around quickly. But.... total silence since then. As noted, they haven't even updated the thread to indicate that patch 3 is out. It still says "upcoming." Really? Really guys?
#47
Posté 30 janvier 2015 - 01:50
and have my partners blow me up.
edit : on second thought I've played enough DnD to know that last statement isn't true.
"I cast fireball!" ![]()
- mutantspicy aime ceci
#48
Posté 30 janvier 2015 - 02:18
I didn't buy an MMO or an FPS. I bought Dragon Age. Or I thought I did. When I want a multiplayer game, I'll play it. When I want an RPG, i buy something marketed heavily as an RPG designed for the PC - or at least I did. I won't any more.
But it does look like I was severely mistaken about something: I dismissed MP as a bolted-on appendage to the "real" game, designed to monetize those who'd already paid full price for a AAA single player "epic" campaign. I was wrong. It's becoming increasingly clear: Multiplayer cash shop was the reason this game was sold. It's the "PC RPG" that was bolted on.
I'd really love for Patch 4 to prove me wrong, but as no one has even bothered to pop in and say "hi sorry really busy we're working on it" to the SP folks, I don't know if I am any more.
This illuminates your comments in the MP section a great deal.
Don't quote me on this, but didn't a BioWare employee explicitly said that patch 3 would focus on the singleplayer portion of the game? I cannot attest to the truth in this both because I'm not particularly willing to go looking for this comment, and I have not looked at patch 3's notes yet.
Yes, it did. It was considerably more focused on the SP issues, as it should have been. In fact, there were only three things out of over a dozen that had anything to do with MP, two were balance changes, and the key glitch was the remaining one.
#49
Posté 30 janvier 2015 - 02:29
If I want to play roleplaying games multiplayer, I play tabletop games.
- DanteYoda aime ceci
#50
Posté 30 janvier 2015 - 02:39
This illuminates your comments in the MP section a great deal.
It does, doesn't it? It illuminates a lot of things. Such as Bioware stating they're happy to respond to civil discussion, yet pretending the rather mild inquiries posted by several people as to when we can look forward to seeing them over here don't exist.





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