I think this description only works if we only look at recent BioWare games when determining what their "typical style" is.Inquisition is an attempt to fuse BioWare's typical style with a limited notion of open-world. Ultimately, I feel you can play it as such or lean towards either extreme, to a certain extent.
Honestly, DAI is more of a throwback to BG than anything else they've done since. BG2 set them on a course toward heavily story-driven games, and now finally with DAI they're investigating what would happen if they'd stuck more with BG's (superior) approach rather than BG2's.





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