I just wanted to know what people are thinking about classes. Who's too powerful, not powerful enough, and what solutions they think would help.
Personally, I think the 2handed warriors are a bit too fragile. They go down very quickly if you make even a minor mistake. I'm not sure what the limits are as far as adding talents in the game, but I feel like the Katari needs some way to get back health slowly or better guard. As is, the guard is largely to weak to be of much use on higher difficulties.
I think the archer needs some sort of passive agro reduction. With a good team, it's not an issue, but it's very easy to pull tons of heat if the other party members aren't doing as much damage (which they rarely are)
Anyway, those are my thoughts. Feel free to eviscerate them.





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