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Solas has something with the orb? Funny he never mentioned it. Ever.


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#1
Nomad_Wanderer

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There are some serious disconnects with the story..  It was a little disappointing to be surprised and the ending points..

 

The person that ended up leading the chantry? barely spoke to them about it.  I sure talked it up with Cassandra and Leilanna though

 

Solas's whole connection to the orb? Never mentioned... 

 

If you're going to have endpoints that involve things.. try to have midpoints that are leading in that direction.. or at least 3/4 points that point in that direction..

 

I've flexed this game.. 100+ hours. Finished with 233 power off the table. Overall, this whole game has been only ok for me.. and it only being ok is a disappointment to be honest.

 

ME3/DE3.. maybe the #3 is cursed.



#2
Delilah Faye

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I think the orb thing might be bugged.

 

My Inquisitor says, "I'm sorry Solas, I know you wanted the orb preserved," but I don't remember discussing it. 



#3
In Exile

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He mentions it right at Haven. He says that he wants to find the "item" Corypheus used to create the breach. You can agree or be sceptical it survived. Solas is insistent that it did.
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#4
Nomad_Wanderer

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I think the orb thing might be bugged.

 

My Inquisitor says, "I'm sorry Solas, I know you wanted to orb preserved," but I don't remember discussing it. 

 

Yeah..  sorry 1 line @ haven, that has pretty decent story impact? not enough.

 

 

It started off great with "your choices from prior games matter so much, that we are not going to import them, or allow you to see what you chose previously in DA1 / DA2.. " Then it was bugs, bugs, bad PC UX, story misses, bugs, bugs... 

 

Sad.  We'll all buy the DLC, and even DA4, because there aren't much other choices out there.. RPG has become a niche. ;(



#5
Rekkampum

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Solas' connection to the orb wasn't mentioned because it was a secret that he'd kept to himself. You also discuss the orb with him right after Haven. The only thing we knew about the orb Corypheus used was that it was elven at the moment. The Chantry was also in disarray and still fussing over a candidate to be competent enough to be concerned with the Inquisition's affairs - they kinda did name the order heretical at first. You also have to officially support either of them for the respective one to eventually get the clout needed to be picked.



#6
Ispan

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Better believe it, Solas >.<

 

Spoiler

 

Solas says he wants to recover the orb in Haven, when he pulls you aside on the way to Skyhold he talks about the importance of the orb to his people, and after the Temple of Mythal he talks about being upset that Corypheus defiled the ToM but how he hopes that some of the past can be saved (edit, Solas: "The orb he carries, and its stolen power... that at least we may still recover.").  He doesn't want to come right out and say "Hey, by the way I want my orb back" but he does try to manipulate the Inquisitor and the Inquisition as a whole to put him in a position to get his hands on it.


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#7
Nomad_Wanderer

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Solas' connection to the orb wasn't mentioned because it was a secret that he'd kept to himself. The only thing we knew about the orb Corypheus used was that it was elven at the moment. The Chantry was also in disarray and still fussing over a candidate to be competent enough to be concerned with the Inquisition's affairs - they kinda did name the order heretical at first. You also have to officially support either of them for the respective one to eventually get the clout needed to be picked.

 

I understand about the chantry thing.. I hadn't formally picked either.  I wish the game had a little better handling of a scenario where the herald didn't pick. the choice was a big surprise.. one of those 'never new they were in the running' sort of things.. some story assists to make it less Jarring would have been nice.

 

But the solas thing.. There are lines about "Apologizing, knowing that solas wanted the orb".. that kind of dialog, and solas's position at the end of game warrants more time spent than was...

 

I spent the whole game with solas alongside.. HE HELPED DEFEAT CORYPHEUS. didn't mention the orb, other than that one time @ haven. There should have been more tie ins, and he should have at least said something at the final battle..



#8
Rekkampum

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I understand about the chantry thing.. I hadn't formally picked either.  I wish the game had a little better handling of a scenario where the herald didn't pick. the choice was a big surprise.. one of those 'never new they were in the running' sort of things.. some story assists to make it less Jarring would have been nice.

 

But the solas thing.. There are lines about "Apologizing, knowing that solas wanted the orb".. that kind of dialog, and solas's position at the end of game warrants more time spent than was...

 

I spent the whole game with solas alongside.. HE HELPED DEFEAT CORYPHEUS. didn't mention the orb, other than that one time @ haven. There should have been more tie ins, and he should have at least said something at the final battle..

 

He discusses the orb at Skyhold, and later on, even notes that he wants to try to preserve it.

 

Corypheus does latently say some things to Solas, but you never catch on until after the fact.


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#9
Nomad_Wanderer

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He discusses the orb at Skyhold, and later on, even notes that he wants to try to preserve it.

 

Corypheus does latently say some things to Solas, but you never catch on until after the fact.

 

I'm more saying there should have been more forced conversational tie-in's.. not optional conversational ones.

 

 

 

foreshadowing and all.



#10
Lucky Thirteen

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About the divine thing, you can talk to the people you want to be divine, but when you're talking throughout the game about mages, templars, and the chantry, and those choices in those events, the options you are picking in those conversations and events decide who becomes divine.

 

I really wish they put in a way that someone calls the inquisitor out on their conflicting decisions. You can't support templars still controlling mages or you can't support the chantry not changing, and then turn around and want Leliana or Cassandra as divine. Leilana wants to free the mages, Cassandra wants to reform everything, Vivienne wants to keep everything exactly the same.



#11
Monica21

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I'm more saying there should have been more forced conversational tie-in's.. not optional conversational ones.



foreshadowing and all.


I'm not sure what additional tie-ins you want without Solas coming right out and saying that it's his orb. There's plenty of stated content and allusions to Solas' true nature. But he doesn't want to tell you.
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#12
Nomad_Wanderer

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I'm not sure what additional tie-ins you want without Solas coming right out and saying that it's his orb. There's plenty of stated content and allusions to Solas' true nature. But he doesn't want to tell you.

 

How about someone else in the group wanting the orb for some reason, and Solas talking about it more.. I don't know I'm not a writer, and not in charge of keeping the plot devices in front of people.

 

The point is, that for some people, @ hour 3? in haven there is a conversation with solas about the orb.  @ hour 53, where you haven't brought solas with you on any missions, or visited him in skyhold, pretty much the last time you talked to him was hour 3 @ haven, there's another conversation about the orb with solas at the end of the game, and guess what! The orb is pretty important...

 

Some would say the orb and solas are a key points of the plot.  How is it that you can avoid both so easily or accidentally? There should be a cut in conversation or two along the story progression, where the orb is mentioned again, and a plot seed is planted, that eventually grows into the ending over time.  

 

People should have questions around the orb, and solas, and then have that "A ha!" moment at the end.  Not why does solas want it, just that he mentions it. 

 

Seriously for some people, the orb, and solas are mentioned once at the begining, and once at the end of the game.  No middle, no progression/maturation..

 

It steals from the ending. It lessens it, by having the ending plot points have no connection to the middle/ no building out through out the game.


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#13
MisterJB

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Also, he says he recognizes the Orb after Haven is destroyed.



#14
JohnstonMR

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How about someone else in the group wanting the orb for some reason, and Solas talking about it more.. I don't know I'm not a writer, and not in charge of keeping the plot devices in front of people.

 

The point is, that for some people, @ hour 3? in haven there is a conversation with solas about the orb.  @ hour 53, where you haven't brought solas with you on any missions, or visited him in skyhold, pretty much the last time you talked to him was hour 3 @ haven, there's another conversation about the orb with solas at the end of the game, and guess what! The orb is pretty important...

 

Some would say the orb and solas are a key points of the plot.  How is it that you can avoid both so easily or accidentally? There should be a cut in conversation or two along the story progression, where the orb is mentioned again, and a plot seed is planted, that eventually grows into the ending over time.  

 

People should have questions around the orb, and solas, and then have that "A ha!" moment at the end.  Not why does solas want it, just that he mentions it. 

 

Seriously for some people, the orb, and solas are mentioned once at the begining, and once at the end of the game.  No middle, no progression/maturation..

 

It steals from the ending. It lessens it, by having the ending plot points have no connection to the middle/ no building out through out the game.

 

Some would say that the scene in which you remember how you got the anchor was, in fact, a GIANT CLUE that the Orb was pretty important.  


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#15
Addai

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How about someone else in the group wanting the orb for some reason, and Solas talking about it more.. I don't know I'm not a writer, and not in charge of keeping the plot devices in front of people.
 
The point is, that for some people, @ hour 3? in haven there is a conversation with solas about the orb.  @ hour 53, where you haven't brought solas with you on any missions, or visited him in skyhold, pretty much the last time you talked to him was hour 3 @ haven, there's another conversation about the orb with solas at the end of the game, and guess what! The orb is pretty important...
 
Some would say the orb and solas are a key points of the plot.  How is it that you can avoid both so easily or accidentally? There should be a cut in conversation or two along the story progression, where the orb is mentioned again, and a plot seed is planted, that eventually grows into the ending over time.  
 
People should have questions around the orb, and solas, and then have that "A ha!" moment at the end.  Not why does solas want it, just that he mentions it. 
 
Seriously for some people, the orb, and solas are mentioned once at the begining, and once at the end of the game.  No middle, no progression/maturation..
 
It steals from the ending. It lessens it, by having the ending plot points have no connection to the middle/ no building out through out the game.

Someone who never took Solas anywhere or talked to him, but wants the game devs to force them to pay attention to him, even though in the few scenes where they do force you to talk to him, he knows about the mark, mentions an orb that's elven in nature and leads you to Skyhold (indicating he's pretty clued in, moreso than a wandering hobo elf should be), and the orb is highlighted in the final scenes... somehow that's still not enough?
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#16
Kulyok

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There's actually a decent storyline attached to the orb:

 

1) Solas tells you about the artifact at Haven.

2) Cory appears with the Orb at Skyhold.

3) Solas tells you more about the orb - that it's elven, a foci, and rather "some" of the orbs were dedicated to the specific members of the elven pantheon.

4) You visit the Fade, and see how you've gotten your mark from the orb - hey, it's not divine intervention!

5) You meet Morrigan, who says that she's very interested in the elven orb and how Cory must have gotten it.

6) You meet Flemythal, and after your conversation with her Morrigan mentions thoughtfully that she must've been involved. You can even plant a suggestion that she gave Cory the orb in the first place.

7) Final battle, the orb breaks, Solas sighs. The end...

8) ... only not, because then, after the credits, we finally find out who passed the all-important orb to Cory.

 

I think it's a fairly consistent tale, all in all.

 

Vivienne must've been a nasty surprise, though.


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#17
ravenesse

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I'm a big fan of optional talk. Care, if you do. Don't if you don't. Easy as that. If you miss anything, your loss or (like in my case) a reason for another playthrough.

I'm extremly happy that I'm not forced to conversations all the time. Want to be able to be ignorant.

 

Also, I didn't have the feeling, that the orb wasn't presented well enough. As for the Devine I cannot say, as she does not really interest me ;)



#18
Mims

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I think Solas is smart enough to not keep mentioning the orb, considering the fact that;

 

Spoiler

 

From purely a story-telling perspective, the orb was inconsequential to the Inquisitor. The Inquisitor wanted to stop Corypheus. Part of that was acquiring the orb, but the main focus was still on stopping him. Only Solas was completely focused on actually recovering the orb itself. And for obvious reasons, did not want you in on that particular mission.

 

Even if he had gotten the orb back, I don't doubt he would have stolen it regardless. 


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#19
Monica21

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How about someone else in the group wanting the orb for some reason, and Solas talking about it more.. I don't know I'm not a writer, and not in charge of keeping the plot devices in front of people.

 

The point is, that for some people, @ hour 3? in haven there is a conversation with solas about the orb.  @ hour 53, where you haven't brought solas with you on any missions, or visited him in skyhold, pretty much the last time you talked to him was hour 3 @ haven, there's another conversation about the orb with solas at the end of the game, and guess what! The orb is pretty important...

 

Some would say the orb and solas are a key points of the plot.  How is it that you can avoid both so easily or accidentally? There should be a cut in conversation or two along the story progression, where the orb is mentioned again, and a plot seed is planted, that eventually grows into the ending over time.  

 

People should have questions around the orb, and solas, and then have that "A ha!" moment at the end.  Not why does solas want it, just that he mentions it. 

 

Seriously for some people, the orb, and solas are mentioned once at the begining, and once at the end of the game.  No middle, no progression/maturation..

 

It steals from the ending. It lessens it, by having the ending plot points have no connection to the middle/ no building out through out the game.

 

Sorry, man. Sounds like you just needed to talk to Solas more. I mean, he is the one who told you that something created the Breach. He's the one who told you the orb was elven. You see the orb in the Fade and then know what happened to it. Since Solas is the one who 1. knows something created the Breach and 2. knows what the orb is, it seems odd to me that you wouldn't talk to him. That's not storytelling. That's you not connecting the dots as a player and a character.



#20
Arlee

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Yeah..  sorry 1 line @ haven, that has pretty decent story impact? not enough.

 

he also talks about it, and suddenly knows more about it than anyone right after Haven is attacked, and then later (I think after the temple of mythal) he's sad about other things and he makes a comment about how the orb at the very least still might be recovered which is also another clue. Though idk if you get that if you are low approval with him. If you have high enough approval there's some hints in the balcony scene. Honestly it was hinted that he knows more about it and it was more important to him than he let on throughout the storyline.



#21
Carmen_Willow

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I was disappointed that Solas couldn't trust me enough to tell me why we had to break up even before I found out who he was. He gives us hints when he repeatedly disavows the elves as being "his people." He has an agenda of his own, one that is so important to him that he cannot or will not be  forthcoming about it or about the orb and what it means. Sadly, because we do not know its importance, we use it as the simple tool we believe it to be and don't understand why he's so upset when it breaks. After all, its only a tool, right? Right Solas?. 

 

I only hope that when Bioware finally gives us an answer that it was actually worth it. I like his Spockian personality, and I just hope he has the morals to match it. Given what little we do know right now, perhaps we should be glad that all we shared was a kiss or two.



#22
Addai

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^ Did you hear the Patrick Weekes interview about the final scene? Solas took her there intending to tell her everything, but chickened out.

It's truly sad. I hope they resolve it well.

As for people who ignore Solas the entire game and only find realize something's going on with him when they see the post-credits scene, well... Fen'Harel enaste, suckers.   :D



#23
LOLandStuff

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Guy was starting to become suspicious after Haven. He knew too much about the Fade and the way he kept marverling at the inquisitor's spirit was sort of weird. He sort of mentions it a lot.

 

It made me wonder why nobody does what he does. You'd think Tevinter would sleep it off to the Fade to find out things about the past. Maybe dig under some rival's mansion, take a nap and dream of him talking **** about you.



#24
Mims

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It made me wonder why nobody does what he does. You'd think Tevinter would sleep it off to the Fade to find out things about the past. Maybe dig under some rival's mansion, take a nap and dream of him talking **** about you.

 

There are others capable of doing what he does, but they are very rare. Somniari are a kind of unique subset of mages that are able to manipulate the fade on their own volition. Tevinter does have a few, and I am sure they use their abilities for exactly what you suggest. [Aurelian Titus from the comics is one example.] 

 

The major danger to somniari is that they tend to attract demons to them. So you wouldn't want to go abusing the power.

 

Solas is able to get away with 'abusing' the power because of his unique view on spirits/demons. Most mages go into the fade expecting demons, so they see demons. Solas does not, so he doesn't tend to attract them.

 

[Or, alternatively, he has additional unique command of the fade due to being Fen'Harel.] 


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