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1st Playthrough of DA2 now completed! YAY! Thanks for the help, all


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#1
Matt VT Schlo

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Hey all - so finished DA: Origins - played most of the DLC including witch hunt. Been very curious as to DA2. heard a lot of the negatives (action oriented, reuse of interiors etc), but what should I know that seasoned players already know?!?!?!

 

Suggestions/tips highly welcome! 

 

PS Very much enjoyed DA: origins - started this one and initial impressions are quite good

 

I am 'guessing' that this game is going to be fairly straightforward? I can already tell the combat has been streamlined a bit, and for me, that's not a bad thing.

 

Things I do know: I unlocked all the preorder stuff via the games page....I know most of that is waiting for me at the chest outside my home in the game. That's it so far.

 

I am on the creation screen.Imported my highest level save from the DLC. Seems to be ok. This is via the 360



#2
caradoc2000

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The game takes place in three acts with a three-year gap between the acts, so make sure you do all the quests you want to do before moving into the next act (DLCs can be done at any time - even after you finish the main game).

 

The approval system is different than DAO's. Your actions now gain either Friendship or Rivalry. For optimal results, try to get your companions towards either one as soon as possible.

 

All in all it is a fun game.


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#3
Matt VT Schlo

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Ok thanks for the heads up on the Acts........is the DLC storydriven or quest? Meaning, should I ideally play them before or after my inital playthrough?

 

Also, I am really happy that the UI is more similar to Origins than not....taking a little adjustment, but happy to see that the RPG stuff does not seem dumbed down from Origins; that was a major concern

 

A much nicer looking game too and combat is almost too easy....lol.



#4
soft sugary thing

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You mean the content DLCs, Legacy and MotA? You could fit them within the context of DA2 if you wish. Legacy is supposed to be best played for story coherence during Act 2 and MotA during Act 3, and you get gold and gear. I feel they would end up being big distractions played that way though, as they both have their own stories. 

 

For me, I was sad when DA2 ended, and it was a joy to know that I could look forward to some additional adventures. It really depends on how you like to play your games, but I'd suggest saving the DLCs for after your initial playthrough. Then play MotA and Legacy in that order. :)


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#5
caradoc2000

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There are three DLCs. The Exiled Prince gives you an additional companion, and several new quests in all acts. Legacy and Mark of the Assassin take place in separate maps altogether. These can be done at any time, and the dialogue changes depending on when you do them. MotA gives you a temporary (mandatory) squadmate - Tallis. These two can be fairly difficult if done at low levels. Legacy has a strong tie-in to the third game.



#6
Matt VT Schlo

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Thanks all - so far, enjoying the game. Only thing getting used to: lack of a world map ala Origins -I always like seeing the 'big picture' as to where I am on a map, so its a little disconcerting. 

 

Hoping there are a nice variety of enemies, but I do like Varric



#7
Matt VT Schlo

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Ok, two new questions:

 

1) Are recipes for Crafting items only found at certain table/vendor areas? I see nothing for crafting in my wheel?

 

2) and when the screen has 'codex updated' is there no single button option to take me right to the new entry? 

 

 

Thank you



#8
caradoc2000

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1) Are recipes for Crafting items only found at certain table/vendor areas? I see nothing for crafting in my wheel?

Yes, some can be bought from various merchants and some can be found. You get the first recipes for free (elfroot potion from Lady Elegant in Lowtown, rune of protection from Worthy in Hightown and debilitating poison from Tomwise in Darktown). You can craft items either at your home or at the three above mentioned crafters.

2) and when the screen has 'codex updated' is there no single button option to take me right to the new entry?

Correct, no shortcuts.

#9
Matt VT Schlo

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Ok, thanks a lot - very helpful. Most changes are pretty intuitive, but these couple threw me a bit at first. 



#10
caradoc2000

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DA2 codex isn't half as annoying as the Inquisition one.


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#11
calvinien

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Couple of tips from my 10+ playthroughs:

 

Develop a set of house rules. IE place restrictions on what you will let happen. It makes it more fun. For instance I don't choose a specialization until act 2 and only if I've met the right conditions. IE no blood magic unless I've befreinded merrill or made a deal with a demon. No assassin unless I've made friends with an assassin. I also do the same with dlc gear. So I only use the orlesian gear after I've been to orlais. I only use something belonging to malcolm hawke after legacy.

 

In act 2 and 3 hawke is rich. So don't be afraid to use the money glitch. DA2 has a dearth of available coin anyway and some of the neatest items are quite expensive.

 

Make sure you have taken every party member outside of kirkwall in each act.

 

DA2 benefits  greatly from dlc. The story based ones are obviously better, black emporium is veru convenient, and the item packs help stave off boredom with the limited item selection in the main game.

 

This is a personal preference but: if someone gives you the chance to take responsibility for something, odds are you should do it.

 

You can easily trigger party banter in the hanged man by going up the stairs.

Aveline+Isabela/ merrill+varric+isabela banter is easily the best in the series.

 

*Whenever you enter the hanged man, order a drink. Trust me. It's only a couple coppers, it won't cost you anything real.*

 

 

 

 

Oh and one final thing: if you intend on playing inqusition afterwards, pay close attention to the lore and ANYTHING that sounds like a prophecy.



#12
Ferretinabun

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My top DA2 tips:

 

- Do quests one at a time. As stated above, DA2 is set in three acts, and each is kinda stuffed with short main plot quests and sidequests. A drawback of this is that they can very easily just become a big mush in your head. If you start more than a couple of quests at once, the game quickly turns into Follow The Quest Marker, and you forget what you're doing and why. So just do quests one at a time, and make sure you try to take in as much as you can - most quests are developed over the three acts, so you'll be seeing the same characters returning. You'll want to remember who they are and what they did.

 

- Make friends with the tactics system. Seriously. It's much more developed than in DAO, and for me it essentially IS the gameplay. When your companions run like well-oiled machines, they can make the difference between a fight being a nightmare and a cakewalk. This is pretty much the definitive guide to how they work:

 

http://forum.bioware...12-51911/page-9

 

- It's never a bad idea to check out build guides for companions on here.

 

- An ideal party has 3/4 ranged companions. Besides friendly fire (which only applies on higher levels), the ranged characters are still extremely powerful, and there are a number of set-piece battles with difficult terrain that mean ranged characters always have a significant edge over the melee ones. But, that said, go with who you like. Aveline and Isabela are generally considered to have some of the best banter in the game, and they're both melee, so...


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#13
caradoc2000

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- An ideal party has 3/4 ranged companions. Besides friendly fire (which only applies on higher levels), the ranged characters are still extremely powerful, and there are a number of set-piece battles with difficult terrain that mean ranged characters always have a significant edge over the melee ones.

Very much this. If you have multiple melee characters, they tend to stumble upon each other - especially in tight spaces such as caverns.



#14
Matt VT Schlo

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thanks a lot, everyone. I'll take all of the suggestions to heart.........

 

My favorite random item/moment: box of screaming. So random, but I love it



#15
caradoc2000

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My favorite random item/moment: box of screaming. So random, but I love it

Does it scream "KHAAAAAN!" :rolleyes:



#16
Matt VT Schlo

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Does it scream "KHAAAAAN!" :rolleyes:

 

 

Now that you say that, I think it does...!!!!



#17
Matt VT Schlo

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Two new Noob questions:

 

1)Why do some items go automatically to junk? and some I cannot remove from junk? My backpack is not full

 

2) Where can I view my collected herbs, like Elfroot? For the life of me, I can't see them in inventory anywhere

 

Thank you



#18
Guest_Cyan Griffonclaw_*

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The game takes place in three acts with a three-year gap between the acts, so make sure you do all the quests you want to do before moving into the next act (DLCs can be done at any time - even after you finish the main game).

 

The approval system is different than DAO's. Your actions now gain either Friendship or Rivalry. For optimal results, try to get your companions towards either one as soon as possible.

 

All in all it is a fun game.

I think DA2 was a great game. It wasn't Origins, but a great game. I didn't care for the consolization of the UI and reduced management of tactics, but the game felt faster while telling a great story. Hawke is one of my favorite protaganists in RPGs. Voice acting was superb. Companions held their own in DA2 compared to Origins. I really thought a lot of this game missed a great deal of potential when the toolsets weren't made available. However, I replayed Hawke as a tank, dps and mage through the DLC.


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#19
caradoc2000

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1)Why do some items go automatically to junk? and some I cannot remove from junk? My backpack is not full

Because they are junk - as in they are not used for anything except selling. You can sell all junk with one button.
 

2) Where can I view my collected herbs, like Elfroot? For the life of me, I can't see them in inventory anywhere

Unlike in Origins, crafting items do not show in your inventory nor are they consumed when you craft potions/runes/poisons. You can view your crafting item tally at the crafting tables. It will also show the total # of crafting items in the game. Some of them aren't available until act 3.



#20
Matt VT Schlo

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thanks, caradoc......I was wondering if the junked items had any real value, but that cleared it up

 

As for crafting items, where does it show total number? I figured it was on one of the inventory screens in a corner, but I have not seen anything



#21
caradoc2000

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thanks, caradoc......I was wondering if the junked items had any real value, but that cleared it up

The trash can icon should have given a clue... :D
 

As for crafting items, where does it show total number?

It isn't in the inventory screen. Go to one of the three crafting tables in Gamlen's house. These will show you all your materials as well as all the recipes you have collected and the # of materials required for each recipe. Note that to install runes to your weapons/armor, you have to visit Sandal's workbench (in Hightown in act 1, later in your house).


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#22
Matt VT Schlo

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Ok thanks - that is kinda odd imo. Just good to know what you have. For the most part, the streamlined changes make a ton of sense; just a few I miss.

 

Much appreciated!!!!!



#23
Matt VT Schlo

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Ok, I am starting to get it. Once I've discovered the item needed for Elfroot, its mine to access, insofar as I have coin

 

Ah, I see why not in your inventory. No more Elfroot hunting, it seems....interesting.



#24
caradoc2000

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Here is an example of a (poison) crafting screen:

 

crafting.jpg

 

Top left: recipes, bottom left crafting materials.

 

Edit: One more caveat regarding runes. Unlike in Origins, runes cannot be removed once installed. You can install another rune, but it will destroy the existing one.


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#25
Matt VT Schlo

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Good to know about Runes - thanks.......

 

 

also, the I am playing on Normal difficulty. In Origins, it was decent to downright hard at times. So far in this game, its not bad at all. I assume the upgraded controls are the reason....