Having to press and hold Rmb down while you press and hold down Lmb, is hardly a viable action scheme
If you're going to have 'click to attack', you should at least have sticky mouse to support that
And if you want it to be a action-hybrid game, then it should have closer zoom options to support it, no reason to restrict it so much
There's no reason you shouldn't be able to zoom in very close, or zoom out far, as well
A perfect game you would be able to zoom over the shoulder without impacting the fov very much,
but for some reason zooming changes the fov drastically even though it shouldn't, like it currently does, and gives you tunnel vision the closer it is
The camera feels very odd zooming out to attack,
maybe they got that from skyrim, but there's a reason there are mods to make the camera the same for combat/exploration in skyrim
Click to move and rebinding some mouse keys should be options, but click to move shouldn't be a forced thing either
Highlighting items so they are easier to spot and without having to press a button to do so, is basic stuff as well
These are like basic things for game development,
but as it is now, it feels half-finished or something