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#1
haxaw

haxaw
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Why does the last mob always hold the key? Are they passing the key to each other as they die? Why does this happen even when they're "opposing" factions like dogs vs Venatori? WHAT IS GOING ON

 

Sum1 plz halp.


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#2
Fiddzz

Fiddzz
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It's a giant game of "Keepaway."

Opportunity missed.

 

"Keypaway" heyooo


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#3
BioMasika

BioMasika
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On the Twitch this morning/evening the devs talked about the key having to be picked up and used at an earlier state of development...


Correct. Originally when the key dropped it would remain on the ground and the radar would show the location. At that time someone would need to pick it up before you got the "Key Collected" message and allowed the door to open. But it really slowed down the experience so we switched it to auto collect.

On a related note, all players used to have to be next to the airlock door to open it... Much grief.
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#4
BioMasika

BioMasika
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except for the when the issue that causes the key issue happens.. like when an enemy spawns outside of the map. Then you are in exactly the same position as before.


Exactly correct. At this point the "Key Dropping" merely provides a visual que to let you know when the current encounter has completed and you can advance to the next zone.

It also provides a more natural context for why you couldn't open the door beforehand. If I try to open the door and the game tells me I don't have the key I can assume that I need a key to advance. But if I click the door and nothing happens, then killing the last enemy doesn't necessarily indicate that this door is suddenly accessible.
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