It's flawed specially if we consider that most of the time, at least for me, when something happens to my game (key not dropping, giant dying and standing up again as an immortal statue, crash to desktop or even a disconnection from the session), it seems someone is placed in that spot immediately and I lose the XP anyway.
I would prefere the XP received while inside the dungeon were constantly saved to each character and the final result would only give you an extra bonus for finishing the stage! That would prevent exploits and also loss of Xp everytime something happens to your game (many times for me).
I've never been much of a fan of equal-split system, be it in co-op or pvp. 1) it encourages noobies to jump on difficulties they shouldn't play yet 2) power-leveling abuse (i.e. this exploit). If you want a more detailed analysis then read my long comment here. One of the reasons I required players to use a LAN stamps on their characters was because players were using secondary PCs to power their alternates (PC gamers cheating, what a shock right?). In one very unfortunate case a player who lived in a college dorm got his entire profile deleted and game access blocked because of another player. I got rid of that particular party system, used staggered experience tables for each class, and had way less trouble after that.
If you give away XP after every kill then you make it super easy for me to boot up my secondary Xbox, start a party and wait for two suckers players to help me level it up. Their vote kicks don't matter because I'm not going to kick myself for leeching, right? You have to design your system in such a way to minimize their ability to exploit. Despite Amelia's assertion that my calling the XP/Progress loss a penalty feature a misnomer, it's a design intended on curbing leech behavior that has a negative impact on general play. So they may need to re-evaluate the current state and make changes once the game-breaking bugs have been addressed. However I still stand by my original assessment.
edit: and no that is not a shot at Amelia.





Retour en haut








