I'd suggest doing some research, perhaps on the Wikia online so you have a vague idea of what's going on.
I read the books and played the first game and there were some things that left me scratching my head lol.
Where role playing is concerned, you will probably be a little disappointed. You are forced into a set protagonist after all -- and pretty much just get two choices in everything I.e dialogue and decisions.
On the upside your decisions affect the world as you progress through the game, something you did previously will either bite you on the arse or reward you later on.
You don't really get to dictate how you combat either, but you can character build to a certain degree by dishing out ability points where you prefer them most. I.e I always build up my "fast style" sword fighting skill, as well as igni, quen and that mindfucking ability which I've forgotten the name of.
I didn't bother with crossbow because I found it useless most of the time.
I have seen lets plays for both Witcher 1 and Assassin of Kings. So I have a pretty good idea of what is going on. Even seen a good deal of Witcher 3 via Lets play.
I don't mind set protagonists, after all I played Hawk, and most of my video game cahracters pre ME 2 were set protagonists...and so far I am enjoying Geralt. And I am playing him exactly how I feel him in my head. 'Jack Bauer'. But its just a thing. Ever since I have played BioWare games I have thought most games would be better with a dialog wheel. lol. I wish we would have gotten one in the AC games. Black Flag...also seen only via Lets Play
I know...
Axii.





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