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Drinkquisition! (assuredly nsfw)


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#84526
cindercatz

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I'm putting together (and hopefully launching within the next couple months) a website that will deal with what I'm right now calling "narrative media," (e.g., games, comics, films, etc.) and this is something that I mull over a lot. You used the word "focus" and I think that's key, because ultimately games are not designed to tell stories. On one hand, games can be tools for players to tell their own stories. On the other hand, games can be vessels for the creators to tell a story. But autonomy is the tension between these two potentials. If the creator is intent on telling a specific story, little control can be given to the player -- but at some point this subverts the purpose of the medium and suggests the story belongs in something other than a game. Conversely, the draw of a game may be its mechanics and player freedom. These are antithetical to structured narrative, which will put off narrative-driven players but will often garner the highest praises from "gamers."

I've tended to see this dynamic, in many ways, as the reason some people prefer, say, The Witcher or Skyrim. That's facile, perhaps, but then as I said it's something I think about a lot.

Good luck with your site, btw. :-) I don't think it's true, though, that story and player freedom, or a quality story and a branching narrative are contradictive in any way. I always point to Quantic Dream's stuff. Heavy Rain is as good as it's ever gotten as far as I'm concerned, the best game story and one of the most changeable.

I think the real stress is between game mechanics and story. When you build your narrative to serve gameplay (level design, mechanics, etc.) and not the other way around, the story suffers however much accordingly. When you build your game to serve your story, both turn out for the better in my experience. And you also end up with variety across your gameplay experience, which keeps whatever you're doing from getting stale.

edit: It's also interesting that you bring up Witcher 3 as similar to Skyrim when they're on opposite ends of the spectrum to me. Witcher 3 is one of the best game stories to date, that just managed to also seriously nail a sweet spot in its gameplay. But that's because they adjusted for what didn't make sense with the story. No more twitchy dodge roll combat. Skyrim is almost totally about the mechanics, the dungeons, and the open world travel and exploration. Basically the only thing they have in common is the open world travel aspect.
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#84527
akbogert

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*punts a nug across the bar*

 

red_main_1689473a.jpg


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#84528
Inverse_Twilight

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*ducks flying nug*

 

That sucks, Verse. The working part. I'm not doing so good today still but hardly surprising, yesterday was a nightmare. I'll get over it

*waves half finished trap around to prove it*

Sorry, things are still going crappy for you. I hope things start looking up soon :)

 

red_main_1689473a.jpg

Aw, you're no fun! :P


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#84529
Lady Luminous

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Hey guys,

I found out that I have to work on Christmas Eve. Damn it!

*stabs Cardboard Maryden in the t*t, then punts a nug across the bar* That actually kind of helped. Lol.

Anyway, how is everyone else doing?

Ouch, that sucks babe. Your office doesn't do half days? Hopefully it's an easy shift with no drama.

I have a 3.5 hour shift, but I'll be home by 1:00.

#84530
Sable Rhapsody

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Is the thread still drinking for stuff like this?

 

Or are we at the point where it's just easier to bang your head against a wall until concussed? :P


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#84531
Lady Luminous

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Is the thread still drinking for stuff like this?

Or are we at the point where it's just easier to bang your head against a wall until concussed? :P

The drinking probably less painful, hon. <3
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#84532
Inverse_Twilight

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Ouch, that sucks babe. Your office doesn't do half days? Hopefully it's an easy shift with no drama.

I have a 3.5 hour shift, but I'll be home by 1:00.

It's a full eight hour shift. :( I am really hoping that it won't be too busy so I can go home early.

 

My cousin is supposed to be coming over to visit with her daughter and I hope I don't miss them. 



#84533
cindercatz

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Hey guys,

I found out that I have to work on Christmas Eve. Damn it!

*stabs Cardboard Maryden in the t*t, then punts a nug across the bar* That actually kind of helped. Lol.

Anyway, how is everyone else doing?


Ouch. >< I think I just got the best Christmas present though. My Dad got through heart surgery, and he's going to be good. :-) Thank God, Christmas miracle. Seriously. Hope your Christmas turns out good in the end, God bless.
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#84534
Sable Rhapsody

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The drinking probably less painful, hon. <3

 

:D

 

Sorry if I sounded daft.  Spent most of today listening to elevator construction...which sounds a bit like the dentist drill from hell, but for many hours, reverberating throughout the building  <_<



#84535
akbogert

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Good luck with your site, btw. :-) I don't think it's true, though, that story and player freedom, or a quality story and a branching narrative are contradictive in any way. I always point to Quantic Dream's stuff. Heavy Rain is as good as it's ever gotten as far as I'm concerned, the best game story and one of the most changeable.

I think the real stress is between game mechanics and story. When you build your narrative to serve gameplay (level design, mechanics, etc.) and not the other way around, the story suffers however much accordingly. When you build your game to serve your story, both turn out for the better in my experience. And you also end up with variety across your gameplay experience, which keeps whatever you're doing from getting stale.

edit: It's also interesting that you bring up Witcher 3 as similar to Skyrim when they're on opposite ends of the spectrum to me. Witcher 3 is one of the best game stories to date, that just managed to also seriously nail a sweet spot in its gameplay. But that's because they adjusted for what didn't make sense with the story. No more twitchy dodge roll combat. Skyrim is almost totally about the mechanics, the dungeons, and the open world travel and exploration. Basically the only thing they have in common is the open world travel aspect.

 

Spoilered for verbosity:

Spoiler

 

 

Sorry, things are still going crappy for you. I hope things start looking up soon :)

 

Aw, you're no fun! :P

 

The Royal Society for Prevention of Cruelty to Nugs has certain guidelines for the having of fun, ma'am.


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#84536
Inverse_Twilight

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The Royal Society for Prevention of Cruelty to Nugs has certain guidelines for the having of fun, ma'am.

What? Am I under arrest now? :P


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#84537
akbogert

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What? Am I under arrest now? :P

 

You are on probation. You must also serve six months community service working with underpriveleged nugs. 


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#84538
Ashaantha

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Dave shall be your supervisor :P


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#84539
Inverse_Twilight

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You are on probation. You must also serve six months community service working with underpriveleged nugs. 

Nooooo! Not community service!

 

You'll never take me alive! 

Jumping-Out-of-Window.gif


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#84540
akbogert

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Nooooo! Not community service!

 

You'll never take me alive! 

Jumping-Out-of-Window.gif

 

*gets giant spiders to quickly build web beneath window*


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#84541
Inverse_Twilight

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*gets giant spiders to quickly build web beneath window*

*calls up to everyone from down in the web* I'm OK! Thanks, I didn't really think that through...

 

ETA: I am also stuck in the web... little help?


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#84542
Ashaantha

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*starts cleaning up the broken glass with one hand, holding her cider with the other*

 

We'll just tell lynroy we're redecorating, again.


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#84543
akbogert

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In other news, the coyotes are totally flipping out outside tonight. 



#84544
Ashaantha

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oh right!

*wanders outside and attempts to pull verse out of the web*


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#84545
Lady Luminous

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*calls up to everyone from down in the web* I'm OK! Thanks, I didn't really think that through...

ETA: I am also stuck in the web... little help?

Sorry hon, someone else will have to help you, spiders and I don't mix!
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#84546
Lynroy: Final Edition

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Well, finally!

 

Finished Trespasser for the first time this morning @ 2am (Don't ask).

 

Cassandra's last words are nice (and funny) :lol:  *drinks*

Ah, Cassandra was great in that DLC. :D

 

Hey guys,

 

I found out that I have to work on Christmas Eve. Damn it!

 

*stabs Cardboard Maryden in the t*t, then punts a nug across the bar* That actually kind of helped. Lol. 

 

Anyway, how is everyone else doing?

Well, that royally blows chunks. 

 

Is the thread still drinking for stuff like this?

 

Or are we at the point where it's just easier to bang your head against a wall until concussed? :P

Yes, we are! They just can't let go.

 

Nooooo! Not community service!

 

You'll never take me alive! 

Jumping-Out-of-Window.gif

*starts cleaning up the broken glass with one hand, holding her cider with the other*

 

We'll just tell lynroy we're redecorating, again.

What's going on here? Oh, redecorating. Carry on.


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#84547
Inverse_Twilight

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oh right!

*wanders outside and attempts to pull verse out of the web*

*looks over at Stormy who is now caught in the web with her* How did that happen? 


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#84548
Ashaantha

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*looks over at Stormy who is now caught in the web with her* How did that happen? 

 

I have no idea... I'm going to blame my robes, these things get caught on everything.


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#84549
Lynroy: Final Edition

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Would you like some help? :P



#84550
Ashaantha

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*feels a lot like this right now*

tumblr_mpf6dn7DVD1rg2h44o3_500.jpg


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