Aller au contenu

Drinkquisition! (assuredly nsfw)


113758 réponses à ce sujet

#110001
Almostfaceman

Almostfaceman
  • Members
  • 5 463 messages

I'm really disappointed in all of you.  Not a single one of you guys knew to point out that the 440 was not, in fact, a hemi engine.  Slackers.

 

I'm guilty of not being a gear head. 

 

long%20hard%20day_zpswkhpbpw5.gif


  • Ashaantha, Beren Von Ostwick et MilesUpShore aiment ceci

#110002
Gilli

Gilli
  • Members
  • 2 970 messages

Do you use Texmod? 

 

I haven't used a single mod in DA2 so far.



#110003
Lynroy: Final Edition

Lynroy: Final Edition
  • Members
  • 24 721 messages

I'm really disappointed in all of you.  Not a single one of you guys knew to point out that the 440 was not, in fact, a hemi engine.  Slackers.

That requires me to have knowledge about cars and engines. This is my car knowledge: that picture was a car. :D


  • Ashaantha, Tragedienne of Heavens et Beren Von Ostwick aiment ceci

#110004
Almostfaceman

Almostfaceman
  • Members
  • 5 463 messages

I haven't used a single mod in DA2 so far.

 

Huh, I've seen the rainbow landscape textures glitch but not the skulls on the ground glitch. Looked like Texmod putting a texture somewhere screwy. Weird. 



#110005
Gilli

Gilli
  • Members
  • 2 970 messages

Huh, I've seen the rainbow landscape textures glitch but not the skulls on the ground glitch. Looked like Texmod putting a texture somewhere screwy. Weird. 

 

That was a first for me too.

I consider it to be an easter egg, afterall, Kirkwall was built on the bones of slaves. :D


  • Almostfaceman aime ceci

#110006
straykat

straykat
  • Members
  • 9 196 messages

I haven't used a single mod in DA2 so far.

 

There's a lot of useful minor ones, but it's never all that necessary.

 

For example, leveling up weapons with the character. It annoys me that Isabela's iconic daggers need this. If I mod DAI, I'll be getting that Inquisitor Sword/Shield schematic for Cass too. It's a good design.



#110007
Ashaantha

Ashaantha
  • Members
  • 11 682 messages

I haven't used a single mod in DA2 so far.

 

I've never used a mod for it either, and I think I do use directx10 or 11.. never had an issue still. *drinks*

 

That requires me to have knowledge about cars and engines. This is my car knowledge: that picture was a car. :D

 

BRAVO! *throws mug at lynroy*

 

That's all I figured too but I won't admit that.. much


  • Beren Von Ostwick aime ceci

#110008
straykat

straykat
  • Members
  • 9 196 messages

I still use the DX 9 option... it sucks without it, even on my higher end pcs (high end for that game at least).

 

edit: It's not gonna make much difference with most things anyways...especially face textures, which are cartoony and smooth. It's highly stylized.



#110009
Al Foley

Al Foley
  • Members
  • 14 542 messages

Trying to decide if Val Royeux would have 'sewers' or not, and if not then what would be the Orlesian equivalent?  Also musing on the nature of role playing in role playing games. 


  • Beren Von Ostwick aime ceci

#110010
straykat

straykat
  • Members
  • 9 196 messages

Trying to decide if Val Royeux would have 'sewers' or not, and if not then what would be the Orlesian equivalent?  Also musing on the nature of role playing in role playing games. 

 

I think in CRPGs, there's only so much you can do. A real GM and friends makes roleplaying dynamic. With computers, I think we're actually better off taking cues from linear action adventure and more scripted/limited pathways.

 

Either that or try to be really open and barely tell stories (TES).



#110011
Beren Von Ostwick

Beren Von Ostwick
  • Members
  • 5 712 messages

Sooo convenient being Inky and not having to worry about such plebeian things as sewers.

 

*Wiggles his fingers, opens rift, arcs it right into the fade, gives a shake, goes about his business*


  • Tragedienne of Heavens aime ceci

#110012
Almostfaceman

Almostfaceman
  • Members
  • 5 463 messages

I still use the DX 9 option... it sucks without it, even on my higher end pcs (high end for that game at least).

 

edit: It's not gonna make much difference with most things anyways...especially face textures, which are cartoony and smooth. It's highly stylized.

 

Does that help with the glitches mentioned? 



#110013
straykat

straykat
  • Members
  • 9 196 messages

Does that help with the glitches mentioned? 

 

I haven't been paying full attention, sorry. I caught that someone had some issue... but I do know DX9 runs very smoothly. And it wouldn't make much of a difference to beef anything up anyways. The game is kind of limited by design. They cleverly gave the look of the game some personality even with crappy graphics (it's essentially just an upgraded DAO engine). Kind of like Blizzard does with all of their games. It isn't trying to be realistic, so the demand to push it further doesn't help.



#110014
Al Foley

Al Foley
  • Members
  • 14 542 messages

I think in CRPGs, there's only so much you can do. A real GM and friends makes roleplaying dynamic. With computers, I think we're actually better off taking cues from linear action adventure and more scripted/limited pathways.

 

Either that or try to be really open and barely tell stories (TES).

Well I mean, in CRPGS anyways, there are really two ways of role playing (Self inserts for the sake of this argument are not 'role playing') Either you go in with a vast amount of planning and head cannoning and coming up with a vast back story which helps inform whatever actions your character makes.  Or you make it up as you go along.  Making decisions as they occur within the game and having those be touch stones for your character. 



#110015
Gilli

Gilli
  • Members
  • 2 970 messages

There's a lot of useful minor ones, but it's never all that necessary.

 

For example, leveling up weapons with the character. It annoys me that Isabela's iconic daggers need this. If I mod DAI, I'll be getting that Inquisitor Sword/Shield schematic for Cass too. It's a good design.

 

I use one mod in DAO (a bug fix to keep my Warden's Keep armor/items in the other DLCs) and some in DAI (bug fix for Cole's hats schematics, craftable Ardent Blossom, Ardent Blossom retint, Casual wear retint, etc)

 

She does? I can't remember if her daggers level, or not.  :huh: Which schematic/mod is that? I'm happy with giving Cass the The Knight's Second so far.  :whistle:

 

 

I've never used a mod for it either, and I think I do use directx10 or 11.. never had an issue still. *drinks*

 

I looked at the DA2 patches and there it says:

 

Various issues specific to DirectX 11 no longer occur.

 

 

yeah...no... <_<



#110016
Ashaantha

Ashaantha
  • Members
  • 11 682 messages

I looked at the DA2 patches and there it says:

 

yeah...no... <_<

 

yeah.. I'd tend to not trust that sometimes. It's been a while since I played DA2 so not sure exactly which dx version it would auto-run using. I do have 10 and 11 versions on my pc. Yes, my games pick and choose between them on their own >.> sometimes I need to fix that.


  • Gilli aime ceci

#110017
straykat

straykat
  • Members
  • 9 196 messages

I use one mod in DAO (a bug fix to keep my Warden's Keep armor/items in the other DLCs) and some in DAI (bug fix for Cole's hats schematics, craftable Ardent Blossom, Ardent Blossom retint, Casual wear retint, etc)

 

She does? I can't remember if her daggers level, or not.  :huh: Which schematic/mod is that? I'm happy with giving Cass the The Knight's Second so far.  :whistle:

 

 

 

I looked at the DA2 patches and there it says:

 

 

yeah...no... <_<

 

I use this... http://www.nexusmods...ge2/mods/3268/?

 

All Items Evolve. It just works like the DLC items that Hawke gets... but for everything. It doesn't make them overpowered or add new stats.. just evolves the existing ones.


  • Gilli aime ceci

#110018
straykat

straykat
  • Members
  • 9 196 messages

Other stuff I use is very minor like I said. Like making Orana less ugly lol


  • Gilli aime ceci

#110019
Gilli

Gilli
  • Members
  • 2 970 messages

The Andromeda post got some updates.

 

Ash do not look! The post is full with spoilers.

 

 

yeah.. I'd tend to not trust that sometimes. It's been a while since I played DA2 so not sure exactly which dx version it would auto-run using. I do have 10 and 11 versions on my pc. Yes, my games pick and choose between them on their own >.> sometimes I need to fix that.

 

 

Me neither. Ah :o I only have 11.


  • Lynroy: Final Edition aime ceci

#110020
straykat

straykat
  • Members
  • 9 196 messages

This is a good Zev fix that Bioware actually planned.. but didn't put in the game. I've been adding stuff like this to Skyrim too. I like these kind of bug fix mods.

 

http://www.nexusmods...ge2/mods/4021/?



#110021
straykat

straykat
  • Members
  • 9 196 messages

Weird.. you should have multiple implementations of Direct X. I never heard of only having DX11.

 

Either way, the game was originally designed around DX9... that's why I think it's stable.



#110022
Gilli

Gilli
  • Members
  • 2 970 messages

I use this... http://www.nexusmods...ge2/mods/3268/?

 

All Items Evolve. It just works like the DLC items that Hawke gets... but for everything. It doesn't make them overpowered or add new stats.. just evolves the existing ones.

 

Oh, that one's cool. :o *saves*

 

Other stuff I use is very minor like I said. Like making Orana less ugly lol

 

:lol: Stuff like that is always nice.

For DAI I really recomment the Cole's hats schematics fix otherwise Cole won't have hair when you craft him one of his hats.  :pinched:



#110023
straykat

straykat
  • Members
  • 9 196 messages

Yeah, I planned on updating whatever schematics I can... when I can get around to the game.



#110024
Al Foley

Al Foley
  • Members
  • 14 542 messages

Catacombs! :D *drinks* 



#110025
Gilli

Gilli
  • Members
  • 2 970 messages

This is a good Zev fix that Bioware actually planned.. but didn't put in the game. I've been adding stuff like this to Skyrim too. I like these kind of bug fix mods.

 

http://www.nexusmods...ge2/mods/4021/?

 

*saves*

Just remembered, I need the Zevran Romance Dialogue Fix, my current Warden is romancing Fenris.

 

Yeah, I planned on updating whatever schematics I can... when I can get around to the game.

 

Good plan. :D

 

Weird.. you should have multiple implementations of Direct X. I never heard of only having DX11.

 

Either way, the game was originally designed around DX9... that's why I think it's stable.

 

I should? Hmm, I'm gonna repeat the search again.... nope, only DirectX 11.  :huh:

I use Win8.1.