Cheese? Is there wine too?


*looks around*
*sighs*
*glances at the ruins of the tavern*
*sighs*
*glances down at the glass held in right hand - one last sip left*
*takes sip*
*quietly places glass on stone wall*
*peacefully walks away*
*single tear shed*
Final report of the DrinkQuisition Tavern Herald's Rest, DrinkQuisitor Beren reporting. The other members are drunk, bloated with cheese, and wandering into the mountains. Bar and booze destroyed. I should reach the new home in about six weeks. With a little luck, Dave the nug messenger will pick me up. This is Beren, last survivor of the DrinkQuisition, signing off.
I love you guys so much. Thank you for the memories.
*Ber hops on his Free Marches Ranger and rides into the sunset*
Tarasyl'an Te'las. The ancient castle built by my people. I am among the last who walk it's halls now, for the Inquisition is disbanded. Many expected the Exalted Council would have this outcome, yet none could bear the news easily. Now, most disappeared - the troops to their homes, diplomats to their courts, merchants to their old routes. One hand's fingers would suffice for me to count the people I have met in the last two days that were from the Second Inquisition, serving the Lady Inquisitor. Alas, other than the Nightingale, I found no time to speak with them. Hers was a conversation not long in duration. New orders for me, since I swore loyalty to Lady Lavellan despite her decision at the climax of the Council. Little do my former companions know, but I will not be joining them at first, for a task in Tevinter demands my attention. Not that my loyalty needed reaffirming. I was there, close enough to see the explosion, yet far enough to not be harmed. My luck of the unmarked survivor lies in hunting some game at the time. Two of my clanmates perished, and more were sent by Keeper Istimaethoriel as a result. One way or another - I arrived to the Conclave together with the Inquisitor.
The main hall opens before me as I descend from the Rookery. Once upon a time, the Inquisitor sat in a throne at the far end, a place easily visible from the balcony I stand on. A breathtaking view, even without the Dalish heraldry usually displayed, but not what I am looking for. I cross the enormous balcony and walk down the stairs to where Lady Montilyet would sit during the war with Corypheus. I smile towards where I know the War Room is located, but instead enter the mail hall proper. With nought to see, I walk past Master Tethras' fireplace and out the hall. The battlements in front of me are completely devoid of patrols, but not even they are my goal. Beneath them, a large building sits - the Herald's Rest. I need to find but one more thing before I leave Tarasyl'an Te'las for good - something long forgotten, but equally important to me as my two daggers at the hip or the bow on my back. Crossing the courtyard is a simple matter. Opening the door is much harder, but Bard's Letter Opener proves sharp enough to open more than just letters and throats of my foes. With the door opened, the dagger joins Tool of the Game in their sheaths. A thousand memories hit simultaneously. The laughter. The tears. The anger. The rage. The friendship and cameraderie. The Drinkquisition. I will miss this place when all is said and done. Little time to linger on the past, despite my love for history. Swiftly I pass Cremisius' corner, refusing to look towards the bar, now devoid of even Cabot, Herald of the Drinkquisition and his Will made manifest. A short chuckle as I remember the nicknames. And all the people I have met here. Many may never find us again. Hopefully, the spell of this Age will keep bringing good people together. A set of stairs later, I look at the second floor of the tavern. If I remember that drunken stupor of a night correctly, I am not yet high enough to find the item I came to seek. This is where I heard the rumor of the Champion of Kirkwall appearing in the castle, later proven true. It is also where the Red Jenny would reside. I would not see what became of her room, however, as I instead travel further up and towards Cole's waiting spot. What he waited for, I haven't the faintest of ideas, but this place he rarely left. Once more, no point dwelling on the past, as I see the forgotten chest in the corner. My strides quicken as I reach it, the Bard's Letter Opener once more coming to my aid. The lock breaks easily, and inside I see what I came for. Another dagger I have nearly forgotten about, given to me by my family before I left for the Conclave three years ago - Hype.
As quickly as I came, I leave, my presence not witnessed. Within moments, I'm back in the courtyard, heading towards the main gate. It is now unguarded, allowing me to slip out without smoke and decoys, and towards the elevator in the tower. The mechanism proves how much we can do when we work together - we the Elvhen poured what remains of the knowledge of Elvhenan, the durgen'len gave their technical genius, and humans allowed us to use their nigh infinite resources, while the Qunari lent one mountain of muscle known as the Iron Bull. On the way down, I start thinking priorities. Where do I go next? This is the first time in three years where I have relative freedom and little to rush towards. The Harellan may use the Eluvians, but we have reports of him gathering an army - one that is still baby-sized. My time is plentiful, and my thoughts turn to home - the home before the Keeper sent me and my kin to aid the Lady Inquisitor. There used to be a nice lass, beautiful and clever. If the same luck that kept me alive during the explosion still favors me, maybe she is not taken, though my chances are slim. Maybe I can find Clan Lavellan and see for myself.
The elevator stops, and I walk the path towards the village that formed near the castle since Corypheus' defeat. Ahead of me, three unsavory figures poke their heads from behind a rock. Bandits. Pretending I do not see them, I walk into their traps. Such a lovely concept - ambush an unexpecting person, hoping to take them by surprise. And enemies are always so deliciously surprised when they do not work out...
It is as I expect. The three jump out and demand my coin and weapons, or else, claiming there are only two ways this may go. I friendly declare that I see at least a dozen other ways, buying time as my hand inches towards the smoke bomb on my belt. Dumbfounded, they ring their steel and come closer... Right in the trap of my own. A bomb hits the ground, releasing smoke. A sufficient distraction, but stealth is not necessary. Instead, I reach for another flask on my belt and break it on my chestplate...
No retreat. No surrender. Tonight, they dine in Hell.
Time becomes meaningless as everything but me slows down. The three idiots realize something is not right, but they do not even raise their steel before they die of a various assortment of stabbing and slashing wounds. Mercifully, I wound the third as he tries to parry a blur moving a hundred times faster than his own blade. As the Flask of Lightning effects decline, he falls to the ground, begging for mercy, and a fourth emerges from the rock. Stab follows a slash and a riposte deprives him of one of the two swords he wields. A simple parry and a pirouette later, he is smiling ear to ear... as he bleeds.
I face the lone survivor, whose wound is on the minor end of the spectrum though rendering him harmless. His deal is to tell the story to any bandits and start living honestly in exchange for his life. With increased vigor, I continue towards the village to grab a drink in their tavern. As I sit down to drink it, a small boy comes, ignoring my pointed ears and Vallaslin, and asks me whether I belong to the Inquisition. Whether I am a hero.
"No. But I lived in a castle full of them," I reply.
Go to sleep for five hours, wakes up without any likes still. >.> *drink* So consider everything between this post and my last post liked.
*returns to see a candlelight vigil being held at the ruins of the burned down tavern*
I know what to do.
ETA: for the last time... Goodbye, DrinkQuisition.
Farewell, dear taver.
*takes handful of ashes, wraps it in a cloth and puts in a pocket then goes away*
Farewell, Dame. It has been a pleasure being your drinking buddy and partner in various nefarious activities. Cheers.
It's been one hell of a ride. Cheers!
Back at you, Dienne.
To all who ever DQ'd.....
And remember, always, these words of wisdom.
Heed the wise words of our professor.
Final report of the DrinkQuisition Tavern Herald's Rest, DrinkQuisitor Beren reporting. The other members are drunk, bloated with cheese, and wandering into the mountains. Bar and booze destroyed. I should reach the new home in about six weeks. With a little luck, Dave the nug messenger will pick me up. This is Beren, last survivor of the DrinkQuisition, signing off.
I love you guys so much. Thank you for the memories.
*Ber hops on his Free Marches Ranger and rides into the sunset*
*snip*
*watches as the Templar rides out of sight*
'Til me meet again. *raises mug in salute*
*snip*
Holy, tl;dr, Serza! You know how I feel about four word sentences.
Well written, mate.
I would also stay, but sleep beckons. I have to be sharp tomorrow...