Okay, so it is only a suggestion, okay? Don't scream, yell, start an Inquisition fire or open the door of the torture chamber...
What do you think about a Dragon Age game without inventory. But with items, loots, crafts and other gimmicks. Let me explain.
I'm talking about an hardcore realistic game. Nobody can run with 40+ armors and weapons on the back! And you don't found always an armor exactly at your measurements on the fields. And walking around with more than 200 elfroot in your pockets makes your really smelly! Your guys will only have two sets of weapons (really love the idea of swapping weapons), one set of armor and a bunch of usable potions.
What about if you are like in the Mass Effect series, a team well equipped in your HQ, you run on the field, fight but don't collect anything at all. In fact, you claim the chests, the ressources and the loots of the dying enemies. When you come back to your HQ, you will have a review of what you found, gain several ore and herbs each hours depending of the quantity of loot places found etc...
So, in your HQ, you have access to your crafting materials, to your stocks of weapons and armors and you can fully equip your team before the next excursion.
What? Sounding like space marines? Well, if somebody can take an armor of a male Qunari killed in action and place it on a female dwarf in your team in a matter of second, it is a hell of a craftsman! In fact, with this you REALLY sound like as a head of an army. In the middle of a battle, you don't have the time to strip the enemies of their belongings unless you'r a shady character, so your main job is to clean the path, talk to the important person, claim the ressources and decide what to do with.
Any other ideas?





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