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Your biggest recommendations for DA:4


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#126
Bioware-Critic

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RPG's need to be a blanc canvas - PERIOD!


That's it. That is my recommendation, dear BioWare :)

Nothing more - just that.

 

 

In Dragon Age Origins and especially in Awakening ( :wub: <3 <3 ) ... we had so much choice! (Compared to Inquisition) We were simply more free to create the style and to choose the paths more precisely we wanted to take to achieve our goals in these titles. The removal of the attribute points is something I cannot see to be an achievement or anything that is not 100% a step in the wrong direction. It is a clear case of "dumbing-down" a RPG element that has been around for forever - and for goosd reason! Also, we had so many spell schools to choose from in Origins and so many specializations ... :wub: <3 <3 They were not as big, but we had a greater vairety of spells-schools. (I love to play mages ... and in Inquisition I get "Fire, Ice, Lightning" ... feels to me like the most boring mage gameplay in RPG history - SERIOUSLY!) We had the really awesome tactics department which gave us real control over our party and thereby more freedom to create. Because the tactics department gave us the oportunity to create a party we could effectively puppeteer !!! I liked that a lot - in fact I loved that! This control over my party during combat - which is a considerable part of the gameplay or play-time of any game - made it ... "my party" ... which "I" ... steered through these adventures.

 

  • If someone takes away my freedom to create - I do not feel like I am playing a RPG!
  • If someone takes away the control I have over my party - I do not feel like I am playing a RPG!
  • If someone takes away my ability to access my skills via the radial-menu on my console game - I do not ...
  • If someone limits me to eight "bloody" skills at a time - I do not ...
  • And so on and so on ...

 

RPG's need to give me a considerable amount of freedom to create ...

As a RPG fan I would of course very much like as much freedom as I can get away with. So for example the possibility to completely "turn the systems on their head" and have the freedom to create different kind of approaches to using the implemented complex systems - by using and manipulating the systems in more creative ways and so on ...
In classical RPG's, and for example Pen&Paper games, you have so many different options to approach the various levels of gameplay - combat or other areas as well :wub: That is fun to me. To feel a sense of freedom when playing a RPG. I love that! And Origins had this ... to a certain ammount - DA2 limited it somewhat by "reforming" the skill system in a more narrow way and limiting the customization of my party members, etc. And Dragon Age Inquisition simply drives me NUTS! Makes me really drepressive to even think about the evolution this series has undergone for the third installment ...

 

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(Oh and by the way ... this extended freedom ... Origins had it ... BG I+II had it ... D:OS had it ... PoE will have it. Even Skyrim delivered there! So you might want to consider the complex systems for an "upgrade" next time - if you want to try to appeal to the Skyrim crowd! Just sayin' ...)


  • Lilacs aime ceci

#127
AWTEW

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Get rid of open world..like seriously..

#128
Neoideo

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I agree with most of what this developer says... except...

 

I appreciate The Witcher/Witcher 2... but as a female gamer I want the option to Role Play as a woman. CD Projekt Red folks haven't "got" it that even male players want the option to play as a woman. It worries me that they think it's catering to current and soon to be gaming trends to have a female character.

 

If it's about "the gamer" what's wrong in acknowledging that every gamer isn't a white hetero male that wants to play as a white hetero male? What if the reason why it's the majority demographic is simply because it's the demographic that's been targeted and catered to since the beginning of hard-core gaming? 

 

This doesn't bode well for CD's upcoming Cyberpunk game... which I've been patiently waiting for.

 

The Witcher is the story about one person, which is a man, and they need to complete their vision and lore consistently with their idea. The developer said it in the video, they do not want to please everyone, they want to do their thing right. That is a very honorable way of doing game development and I believe is the correct one. In the end, this is like making music; the best musicians do not try to please everyone with their compositions, less is more clearly.

The Dragon Age vision is different, and each company should have their way of doings things, some will have female characters some will not, and some other games do not have male characters. Don't you think that is better like this instead of every game allowing to make female character like a federal law?



#129
MisterMonkeyBanana

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Hmm my wishlist for DA4 would probably go along the lines of:

 

- Fewer companions. Really six at maximum. I'd much rather have fewer but deeper companions who you really get to know over the course of the game.

 

- A more personal storyline. Like DA2 was for DA:O (imo). You aren't leading a powerful Thedas-striding organisation, just a party of fellow adventurers. Let the gameplay reflect that as well. So rather than founding camps which spread the power of the Inquisition across a map, each new campsite becomes your campsite and your fast travel point/resupply point.

 

- Keep the open world but make some changes to how it works. I really liked the way the player kept revisiting the Storm Coast as new threats arose as it has such potential. Rather than going through each area in turn I'd rather have the progression be about returning to areas as the world changes because of the main story, new threats emerging, new regions unlocking and old ones changing.

 

- Go even more Dark Souls with how lore is presented. I love how a lot of the lore of the world is hidden in dialogue with Cole, Solas and (maybe!) Sera, or codex entries, or backmasking and even on ancient elven wall-paintings. Do even more of that please. Throughout Inquisition I had this feeling that other things were going on beyond the scope of what my Inquisitor was knew and I loved it.

 

- Keep on expecting assumed knowledge. We're four games in, if you're new to the series then you're going to have to expect that some reading will be required to understand the world.

 

- Smaller setting overall. Maybe do a DA2 and really double down on a single city, or just a more defined region (like lets say... Seheron).

 

 

Basically what I want is a narrower focus and a more low-key storyline. Dragon Age 2 but not rushed to the point that it had so many flaws.



#130
Killdren88

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No more romance. It is a blight that must be purged.



#131
Heidirs

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Dwarf romance character, please