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inquisition combat is easy and boring


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#1
doomspear

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More rpg genres are becoming hardcore.  The witcher, dark souls, the evil within, shadows of mordar are all challenging, combat focused rpgs.  dragon age is heading in the other direction and is becoming easier and more of a soft social game with romance and a lot of talking with very little action.  It seems as if the developers are aiming to appeal to more female gamers for dragon age series.  The pace of inquisition is the slowest that I've ever seen in an rpg.  You spend more time wondering around picking herbs and mining.  All while enjoying the scenery.  Eventually you run into a mob of enemies that you easily dispatch then your back to wondering around again.  Then its a lot of talking with npcs, politics, reading lore and other junk.  If dragon age is basically the modern baldurs gate i'd have to say i'm extremely disappointed.  Baldurs gate had so much more action in it than dragon age does.  The battles were so much more challenging and thrilling.  Your party members could die so easily in a fight and sometimes they could die permanently where you could never even resurrect them.  Look, the combat is so easy in inquisition they had to remove the priest class altogether just to make it challenging.  I mean if the game is this easy without dedicated healers just imagine how boring and easy it would be with priests in it.  Frankly, i'm not convinced that the next dragon age is worth buying if its going to be like this.



#2
Scofield

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DA never had a priest :P anyhow the spirit healers removal aint the reason to blame for how easy combat is, tbh DA combat has never been about difficulty it always been easy



#3
Elhanan

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Story and dialogue > Action, IMO.

Personally, have not played TW, DS, TEW, SoM, or even the BG series, but am guessing they also had their share of various complaints, too. And while I still prefer DAO over DAI, I am quite pleased with the series, and am hopeful for the future.
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#4
In Exile

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You're wrong about BG. It's just as easy once you understand the system. Don't confuse the fact that D&D is counter-intuitive, nonsensical and confusing in terms of the rules that it operates by with the actual difficulty once you understand the system. 


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#5
Dumaraz

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More rpg genres are becoming hardcore.  The witcher, dark souls, the evil within, shadows of mordar are all challenging, combat focused rpgs.  dragon age is heading in the other direction and is becoming easier and more of a soft social game with romance and a lot of talking with very little action.  It seems as if the developers are aiming to appeal to more female gamers for dragon age series.  The pace of inquisition is the slowest that I've ever seen in an rpg.  You spend more time wondering around picking herbs and mining.  All while enjoying the scenery.  Eventually you run into a mob of enemies that you easily dispatch then your back to wondering around again.  Then its a lot of talking with npcs, politics, reading lore and other junk.  If dragon age is basically the modern baldurs gate i'd have to say i'm extremely disappointed.  Baldurs gate had so much more action in it than dragon age does.  The battles were so much more challenging and thrilling.  Your party members could die so easily in a fight and sometimes they could die permanently where you could never even resurrect them.  Look, the combat is so easy in inquisition they had to remove the priest class altogether just to make it challenging.  I mean if the game is this easy without dedicated healers just imagine how boring and easy it would be with priests in it.  Frankly, i'm not convinced that the next dragon age is worth buying if its going to be like this.

 

 

...? What? The Evil Within, is an RPG? 

By what merits? Lol... (I didn't finish reading yet, but this was a hard-stop...)


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#6
Dumaraz

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I sorta disagree with Baldur's Gate comparison to DA:I.

 

I'd venture to say, the MOST compelling thing about BG was its lore/ story and characters as well as classic fantasy Rpg mythos, not-so-much the DnD rules/combat, and mechanics.

I think the combat in DA:I is plentiful, and too-much infact when in hostile areas. (Those re-spawns in retreaded areas is pretty annoying.) Baldur's Gate had NO-respawns, and once you completed an area, that's, enemies or allies remained, DEAD; which was very meaningful. DA:I is kinda the opposite (until you completely clear all quests in said area, there's always wildlife to kill.)

In terms of easiness, DnD combat was pretty funky, but once you knew the rules and strategy necessary for successful combat, it was JUST AS easy, save for a few BOSS fights, but BG1/BG2 were easily exploitable, (in a healthy way without cheating.)

DA:I combat is clumsy as well, but once i knew what worked for the Rogue (as I main a DW rogue,) combat is mostly straight-forward save for a few Dragon-Fights, which is OKAY.

As another poster mentioned, i believe this is a case of, once you master the mechanics of any said game, its *easy*.
 



#7
doomspear

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I have one question for you all since your content for dragon age being a slow paced, teenage girl drama.

 

can I please kill cole atleast?  I mean if I have to listen to his emotional sissy fits one more time he cries non stop.  What kinda deadly assassin is he supposed to be?

 

I mean look if they can just release a dlc that allows for your main char to kill cole with a fatality inquisition will be so awesome :D



#8
Exodus2000

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AGREE I prefered Da2 combat
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#9
ravenesse

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...? What? The Evil Within, is an RPG? 

By what merits? Lol... (I didn't finish reading yet, but this was a hard-stop...)

Just had the exact same moment.

 

And complaining about running around and having to talk to people... in a RPG... beyond words :D At least Inquisition let's you listen... would be a shame if you had to read it all like in... ehm... BG. Or Planescape: Torment.

 

Maybe it's just me, but I never ever played a RPG for combat.


Modifié par ravenesse, 01 février 2015 - 10:39 .

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#10
TheOgre

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Combat DAO>DA2>DAI

Story DA:O>DA2(Not being sarcastic or even dramatic about it)>DAI

 

For me that is.


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#11
Andraste_Reborn

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It seems as if the developers are aiming to appeal to more female gamers for dragon age series.

 

You seem to be assuming that female gamers don't enjoy Baldur's Gate - I first played it back in '99 and I'm playing the Enhanced Edition of BG2 right now. (As in. Minsc just got killed by a swarm of undead under the graveyard so I thought I'd take a short break.)

 

I have also killed the Harvester and Malvernis on Nightmare. (Also Xebenkeck, but admit that I used cheesy tactics for that.) So I'm not sure your assumption that easier combat = more female gamers holds true. It's possible for us to enjoy the story and characters and romances AND the combat, you know.


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#12
Chiramu

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Story and dialogue > Action, IMO.
 

 

Story and action goes hand in hand for a video game, particularly one which has a multitude of cinematics. 

 

For a video game good gameplay is essential, if you want someone with little to no gameplay play a visual novel. Visual novels you have just choices and possibility some small RPG action sequences. Dragon Age is not a visual novel so accept the fact that combat will be a part of it. 



#13
papercut_ninja

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Easy and boring is preferable to hard and boring...then the boring is just more frustrating and takes longer...


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#14
fairywitch

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Ya know, if I think it is easy on "Normal", then it is. As a girl, I don't want easy! I want challenge. What else would I play for?! You can't do your nails whilst playing anyway.  :lol:

 

I had never played any kind of killing game before I played DA:O. I thought omg, I will never be able to play this game because I am no good at tactics or knowing what weapon does what. I started DA:O on easy and then on my 2nd playthrough, I played in normal mode. Still found it challenging enough. I played Witcher 1 after that and that was even more challenging. Couldn't remember what Aard did etc but I loved that game also.

 

Now, with DA:I, I started up on normal and most of the time I am a higher level than my enemies and it is easy. Obviously, enemies don't level up with you and I find that disappointing! I will try and play this game once more on Hard. See how it is.

 

Apart from the combat, the stories and romances ARE things that contribute to the fact that I stuck with these kind of games. I was always an "adventure" fan, and like most girls, a "romance" fan but not a "killing" fan. Killing a dragon still makes me feel awkward and uneasy and kind of sad but seeing Cullen kiss my Inqui warms my heart.  :wub:



#15
GreyWarden_Smith

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Combat is okay nothing special but I do enjoy it and there are issues if your character gets over-levelled or you craft your own equipment as it becomes really easy regardless of difficulty select. my main issue with the combat is that it becomes uneventful and just feels like a way to get to from one plot point to the to the next. I never finished a battle thinking thinking wow that was intense that was only when I faced the dragons & the giants and they become easy once to get max-focus and upgrade your potions (my issue not the games though as I have over-prepared and over levelled).

 

I personally feel the truly great games mix story and game-play effectively regardless of genre. I play RPGs/any games for both aspects.

 

Dragon Age is isn't the modern day Baldur's Gate, look at the Pillars of Eternity and Torment: Tides of Numenera or the Baldur's Gate enhanced editions for that . Mass Effect isn't Star Wars: KOTOR and Dragon Age isn't Baldur's Gate, they are different games but they are all good and enjoyable in my opinion.



#16
Kimberly

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More rpg genres are becoming hardcore.  The witcher, dark souls, the evil within, shadows of mordar are all challenging, combat focused rpgs.  dragon age is heading in the other direction and is becoming easier and more of a soft social game with romance and a lot of talking with very little action.  It seems as if the developers are aiming to appeal to more female gamers for dragon age series.  The pace of inquisition is the slowest that I've ever seen in an rpg.  You spend more time wondering around picking herbs and mining.  All while enjoying the scenery.  Eventually you run into a mob of enemies that you easily dispatch then your back to wondering around again.  Then its a lot of talking with npcs, politics, reading lore and other junk.  If dragon age is basically the modern baldurs gate i'd have to say i'm extremely disappointed.  Baldurs gate had so much more action in it than dragon age does.  The battles were so much more challenging and thrilling.  Your party members could die so easily in a fight and sometimes they could die permanently where you could never even resurrect them.  Look, the combat is so easy in inquisition they had to remove the priest class altogether just to make it challenging.  I mean if the game is this easy without dedicated healers just imagine how boring and easy it would be with priests in it.  Frankly, i'm not convinced that the next dragon age is worth buying if its going to be like this.


The direction BW is going is because they are trying to appeal to female gamers? Don't blame this on us. I do like DAI & am enjoying it, but I don't think it's very challenging. I believe BW took the open world, Skyrim-y too far in this game. If they could have dialed the filler content back and worked on story content and game play, they could have had a much better game.

#17
Elder Days

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Combat does seem somewhat shallow to me. First all humanoid enemies are going to fall into just a handful of combat roles. A human with a sword and shield is always going to act a certain way and you are always going to use the same method to beat them. Another thing that I don't care for are the narrow combat roles available to player controlled characters. Its very inefficient to make a warrior that can switch between great weapons and sword and board as the situation dictates. Forget pulling out a bow to soften up distant enemies as a warrior. If you are a ranged class you are going to be stuck using a bow even if demons are jumping down on your head. Being able to swap weapon set to some extent is a staple of the genre. For me it allows for more varied and more interesting tactical situations. I understand they are trying to make the combat more action oriented and streamlined. I just don't think all of the changes they made work out. Also is it just me or is there more flash and less gore than in DA:O?



#18
GreyWarden_Smith

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Yes there is more flash than gore in DA:I but it is better than bodies exploding and pools of blood from opponents with each hit like in DA 2 that just seemed silly IMO. I loved the kill animation in origins where you would stab the opponent than hit them with sword or decapitate them was weirdly satisfying or to jump at the ogre and stab them in the face.


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#19
Elhanan

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Story and action goes hand in hand for a video game, particularly one which has a multitude of cinematics. 
 
For a video game good gameplay is essential, if you want someone with little to no gameplay play a visual novel. Visual novels you have just choices and possibility some small RPG action sequences. Dragon Age is not a visual novel so accept the fact that combat will be a part of it.


Gameplay mechanics may include other areas besides Combat, which is the focus of the OP. While gameplay should be essential to the entertainment value, combat is not as important to me. Not saying it is unimportant, but I much prefer a story driven game as a RPG.

#20
Winged Silver

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I find myself missing the tactics screen from origins (replaying it now, actually), but while the combat in Inquisition (on normal, anyhow. Haven't tried hard/NM yet) isn't difficult, I didn't necessarily think of it as a chore. I suppose I got distracted by the flashy moves my rogue was pulling out :P

 

It's certainly different, and I'm not certain I can say I prefer one way over the other. I find that there's both good and bad across the various DA games. I suppose it's just up to a players preferences.



#21
Jeffry

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The only worthwhile fights in DAI I've come acrros were dragons. Not all of them though, I overleveled a few before I found them. But especially the last one in Emprise du Lion was excellent.

 

Also the problem for me lies in balance. DA has always suffered from this, some classes flat out suck while others can faceroll through the nightmare difficulty solo without breaking a sweat or are able to literally instakill most things on sight. While in DAO there were more cases of unbalanced classes, in DAI the unbalanced ones are downright ridiculous. Never have I seen in any RPG I've played that you can instagib a boss lvl enemy such as a friggin dragon (on nightmare) by pressing one button (tempest's Thousand Cuts) or overkill the living sh*t out of it by combination with Mark of Death (165k+ on that ability alone).

 

I honestly thing that DA2 has managed to get the combat almost right. On nightmare it was both challenging and fun, although half an hour fight with Arishok and running around pillars became tedious rather quickly. I just wish they would abandon this action rpg BS and return to tactical non-hack-and-slash combat as DA once used to be. And you know, also return to the pattern, where all areas are connected by a longer story wihout so much unnecessary and boring filler.


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#22
SpiritMuse

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I have one question for you all since your content for dragon age being a slow paced, teenage girl drama.
 
can I please kill cole atleast?  I mean if I have to listen to his emotional sissy fits one more time he cries non stop.  What kinda deadly assassin is he supposed to be?
 
I mean look if they can just release a dlc that allows for your main char to kill cole with a fatality inquisition will be so awesome :D


Because characters who aren't all badass all the time are clearly inferior. And Maker forbid one should display actual feelings !!! Quick, kill a kitten so your manhood isn't degraded too much!

#23
Dumaraz

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The direction BW is going is because they are trying to appeal to female gamers? Don't blame this on us. I do like DAI & am enjoying it, but I don't think it's very challenging. I believe BW took the open world, Skyrim-y too far in this game. If they could have dialed the filler content back and worked on story content and game play, they could have had a much better game.

 

I honestly believe the OP is trolling when he made the sexist mention of, appealing to female gamers. Lol, again, i would have said, by what merits, but tis no need to bother.

Sadly, it seemed to work as I "see" the replies addressing that nonsensical statement.


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#24
Dumaraz

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I have one question for you all since your content for dragon age being a slow paced, teenage girl drama.

 

can I please kill cole atleast?  I mean if I have to listen to his emotional sissy fits one more time he cries non stop.  What kinda deadly assassin is he supposed to be?

 

I mean look if they can just release a dlc that allows for your main char to kill cole with a fatality inquisition will be so awesome :D

Actually, i believe you do get plenty of opportunities to kick-him out the group, and i believe one of those choices initially when you meet, is "Kill Him" as a choice.

>_> not even sure why i responded to this... You really haven't address anyone's rebuttal, and it kind of leads me to believe you write just to spur reactions and nothing more.


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#25
Abyss108

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Guys, stop justifying yourselves to the obvious troll! :(


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