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750000 gold medals is too many. Bioware overshot the number


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#51
Robbiesan

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BW, here is an opportunity for an official response. 

 

I think you can see from the accomplishments this weekend that the community challenge was waaaay out of whack.  How about the good old "well BW community, we screwed up. yeah, we see it.  wow, our numbers guy was drunk or something.  our bad.  here's your victory chest.  we'll do this better next time."


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#52
HTTP 404

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I got 50 dagger kill gold medal for my Keeper.  I am doing my part, you all should be ashamed.


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#53
G3TS0M3

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I received a gold operation complete medal on threatening one run. Not sure how that works, but I certainly did my part for gold medals this weekend.



#54
Shelled

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overshot is an understatement.

Does the person in charge of picking a suitable number not know how many people play this games multiplayer on each platform? Because only someone who doesn't know that information would make this number that ridiculously impossible to reach. Someone who doesn't know that information shouldn't be in charge of figuring out what a suitable number should be in the first place. 

I guess my point is, stop being incompetent bioware. It is brutally testing your fans patience with this crappy multiplayer, stop making it crappier.

Overshot, definitely an understatement. Waiting for a free chest from bioware. Don't care if its the crappy large one which was the reward anyway. The point is they should give everyone a free chest for this blunder.


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#55
SofaJockey

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BW, here is an opportunity for an official response. 

 

I think you can see from the accomplishments this weekend that the community challenge was waaaay out of whack.  How about the good old "well BW community, we screwed up. yeah, we see it.  wow, our numbers guy was drunk or something.  our bad.  here's your victory chest.  we'll do this better next time."

 

And 50 minutes later....

 

ta-da...

 

(Kudos for it...)

 

Hey all,

 

As I said last week, i'll be your point of contact for everything "weekend challenge," so I think a lot of you saw this post coming.

 

TL:DR, we made the Community Challenge number too high. Sorry.

 

Long Version: When creating these challenges we use telemetry, player numbers, math, and a little designer "gut feel" to create the goals.  It seems we misinterpreted something along the way this time.  We want these to be truly challenging, yet if you put your mind to it you can get it.  This was not meant to be a "fail the community" challenge, and we had no ulterior motives behind it.

 

I think if we set the numbers at 200,000 for PS4/X1/PC and 50,000 for PS3/X360, it would have been challenging, but possible for all platforms to hit it.

 

Going forward as we do more challenges, our telemetry numbers will get better, and we will have a better understanding of what is in the realm of possibility for achieving.

 

We are also looking into increasing the rewards in the Victory Chest and focusing on challenges that promote more teamwork.

 

Thanks for trying to hit our lofty goals this week, we'll do better making them a bit easier this weekend.

 

Blair

 

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#56
Robbiesan

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And 50 minutes later....

 

ta-da...

 

(Kudos for it...)

 

 

As some DAMP characters say "I'm impressed".  Got some warm fuzzies that they are communicating with us like this.  Yayyy!!



#57
lpconfig

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So we should get a chest for -not- meeting the requirements?  Actually i hope they take this objective fail and roll it into something interesting for next week. 

 

Edit. Just saw the bio post ... well i'm sorry they kind of made a mistake with their estimates.  No biggie though, I hope they have something good for next weekend.



#58
Scraps_in_Wales

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It's only a large chest as yet, so it's virtually meaningless whether given or not. If the reward was more purposeful then yes... stick to their guns on a community failure.

 

That said, if the reward is worthwhile and the goal is baited just right to be challenging, in the current way of sorting it that means PS4 & PS3 have (at present) an easy time of it, while the other three groups may well struggle.

 

Xbox360 seems to be some 67% of Ps3 numbers, while PS4 has twice posted 25% (roughly) ahead of PC & Xbox1.

 

Setting all systems into two 'basic' groups is clearly unfair once Bioware manages to get a weekend target 'dead on'. While all systems fail or all systems succeed it's not a problem, but if we're asking each system to perform a similar task then the number should reflect the capability of that system. Either that, or we do a whole community total where the collective systems are all working in tandem to complete (or fail) the same goal.

 

PS I think Fizzd mentioned that a 1st gen target of 200,000 was about right in retrospect. If you're reading, better make that 250,000. Gut feeling, of course, but how many people do you think logged knowing it wasn't doable, as opposed to how many might have frantically re-doubled efforts if it were 'just within range'.



#59
haxaw

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[snipped]

 

FYI, the previous weekend had targeted numbers that differed from platform to platform. Bioware has employed telemetric analysis before, and will likely do so again in the future. They simply dropped the ball on this one, and they've admitted as much.