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There should be benefits to being in the Fade


69 réponses à ce sujet

#26
Zorinho20_CRO

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I would like some form of girls shower room that I can spy on from the fade. 

You are like Absalom :D

Has power of invisibility.Uses for peeking girls in bathrooms.

 

That could be some kind of meme.



#27
Catastrophy

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No benefits for you!

 

There should be demons chasing you which you need to avoid in order to have any hope to return to the match. If they get you, the items, gold and XP you gathered will be redistributed among the remaining players. The character will be locked for some time as a punishment for your scrubbiness.

Should you happen to go to the Fade with AW (!!!) you'll lose all armour you've collected for him so far, including the initial one.


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#28
apocalypse_owl

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I would be happy with a faster movement speed and the ability to jump down ledges and pass through objects.

 

I mean, how am I supposed to scout ahead when my teammates are faster than me and jump down ledges while I have to take the long way around because apparently spirits really have to take the stairs? 



#29
Zorinho20_CRO

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No benefits for you!

 

There should be demons chasing you which you need to avoid in order to have any hope to return to the match. If they get you, the items, gold and XP you gathered will be redistributed among the remaining players. The character will be locked for some time as a punishment for your scrubbiness.

Should you happen to go to the Fade with AW (!!!) you'll lose all armour you've collected for him so far, including the initial one.

I see,you are on a roll today :D



#30
Kenny Bania

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Sort of fade related....

 

I was in a game with some friends, got downed for the first time in zone 5 and was sent into the fade immediately (Huh?). After what felt like an eternity, I was then revived by a scrub who shall remain nameless. What gives?


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#31
ALTBOULI

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Sort of fade related....
 
I was in a game with some friends, got downed for the first time in zone 5 and was sent into the fade immediately (Huh?). After what felt like an eternity, I was then revived by a scrub who shall remain nameless. What gives?

Your welcome..And I dont appreciate you leaching attempts

#32
Kenny Bania

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Your welcome..And I dont appreciate you leaching attempts

 

Lvl 1 elementalist? Who's the leech again?



#33
ALTBOULI

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Lvl 1 elementalist? Who's the leech again?


I wasnt the one who needed to be revived though ;)

#34
Kenny Bania

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I wasnt the one who needed to be revived though ;)

 

Only cos you stayed away from the action.



#35
hellbiter88

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Lvl 1 ele in threatening + is definitely leaching. Although I've done it before and managed to survive in threatening, so idk.



#36
Beerfish

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I get to be a big walking shield on the battle ground when I am in the fade.  I feel mighty!  (Not that i am in the fade often...or ever......cough cough)



#37
hellbiter88

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No benefits for you!

 

There should be demons chasing you which you need to avoid in order to have any hope to return to the match. If they get you, the items, gold and XP you gathered will be redistributed among the remaining players. The character will be locked for some time as a punishment for your scrubbiness.

Should you happen to go to the Fade with AW (!!!) you'll lose all armour you've collected for him so far, including the initial one.

 

lol why not just scrub all promotions too? No need to half-ass it here, let's get hardcore.


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#38
Catastrophy

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lol why not just scrub all promotions too? No need to half-ass it here, let's get hardcore.

Overly unjust punishment is just an incentive to withdrawal. We don't want the scrub to enter into a catatonic agony, we want to have them on their knees and beg for mercy, at the same time still being able to see a carrot being waved at them through the veil of salty tears.


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#39
ALTBOULI

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Lvl 1 ele in threatening + is definitely leaching. Although I've done it before and managed to survive in threatening, so idk.


Its not leaching if you carry your own weight

#40
Kenny Bania

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Sort of fade related....

 

I was in a game with some friends, got downed for the first time in zone 5 and was sent into the fade immediately (Huh?). After what felt like an eternity, I was then revived by a scrub who shall remain nameless. What gives?

 

Video of said event...

 


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#41
HowYouSoGudd

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Legitimate ideas for those who enter the fade:

1.Ghost enemies spawn inside the fade(they cant atk living players) and if you kill x amount, it allows you to respawn.

2.You can walk through any treasure door. Are allowed to loot vases and chests.


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#42
BioMasika

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Sorry if I am late to the party... At one point in development when you went to the fade it was in fact possible to interact in a way. By pressing an ability button/key you could "pull" enemies towards your ghost.This was later disabled due to the obvious case of dead players making it easier for living players. In the end the con census was that the team should in no way be rewarded for players dying.
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#43
haxaw

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2.You can walk through any treasure door. Are allowed to loot vases and chests.

 

That seems like a bad idea in the name of class variety. Treasure doors are already the only real gameplay mechanic incentive for having somewhat balanced teams. Remove that, and I suspect we'll see exclusively mage/archer parties, even more so than currently.



#44
haxaw

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In the end the con census was that the team should in no way be rewarded for players dying.

 

Understandable. But as I've suggested in this thread, it would be nice to incentivize continued participation after you're dead. As opposed to "oh well I died, time to afk".



#45
HeroicMass

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Video of said event...

 

snip

 

You're special brand of internet makes for some really interesting experiences

 

Can't say I am surprised with a connection like this:

2133764.jpg


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#46
Rolenka

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Sorry if I am late to the party... At one point in development when you went to the fade it was in fact possible to interact in a way. By pressing an ability button/key you could "pull" enemies towards your ghost.This was later disabled due to the obvious case of dead players making it easier for living players. In the end the con census was that the team should in no way be rewarded for players dying.

 

I get that... but was actively punishing them by strengthening enemies really necessary? Losing an ally makes things difficult enough. It sort of gives the impression if one person goes down, you want us to wipe. Maybe that's the case, I don't know.



#47
Beerfish

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I get that... but was actively punishing them by strengthening enemies really necessary? Losing an ally makes things difficult enough. It sort of gives the impression if one person goes down, you want us to wipe. Maybe that's the case, I don't know.

I think it was more along the lines of incentive to raise people instead of letting them rot.  Not sure if I like the penalty as incentive rather than a reward though.



#48
ALTBOULI

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Video of said event...

 

lvl 1 Elementalist carrying like a pro 



#49
haxaw

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lvl 1 Elementalist carrying like a pro 

 

You say "like" as if he weren't actually a pro.



#50
ALTBOULI

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You say "like" as if he weren't actually a pro.

Of course i'm a pro -  I solo'd Routine with a Katari so I think I know what i'm talking about 


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