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I hope it gets better


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#1
Gorguz

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So, I'm not enjoying the game at all. To me, this is even worst than DA2. You know when you get a new game, and you have to force yourself to stop? DA:I does exactly the opposite: it pushes you away.

 

I'll start to the combat system.

They removed the tactics, that now are reduced to "use this spell Y/N" or "drink the potion". Also, they took the smoothness away, everything is quite clunky.

Not a big deal, since you don't need tactics or strategy: the game is easy. I'm playing on impossible, and I do not feel the need to switch from the inquisitor to the other characters, the "tactic view" is absolutely worthless.

I miss the attributes, now you can modify them only with skills (and equipment, i suppose). I assume that was made to deny players getting too op, but, really? That's all you can do to balance the game, bioware?

Regarding the "customizable equipment", that's an other worthless feature IMHO.

Also, the health regeneration thing: you have to go back to camp every time you finish the potions. Because exploration wasn't bad enough on it's own.

That's what really makes me stop playing. The combat system and the features, they are not a turn off, and probably I'll enjoy them later. but exploration, oh boy...

It is suppose to be immersive like skyrim, IIRC. Sad that is all you could do bioware. Cause you failed hard.

The side quests are all the same, and you have to do them because they give you agents. If they were a couple, fine no problem. There are tens of them, and I'm just it the first area. Also, collectibles: the cheapest way to keep the customers on the product for as long as possible.

"Go get the horse, perhaps it gets better". It didn't. Riding is clunky as well, not much faster and you can't take the elven roots and stuff around.

For now, I enjoyed the puzzles, nothing more.

I love the dragon age lore. I read the books and the comics. I don't want to drop DA:I, but it's hard as hell to me playing it. I hated the oversemplification of DA2, but what they did with DA:I is even worse.

But I heard people talking well of it, it couldn't be just viral marketing.

So please, please tell me that it gets better. If things keep being like that even my desire to discover who's the antagonist won't keep me on the title.

 


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#2
In Exile

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It sounds like you don't like the game. It happens.
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#3
Gorguz

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It sounds like you don't like the game. It happens.

So that's DA:I. I'm fked. I can't endure that for 100 hours. And I can't have my 50€ back cause microsoft DD. Damn. i should have looked around for informations, but I thought they would have spoiled the game, so I just listened to the "it's good" here and there. And I believed them like an idiot.

Anyway, this is the third time bioware disappointed me. I'm out.



#4
Bizantura

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Because you don't like DAI doesn't mean Bioware failed.  Just get over it and move on, there are other games.  Anyway thats what I do, I don't dwell on it, just waist of time.


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#5
Riven326

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So, I'm not enjoying the game at all. To me, this is even worst than DA2. You know when you get a new game, and you have to force yourself to stop? DA:I does exactly the opposite: it pushes you away.

 

I'll start to the combat system.

They removed the tactics, that now are reduced to "use this spell Y/N" or "drink the potion". Also, they took the smoothness away, everything is quite clunky.

Not a big deal, since you don't need tactics or strategy: the game is easy. I'm playing on impossible, and I do not feel the need to switch from the inquisitor to the other characters, the "tactic view" is absolutely worthless.

I miss the attributes, now you can modify them only with skills (and equipment, i suppose). I assume that was made to deny players getting too op, but, really? That's all you can do to balance the game, bioware?

Regarding the "customizable equipment", that's an other worthless feature IMHO.

Also, the health regeneration thing: you have to go back to camp every time you finish the potions. Because exploration wasn't bad enough on it's own.

That's what really makes me stop playing. The combat system and the features, they are not a turn off, and probably I'll enjoy them later. but exploration, oh boy...

It is suppose to be immersive like skyrim, IIRC. Sad that is all you could do bioware. Cause you failed hard.

The side quests are all the same, and you have to do them because they give you agents. If they were a couple, fine no problem. There are tens of them, and I'm just it the first area. Also, collectibles: the cheapest way to keep the customers on the product for as long as possible.

"Go get the horse, perhaps it gets better". It didn't. Riding is clunky as well, not much faster and you can't take the elven roots and stuff around.

For now, I enjoyed the puzzles, nothing more.

I love the dragon age lore. I read the books and the comics. I don't want to drop DA:I, but it's hard as hell to me playing it. I hated the oversemplification of DA2, but what they did with DA:I is even worse.

But I heard people talking well of it, it couldn't be just viral marketing.

So please, please tell me that it gets better. If things keep being like that even my desire to discover who's the antagonist won't keep me on the title.

Try to think of it as a less impressive Skyrim and it gets a little better.


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#6
Elhanan

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@ OP

Tactics and Behavior while not as detailed as the past games is capable. Try setting Defensive abilities to Preferred, and Focus and other valued spells to off to be used manually. Behavior for Mana/ Stamina & Potion usage can be reduced to 20%, set characters to Follow themselves for independent actions, or possibly ranged characters to Follow the Warrior of choice.

Since I do not have Action game reflexes, Tac-Cam and Pause are more valuable mechanics for me.

I also miss Attribute distribution; hope it makes a return in future games. Prefer to have as much customization for the build as there now is for the armor, weapons, Mount choices, and Keep décor.

Custom gear is a huge plus for those that wish to tailor their weapons and armors; can be as helpful to some as the build. See above.

Healing has become more strategic and tactical; has more depth and meaning. No more spamming infinite vials one should have trouble bearing in the first place.

Side quests, collections, etc are mostly optional. Skip the ones that are not desired, and complete the ones that fit.
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#7
SnakeCode

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Try to think of it as a less impressive Skyrim and it gets a little better.

It really doesn't have that much in common with Skyrim. It's more like an inferior version of The Witcher games. Or superior, depending on your opinion.



#8
skuid

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Keep playing, the controls won't get better but you'll get used to them eventually (I play on PC), in my opinion, the main story is worth the effort. I've completed 4 playthroughs one of them a completionist one in nightmare (around 100 hours) and I found it more frustrating than difficult, I did it just to complete all the achievements.

 

In my experience, I found the game more enjoyable when I skipped most of the side quest and focus on the main story and companions (40-50 hours) and using easy-normal difficulties to avoid most of the worst parts of the game which are bad AI, lack of tactics and badly implemented tactical camera. Try to avoid as many side quest as possible, gather power by closing rifts, finding camps and completing the side quests you find on your way. The only good side quests are the companion ones (there are a couple of other good side quest but little rewarding).


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#9
pdusen

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Has anyone else noticed this influx of people on this forum who claim to be new to the game and surprised that they don't like it, but then write long, rambling posts with the same tired nonsense that other posters have been saying since before the game was even out?
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#10
agonis

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Dear Lord. What´s the problem?

 

There are so many people coming here to complain that they cannot enjoy the game.

 

If I don´t like a book I put it aside. I don´t go to the bookshop to complain, or write the author that I don´t like it.

 

Sometimes BSN seems to be a kind of Sigmund Freud: I don´t like DAI. What is wrong with me, Doctor?


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#11
Jawzzus

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So that's DA:I. I'm fked. I can't endure that for 100 hours. And I can't have my 50€ back cause microsoft DD. Damn. i should have looked around for informations, but I thought they would have spoiled the game, so I just listened to the "it's good" here and there. And I believed them like an idiot.

Anyway, this is the third time bioware disappointed me. I'm out.

Ok, thanks for sharing.  See you OP hope you enjoyed your time here.


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#12
SofaJockey

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If you haven't left the Hinterlands yet, please do.

 

The game encourages you to go to Val Royeaux. 

You only need 4 power which you can get in 20 minutes.

 

Go to other places.

 

The Hinterlands is where you go when you are getting your ass kicked elsewhere.


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#13
SofaJockey

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So that's DA:I. I'm fked. I can't endure that for 100 hours. And I can't have my 50€ back cause microsoft DD. Damn. i should have looked around for informations, but I thought they would have spoiled the game, so I just listened to the "it's good" here and there. And I believed them like an idiot.

Anyway, this is the third time bioware disappointed me. I'm out.

 

And there I though the poster might be genuine,

this is another troll thread isn't it.

 

(sigh)


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#14
Riven326

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If you haven't left the Hinterlands yet, please do.

 

The game encourages you to go to Val Royeaux. 

You only need 4 power which you can get in 20 minutes.

 

Go to other places.

 

The Hinterlands is where you go when you are getting your ass kicked elsewhere.

I cleared most of the Hinterlands after I visited Val Royaeux. I always established the camps first though. That way I could fast travel to within distance of any quest giver.


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#15
Greetsme

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I couldn't force myself to finish the game, but what I did drag myself though would have me answer; NO, it gets no better.

The only part of DAI that I did enjoy were the conversations with scout Harding, these reminded me of how Bioware use to do it before they lost their way.


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#16
Nefla

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I'm sorry OP, those things do not improve as the game goes on. Most of the maps are more interesting to look at than the Hinterlands and the story is decent though short and with only one ending and restricted personality shaping choices. I recommend trying to finish it once because I thought the story and companions were nice but if you hate it you hate it. :(


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#17
Innsmouth Dweller

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OP: no, it doesn't. it's pretty much the same till the end. "leaving the hinterlands" doesn't help, it's even worse in other areas. gameplay wise.

 

the game is packed with lore, you explore to find scraps of info and it still can surprise you. you roam the desert for 10h only to get a "huh" moment about dwarves. tbh lore is one of the few things that kept me playing. i have more than 300h clocked it, finished the game already and i'm going to finish it 2 times more (unless PoE is out) - only to confirm the roleplayability sucks (like it does in ME)


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#18
Jawzzus

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So many people posting on the forums of a game they supposedly hate.  I just don't understand that, if I hate a game I just stop playing it and never once read anything about it or ever go back to the game's forums.  Maybe I'm just weird.


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#19
Innsmouth Dweller

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So many people posting on the forums of a game they supposedly hate.  I just don't understand that, if I hate a game I just stop playing it and never once read anything about it or ever go back to the game's forums.  Maybe I'm just weird.

have you read the OP?

 

apparently not. here you go:

(...)

I love the dragon age lore. I read the books and the comics. I don't want to drop DA:I, but it's hard as hell to me playing it. I hated the oversemplification of DA2, but what they did with DA:I is even worse.

(...)


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#20
Guest_Donkson_*

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^ Well said.

 

It isn't always a case of hating on the game and whinging relentlessly about it...

 

A lot of the time it's people who are disappointed with the game and giving their opinions, pointing out flaws and hoping the devs will take it into consideration... it's like people who get shot down if they're experiencing crashes and bugs... if you were experiencing this, you would be pretty peed off too and if you want it fixed, the best way to do it is express the problems so they can be fixed...

 

I get that some people actually like the things that the OP pointed out, however, this is the issue when it comes to the DA games... game-play is not consistent from game to game which naturally divides the fans. We all have a right to express our opinions and if it's negative it doesn't automatically equate to whinging/trolling or being a D-bag...

 

It'd be a bit different if OP had threatened to start an online vendetta against the BSN (no matter how ridiculous or ineffective that would actually be, btw) as one member here has... won't name names though. *Clears throat*. ;)


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#21
Bob Walker

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I get that some people actually like the things that the OP pointed out, however, this is the issue when it comes to the DA games... game-play is not consistent from game to game which naturally divides the fans. We all have a right to express our opinions and if it's negative it doesn't automatically equate to whinging/trolling or being a D-bag...

 

Sometimes, the line that differentiates a sincere dissatisfaction from an annoying troll rant is thinner than the Veil.


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#22
Gorguz

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@ OP
zip

I see. I used effectivly the tactical view for a rift. It was cool actually, couldn't have won otherwise (perhaps i tried closing that rift to early). I'm sure those things will get better with time.

Nearby the rift there were some red templars. I don't think they were supposed to be there, since a comment of cassandra spoiled a part of the game ("red templars? why did x sent them here!"). I really hope the big bad is not the one linked to the red templars (it would be quite lame), but if I understood exactly, red lyrium is linked to the rifts. And cassandra just spoiled everything. Wonderful. Months staying away dragon age related communities to avoid the game to be spoiled, and the game spoils itself!

Anyway, I started ignoring the side quests and exploring, like some of you suggested. I hope I don't lose too many agents on the way or that they aren't important like in ME3.

Won't buy dlcs like I did with ME3, but I think I can make it if I follow only the main quest. I'll try multiplayer, maybe that is going to give soddisfaction like the other one. Matbe the feeling of wasting money will go away.

 

And to those who say I already played the game: I didn't. Those are my first impressions. But I understand that fanboys don't have a critic sense big enough to grasp the core of a game in the first 10hrs of gameplay.


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#23
AxholeRose

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Has anyone else noticed this influx of people on this forum who claim to be new to the game and surprised that they don't like it, but then write long, rambling posts with the same tired nonsense that other posters have been saying since before the game was even out?

 

I can't speak for others but for myself I only acquired the game last month because I was waiting for my graphics card, as well as a discount on the game.  So not every hardcore fan pre-orders the game or buys it immediately on launch.  I was indeed surprised when I posted my initial thoughts and feedback, then realized most of it has already been said.  Nonsense like the lack of a storage chest (in a castle!), skill bar restrictions, health regen.  Still, I wasn't whinging and I genuinely provided feedback and suggestions so another voice couldn't do much harm.  I doubt people would create alts just to pretend to be new to the game and repeat the same stuff over and over.  These initial impressions are very important to Bioware.  ME3 for all the criticism about its ending was in reality a very solid game with few bugs and was very well received by both fans and critics.  So I had no reason not to believe the hype surrounding Inquisition.


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#24
Nefla

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So many people posting on the forums of a game they supposedly hate.  I just don't understand that, if I hate a game I just stop playing it and never once read anything about it or ever go back to the game's forums.  Maybe I'm just weird.

Denial, catharsis, the hope that feeback will be heard and the next game/DLC will be different.



#25
Elhanan

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I see. I used effectivly the tactical view for a rift. It was cool actually, couldn't have won otherwise (perhaps i tried closing that rift to early). I'm sure those things will get better with time.
Nearby the rift there were some red templars. I don't think they were supposed to be there, since a comment of cassandra spoiled a part of the game ("red templars? why did x sent them here!"). I really hope the big bad is not the one linked to the red templars (it would be quite lame), but if I understood exactly, red lyrium is linked to the rifts. And cassandra just spoiled everything. Wonderful. Months staying away dragon age related communities to avoid the game to be spoiled, and the game spoils itself!
Anyway, I started ignoring the side quests and exploring, like some of you suggested. I hope I don't lose too many agents on the way or that they aren't important like in ME3.
Won't buy dlcs like I did with ME3, but I think I can make it if I follow only the main quest. I'll try multiplayer, maybe that is going to give soddisfaction like the other one. Matbe the feeling of wasting money will go away.
 
And to those who say I already played the game: I didn't. Those are my first impressions. But I understand that fanboys don't have a critic sense big enough to grasp the core of a game in the first 10hrs of gameplay.


Agents are valuable (ie; they aid Inq Perks), but are not necessary. Personally select or aid those that help that specific Inquisition, but try and keep RP as a standard (eg; have yet to recruit one as they are needed by NPC's elsewhere).

As a RPG player primarily, I enjoy speaking to the NPC's and travelling on foot to hear banter and the like. This is where performing some of the minor quests can deliver pleasing results, by hearing it from the NPC's themselves.

And I appreciate you giving your impressions on 10 hrs of gameplay, and not calling it a review. Some here and elsewhere are doing that, and are clearly overlooking In Game solutions, and sadly, they can have influence on others. This is a reason I posted a review elsewhere; to counter some of that.
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