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Yeah I agree with the OP. very disappointing game for me personally, my advice to you is just do the companion missions and the main story line. I honestly never thought I would be saying this about a Dragon age game but i wish i never pre-ordered it.
I would say yes it does, but then I enjoy the game.
It's not perfect and there are things that annoy me, like the lack of detailed tactics but I could say that about both previous DA games. They both had things that annoyed me but enough good to outweigh them
For example DA: O's combat was too sluggish, I never felt like I was doing damage & DA2's repeated areas would've been easier to take if the minimap didn't show paths that there blocked off in that particular version of the area but would've been open in other versions.
I'm enjoying my second playthrough more than my first because it is super cool to see the differences between playing as a Human & playing as a Qunari, I know what side content I can skip if I feel like it and I got better at crafting more efficiently.
Combat is fine, the big thing it's missing for me is the tactics, but then I never felt that the combat in DA:O or DA2 was great, though the combat in DA2 is still the best.
I like the story, it's a bit more original than the LOTR style story of DA:O but doesn't take as many risks as the story in DA2 did. I'm a fan of the Halamshiral quests, I liked all the court intrigue, even if it was painfully obvious who the villain of the piece was.
Different decisions provide you with different content, sometimes it's a different War Table Mission, sometimes it's different quests or a different prisoner to judge. Your decisions have a more immediate effect than many of the decisions the Warden & Hawke made.
As per usual in a BioWare game, it's the companions and important NPCs that really shine. Even well known characters have changed since we last saw them, the events of previous games or novels have changed them and rightly so.
As with all games - it depends what you like.
People tell me that the Witcher games are fabulous, but I've tried and failed to get in to them on multiple occasions. They are just not my cup of tea and that is fine.
My dislike of the Witcher games doesn't mean that the reviews are wrong,that CD Projekt Red lied to me or that anyone who likes the Witcher is stupid, I just don't like it.
I would advise you to atleast get to Halamshiral & do some companion quests before you right the game off, but then I would say that.
Edit:Typo
I had a ton of ups and downs within the first 35hours or so.
It never was straight bad (besides the time travel BS, that was the single worst written BioWare quest I have encountered in my whole BioWare gameing expirience).
But it got better after the move to the new headquarters. Up until the game was fun, but I personally enjoyed the Hinterlands more than anything else available at that time... even the story missions I found to be rather bad...
But since the move I really got sucked in bad... I really have trouble meeting my bedtime-deadline, cause the missions are either that long, or there is always one more thing I would/could/want to do.
There are the companions, that I would love to talk to, and man, I still do not know witch romance option to choose, because for the first time in DA history I actually have problems on deciding, because there are several tempting options (in DA2 I had the same problem, cause I did not like my option at all)
I would never call this GOTY2014 (for that title should go to Alien: Isolation) but this is a game that does grow and then it grows on you.
But I do have a friend who had lots of fun, until he hadn't. He lost it with the game precisely at the point I became intrigued.
and this:
I would advise you to atleast get to Halamshiral & do some companion quests before you right the game off, but then I would say that.
Has anyone else noticed this influx of people on this forum who claim to be new to the game and surprised that they don't like it, but then write long, rambling posts with the same tired nonsense that other posters have been saying since before the game was even out?
Dear Lord. What´s the problem?
There are so many people coming here to complain that they cannot enjoy the game.
If I don´t like a book I put it aside. I don´t go to the bookshop to complain, or write the author that I don´t like it.
Sometimes BSN seems to be a kind of Sigmund Freud: I don´t like DAI. What is wrong with me, Doctor?
It's called feedback, good or bad it's all needed, and he explained his reasoning far better than you guys complaining about him.
This is a forum about the game where players give feedback on how they feel, not your personal happy place.
I watched every trailer and teaser. I read every interview and blog, and the game that came to mind was mind blowing. The name they had given to this game was Dragon age Inquisition.
What we actually got on release was something else completely, and absolutely nothing like what they had been selling to us over the months leading up to release.
It WAS what you could call, the biggest con trick of 2014, well done Bioware, s**t game, fantastic con.
I watched every trailer and teaser. I read every interview and blog, and the game that came to mind was mind blowing. The name they had given to this game was Dragon age Inquisition.
What we actually got on release was something else completely, and absolutely nothing like what they had been selling to us over the months leading up to release.
It WAS what you could call, the biggest con trick of 2014, well done Bioware, s**t game, fantastic con.
So that's DA:I. I'm fked. I can't endure that for 100 hours. And I can't have my 50€ back cause microsoft DD. Damn. i should have looked around for informations, but I thought they would have spoiled the game, so I just listened to the "it's good" here and there. And I believed them like an idiot.
Anyway, this is the third time bioware disappointed me. I'm out.
what did you expect? That it would be 100 hours of cutscenes and story telling? I'm only now just starting to find it tiring (and I hate MMORPG games FYI, so I wouldn't continue playing DA:I if I found it similar to that genre) and I'm 102hours in and second to last quest.
If you don't like the exploration elements, just stick to the main quest and companion quests, and complete it in 30 hours. You REALLY don't need to explore if you don't want to, you get plenty of power so easily (used to unlock main story line quests)
Personally I enjoy it more than Skyrim (which was also grindy), because it has a STORY and also I think they've made the areas really quite beautiful.
The combat is clunky, but then most RPGs have clunky combat, but it's not a killer. As for no health regen, that was the only element of the game which made me feel vulnerable at times, for the most part the game wraps you in so much cotton wool it's unbelievable, just wait till you start levelling up - it gets very easy!
For me it's a solid 8/10 game, and I'm just waiting on the Witcher 3, which will give me the grit I need (but will likely only be 50 hours play time in reality).
NB: GET OUT OF THE HINTERLANDS! seriously, the game really gets going when you progress the story a bit, you can always return there.
To the OP
NB: GET OUT OF THE HINTERLANDS! seriously, the game really gets going when you progress the story a bit, you can always return there.
THIS!
If you need more convincing, read this PSA
If you are typically a completionist - like me - you'll get the wrong image of the game almost immediately. You'll try to finish everything in the Hinterlands, before moving on. Bad idea. You'll spend a long time without any significant story content, and that can make game play feel a bit pointless. Not only that, but you'll end up leveling so high that you'll be overpowered for the campaign quests, when you eventually do move on.
So Don't hesitate to advance the story - you can always return to an area to continue, and complete it later, if you are a completionist, and really want to. If you don't want to, you don't have to. Agents are nice, but they are not really essential in any way. You really don't have to scour the landscape to make sure you get every one.
My own opinion of the game improved much, after taking this advice.
As for the controls, they are what they are. You get accustomed to them, and they won't bother you for that long. The tactical mode sucks and is clunky though - I still avoid using it as much as possible.
Also, as you advance, craft your own gear, you tend to improve your defenses a lot, and find yourself using fewer health potions, and being able to go on without returning to camp, for much longer times. The healing issue that is a challenge early on becomes pretty much a non-issue later. Of course, to get the better crafting materials and specks, you need to GET OUT OF THE HINTERLANDS!
what did you expect? That it would be 100 hours of cutscenes and story telling? I'm only now just starting to find it tiring (and I hate MMORPG games FYI, so I wouldn't continue playing DA:I if I found it similar to that genre) and I'm 102hours in and second to last quest.
If you don't like the exploration elements, just stick to the main quest and companion quests, and complete it in 30 hours. You REALLY don't need to explore if you don't want to, you get plenty of power so easily (used to unlock main story line quests)
Personally I enjoy it more than Skyrim (which was also grindy), because it has a STORY and also I think they've made the areas really quite beautiful.
The combat is clunky, but then most RPGs have clunky combat, but it's not a killer. As for no health regen, that was the only element of the game which made me feel vulnerable at times, for the most part the game wraps you in so much cotton wool it's unbelievable, just wait till you start levelling up - it gets very easy!
For me it's a solid 8/10 game, and I'm just waiting on the Witcher 3, which will give me the grit I need (but will likely only be 50 hours play time in reality).
NB: GET OUT OF THE HINTERLANDS! seriously, the game really gets going when you progress the story a bit, you can always return there.
it could have been a solid 50-60 hours of such story content had they prioritized differently. If you havent played many mmos then you must not know how they function because DAI functions almost entirely like a mmo. Also i find the idea of "avoid 90% of the games content and youll enjoy it!!" to be ridiculous, almost as much as "leave the first area that contains about 20-30% of the game and youll enjoy it!!!". Seriously people... dont you see how messed up it is that even those of you who seem intent on defending the game to your dying breath, keep encouraging people to ignore a good portion of the content.... but CEARLY there is absolutely nothing flawed with a design where people are repeatedly encouraged to avoid huge chunks of the game to be able to enjoy it
I watched every trailer and teaser. I read every interview and blog, and the game that came to mind was mind blowing. The name they had given to this game was Dragon age Inquisition.
What we actually got on release was something else completely, and absolutely nothing like what they had been selling to us over the months leading up to release.
It WAS what you could call, the biggest con trick of 2014, well done Bioware, s**t game, fantastic con.
...I guess if you watched every trailer and interview with your eyes shut, fingers in your ears, yelling "BLAH BLAH BLAH BLAH", this might have been possible.
The side quests are all the same, and you have to do them because they give you agents. If they were a couple, fine no problem. There are tens of them, and I'm just it the first area.
Little tip. Get out of the Hinterlands. Do the main quest until after "Your Heart Shall Burn" then come back, if you still hate the game then fine but at least you will know that you gave it a real try. I like the Hinterlands but quite a few players have lost their will to play the game by staying too long in the Hinterlands.
If you haven't left the Hinterlands yet, please do.
The game encourages you to go to Val Royeaux.
You only need 4 power which you can get in 20 minutes.
Go to other places.
The Hinterlands is where you go when you are getting your ass kicked elsewhere.
I don't get this get out of the Hinterlands thing. I mean you have to do it to advance the MQ and it will give you access to more companions; but the other zones before In Your Heart Shall Burn are IMO the same or worse when it comes to their zone quests as the Hinterlands.
Which is why I said get out and do the main quest. If you have spent long enough there to get disheartened you should have enough power to get you to YHSB in the main quest line. Just getting out isn't the answer moving the main plot forward is.
it could have been a solid 50-60 hours of such story content had they prioritized differently. If you havent played many mmos then you must not know how to they function because DAI functions almost entirely like a mmo. Also i find the idea of "avoid 90% of the games content and youll enjoy it!!" to be ridiculous, almost as much as "leave the first area that contains about 20-30% of the game and youll enjoy it!!!". Seriously people... dont you see how messed up it is that even those of you who seem intent on defending the game to your dying breath, keep encouraging people to ignore a good portion of the content.... but CEARLY there is absolutely nothing flawed with a design where people are repeatedly encouraged to avoid huge chunks of the game to be able to enjoy it
Agreed. The mere fact that people have to keep saying this, and the fact that it warranted an article on Kotaku, should serve as a red flag that there is a serious pacing and direction problems with the game. Nonetheless, I'm sure some of the usual suspects will tell us that it's us not the game that is the problem.
I agree that the game has some pacing problems. I can't agree that it's really that serious.
Not a big deal, since you don't need tactics or strategy: the game is easy. I'm playing on impossible, and I do not feel the need to switch from the inquisitor to the other characters, the "tactic view" is absolutely worthless.Also, the health regeneration thing: you have to go back to camp every time you finish the potions. Because exploration wasn't bad enough on it's own.
Reading these two complaints together is always amusing. If going back to refill potions is becoming a problem for you, then the game is in fact not easy for you, and you are doing a bad job strategizing. Perhaps you should take encounters more seriously and focus on preventing damage to your party so that you don't need to backtrack.
Agreed. The mere fact that people have to keep saying this, and the fact that it warranted an article on Kotaku, should serve as a red flag that there is a serious pacing and direction problems with the game. Nonetheless, I'm sure some of the usual suspects will tell us that it's us not the game that is the problem.
The game is not the problem. You are told to go and do other things repeatedly. If you chose to ignore this advice you can't blame the game. Some people do decide to ignore this and complete as much of the Hinterlands as you can, if you enjoy doing this it's not a problem but if you don't I can't see why you would still be there.
Unfortunately, the game ends with a horse race across the Hissing Wastes. Imagine Andy Asteroids against Psycrow in Earth Worm Jim, just with less music, but more rocks. So rest assured, it gets worse.
So that's DA:I. I'm fked. I can't endure that for 100 hours. And I can't have my 50€ back cause microsoft DD. Damn. i should have looked around for informations, but I thought they would have spoiled the game, so I just listened to the "it's good" here and there. And I believed them like an idiot.
Anyway, this is the third time bioware disappointed me. I'm out.
No you made a purchase an the purchase was not to your tastes, you made the right choice, sometimes you win sometimes you lose but basing your opinion on someone elses is just idiotic.
On a side note, BioWare has obviously went in a direction not to your tastes, stop buying there games and go elsewhere an save yourself money and heartache/rage
It doesn't get better. And a patch perhaps fixed the difficulty, but it becomes easy again when you reach level 20. Story it's mediocre and full of cliches. But in the last years I read stuff from Jordan and Kirkbride, and the whole franchise takes from other authors with full hands, so I suppose an unoriginal story fits the unoriginality of the franchise. Also, stupid ending. The stupidity of the main antagonist is topped only by the stupidity of the inquisitor. This is a free spoilers section so I won't explain better, and I'm also sure many already flogged the horse to death.
Nostalgia and affection I developed with DA:O can't keep me on the last bioware BS. They can't make good games anymore, even when they try. I don't know who they kicked out of the company, but it looks they forgot the ABC of developing games. I forgot to write down in the OP what quickly became the most annoying thing. I thought it was a small thing, but no: making the "activate" button and the "jump" button the same thing, you make the game surprisingly annoying. Amateur stuff right there.
Good luck bioware, you'll need it.