- Winters Stillness is something you talk about being good, but in fact you wouldn't even take it if it wasn't required. Nearly every single one of your spells forces a step and breaks WS, you don't even have it up a single time in your video.
Most of the clips in the video show the Elementalist doing CC on the door chokepoint in zone 5. Zone 5 stands a bit on its own though, as I find that it's necessary to move around more than you would in other situations. I agree they're not the best clips to show how you can take advantage of Winter Stillness, but I don't think they were picked for that reason. I can say I've seen this build played a fair number of times and it does stand still quite a lot in between repositioning to get to the next groups of enemies in zones 1-4, thus activating WS fairly often.
- Barrier is OP as ****, even on the elementalist. It can turn paste eaters into legendary badasses (I'm looking at you assasins). For anyone who doesn't have any friends like me, you just can't count on there always being a Keeper
Yes, Barrier is definitely OP as ****. As much as I love playing Keeper though, I have to admit it's also a crutch and if you get too used to being barriered all the time it promotes some very, very bad habits.
This build has Death Siphon AND Guardian Spirit. That means emergency barrier if enemies get too close or if you've taken 10 arrows to the face, and massive HoK from your area spells. I think that is more than enough protection you've got going for yourself there, even more with a HoK ring if you're lucky enough to have it.





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