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WHAT DRAGON AGE'S SUCCESS MEANS FOR MASS EFFECT 4


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#76
WillieStyle

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Nothing. No, sorry, the Mass Effect universe is dead to me after the horror that was ME3. Too bad -- it's a great universe, but I ME3 really was that bad, IMO. And I adore Liara. Plus she's useful. Well, she would be if I could ever bring myself to play the ME series again. Not likely.


The Law of Giving too Many Fucks:
Everyone who writes a post like the above will buy ME4.
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#77
Lukas Trevelyan

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red blue green?

there was a fourth option?

seriously?

i thought the purple ending was a joke that was made on youtube 

 

or are we talking the indoctrination theory? 

People really do undermine the massive difference between each ending. But I'll bite:

1- You get destroy ending, where all synthetic life gets destroyed (EDI and Geth included). Galaxy rebuilds (including the rebuilding of synthetics). Shepard lives (or not if you don't have enough war assets).

2- You get control ending, Shepard controls reapers, withdraws them from war. Galaxy rebuilds with the help of reapers. Reapers serve as vanguards under Shepard's command.

3- You get synthetic ending, all organic and synthetic life merge, reapers withdraw, but still exist without control. Galaxy rebuilds.

 

4- You get reject ending, where you can reject star child's (who turns out to be Harbringer if you pick this ending) or try to shoot it. Everything gets destroyed. Liara's memos still live though. 



#78
leaguer of one

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@ leaguer

 

I don't watch "Game of Thrones". It's dehumanizing and barbaric. If there's one thing you can learn from that show is this:

 

All Men Betray

*Face palm

 

You completly missed my point and the only difference it and Da has is that GOT has more sex.



#79
AlanC9

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No, it really did not get fixed. The EC addressed only the minor complaints with the ending, which, for me, were never that much of an issue to begin with. There WERE people who complained about the things the extended cut gave more illumination to, but there were deeper, more fundamental flaws with the whole logic of the ending, that simply weren't fixable, without scrapping at least the last ten minutes of the game, and starting over.
 
There are a number of problems that really make the ending one that you'd better not think about too closely.

I don't think a couple of those criticisms really hold up too well. While this isn't the right board for fighting these battles again, I'll go ahead anyway just for examples of how this stuff is never really settled.
 
Spoiler


#80
Noelemahc

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You make me laugh, seriously you do, why? because you have no clue, it is ppl like you that make gaming forums what they are and that is legit places legit fans do not want to ever visit, so 10 minutes of your "game" never turned out the way you wanted it, big deal, you do realize that without them 3 you just touted there would nigh never have been a ME in a form that you "love" you do understand this yes?

FALLACY ALERT!
The fact that without Hudson there would be no Mass Effect is indisputable. The fact that without Hudson, Mass Effect 3 would have turned out differently is also indisputable.
 
Compare and contrast.
The fact that without George Lucas there would be no Star Wars is indisputable. The fact that without George Lucas, Jar Jar Binks would not have existed is also indisputable.
 
It's a matter of major precedent (Godfather 3, Police Academy-with-any-number, Quake 3, Spider-Man 3, Mortal Kombat 4-7, etc, it's actually a common occurrence with sequels past the number 2) that even if the same creative team is working on a sequel, it might suck major butt even if the original was a brilliant objet d'art.

 

I don't think a couple of those criticisms really hold up too well. While this isn't the right board for fighting these battles again, I'll go ahead anyway just for examples of how this stuff is never really settled.

Without going into spoileroilers:

Mass Effect 1 worked because of the Minovsky Particle principle. Every bit of not-real-science has had an appropriate lengthy scientific or pseudoscientific explanation, from how the Keepers worked to how dropping out of a mass effect jump improperly would blow you to subatomic particles with major Cherenkov radiation output. Oh boy, that would have made the ending of Mass Effect 3 very different, wouldn't it?

 

Mass Effect 3 works entirely on the momentum from Mass Effect 2's positive reception and uncritical interpretation (as most of ME3's plot problems began when ME2's writers started cutting corners on logic) -> up to and including flip-flopping back and forth between how inconsequential the Collectors are to the Reaper Grand Plan and therefore would have been at best a sidequest (a-la the Cerberus plotline) for Shepard in ME1; or how wiping them out would surely collapse the plans of the Reapers for forever and a day.

 

You're right, Mass Effect 3 does qualify as fantasy, but the problem is, when I signed up to be a fan, I signed up for a hard-ish sci-fi, not fantasy with spaceships, diabolus ex machina (that's what ghost boy best qualifies as) and badly sung karaoke.

 

But you're right, we've shed enough blood on this issue when it WAS relevant and BioWare ignored us all back then.

Why would Mass Effect 4 be any different?


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#81
o Ventus

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They LITERALLY, said nothing of value at all.

 

 

What else would you have expected from IGN?

 

At least it wasn't Kotaku.


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#82
roadrunnerNM

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The Law of Giving too Many Fucks:
Everyone who writes a post like the above will buy ME4.

 

Huh. I guess we'll see. ME2 *is* one of my favorite games.



#83
Guest_Raga_*

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I don't actually mind this, provided the exploration isn't just on planets that look like Mars or the moon.  As it turns out, Mars is really boring unless you like red dirt. 



#84
Guest_Roly Voly_*

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Just for informational purposes given the thread title with no personal cares given one way or the other...  New article dated today.

 

BioWare Says Mass Effect 4 Won't be Like Dragon Age: Inquisition

 

By the way, there is a single mention of the new Bioware IP.  I recall first hearing about it around a year ago, but no details at all, same as here.  Has -anything- been revealed about it yet?



#85
Guest_Raga_*

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My understanding is that it's not an RPG.  That was told to me second hand though through somebody who purportedly watched some leaked teaser or something so take it with a grain of salt. 



#86
AlanC9

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I don't actually mind this, provided the exploration isn't just on planets that look like Mars or the moon. As it turns out, Mars is really boring unless you like red dirt.

Wasn't that supposed to be a good thing? "Makes you appreciate the true size and emptiness of the universe" or some such? Yeah, didn't work for me either.
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#87
wolfhowwl

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My understanding is that it's not an RPG.  That was told to me second hand though through somebody who purportedly watched some leaked teaser or something so take it with a grain of salt.


It will be a TPS with RPG elements like all the other Mass Effect games.
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#88
MrMrPendragon

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I'd rather have the new ME game more linear than DAI. I feel like making the map incredibly huge and filling it with trivial activities like herb collecting is pointless. It doesn't help make the game better. It makes it longer, but not better. Collecting X amount of Y will not make me say that the game is amazing. A good story and great supporting characters is all I need. Everything about DAI was 10x larger than the previous games, all except for character content and story.

 

Please get the story and characters right first, then move on to executing that in gameplay.



#89
Naphtali

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Casey Hudson not making ME4? Thank the Maker. And we should replace Mac Walters with Patrick Weekes. And we have no horrible story maybe have even good one.

 

Yes, the guy who led the charge in creating the universe is gone wooo hooo......ignorant idiot



#90
Noelemahc

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Yes, the guy who led the charge in creating the universe is gone wooo hooo......ignorant idiot

Please see my post above. He's, after all, also the guy who wrote that abysmal ending. It's also very clear that whatever made most of the fandom tick was gone the moment Drew Karpyshyn was gone, especially if you were one of the fans of the original game and didn't start with the franchise on the sequel.



#91
Sidney

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Sadly they sounded even before DAk like they wanted that stupid MAKO back. All the suck of a subpar driving game coupled with the Combat capability of a drunken water buffalo plus collecting writings, medals and rocks!!!! ...and people wanted this thing back.

#92
Dermain

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@ leaguer

 

I don't watch "Game of Thrones". It's dehumanizing and barbaric. If there's one thing you can learn from that show is this:

 

All Men Betray

 

 

Oh look, and idealist that thinks that do not act in" barbaric" ways.



#93
Guest_Roly Voly_*

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Hey man, I'm with Vega.  I loved the Mako!


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#94
Paul E Dangerously

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Honestly, ME has it easier because the writing is the only real flaw I had with ME3. The gameplay freakin' nailed it, combining ME1 and ME2's strengths and improving on them. As long as they just carry it over more or less intact and not take a hatchet to it, I'm good.

 

It's a mystery why the hell Bioware couldn't even conceive of doing this for DAI.



#95
pawswithclaws

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Hey man, I'm with Vega.  I loved the Mako!

The Mako is goddamn amazing! :wub:



#96
Guest_Donkson_*

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LOL the writing in ME3 is genius compared to DA:I....


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#97
mindw0rk

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As a huge Mass Effect fan, if I had a chance I would take shotgun, load it with salt, and sit at Mass Effect 4 studio office for whole development duration shooting at any DAI developer who comes to participate


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#98
pawswithclaws

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As a huge Mass Effect fan, if I had a chance I would take shotgun, load it with salt, and sit at Mass Effect 4 studio office for whole development duration shooting at any DAI developer who comes to participate

Sounds like someone's in desperate need of some anger management therapy.



#99
ThelLastTruePatriot

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 While I didn't care for ME 3's ending, It wasn't so bad that I don't look forward to the next game, that would be just childish  of me considering the first 3 games were fun and and for the most part pretty well built.  I just hope they don't take a page out of DA:I and load the game down with  pointless side quests and don't focus on a tight main story. What I wouldn't mind seeing though are more expansive worlds, for example, visiting Thessia when it's not on fire and kinda seeing the asari going about their daily business. Little details to make the game universe feel more alive. oddly enough the segments on the Citadel were always my favorite in ME



#100
AlanC9

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Please see my post above. He's, after all, also the guy who wrote that abysmal ending. It's also very clear that whatever made most of the fandom tick was gone the moment Drew Karpyshyn was gone, especially if you were one of the fans of the original game and didn't start with the franchise on the sequel.


So Mac had to solve the mess that Drew K. made, yep. Drew was smart to bail when he did.
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