Aller au contenu

Photo

Dragon Age Origins VS Dragon Age inquisition


  • Veuillez vous connecter pour répondre
302 réponses à ce sujet

#126
KaiserShep

KaiserShep
  • Members
  • 23 815 messages

Don't get me wrong, I loved Origins, I really did.  But there is just something from a game playing perspective about not having to cringe every time you cast certain spells because there is a better than average chance they may well cause an immediate crash.  Or just becoming progressively unplayable the longer  you play it without restarting it completely.  Actually, it rather amuses me that people screaming how much better Origins was never seem to remember the problems it definitely did have.  Said problems did not, mind you, make it unenjoyable.  Something I wish people would keep in mind when whining about Inquisition.

 

That was a problem I had with Mass Effect as well. I dunno what it was about this and ME1, but playing for long periods of time made me wary of suddenly losing my progress because the whole thing froze up, and mind you, I didn't start playing these games until 2013. Awakening was even worse, exacerbated still by the easy ability to totally break quest lines.



#127
DaemionMoadrin

DaemionMoadrin
  • Members
  • 5 855 messages

Don't get me wrong, I loved Origins, I really did.  But there is just something from a game playing perspective about not having to cringe every time you cast certain spells because there is a better than average chance they may well cause an immediate crash.  Or just becoming progressively unplayable the longer  you play it without restarting it completely.  Actually, it rather amuses me that people screaming how much better Origins was never seem to remember the problems it definitely did have.  Said problems did not, mind you, make it unenjoyable.  Something I wish people would keep in mind when whining about Inquisition.

 

See, I never had that problem. Origins never crashed and while I had minor framerate loss in Awakening due to ~10 effects that were always on, it was never an issue.

Aside from the first day I didn't have any CTDs or similiar technical issues with DA:I.

You need a computer that can handle the games, of course.


  • frostajulie et DanteYoda aiment ceci

#128
Guest_Roly Voly_*

Guest_Roly Voly_*
  • Guests

It's not the computer.  I play them all on the same one and DAI does fine and DAO -will- crash given certain spells eventually (or Alistair firing off, er... holy smite IIRC) and it will slow down eventually.  Loading screens will begin to take longer and longer, saves will take  forever, etc.  Sometimes, if lucky, I can get 2-3 hours of game play before that happens, and sometimes it starts manifesting within 15 minutes.   Just one of its little idiosyncrasies. :)

 

EDIT:  Er, actually, there is one occasional crash I experience in DAI come to think of it.  I've learned to always quick save before entering the war room because for some reason it will occasionally just CTD.  Not a big thing now that I always quicksave.



#129
Shaftell

Shaftell
  • Members
  • 697 messages
I thought Dragon Age origins was a masterpiece. But I'd rather play DAI today. Origins is just too outdated. Honestly both games are great and have their positives and negatives.

#130
Rawgrim

Rawgrim
  • Members
  • 11 529 messages

Inquisition reminds me a bit of what Disney is doing to Star Wars. They made that kids show Rebels canon. I am getting the same vibe from Inquisition and the DA universe these days. More and more generic. No identity. Feels like a dragon age "skin" rather than a dragon age game.


  • frostajulie, Dr. rotinaj et Innsmouth Dweller aiment ceci

#131
Raoni Luna

Raoni Luna
  • Members
  • 213 messages

The fact that pacing is left to players seems to be problematic for many. If you pace yourself "correctly" the game will feel vast and intricate, if you try and attempt speed run, or try to do everything in one pt, it can become very frustrating.

Of course, but there is no way I will play any Bioware RPG without doing all available with a given set of decisions. My friend said that they did not make the game for completionists and based on what you said it seems to be the truth. Based on him, on your answer, and on how they didn't fix basic things like the mosaic piece...

But hey, after doing a game like Inquisition why bother with hardcore fans right? ^_^ If they were really hardcore they would have left Bioware already (my friend always tells me this)



#132
Bayonet Hipshot

Bayonet Hipshot
  • Members
  • 6 768 messages

Here is my ranking of the three games, from best to worst.

  1. Dragon Age Origins (plus expansions)
  2. Dragon Age Inquisition 
  3. Dragon Age 2

Dragon Age Inquisition has a chance for becoming my favorite Dragon Age game if:- 

  • Combat and gameplay on PC is fixed.
  • Bugs are ironed out.
  • We get good DLCs. I would like to have an Awakening-esque DLC, a Shadow Broker-esque DLC and a Citadel-esque DLC.

  • Cypher0020 aime ceci

#133
Navasha

Navasha
  • Members
  • 3 724 messages

Love DA:I, but DA:O was still by far the better game.  

 

1) Combat was difficult and tactical.   DA:I difficulty was dropped quite a bit so that it could be played hack and slash style.  

 

2) Companions in DA:O were more "real".   They were generally ordinary people thrown into extraordinary events.    Many of DA:Is companions seem to exist on the extreme fringe of personality disorders.   DA2 suffered from this as well.    Companions don't have to be "broken" people.  

 

3) DA:O managed to take someone from humble origins and GROW in power to be able to accomplish the epic.   DA:I still has that fallacy that someone given some special power will make them an epic person.   It just doesn't connect with the observer as well.  

 

DA:I does have exploration though and I do LOVE being able to see the world as I wander around it.   That's a big plus in its favor, but still not enough to cover the loss of so many other great aspects dropped after DA:O.

.


  • Chari, Bayonet Hipshot et The_Last_Griffon aiment ceci

#134
pawswithclaws

pawswithclaws
  • Members
  • 259 messages

But hey, after doing a game like Inquisition why bother with hardcore fans right? ^_^ If they were really hardcore they would have left Bioware already (my friend always tells me this)

So what's the prerequisite for being a hardcore fan these days?



#135
Piktoonis

Piktoonis
  • Members
  • 10 messages

DAO has the best gameplay, but DA2 has better story. DAI has too many things thrown out, like you pick boon for elven lands in DAO, in DA2 it gets mentioned and in DAI it gets thrown out, annoying combat (i really liked clicking 1 time on enemy and my character would go and attack), now hack&slash. My vote goes to DA2, because it has more funny story.



#136
Bayonet Hipshot

Bayonet Hipshot
  • Members
  • 6 768 messages

Love DA:I, but DA:O was still by far the better game.  

 

1) Combat was difficult and tactical.   DA:I difficulty was dropped quite a bit so that it could be played hack and slash style.  

 

2) Companions in DA:O were more "real".   They were generally ordinary people thrown into extraordinary events.    Many of DA:Is companions seem to exist on the extreme fringe of personality disorders.   DA2 suffered from this as well.    Companions don't have to be "broken" people.  

 

3) DA:O managed to take someone from humble origins and GROW in power to be able to accomplish the epic.   DA:I still has that fallacy that someone given some special power will make them an epic person.   It just doesn't connect with the observer as well.  

 

DA:I does have exploration though and I do LOVE being able to see the world as I wander around it.   That's a big plus in its favor, but still not enough to cover the loss of so many other great aspects dropped after DA:O.

.

 

Ditching Origin stories in favor of War Table mission was a really bad move by Bioware in my opinion. They should have given us Origin stories AND the War Table missions. 


  • DaemionMoadrin, DanteYoda, The_Last_Griffon et 1 autre aiment ceci

#137
Realmzmaster

Realmzmaster
  • Members
  • 5 510 messages

So what's the prerequisite for being a hardcore fan these days?

 

The prerequisites change depending on which hardcore fan you are talking to. In other words there is no prerequisites. There are just varying opinions of what it means.



#138
Egermano

Egermano
  • Members
  • 125 messages

Origins. It was a genuine RPG experience. Excellent dark fantasy story. Great character development. Choices that are actually logical.

 

Inquisition is good, but gives me this "task list feeling", it feels like work. There's no other motivation for playing other than "let's get over with it". I don't mind playing a lot, but I'd like it to be meaningful. Filler zones: Emprise du Lion, Hissing Wastes? Just throw them out, nobody will miss them. Dumbed down, forced choices - I really hated some story options.


  • Chari et The_Last_Griffon aiment ceci

#139
Raoni Luna

Raoni Luna
  • Members
  • 213 messages

So what's the prerequisite for being a hardcore fan these days?

What I mean by hardcore fan is obviously not hardcore fan of Bioware since Bioware changes, the main "dude" among their developers left due to creative divergences (and that explains a lot).

By hardcore fan I mean the ones who were absolutely into their earlier releases and would play the game until it had nothing more to offer, until exhaustion and then wait for the next. Then the next, and the next and so on. Until... of course... when they changed, then I can't blame those who left.

Even in DAO, I absolutely love DAO but I acknowledge that is was a lot of change for most people to accept that. And from 2009 to now, well, I don't blame anyone really, I can't even say what is a Bioware game anymore, talk about identity crisis...

Dragon Age Inquisition is not on my "Bioware Games" list. The way I play it compares to Diablo 3 and MMORPGs (from Ragnarok and Trickster to SWTOR, TERA, Neverwinter and everything in the way, I played almost all these "things", I hate WoW btw). I'm not saying it is a bad way, I spent now almost 550 hours in the game, but not a "Bioware Game". Of course it is officially a Bioware game but it doesn't work like that for me.

This is my problem with a lot of people here, I understand you liking the game and playing it, but defending it fit the same kind of game Bioware have been doing makes no sense. People pointed over and over the differences that no other game had like respawning resources gathering, jumping, button smash combat, huge maps with countless shallow/fetch side quests and well, people try to deny... yet I crafted things in Awakening with materials I got from bosses not from grinding. I did not need to wait for rng to please me with schematics or to farm sulevin. I didn't have to travel from town to town to refresh vendors lists. It played completely different, from combat to companions interactions. The same goes for DA2.
You can twist any and all of DAI features to make them look like Origins/Awakening/2 with words but in practice it just plays a completely different game.

But if a Bioware game for you is a well written story with well written companions, yeah, you can marry Bioware. But at least in my dictionary game is not a well written story. Go figure.
 



#140
Guest_Stormheart83_*

Guest_Stormheart83_*
  • Guests

The reasons you dislike Origins are exactly the reasons I love it, except for the "No crafting". I absolutely love Inquisition crafting.

That's why forums will always be about war and not love, you seem to like exploration, I absolutely dislike exploration, there you go infinite complaining...
 
They could at least alternate between the games. I spend all my willpower to bear Inquisition (extremely boring) exploration, I couldn't take another one like that.
If they alternate between DA2s and DAIs I guess it will all be ok. I can stand loving Bioware for 4 years and then hating for the next 4 years and so on.
I prefer Origins but I know Origins will not happen again that's why I said between DA2 and DAI.

I don't absolutely need exploration it's just something I enjoy. Most of the companions in DA:O didn't interest me but, I still like Origins. I'm kind of weird in that I can play a game like Fallout 3, Skyrim ect for 500 hours and couldn't care about the story because, in a way I make my own story. Not to say I don't like a good story arc but, sadly most storylines in games, movies ect usually end up disappointing me.

#141
LadyLaLa

LadyLaLa
  • Members
  • 267 messages

Origins, it's one of those games that doesn't age


  • Rawgrim, Innsmouth Dweller et The_Last_Griffon aiment ceci

#142
pawswithclaws

pawswithclaws
  • Members
  • 259 messages

What I mean by hardcore fan is obviously not hardcore fan of Bioware since Bioware changes, the main "dude" among their developers left due to creative divergences (and that explains a lot).

By hardcore fan I mean the ones who were absolutely into their earlier releases and would play the game until it had nothing more to offer, until exhaustion and then wait for the next. Then the next, and the next and so on. Until... of course... when they changed, then I can't blame those who left.

Even in DAO, I absolutely love DAO but I acknowledge that is was a lot of change for most people to accept that. And from 2009 to now, well, I don't blame anyone really, I can't even say what is a Bioware game anymore, talk about identity crisis...

Dragon Age Inquisition is not on my "Bioware Games" list. The way I play it compares to Diablo 3 and MMORPGs (from Ragnarok and Trickster to SWTOR, TERA, Neverwinter and everything in the way, I played almost all these "things", I hate WoW btw). I'm not saying it is a bad way, I spent now almost 550 hours in the game, but not a "Bioware Game". Of course it is officially a Bioware game but it doesn't work like that for me.

This is my problem with a lot of people here, I understand you liking the game and playing it, but defending it fit the same kind of game Bioware have been doing makes no sense. People pointed over and over the differences that no other game had like respawning resources gathering, jumping, button smash combat, huge maps with countless shallow/fetch side quests and well, people try to deny... yet I crafted things in Awakening with materials I got from bosses not from grinding. I did not need to wait for rng to please me with schematics or to farm sulevin. I didn't have to travel from town to town to refresh vendors lists. It played completely different, from combat to companions interactions. The same goes for DA2.
You can twist any and all of DAI features to make them look like Origins/Awakening/2 with words but in practice it just plays a completely different game.

But if a Bioware game for you is a well written story with well written companions, yeah, you can marry Bioware. But at least in my dictionary game is not a well written story. Go figure.
 

Yes, sure, I guess I'll just go marry Bioware (fond of hyperboles aren't you)? You know what I dislike? The people who go on and on about how if you like the newer games you're not a "true (or hardcore) fan", and how everything changed when the fire nation attacked with game *insert title here* and nothing will ever be the same. Here's the thing though, Bioware doesn't HAVE to keep making the same type of game over and over. They are free to try out new things, go in other directions and try to create the worlds and settings they want to. As hardware keep getting better they are able to do things they may have wanted to do since the very beginning, but haven't been able to because of limitation.

 

The only prerequisite for a bioware games is that, guess what, it's made by bioware! The fact that some fans may not like the direction they're going in sucks for them, but that doesn't make the game any less made by bioware. Consumers, on the their side, are free to dislike the new directions they're taking and stop buying the games. People are also free to feel that it's an improvement. Some, and this may come as a shock, actually may enjoy both the old AND the new games at the same time, and are looking forward to seeing where they'll go from here. I do not need to justify Inquisition by comparing it to the older games, DAO is different from DA2 is different from DAI (and let's not even talk about KotoR, JE, BG or NWN). I do not need to "twist" anything to make them look like each other, because I am not "married" to the idea that all games need to be identical for me to enjoy them. I don't see why "this game plays just like this other game" HAS to be a selling point, and if it doesn't everything is ruined.

 

And yes, to me a well written plot and characters are an important part of a game! This doesn't mean a game without much of a story isn't a game, it just means it's a game that I'm less interested in playing. It may not be an important part of a game to you, but last time I checked your opinion wasn't more important than mine, or anyone else's.


  • Andraste_Reborn, (Disgusted noise.) et Frakking Baltar aiment ceci

#143
Lady Harlequinn

Lady Harlequinn
  • Members
  • 28 messages

Origins, no questions asked!

 

Too bad they don't have one of those actual polls you can make on the forums.



#144
The_Last_Griffon

The_Last_Griffon
  • Members
  • 51 messages

Origins had more unique outcomes and story/plot choices, so it wins in my opinion. Inquisition is second, missing the bar on story and choices. Dragon Age II is third, for the story and most of the characters involved.

 

Just my opinion.


  • frostajulie et Lady Harlequinn aiment ceci

#145
Windev

Windev
  • Members
  • 10 messages

DA:O > DA:2 > DA:I


  • DaemionMoadrin aime ceci

#146
Zetheria Tabris

Zetheria Tabris
  • Members
  • 231 messages

Origins, no contest. I like Inquisition, even though it doesn't really feel like a Dragon Age game.


  • Lady Harlequinn aime ceci

#147
Monica83

Monica83
  • Members
  • 1 849 messages

DAO>>Inquisition>>>>>>>>> Dragon age 2...

 

Inquisition had potential.. but those overall shallowness don't deliver at all


  • DaemionMoadrin aime ceci

#148
Violetbliss

Violetbliss
  • Members
  • 213 messages

Wayyy different games. I don't think they can be compared except as separate instalments in a game world, you'll obviously end up with a favourite but it'll be the one that most closely is designed to what you like in games. Personally i like all three, and it's really hard to give one the edge for this reason. I'll give my reasoning below.

 

DA:O is to me a very nice traditional rpg - of course, I well remember it still got bashed in comparison to bg2 by quite a few - with the typical allotments of quests, PC-style controls with more options given more keyboard keys, etc. I liked all that, but i thought the story was incredibly generic, like... easily the most generic in the DA series. However, it didn't really matter since there were several quite awesome sidequests along the main quest arc, and it was nice to explore this new world, meet all the characters and its lore strewn about. The origins were also quite fun.

 

DA2 is to me a rather neat attempt at making a game that is told from a novelist's perspective of sorts, and I feel that it mostly succeeds with a rather nice companion dynamic, great dialogue at times, and to me the best protagonist of the three, despite the limited choice you've got. The story is told with a neat day/night cycle (I really liked this feature, wish it was used even better) with a deliberate choice, and it is tighter and zoomed in way more than either DAO or later DA:I. It's a relief to not play the same type of "savior of the world" once more, although that too is personal bias. Of course the game wasn't without its flaws like the other two, and the repeated use of some maps with barriers simply moved around made things a little silly. Combat was different, but to me it doesn't have to mean console bias just because a game plays as a third person action game, as long as you keep depth. It was so so, but I didn't hate it.

 

DA:I is to me the game that tries to correct somewhat limited space by giving us huge zones to explore, at the expense of a more clearly definied story within each one. There is definitely a lot to learn about what you do, but if you ignore codex entries and skip through tertiary dialogue here and there you're basically going to find it rather empty in that way, inbetween the story missions. It has rather enjoyable third person action combat, but at the expense of the tactical view which is still rather limited. Also, I feel like a lot of the frankly rather neat AI settings for individual abilities was a missed aspect to tailor the fights you didn't control quite as much, from the previous games. However, if you take the game for what it is it is a beautiful part of Thedas to wander, and I feel like in this game, the support cast of your companions are more interesting than the Inquisitor. Sometimes this works, sometimes not... for me, eh. The Inquisition (the faction) is not my thing, but I still enjoyed the journey a lot, from the companion dynamic to exploring it all, and finally... to be able to jump. Yes, that's really highly subjective, there. :D



#149
akabane_k

akabane_k
  • Members
  • 132 messages

Modded Origins > DAI > Unmodded Origins



#150
Vivamoore

Vivamoore
  • Members
  • 37 messages

Origins = DA2 > a lot of games > Inquisition

 

those of you hating on DA2 should replay the whole series.

 

I didn't realize how much I loved DA2's story until after I replayed it two-three years later. The personal story is pretty amazing and sarcastic Hawke is a badass.

 

If Inquisition was a Bioware game I would have loved it, but they decided Skyrim was more in line with todays generation.

 

Quite a shame.