Skyrim? Decent game with mods. Why would you compare this game to Skyrim? Do you control a party in Skyrim? Is there a first-person view in DA:I that I don't know about?
No, but so what? You move and loot in Skyrim. You move with a button, and walk to containers to open them. How does the presence of a party or the absence of a first-person camera change this? Though it occurs to me that I probably should have used ME as an example rather than SKyrim.
Skyrim did actually have at least auto-run (the Q key), which my fingers and hands thanked me for profusely. Man, I have been playing computer games since Rogue on a 1986 Tandy my dad got me from RadioShack. Years and years of keyboarding and mousing later, my body is sick of holding down keys. Holding down keys when it's not necessary is just not a wise move if you care about what the condition of your fingers and hands will be in later in life. If you've played games as long as I have and feel no pain in your fingers and hands, then congratulations. You figured out early on that taking breaks and stretching is important. I sincerely envy you.
Right. I forgot that option existed in Skyrim, probably because I've always hated it in FPSs. FWIW, I've got you beat by a few years in pure computer-gaming-experience terms, but back in 1986 I was mostly playing Infocom stuff and strategy games. I didn't take up with CRPGS until 1988, so you get the points there.
How serious are you about this? Are you actually hurting?
But it's just a game we're talking about, you say. Take it easy. But with all of the hours you spend with a game like this, don't you want the experience to be as enjoyable as possible? Don't you expect that from a studio like Bioware? Shouldn't PC gamers at least be shown the courtesy of getting a PC-tailored control scheme for supporting BioWare over the years?
No, what I'm saying is that I don't see the problem with holding down a key on PC, and I don't see how that makes it un-PC-like. I can see how it makes it un-DAO-like, of course.