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Please Bioware, I am begging you..


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40 réponses à ce sujet

#26
Kantr

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In the previous titles it definately helped that the character would walk/run to the targeted object itself, not only in tactical mode.

This includes looting and combat.

 

If I think how often I clicked next to a ladder, because you have to stand very close and then right click around the body to activate it.

 

I really want to be able to assign a 'Take All' button.

 

Combat felt most fluent in DA2, I played a warrior as well and it felt good kicking them around, having good AE attacks. Again, you could just tab to the next target and the character would walk up to it starting auto-attack.

 

In DA:I I often switch to one of my ranged party member and let the AI control my character, while I pick the enemy's ranged units, stand still, hold a button and click 1/2 occationally. I just cannot do the movement and finger acrobatic with WASD while tryitng to face the enemy and hold the mouse button.

i thought pressing f twice was take all now.


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#27
disi123

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i thought pressing f twice was take all now.

 

Is it? Need to check that later, there is no tooltip and no option for binding.



#28
Kantr

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Is it? Need to check that later, there is no tooltip and no option for binding.

It was in patch 2 I think



#29
DragonAgeLegend

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Oh i wish OP, i feel your pain, these controls are hideous, what we need is...

  1. A Right mouse click and they go to pick up loot.
  2. Right click a target and they attack it without being in tactical combat
  3. Auto attacking without going into tactical combat.
  4. Characters actually following the targets.
  5. Hold down both mouse buttons and our characters walk/run.
  6. Shift + A to send all characters to a certain spot.
  7. Remove Tactical Combat
  8. Add attributes back in.

 

Basically Dragon Age 2 combat..

That list is perfect!


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#30
DragonAgeLegend

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Is it? Need to check that later, there is no tooltip and no option for binding.

I think there was, I rebinded mine to "r" since it's the same as DA2 :)



#31
DanteYoda

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Begging? OMG is this for real? Bioware probably laughing so hard at PC gamers talking about how good they are lying at the face of PC gamers. On a serious note, how many months had passed? They just don't give a freaking care at least that's what i see it. Controllers are their favorites.

Fair enough, but when they make newer games and they will, i for one will not send anymore money there way if this game does not receive fixes, yes i'm one person.

 

i thought pressing f twice was take all now.

F twice does nothing for me?



#32
DragonAgeLegend

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Fair enough, but when they make newer games and they will, i for one will not send anymore money there way if this game does not receive fixes, yes i'm one person.

 

F twice does nothing for me?

Check in the key bindings for that option, if it isn't bound then bind it to another key. 



#33
Shryke

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I STILL do not see what everyone wants changed. You want abilities to be on letters? Auto run to be R instead of G? Save to be on V? We can change the keybindings on a PC so make it that way for you.

 

Yes hold and some abilities need a bit of work but, the controls are fine. Are you all still confusing controls with function? Controls = what button you press. Function = what the button causes the game to do.

Man, what is wrong with you? How many times does this have to be explained to you? PC players don't want to have to hold down a button to move, to have to walk to a container to open it, to have to move a cursor around in tac cam. This is not a binding versus function argument. This is a "change things back to how they were with DA:O and DA2." Those controls made much more sense for PC users. Why is that so hard for you to understand?  


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#34
AlanC9

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Man, what is wrong with you? How many times does this have to be explained to you? PC players don't want to have to hold down a button to move, to have to walk to a container to open it, to have to move a cursor around in tac cam. This is not a binding versus function argument. This is a "change things back to how they were with DA:O and DA2." Those controls made much more sense for PC users. Why is that so hard for you to understand?

Skyrim fan, maybe? It had the first two, anyway. And while the cursor thing is kinda weird, moving the camera with the keyboard is hardly unprecedented in PC games.

#35
Shryke

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Skyrim fan, maybe? It had the first two, anyway. And while the cursor thing is kinda weird, moving the camera with the keyboard is hardly unprecedented in PC games.

Skyrim? Decent game with mods. Why would you compare this game to Skyrim? Do you control a party in Skyrim? Is there a first-person view in DA:I that I don't know about?

 

But fine, I'll bite. Skyrim did actually have at least auto-run (the Q key), which my fingers and hands thanked me for profusely. Man, I have been playing computer games since Rogue on a 1986 Tandy my dad got me from RadioShack. Years and years of keyboarding and mousing later, my body is sick of holding down keys. Holding down keys when it's not necessary is just not a wise move if you care about what the condition of your fingers and hands will be in later in life. If you've played games as long as I have and feel no pain in your fingers and hands, then congratulations. You figured out early on that taking breaks and stretching is important. I sincerely envy you. But that does not change the fact that such a control scheme is unnecessary. Not only is it potentially bad for your hands, it is unnecessary. There is no reason for it save the fact that the game was made for consoles. It irks me to no end that there is even one person on this forum playing this game on the PC with the mouse and keyboard and not voicing their complaints. It sends the message to EA that they don't have to worry about tailoring games for PC gamers. PC gamers will put up with any half-assed control scheme you throw at them. They're a docile and obsequious bunch. 

 

There is no reason why a company as large as Bioware/EA cannot make a separate control scheme just for the PC. And a separate UI. They just don't care enough to to go to the effort. Why? Because we don't speak up enough. We don't vote with our wallets. We keep taking the **** they give us with a smile.

 

But it's just a game we're talking about, you say. Take it easy. But with all of the hours you spend with a game like this, don't you want the experience to be as enjoyable as possible? Don't you expect that from a studio like Bioware? Shouldn't PC gamers at least be shown the courtesy of getting a PC-tailored control scheme for supporting BioWare over the years?

 

I get that the PC market is smaller, and thus lower priority. But is it really that hard to build a decent control scheme for the PC? Is it really, Bioware?


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#36
AlanC9

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Skyrim? Decent game with mods. Why would you compare this game to Skyrim? Do you control a party in Skyrim? Is there a first-person view in DA:I that I don't know about?


No, but so what? You move and loot in Skyrim. You move with a button, and walk to containers to open them. How does the presence of a party or the absence of a first-person camera change this? Though it occurs to me that I probably should have used ME as an example rather than SKyrim.
 

Skyrim did actually have at least auto-run (the Q key), which my fingers and hands thanked me for profusely. Man, I have been playing computer games since Rogue on a 1986 Tandy my dad got me from RadioShack. Years and years of keyboarding and mousing later, my body is sick of holding down keys. Holding down keys when it's not necessary is just not a wise move if you care about what the condition of your fingers and hands will be in later in life. If you've played games as long as I have and feel no pain in your fingers and hands, then congratulations. You figured out early on that taking breaks and stretching is important. I sincerely envy you.


Right. I forgot that option existed in Skyrim, probably because I've always hated it in FPSs. FWIW, I've got you beat by a few years in pure computer-gaming-experience terms, but back in 1986 I was mostly playing Infocom stuff and strategy games. I didn't take up with CRPGS until 1988, so you get the points there.

How serious are you about this? Are you actually hurting?
 

But it's just a game we're talking about, you say. Take it easy. But with all of the hours you spend with a game like this, don't you want the experience to be as enjoyable as possible? Don't you expect that from a studio like Bioware? Shouldn't PC gamers at least be shown the courtesy of getting a PC-tailored control scheme for supporting BioWare over the years?


No, what I'm saying is that I don't see the problem with holding down a key on PC, and I don't see how that makes it un-PC-like. I can see how it makes it un-DAO-like, of course.

#37
DAO MAdhatter

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This is in the wrong sub-forum. Doesn't this belong in feed-back & suggestions?

#38
DragonAgeLegend

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This is in the wrong sub-forum. Doesn't this belong in feed-back & suggestions?

I would put it there if they actually took any of the feedback and suggestions into consideration. I don't think they do so might as well discuss this generally.. *sigh*



#39
ComfortablyNumb

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I'd be happy if they add more slots to the toolbar. It's really irritating that (especially as a mage) I can't use all my abilities.

 

Or maybe some good soul will mod it, just like it's done for DAO (though I'm aware that modding is a lot more difficult, compared to the first game).



#40
pdusen

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Man, what is wrong with you? How many times does this have to be explained to you? PC players don't want to have to hold down a button to move, to have to walk to a container to open it, to have to move a cursor around in tac cam. This is not a binding versus function argument. This is a "change things back to how they were with DA:O and DA2." Those controls made much more sense for PC users. Why is that so hard for you to understand?  

 

Why is it so hard for you not to act like you speak for all PC players?



#41
Eelectrica

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I'd settle for being able to click a door/object/ladder and my character walking over and interacting with it.

Holding the W key to walk forward whilst holding rt mouse button to navigate I can handle.

I can even use tac cam without too many dramas for the most part.