Erm, sir? Technically that would make barriers useful, not OP.
You obviously don't know what "overpowered" is. barriers are absolute paper on perilous, Lmfao. Not only do barriers decay they are stripped in a matter of seconds anyways, then you're downed from mobs of enemies during cooldown time anyways, wow, they're OP huh? Lol, matter of fact, the closest they can get to "overpowered" is when you fully spec into them, otherwise you deal with a mean cooldown and decay rate, also a loss in strength, making it pretty much more paper than it already is, does this sound like an "overpowered" ability to you, no, like I said, it's not useless, it's a very USEFUL ability, that can help you and your team out, but Kenny, it's not overpowered, c'mon now lol.
To touch upon the revenant example, sure he would've taken you out without the barrier, that makes the skill overpowered now?
A barrier has more than 5-6x+ your max hp in strength with a good staff. That is an absurd amount of temporary health and you can use it from range, on multiple targets and with a moderate cd. Its pretty hard to argue that it doesn't need a tweak. I mean, just listen to yourself, if your party is that paper thin that they are getting downed in 1 hit or in 3 with barrier then they practically need to abuse barrier to complete a mission otherwise you would just be dieing in 1 hit all the time. If even barrier isn't saving you then maybe you just aren't ready for perilous yet.





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