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[Build Guide] Arcane Warrior Control Leader


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#26
holdenagincourt

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I definitely appreciate anyone who shares their hard work and content here, but I wish video guides weren't so ubiquitous these days. I can read faster, and written guides are better for quick/later reference.


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#27
Guest_Mortiel_*

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I definitely appreciate anyone who shares their hard work and content here, but I wish video guides weren't so ubiquitous these days. I can read faster, and written guides are better for quick/later reference.

 

They are not so ubiquitous as you might think, at least for multiplayer. Single-player is an entirely different story.

 

Aside, I have found that mixing various amount of text info along with the video on here means that people will not watch the video (which is what I spent the most hard work on), but if I have no text guide, people complain about not having one.

 

At this point, I'll leave the text guides to others. The glorious thing about the ubiquity of guides in general is that if you don't want to watch video guides, there are also tons of text guides or a mix of the two available. Drasca has text build guides for about everything.  :)


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#28
Catastrophy

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They are not so ubiquitous as you might think, at least for multiplayer. Single-player is an entirely different story.

 

Aside, I have found that mixing various amount of text info along with the video on here means that people will not watch the video (which is what I spent the most hard work on), but if I have no text guide, people complain about not having one.

 

At this point, I'll leave the text guides to others. The glorious thing about the ubiquity of guides in general is that if you don't want to watch video guides, there are also tons of text guides or a mix of the two available. Drasca has text build guides for about everything.  :)

Putting in a synopsis might get you a view AFTER people have finished work - just sayin'....



#29
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Putting in a synopsis might get you a view AFTER people have finished work - just sayin'....


Gamers have jobs? Lies, I say!

Serious note: A synopsis would be a compromise that may work, I'll admit... In a bit of irony, I sadly can't do it until after work.

#30
poloboyz93

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Was this done on threatening? Missed it if you said what the difficulty was :/ can't tell you how many times I've seen people try to pull similiar builds off in PUGS, and die horribly. Guess it just goes to show that player skill is much in this game ^,^ great guide though, sadly I've just got something against the a.w or else id try it myself

#31
Drasca

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At this point, I'll leave the text guides to others. The glorious thing about the ubiquity of guides in general is that if you don't want to watch video guides, there are also tons of text guides or a mix of the two available. Drasca has text build guides for about everything.  :)

Not quite. Just the builds listed, and not the guide part. Wish I had time for the guide write-ups, but writing about mastery takes a lot of time because there's a lot more that needs to be covered.



#32
Shelled

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If we're talking about maximizing efficiency with the arcane warrior, then this is not it. Stonefist is a waste, going ranged as an AW is a waste.

Maybe I'll do my own video, cuz I'm tired of seeing bad arcane warrior builds. 



#33
SoulRebel_1979

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If we're talking about maximizing efficiency with the arcane warrior, then this is not it. Stonefist is a waste, going ranged as an AW is a waste.

Maybe I'll do my own video, cuz I'm tired of seeing bad arcane warrior builds. 

 

People like playing and experimenting with different builds. Using the same build over and over again is boring as ****. 


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#34
Shelled

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People like playing and experimenting with different builds. Using the same build over and over again is boring as ****. 

Using the argument of playing a crappy build because its "different" isn't an excuse that I acknowledge.



#35
Shelled

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I see the mods were on top of that one pretty fast. Good job I guess.



#36
BioWareMod03

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Let's keep it civil in here everyone.


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#37
Kinom001

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If we're talking about maximizing efficiency with the arcane warrior, then this is not it. Stonefist is a waste, going ranged as an AW is a waste.
 

Stonefist is a waste? I disagree. Sundering, and it's "oh crap" capability, can make the spirit sword even more effective.


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#38
Kipp73

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dispel has such limited use, there is NO way that i would drop chain lightning for it.  it DOES tho, have a cool cast animation, so if u were big into posing on the challenge complete screen, Dispel is the best..



#39
SoulRebel_1979

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Using the argument of playing a crappy build because its "different" isn't an excuse that I acknowledge.

 

If you wanna use the same POTA-->FC over and over, good on you son. 



#40
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Was this done on threatening? Missed it if you said what the difficulty was :/ can't tell you how many times I've seen people try to pull similiar builds off in PUGS, and die horribly. Guess it just goes to show that player skill is much in this game ^,^ great guide though, sadly I've just got something against the a.w or else id try it myself


Ability demonstration scenes are on Routine, as they are just for a visual demonstration of what the skill looks like. There are several segments of team play that are on Perilous.

Essentially, I don't play solo. I don't like it. The people I play with tend to be veterans, so I don't get on much lower than Perilous. However, in order to be able to get clear demonstrations of an ability, I tend to run a quick Routine solo to get several examples to use.
 

If we're talking about maximizing efficiency with the arcane warrior, then this is not it. Stonefist is a waste, going ranged as an AW is a waste.

Maybe I'll do my own video, cuz I'm tired of seeing bad arcane warrior builds.


Who said anything about "maximizing efficiency"?

There are some people that enjoy not playing the same ol' tired FadeShield2Win AW. My viewers requested something different. There are already videos out on the meta-build, so there's no need for me to repeat the same thing. I talk about that in the video.

I stick to coming up with new ideas to keep things fresh for players. Oh, and this build seems to do just fine on Perilous, so I wouldn't call it a bad build, just not the same as yours.
 

dispel has such limited use, there is NO way that i would drop chain lightning for it.  it DOES tho, have a cool cast animation, so if u were big into posing on the challenge complete screen, Dispel is the best..


I would beg to differ. At first, I just forgot it was there and focused on the other three skills. Once I set my mind on using it, I found it has a lot more use. Granted, yes, it is less useful against Red Templars because they only have one class that has barrier (Horror) and do not really inflict status affects on your allies. I wish I could Dispel the Behemoth's Thunderdone... that would be pretty sweet. *hint hint BioWare* Conversely, Demons are the heaviest on barriers and status effects. Venatori are in the middle.

That and I frequently Dispel two things at once, instantly granting me full Barrier. That's pretty shiny, especially when being pinged by those pesky Wraiths on Perilous.

 

EDIT: And it's an Eldritch Detonator! If you have a class with a nice AoE incapacitate, like Knockout Bomb or Wrath of Heaven, Dispel can detonate for some massive damage!


Modifié par Mortiel, 04 février 2015 - 11:16 .

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#41
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Putting in a synopsis might get you a view AFTER people have finished work - just sayin'....

 

Check the OP. Was that what you meant by a synopsis?



#42
Drasca

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That and I frequently Dispel two things at once, instantly granting me full Barrier. That's pretty shiny, especially when being pinged by those pesky Wraiths on Perilous.

 

Dispel, dispel all the incapacitate Primers! To all, don't forget Dispel is a detonator too. Particularly useful to dispel stun and sleeping targets.



#43
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Dispel, dispel all the incapacitate Primers! To all, don't forget Dispel is a detonator too. Particularly useful to dispel stun and sleeping targets.

 

*facepalm* Yeah I forgot to mention that! It's great with an Alchemist or Archer using Knockout Bomb!

 

...Or you can be a troll like me and steal the detonation of a Templar's wombo combo.  :ph34r:



#44
Drasca

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*facepalm* Yeah I forgot to mention that! It's great with an Alchemist or Archer using Knockout Bomb!

 

...Or you can be a troll like me and steal the detonation of a Templar's wombo combo.  :ph34r:

 

That's the whole point of getting Dispel isn't it?



#45
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That's the whole point of getting Dispel isn't it?

 

Some would say the detonation effect is definitely a large benefit to the skill.

 

I say the ability to troll Templars is worth it's weight in gold.

 

Now, if only Dispel would strip Barriers from Arcane Warriors...  :blink:



#46
Catastrophy

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Check the OP. Was that what you meant by a synopsis?

100% better now.



#47
Drasca

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Now, if only Dispel would strip Barriers from Arcane Warriors...  :blink:

 

That's what leading the RTC ESS onto AW's is for. Icemine and DC too.



#48
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That's what leading the RTC ESS onto AW's is for. Icemine and DC too.

 

Ah good times... See that's what I call a good use for Fade Cloak. Trollin' AWs!



#49
holdenagincourt

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I would beg to differ. At first, I just forgot it was there and focused on the other three skills. Once I set my mind on using it, I found it has a lot more use. Granted, yes, it is less useful against Red Templars because they only have one class that has barrier (Horror) and do not really inflict status affects on your allies. I wish I could Dispel the Behemoth's Thunderdone... that would be pretty sweet. *hint hint BioWare* Conversely, Demons are the heaviest on barriers and status effects. Venatori are in the middle.

That and I frequently Dispel two things at once, instantly granting me full Barrier. That's pretty shiny, especially when being pinged by those pesky Wraiths on Perilous.

 

EDIT: And it's an Eldritch Detonator! If you have a class with a nice AoE incapacitate, like Knockout Bomb or Wrath of Heaven, Dispel can detonate for some massive damage!

 

I did enjoy my AW build with Dispel, along with Chain Lightning and Stonefist for AOE sleep. There is a bit of lag time between priming the sleep and detonating with Dispel because of mana, but it's not very long at all because of his mana regen passives. This was a very nice build for me because I duo with a friend who frequently uses Assassin, and sleeping targets obviously help with Twin Fangs target tracking!  :lol: I liked Fury of the Veil because the frequent Veilstrike proc caused targets to clump up in groups, making the sleep hit more people.

 

With those three skills my AW played more at range, which meant I could help my team by dispelling DC fear, Venatori barriers, mines etc. One thing I love about this game is there is a strong incentive to keep trying new builds and strategies, because you're rewarded for promoting and starting again.



#50
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I did enjoy my AW build with Dispel, along with Chain Lightning and Stonefist for AOE sleep. There is a bit of lag time between priming the sleep and detonating with Dispel because of mana, but it's not very long at all because of his mana regen passives. This was a very nice build for me because I duo with a friend who frequently uses Assassin, and sleeping targets obviously help with Twin Fangs target tracking! :lol: I liked Fury of the Veil because the frequent Veilstrike proc caused targets to clump up in groups, making the sleep hit more people.

With those three skills my AW played more at range, which meant I could help my team by dispelling DC fear, Venatori barriers, mines etc. One thing I love about this game is there is a strong incentive to keep trying new builds and strategies, because you're rewarded for promoting and starting again.


I would think Veilstrike (upgraded) would be better for a Sleep combo with Chain Lightning, as the AoE and mana cost is much better. That would be 20 + 50 + 35 mana (105 total), which would easy even with just normal mana regen. Just a thought.