Check the Follow commands in Behavior; recommend setting to Follow themselves. And commands seem to have more longevity when given in Tac-Cam mode.
What's the difference in them following themselves instead of the targeted character?
Check the Follow commands in Behavior; recommend setting to Follow themselves. And commands seem to have more longevity when given in Tac-Cam mode.
What's the difference in them following themselves instead of the targeted character?
That area of the Emerald Graves is completely horrible and giants are just plain annoying to fight. I do wonder why there are no testers actually testing the areas they create. I thought developers put something down and then they load up the play test and see how it works. It obviously doesn't work like that in the Bioware studios.
What's the difference in them following themselves instead of the targeted character?
Agreed. Giants really should not be re-spawning at all.
The gap between "almost instantanous" and "not at all" is quite big. There are many possible compromises. Like a respawn when you leave and re-enter the map. Or, as the game is already mesuring real-time, respawn after a certain amount of time. So many ways.
I mean the current respawn not only hurts the gameplay, but when they appear out of thin air in the line of sight it also messes with immersion, imho.