Aller au contenu

Photo

Dissatisfied with choosing Templars?


  • Veuillez vous connecter pour répondre
124 réponses à ce sujet

#101
Poledo

Poledo
  • Members
  • 548 messages

It would've been better if they had just skipped on the whole time travel thing. Made me cring to be honest.

 

It was a major plot hole. We are to believe that he finally figures out how to make time magic work and that the best way to save his son is to against his priciples, join a cult, travel back in time to Redcliffe, get Fiona to submit to servitude for the mages so that he can lure the Herald there so he can give the Herald to the Venatori and Cory so felix can be saved............... instead of traveling back to that day that felix got infected with the blight and making sure it never happened.....

 

Yeah sorry, not buying it.



#102
Farangbaa

Farangbaa
  • Members
  • 6 757 messages

It was a major plot hole. We are to believe that he finally figures out how to make time magic work and that the best way to save his son is to against his priciples, join a cult, travel back in time to Redcliffe, get Fiona to submit to servitude for the mages so that he can lure the Herald there so he can give the Herald to the Venatori and Cory so felix can be saved............... instead of traveling back to that day that felix got infected with the blight and making sure it never happened.....
 
Yeah sorry, not buying it.


Well, that is explained in the game though. The time magic only works up to the point the breach came into being. You can't travel back to a time before the breach. Much to Alexius' disappointment, I might add.

The breach makes time magic possible, without it, time magic does not exist.

#103
Poledo

Poledo
  • Members
  • 548 messages

Well, that is explained in the game though. The time magic only works up to the point the breach came into being. You can't travel back to a time before the breach. Much to Alexius' disappointment, I might add.

 

I must have missed that part.



#104
Farangbaa

Farangbaa
  • Members
  • 6 757 messages

I must have missed that part.


I think Alexius says it at some point during his sentencing, but Im not sure. I could've also have read it in a codex entry from Redcliff.

#105
Farangbaa

Farangbaa
  • Members
  • 6 757 messages

In this bizarre future, where the Inquisitor's absence had allowed the Elder One to reign supreme and where the Breach had consumed the world, journals detail how Alexius is attempting to travel back in time at the behest of the Elder One, to before the creation of Breach, but the rift's magic prevents him from going to before its creation


http://dragonage.wik.../Gereon_Alexius

#106
Chardonney

Chardonney
  • Members
  • 2 198 messages

I think Alexius says it at some point during his sentencing, but Im not sure. I could've also have read it in a codex entry from Redcliff.

 

The time anomaly is also mentioned in the party conversation right after the rift at the Redcliffe village gate and also by Dorian when you meet him first time inside the Redcliffe chantry.



#107
Ashagar

Ashagar
  • Members
  • 1 765 messages

Its also heavily hinted by when you meet Dorian for the first time when he states that he and Alexis could never get it to work before which led me to believe that it needed the breach to work which automatically made it less of a threat in my mind and between the alliance, finding the tranquil skulls and the belief my inquisitor had that pouring magic into a strange magic nobody understands is perhaps a bad idea, it was yet another reason for me to go get the Templars to close the breach.



#108
Guest_John Wayne_*

Guest_John Wayne_*
  • Guests

I ended up enjoying siding with the mages more. Seeing what would happen if the Inquisition really added some urgency to the story and it did make Corypheus seem like a major threat. Even if Corypheus was a bit of a toothless dog by the end of the game.



#109
Farangbaa

Farangbaa
  • Members
  • 6 757 messages

I ended up enjoying siding with the mages more. Seeing what would happen if the Inquisition really added some urgency to the story and it did make Corypheus seem like a major threat. Even if Corypheus was a bit of a toothless dog by the end of the game.


But he actually is a toothless dog by the end of the game. His army is squashed and his means of getting into the Fade are no more. (your Mark is permanent and the Well of Sorrows destroyed)

That final battle is nothing more than a hail mary effort by Cory.

#110
In Exile

In Exile
  • Members
  • 28 738 messages

Its also heavily hinted by when you meet Dorian for the first time when he states that he and Alexis could never get it to work before which led me to believe that it needed the breach to work which automatically made it less of a threat in my mind and between the alliance, finding the tranquil skulls and the belief my inquisitor had that pouring magic into a strange magic nobody understands is perhaps a bad idea, it was yet another reason for me to go get the Templars to close the breach.


Close the breach and end the time magic.

#111
Guest_John Wayne_*

Guest_John Wayne_*
  • Guests

But he actually is a toothless dog by the end of the game. His army is squashed and his means of getting into the Fade are no more. (your Mark is permanent and the Well of Sorrows destroyed)

That final battle is nothing more than a hail mary effort by Cory.

 

Yea, now that i think about it, he is pretty much a joke at the end. I just don't like to think of the ending that much. Nothing like throwing everything out the window with a terrible ending.


  • Korva aime ceci

#112
Aimi

Aimi
  • Members
  • 4 616 messages

Yea, now that i think about it, he is pretty much a joke at the end. I just don't like to think of the ending that much. Nothing like throwing everything out the window with a terrible ending.


Pretty much every war in history is like this, because destroying your enemy's ability to wage war in a single apocalyptic battle is to all intents and purposes impossible. Off the top of my head, I can't think of any conflicts that featured one side that was clearly outmatched for the majority of the time suddenly turn everything around with a big win at the very end. Usually, the "decisive battles" come months or years before the final act - apart from the times when a war is clearly lopsided from the start.

Yet this formula is completely ignored for most fiction, because of a series of beliefs about the nature of dramatic tension. Supposedly, it's no fun to watch somebody faceroll for a whole movie. Supposedly, it's silly to put the hardest boss midway through the game because the rest of it will feel like a pointless turkey shoot. Supposedly, if the protagonist in a book clearly has some kind of advantage, even if that advantage hasn't been leveraged to full victory yet, there is no drama because reasons.

This isn't a complaint directed at you specifically, by the way. I'm fully aware that most of the world thinks this way about drama in fiction. I just think that it's a little goofy.

I suppose it would be kind of ridiculous to actually tell people who participated in the siege of Berlin, or the Appomattox campaign, or the Hundred Days offensive that their struggle was insufficiently dramatic.
  • Vicious, In Exile, Farangbaa et 3 autres aiment ceci

#113
Farangbaa

Farangbaa
  • Members
  • 6 757 messages

Pretty much every war in history is like this, because destroying your enemy's ability to wage war in a single apocalyptic battle is to all intents and purposes impossible. Off the top of my head, I can't think of any conflicts that featured one side that was clearly outmatched for the majority of the time suddenly turn everything around with a big win at the very end. Usually, the "decisive battles" come months or years before the final act - apart from the times when a war is clearly lopsided from the start.

Yet this formula is completely ignored for most fiction, because of a series of beliefs about the nature of dramatic tension. Supposedly, it's no fun to watch somebody faceroll for a whole movie. Supposedly, it's silly to put the hardest boss midway through the game because the rest of it will feel like a pointless turkey shoot. Supposedly, if the protagonist in a book clearly has some kind of advantage, even if that advantage hasn't been leveraged to full victory yet, there is no drama because reasons.

This isn't a complaint directed at you specifically, by the way. I'm fully aware that most of the world thinks this way about drama in fiction. I just think that it's a little goofy.

I suppose it would be kind of ridiculous to actually tell people who participated in the siege of Berlin, or the Appomattox campaign, or the Hundred Days offensive that their struggle was insufficiently dramatic.


That like I just gave you comes in twentyfold.
  • Aimi aime ceci

#114
Guest_John Wayne_*

Guest_John Wayne_*
  • Guests

Pretty much every war in history is like this, because destroying your enemy's ability to wage war in a single apocalyptic battle is to all intents and purposes impossible. Off the top of my head, I can't think of any conflicts that featured one side that was clearly outmatched for the majority of the time suddenly turn everything around with a big win at the very end. Usually, the "decisive battles" come months or years before the final act - apart from the times when a war is clearly lopsided from the start.

Yet this formula is completely ignored for most fiction, because of a series of beliefs about the nature of dramatic tension. Supposedly, it's no fun to watch somebody faceroll for a whole movie. Supposedly, it's silly to put the hardest boss midway through the game because the rest of it will feel like a pointless turkey shoot. Supposedly, if the protagonist in a book clearly has some kind of advantage, even if that advantage hasn't been leveraged to full victory yet, there is no drama because reasons.

This isn't a complaint directed at you specifically, by the way. I'm fully aware that most of the world thinks this way about drama in fiction. I just think that it's a little goofy.

I suppose it would be kind of ridiculous to actually tell people who participated in the siege of Berlin, or the Appomattox campaign, or the Hundred Days offensive that their struggle was insufficiently dramatic.

 

If we must get into this. The fact that I hate the ending has more to do with the fact that you spend the entire game trying to prevent Cory from entering the fade in his physical forum. Only to banish him to the fade in his physical forum anyway. Than anything else. Also you don't need to turn everything into a history lesson and the fact that you continue to do so, is pretty much infuriating at this point.



#115
SgtSteel91

SgtSteel91
  • Members
  • 1 889 messages

If we must get into this. The fact that I hate the ending has more to do with the fact that you spend the entire game trying to prevent Cory from entering the fade in his physical forum. Only to banish him to the fade in his physical forum anyway. Than anything else. Also you don't need to turn everything into a history lesson and the fact that you continue to do so, is pretty much infuriating at this point.

 

You kill him by opening up a Fade Rift in his gut which disintegrates him from the inside out.



#116
Vicious

Vicious
  • Members
  • 3 221 messages

If we must get into this. The fact that I hate the ending has more to do with the fact that you spend the entire game trying to prevent Cory from entering the fade in his physical forum. Only to banish him to the fade in his physical forum anyway. Than anything else. 

 

 

Errr.. that's not what happens. You open a fade rift inside him and tear him apart. He's dead jim.



#117
Ranadiel Marius

Ranadiel Marius
  • Members
  • 2 086 messages

Errr.. that's not what happens. You open a fade rift inside him and tear him apart. He's dead jim.

Good thing there are no Grey Wardens in the Fade for him to body jump into. :P

#118
BSpud

BSpud
  • Members
  • 1 039 messages

You ever see the remake of The Fly? Remember the first baboon in the telepod? Yeah. That's probably what's left of Cory looks like in the Fade.



#119
Cha0sEff3ct

Cha0sEff3ct
  • Members
  • 339 messages

I played Mages in the first two games and I decided to do a Warrior playthrough be a Templar and actually was satisfied with the story. In the first two I wanted my Amell and Hawke to have that blood relation link too. I wish it was mentioned in inquisition but they seem to forget about that. It would make sense for them to get together in those 10 years up to the conclave considering their blood relation but anyway.

 

The templar story was cool. You feel more like the Herald of Andraste. People I actually see you take on an Envy Demon. Yes, the time warp stuff is more urgent to deal with however ultimately that whole mission amounts to a spell being dispelled/deflected from anyone who was in the throne room at the time. It's only your Inquisitor's word and Dorian's the people have to trust to believe this supposed future.

 

I feel like going for the Templars first makes sense, considering it's not set really in stone that you would lose the mages by siding with the templars or vice versa. In my story, I made it so getting the templars was the safer bet, to seal the breach then handle the business at Redcliffe (unfortunately you are unable to deal with redcliffe) so ultimately you're left to deal with the consequences of that. 

 

And like someone mention the breach and rifts helped to amplify some of that time magic so if you could take care of that, the time travel isn't as urgent or at least it makes sense to prepare than go blindly into something you have no idea how it works.

 

I am disappointed you don't get Leliana and Cullen excursions in the Templar route like Leliana in the dark future and Cullen's Samson personal plot.

 

 

 

You kill him by opening up a Fade Rift in his gut which disintegrates him from the inside out.

 

 

Errr.. that's not what happens. You open a fade rift inside him and tear him apart. He's dead jim.

 

I never really understood the whole Inquisitor opening a rift inside him tearing him apart. Is that really what happens? 

 

 

Good thing there are no Grey Wardens in the Fade for him to body jump into. :P

 

I think he loses that power once you kill his dragon or is that just speculation? They say that a couple of times, I believe Morrigan does. However, when he died in Legacy he supposedly jumped into Larius/Janeka but for some reason that jump in the Arbor Wilds was a million times quicker and he didn't have a dragon back then.

 



#120
Barquiel

Barquiel
  • Members
  • 5 845 messages

To those dissatisfied with the Mage mission: would it have been batter if half of it was you, Fiona, and the Rebe Mages fighting the Venatori inside Redcliff Castle and the other half was being sent into the future?


Are there even any rebel mages other than Fiona in the castle? I was under the impression that the venatori were occupying the castle while Fiona's mages lived in the village.

As for the templar mission, I did watch it on youtube...but I have no intention to play it.

#121
Ranadiel Marius

Ranadiel Marius
  • Members
  • 2 086 messages

I think he loses that power once you kill his dragon or is that just speculation? They say that a couple of times, I believe Morrigan does. However, when he died in Legacy he supposedly jumped into Larius/Janeka but for some reason that jump in the Arbor Wilds was a million times quicker and he didn't have a dragon back then.

If I recall correctly, what is stated is that killing the dragon will temporarily disrupt his ability to jump. I took that to mean the dragon holding part of his soul to made it easier to jump and recovering his full soul made it harder. Now whether he can still jump once he has recovered from the disruption despite being dead....well let's just be glad thee are no Grey Wardens in the Fade? :P

#122
Cha0sEff3ct

Cha0sEff3ct
  • Members
  • 339 messages

If I recall correctly, what is stated is that killing the dragon will temporarily disrupt his ability to jump. I took that to mean the dragon holding part of his soul to made it easier to jump and recovering his full soul made it harder. Now whether he can still jump once he has recovered from the disruption despite being dead....well let's just be glad thee are no Grey Wardens in the Fade? :P


I did leave Loghain in the Fade in my playthrough tho. I guess I'm screwed.

#123
In Exile

In Exile
  • Members
  • 28 738 messages

Pretty much every war in history is like this, because destroying your enemy's ability to wage war in a single apocalyptic battle is to all intents and purposes impossible. Off the top of my head, I can't think of any conflicts that featured one side that was clearly outmatched for the majority of the time suddenly turn everything around with a big win at the very end. Usually, the "decisive battles" come months or years before the final act - apart from the times when a war is clearly lopsided from the start.

Yet this formula is completely ignored for most fiction, because of a series of beliefs about the nature of dramatic tension. Supposedly, it's no fun to watch somebody faceroll for a whole movie. Supposedly, it's silly to put the hardest boss midway through the game because the rest of it will feel like a pointless turkey shoot. Supposedly, if the protagonist in a book clearly has some kind of advantage, even if that advantage hasn't been leveraged to full victory yet, there is no drama because reasons.

This isn't a complaint directed at you specifically, by the way. I'm fully aware that most of the world thinks this way about drama in fiction. I just think that it's a little goofy.

I suppose it would be kind of ridiculous to actually tell people who participated in the siege of Berlin, or the Appomattox campaign, or the Hundred Days offensive that their struggle was insufficiently dramatic.

 

A lot of the modern fantasy derives from the LoTOR formula, which only works because destroying the ring is an "I Win!" button. It's the same in DA:O  - killing the archdemon just automatically causes all of the darkspawn to retreat and stop winning the battle that they were in the middle of winning.  


  • Aimi aime ceci

#124
DreamSever

DreamSever
  • Members
  • 385 messages

didn't like the Templar one, felt the mage one connected the dots better, especially freeing them, I always prefer leliana as divine anyway



#125
TheJediSaint

TheJediSaint
  • Members
  • 6 637 messages

Both In Hushed Whispers and Champions of the Just were very well done, and make very strong introductions for both Dorian and Cole respectively.

 

Hell, even three months after release I'm still torn over which is the better.

 

Who knew having to pick between two good choices would be so hard?