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When do you guys use Targeting VI?


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#51
VladImpalerIII

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Yeah but being a decent human aimbot ain't gonna make targeting VIs anything close to as useful as the right amp... You need a percentage of like, 98%, to do that... And that's not human.

 

Yes, I agree to get the benefit it's very game-play dependent.  I think after thousands of games one can learn the enemy movements so targeting the head becomes a reflex.  98% should be 100%.  Personally, I try not to fire unless the head is targeted unless one shot anywhere else will finish the target but even then, I prefer to make it a head shot.  It's more satisfying to explode a head and at least for me one of my primary goals is to always get a 20 head medal as early as possible.

 

I definitively find its the best choice in solo's where one can more or less ensure a head-shot target.  Just speaking for myself of course, but I see it as an primary element of mastery of this game just as it is with most any shooter.



#52
Deerber

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Yes, I agree to get the benefit it's very game-play dependent.  I think after thousands of games one can learn the enemy movements so targeting the head becomes a reflex.  98% should be 100%.  Personally, I try not to fire unless the head is targeted unless one shot anywhere else will finish the target but even then, I prefer to make it a head shot.  It's more satisfying to explode a head and at least for me one of my primary goals is to always get a 20 head medal as early as possible.

 

I definitively find its the best choice in solo's where one can more or less ensure a head-shot target.  Just speaking for myself of course, but I see it as an primary element of mastery of this game just as it is with most any shooter.

 

Well, let's make it clear that I respect the fact that you have your opinion, and even more the fact that you're willing to discuss it in a civil way. But I, myself, do not agree with said opinion, and here's why.

 

What you are saying is, for the most part, agreeable and quite apparent to everyone here, I think.

 

However, when you say "100%", I can guarantee you, that you do not know what 100% means, or that you have forgotten it for the time required to write that post.

 

Even *if* you try to make each and every one of your shots a headshot, the chances that you finish a solo with a percentage of 100% is, probably, of the same order of magnitude of the chance that a meteor strikes you down while you're playing that game. That is, so unlikely that it can easily be considered impossible.

 

But, what's even more important maybe, is the fact that if you try to make each of your shots a headshot, you are *not* maximizing your killing effectiveness. On the contrary, you're taking a toll from it, and quite a huge one. To make every shot a headshot with a certainty even close to 100%, you need either an aimbot, or you need to avoid taking some shots, when you're not sure you can get a headshot. And, honestly, in this game, that's a fair fraction of the total shots you take, if you're trying to push yourself and your killing speed to the limits. If you *don't* take them because there's a reasonable chance that you're gonna miss the headshot, then you're not using every chance you have to kill, and therefore you're killing slower - even if your headshot percentage is close to 100%.


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#53
VladImpalerIII

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Yes, I'm just stated that I find the Targeting VI gear very useful.  It became the only weapon amp I used in plat and gold solos as I found it very helpful in removing targets as quick as possible.  I don't think there is a greater damage dealer with any weapon than head-shots with Targeting VI.  Since I've played with two accounts and over 6,000 games in total I think I know how to maximizing killing effectiveness at this point.  100% percent simply means that I prefer to make all shots head shots.  I agree that it's not always practical or necessary to do so and adjust as I think the situation requires.

 

Once one has done everything this game has to offer, I'll that's really left in my opinion is to sharpen one skills to the most precise targeting and game play.  For me that's using this gear.  It more or less forces one to target heads since one's damages drops significantly if they don't.

 

And thanks for the kinds word on being civil.  That's definitely more important than head-shots.  Life throws enough garbage everyone's way so I never see a reason to treat anyone poorly.


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#54
Sinapus

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Hm. I have noticed some of the infantry units (Cerberus especially) does this diving roll that makes it easy to predict where their head will be in about a second. That definitely makes headshots easier.

 

 

Edit: I just remembered one of the things that doesn't make headshots easier. The Nemesis tends to turn her head at just the wrong moment.



#55
Deerber

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Hm. I have noticed some of the infantry units (Cerberus especially) does this diving roll that makes it easy to predict where their head will be in about a second. That definitely makes headshots easier.


Edit: I just remembered one of the things that doesn't make headshots easier. The Nemesis tends to turn her head at just the wrong moment.


Phantoms do that too. It was stated multiple times by the devs that their "head moving" timing has nothing to do with the fact that someone is scoping in on their head, but my experience is in direct contrast with that.

About rolls: what's fun is trying to headshot them *while* they roll. Try it, it's pretty glorious when you manage it ;)

#56
Miniditka77

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I honestly have no idea who that is. Some football played named 'Randall' I guess?

 

John Randle.  One of the best defensive tackles I've ever seen play the game of football.  And that's high praise coming from me, since I'm a fan of one of his team's biggest rivals.