I think there is a difference in admitting the mistakes in public and doing so for themselves. I haven't read ME:Deception but the complaints I heard about it were almost entirely about it being lore-breaking not about its writing being worse than that of the other books'. Accepting a mistake publicly will result in people demanding compensation, either in the form of money or in the form of additional content and they can provide neither. Extended Cut was a pretty generous offer on their part. As I recall they claimed that it will become paid after a year, yet here we are with almost three years passed and it still being free.
I say the writing in Deception is bad specifically because of all the lore breaks. If might be okay in of itself but in this same vein I might say Avatar The Last Airbender was a decent movie. Within the context of what its supposed to be about it is written terribly. That doesn't mean it has to have a bunch of sloppy typos. The plotholes are part of bad writing. Look at the ending of Mass Effect 3, for example. Taken by itself it isn't that bad of an ending. Infact its like a fantasy version of Dues Ex Human Revolution's ending which was pretty great, imo. Yet when viewed within the context of the lore its supposed to be based in the writing is rubbish.
I do give Bioware credit for the EC, however. I'm not ungrateful for what we do get.
Faith in Bioware or any other gaming company is something mythical to me. I judge a product after it is released and I spend about 1-2 months studying the reviews (user and gaming sites), watching gameplay etc. to get the game. If I like it I become more interested in their future products. I never understood people who paid about twice the price for the same gaming content, some side items and a gamble with the possible bugs and shortcomings that are only fixed in later patches.
We all place a certain amount of faith in things, though. If someone has a history of being consistent and honest its reasonable for you not to worry about them lying to you. That doesn't mean they can't or wont or that you should never question them. Just that you place more creditability on them based on past experiences. ME2 blew me away. It was also the first Bioware game I'd ever played. I was so enamored with ME2 that Bioware earned a lot of credibility in my eyes; they gave me a great product that I thoroughly enjoyed and had tons of content for it.
So when they come out and promise this and that for ME3, for example, I believe them. Is it naive? Probably. But is it really wrong of me to expect respectable companies to be honest and not lie to me about something? Bioware isn't Comcast, they didn't have a history of shady practices. Infact, reflecting back on it, they had a lot of love from the fan community for titles like Star Wars and Baldur's Gate. I didn't see any reason I should distrust them. Yet so much of what they hyped and promised us turned out to be lies. Is it my fault for buying into it or is it there fault for lying in the first place? Is it really right that I should have to distrust and doubt everything people say? More rational, perhaps, but also seems a bit disconnected from reality for most people.
So when I say I'd have faith in them not making the same mistakes if they admitted to it I don't mean that I'd just blindly worship them and claim they do no wrong. It just means I genuinely wouldn't expect them to make the same mistakes again. I'd have some confidence that they'd take more care to not mess the next one up.
As for waiting for reviews for games before buying... for me its a bit of a double edged sword. I stumbled into ME2 by accident. I had /zero/ expectations and honestly no idea what kind of game it really was. That meant every moment in that game was a completely new experience. No spoilers whatsoever. With ME3 since I watched and followed everything there were scenes I already knew about. I wasn't surprised that Cerberus were suddenly the enemy - I had already seen it online. I wasn't surprised when the reaper landed outside and the window blew up during the beginning. I had already seen it. I can't help but feel that going into a game too informed risks losing part of the experience.
I don't like spoilers. If I'm already interested in a game and have good experience with that studio delivering good content I'd rather put faith in them and get a completely unspoiled experience from it. Honestly for a long time I wish I could wipe my memory of ME3's ending so I could enjoy the story again. I shudder to think what it'd had been like if I actually played the game for the first time fully aware of the ending ahead. That would had gravely robbed from the experience for me personally.
Anyone know whats up with the teleporting beam in Priority Earth
that really annoyed me
we never saw something like that before and why are the reapers using it ?
the entire final run sequence didn't make any sense to me
They were transporting the bodies to the Citadel to be processed into reaper ships.
We kinda did see /something/ like it before in ME1. Coincidentally called the same thing: the conduit. The beam ray bit is new but the concept behind it isn't. The conduit was able to teleport Saren and a army of geth to the Citadel without any ship or shuttle being observed by us. We drive a mako into it and get spat out in the other end. Really the conduit behaves more like a teleporter than it does a mass relay. Funny though, I never really thought about it before now.